OGLSurfaceData.c 22.6 KB
Newer Older
D
duke 已提交
1
/*
2
 * Copyright (c) 2003, 2012, Oracle and/or its affiliates. All rights reserved.
D
duke 已提交
3 4 5 6
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
7
 * published by the Free Software Foundation.  Oracle designates this
D
duke 已提交
8
 * particular file as subject to the "Classpath" exception as provided
9
 * by Oracle in the LICENSE file that accompanied this code.
D
duke 已提交
10 11 12 13 14 15 16 17 18 19 20
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
21 22 23
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
D
duke 已提交
24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43
 */

#ifndef HEADLESS

#include <stdlib.h>

#include "sun_java2d_opengl_OGLSurfaceData.h"

#include "jlong.h"
#include "jni_util.h"
#include "OGLSurfaceData.h"

/**
 * The following methods are implemented in the windowing system (i.e. GLX
 * and WGL) source files.
 */
extern jlong OGLSD_GetNativeConfigInfo(OGLSDOps *oglsdo);
extern jboolean OGLSD_InitOGLWindow(JNIEnv *env, OGLSDOps *oglsdo);
extern void OGLSD_DestroyOGLSurface(JNIEnv *env, OGLSDOps *oglsdo);

44 45
void OGLSD_SetNativeDimensions(JNIEnv *env, OGLSDOps *oglsdo, jint w, jint h);

D
duke 已提交
46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75
/**
 * This table contains the "pixel formats" for all system memory surfaces
 * that OpenGL is capable of handling, indexed by the "PF_" constants defined
 * in OGLSurfaceData.java.  These pixel formats contain information that is
 * passed to OpenGL when copying from a system memory ("Sw") surface to
 * an OpenGL "Surface" (via glDrawPixels()) or "Texture" (via glTexImage2D()).
 */
OGLPixelFormat PixelFormats[] = {
    { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
      4, 1, 0,                                     }, /* 0 - IntArgb      */
    { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
      4, 1, 1,                                     }, /* 1 - IntArgbPre   */
    { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
      4, 0, 1,                                     }, /* 2 - IntRgb       */
    { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
      4, 0, 1,                                     }, /* 3 - IntRgbx      */
    { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV,
      4, 0, 1,                                     }, /* 4 - IntBgr       */
    { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8,
      4, 0, 1,                                     }, /* 5 - IntBgrx      */
    { GL_RGB,  GL_UNSIGNED_SHORT_5_6_5,
      2, 0, 1,                                     }, /* 6 - Ushort565Rgb */
    { GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV,
      2, 0, 1,                                     }, /* 7 - Ushort555Rgb */
    { GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1,
      2, 0, 1,                                     }, /* 8 - Ushort555Rgbx*/
    { GL_LUMINANCE, GL_UNSIGNED_BYTE,
      1, 0, 1,                                     }, /* 9 - ByteGray     */
    { GL_LUMINANCE, GL_UNSIGNED_SHORT,
      2, 0, 1,                                     }, /*10 - UshortGray   */
76 77
    { GL_BGR,  GL_UNSIGNED_BYTE,
      1, 0, 1,                                     }, /*11 - ThreeByteBgr */};
D
duke 已提交
78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139

/**
 * Given a starting value and a maximum limit, returns the first power-of-two
 * greater than the starting value.  If the resulting value is greater than
 * the maximum limit, zero is returned.
 */
jint
OGLSD_NextPowerOfTwo(jint val, jint max)
{
    jint i;

    if (val > max) {
        return 0;
    }

    for (i = 1; i < val; i *= 2);

    return i;
}

/**
 * Returns true if both given dimensions are a power of two.
 */
static jboolean
OGLSD_IsPowerOfTwo(jint width, jint height)
{
    return (((width & (width-1)) | (height & (height-1))) == 0);
}

/**
 * Initializes an OpenGL texture object.
 *
 * If the isOpaque parameter is JNI_FALSE, then the texture will have a
 * full alpha channel; otherwise, the texture will be opaque (this can
 * help save VRAM when translucency is not needed).
 *
 * If the GL_ARB_texture_non_power_of_two extension is present (texNonPow2
 * is JNI_TRUE), the actual texture is allowed to have non-power-of-two
 * dimensions, and therefore width==textureWidth and height==textureHeight.
 *
 * Failing that, if the GL_ARB_texture_rectangle extension is present
 * (texRect is JNI_TRUE), the actual texture is allowed to have
 * non-power-of-two dimensions, except that instead of using the usual
 * GL_TEXTURE_2D target, we need to use the GL_TEXTURE_RECTANGLE_ARB target.
 * Note that the GL_REPEAT wrapping mode is not allowed with this target,
 * so if that mode is needed (e.g. as is the case in the TexturePaint code)
 * one should pass JNI_FALSE to avoid using this extension.  Also note that
 * when the texture target is GL_TEXTURE_RECTANGLE_ARB, texture coordinates
 * must be specified in the range [0,width] and [0,height] rather than
 * [0,1] as is the case with the usual GL_TEXTURE_2D target (so take care)!
 *
 * Otherwise, the actual texture must have power-of-two dimensions, and
 * therefore the textureWidth and textureHeight will be the next
 * power-of-two greater than (or equal to) the requested width and height.
 */
static jboolean
OGLSD_InitTextureObject(OGLSDOps *oglsdo,
                        jboolean isOpaque,
                        jboolean texNonPow2, jboolean texRect,
                        jint width, jint height)
{
    GLenum texTarget, texProxyTarget;
140 141
    GLint format = GL_RGBA;
    GLint size = GL_UNSIGNED_INT_8_8_8_8;
D
duke 已提交
142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194
    GLuint texID;
    GLsizei texWidth, texHeight, realWidth, realHeight;
    GLint texMax;

    J2dTraceLn4(J2D_TRACE_INFO,
                "OGLSD_InitTextureObject: w=%d h=%d opq=%d nonpow2=%d",
                width, height, isOpaque, texNonPow2);

    if (oglsdo == NULL) {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
                      "OGLSD_InitTextureObject: ops are null");
        return JNI_FALSE;
    }

    if (texNonPow2) {
        // use non-pow2 dimensions with GL_TEXTURE_2D target
        j2d_glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texMax);
        texWidth = (width <= texMax) ? width : 0;
        texHeight = (height <= texMax) ? height : 0;
        texTarget = GL_TEXTURE_2D;
        texProxyTarget = GL_PROXY_TEXTURE_2D;
    } else if (texRect) {
        // use non-pow2 dimensions with GL_TEXTURE_RECTANGLE_ARB target
        j2d_glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, &texMax);
        texWidth = (width <= texMax) ? width : 0;
        texHeight = (height <= texMax) ? height : 0;
        texTarget = GL_TEXTURE_RECTANGLE_ARB;
        texProxyTarget = GL_PROXY_TEXTURE_RECTANGLE_ARB;
    } else {
        // find the appropriate power-of-two dimensions
        j2d_glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texMax);
        texWidth = OGLSD_NextPowerOfTwo(width, texMax);
        texHeight = OGLSD_NextPowerOfTwo(height, texMax);
        texTarget = GL_TEXTURE_2D;
        texProxyTarget = GL_PROXY_TEXTURE_2D;
    }

    J2dTraceLn3(J2D_TRACE_VERBOSE,
                "  desired texture dimensions: w=%d h=%d max=%d",
                texWidth, texHeight, texMax);

    // if either dimension is 0, we cannot allocate a texture with the
    // requested dimensions
    if ((texWidth == 0) || (texHeight == 0)) {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
            "OGLSD_InitTextureObject: texture dimensions too large");
        return JNI_FALSE;
    }

    // now use a proxy to determine whether we can create a texture with
    // the calculated power-of-two dimensions and the given internal format
    j2d_glTexImage2D(texProxyTarget, 0, format,
                     texWidth, texHeight, 0,
195
                     format, size, NULL);
D
duke 已提交
196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216
    j2d_glGetTexLevelParameteriv(texProxyTarget, 0,
                                 GL_TEXTURE_WIDTH, &realWidth);
    j2d_glGetTexLevelParameteriv(texProxyTarget, 0,
                                 GL_TEXTURE_HEIGHT, &realHeight);

    // if the requested dimensions and proxy dimensions don't match,
    // we shouldn't attempt to create the texture
    if ((realWidth != texWidth) || (realHeight != texHeight)) {
        J2dRlsTraceLn2(J2D_TRACE_ERROR,
            "OGLSD_InitTextureObject: actual (w=%d h=%d) != requested",
                       realWidth, realHeight);
        return JNI_FALSE;
    }

    // initialize the texture with some dummy data (this allows us to create
    // a texture object once with 2^n dimensions, and then use
    // glTexSubImage2D() to provide further updates)
    j2d_glGenTextures(1, &texID);
    j2d_glBindTexture(texTarget, texID);
    j2d_glTexImage2D(texTarget, 0, format,
                     texWidth, texHeight, 0,
217
                     format, size, NULL);
D
duke 已提交
218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275

    oglsdo->isOpaque = isOpaque;
    oglsdo->xOffset = 0;
    oglsdo->yOffset = 0;
    oglsdo->width = width;
    oglsdo->height = height;
    oglsdo->textureID = texID;
    oglsdo->textureWidth = texWidth;
    oglsdo->textureHeight = texHeight;
    oglsdo->textureTarget = texTarget;
    OGLSD_INIT_TEXTURE_FILTER(oglsdo, GL_NEAREST);
    OGLSD_RESET_TEXTURE_WRAP(texTarget);

    J2dTraceLn3(J2D_TRACE_VERBOSE, "  created texture: w=%d h=%d id=%d",
                width, height, texID);

    return JNI_TRUE;
}

/**
 * Initializes an OpenGL texture, using the given width and height as
 * a guide.  See OGLSD_InitTextureObject() for more information.
 */
JNIEXPORT jboolean JNICALL
Java_sun_java2d_opengl_OGLSurfaceData_initTexture
    (JNIEnv *env, jobject oglsd,
     jlong pData, jboolean isOpaque,
     jboolean texNonPow2, jboolean texRect,
     jint width, jint height)
{
    OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData);

    J2dTraceLn2(J2D_TRACE_INFO, "OGLSurfaceData_initTexture: w=%d h=%d",
                width, height);

    if (oglsdo == NULL) {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
            "OGLSurfaceData_initTexture: ops are null");
        return JNI_FALSE;
    }

    /*
     * We only use the GL_ARB_texture_rectangle extension if it is available
     * and the requested bounds are not pow2 (it is probably faster to use
     * GL_TEXTURE_2D for pow2 textures, and besides, our TexturePaint
     * code relies on GL_REPEAT, which is not allowed for
     * GL_TEXTURE_RECTANGLE_ARB targets).
     */
    texRect = texRect && !OGLSD_IsPowerOfTwo(width, height);

    if (!OGLSD_InitTextureObject(oglsdo, isOpaque, texNonPow2, texRect,
                                 width, height))
    {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
            "OGLSurfaceData_initTexture: could not init texture object");
        return JNI_FALSE;
    }

276 277 278
    OGLSD_SetNativeDimensions(env, oglsdo,
                              oglsdo->textureWidth, oglsdo->textureHeight);

D
duke 已提交
279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436
    oglsdo->drawableType = OGLSD_TEXTURE;
    // other fields (e.g. width, height) are set in OGLSD_InitTextureObject()

    return JNI_TRUE;
}

/**
 * Initializes a framebuffer object based on the given textureID and its
 * width/height.  This method will iterate through all possible depth formats
 * to find one that is supported by the drivers/hardware.  (Since our use of
 * the depth buffer is fairly simplistic, we hope to find a depth format that
 * uses as little VRAM as possible.)  If an appropriate depth buffer is found
 * and all attachments are successful (i.e. the framebuffer object is
 * "complete"), then this method will return JNI_TRUE and will initialize
 * the values of fbobjectID and depthID using the IDs created by this method.
 * Otherwise, this method returns JNI_FALSE.  Note that the caller is only
 * responsible for deleting the allocated fbobject and depth renderbuffer
 * resources if this method returned JNI_TRUE.
 */
jboolean
OGLSD_InitFBObject(GLuint *fbobjectID, GLuint *depthID,
                   GLuint textureID, GLenum textureTarget,
                   jint textureWidth, jint textureHeight)
{
    GLenum depthFormats[] = {
        GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32
    };
    GLuint fboTmpID, depthTmpID;
    jboolean foundDepth = JNI_FALSE;
    int i;

    J2dTraceLn3(J2D_TRACE_INFO, "OGLSD_InitFBObject: w=%d h=%d texid=%d",
                textureWidth, textureHeight, textureID);

    // initialize framebuffer object
    j2d_glGenFramebuffersEXT(1, &fboTmpID);
    j2d_glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboTmpID);

    // attach color texture to framebuffer object
    j2d_glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
                                  GL_COLOR_ATTACHMENT0_EXT,
                                  textureTarget, textureID, 0);

    // attempt to create a depth renderbuffer of a particular format; we
    // will start with the smallest size and then work our way up
    for (i = 0; i < 3; i++) {
        GLenum error, status;
        GLenum depthFormat = depthFormats[i];
        int depthSize = 16 + (i * 8);

        // initialize depth renderbuffer
        j2d_glGenRenderbuffersEXT(1, &depthTmpID);
        j2d_glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, depthTmpID);
        j2d_glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, depthFormat,
                                     textureWidth, textureHeight);

        // creation of depth buffer could potentially fail, so check for error
        error = j2d_glGetError();
        if (error != GL_NO_ERROR) {
            J2dTraceLn2(J2D_TRACE_VERBOSE,
                "OGLSD_InitFBObject: could not create depth buffer: depth=%d error=%x",
                           depthSize, error);
            j2d_glDeleteRenderbuffersEXT(1, &depthTmpID);
            continue;
        }

        // attach depth renderbuffer to framebuffer object
        j2d_glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
                                         GL_DEPTH_ATTACHMENT_EXT,
                                         GL_RENDERBUFFER_EXT, depthTmpID);

        // now check for framebuffer "completeness"
        status = j2d_glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);

        if (status == GL_FRAMEBUFFER_COMPLETE_EXT) {
            // we found a valid format, so break out of the loop
            J2dTraceLn1(J2D_TRACE_VERBOSE,
                        "  framebuffer is complete: depth=%d", depthSize);
            foundDepth = JNI_TRUE;
            break;
        } else {
            // this depth format didn't work, so delete and try another format
            J2dTraceLn2(J2D_TRACE_VERBOSE,
                        "  framebuffer is incomplete: depth=%d status=%x",
                        depthSize, status);
            j2d_glDeleteRenderbuffersEXT(1, &depthTmpID);
        }
    }

    // unbind the texture and framebuffer objects (they will be bound again
    // later as needed)
    j2d_glBindTexture(textureTarget, 0);
    j2d_glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
    j2d_glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);

    if (!foundDepth) {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
            "OGLSD_InitFBObject: could not find valid depth format");
        j2d_glDeleteFramebuffersEXT(1, &fboTmpID);
        return JNI_FALSE;
    }

    *fbobjectID = fboTmpID;
    *depthID = depthTmpID;

    return JNI_TRUE;
}

/**
 * Initializes a framebuffer object, using the given width and height as
 * a guide.  See OGLSD_InitTextureObject() and OGLSD_InitFBObject()
 * for more information.
 */
JNIEXPORT jboolean JNICALL
Java_sun_java2d_opengl_OGLSurfaceData_initFBObject
    (JNIEnv *env, jobject oglsd,
     jlong pData, jboolean isOpaque,
     jboolean texNonPow2, jboolean texRect,
     jint width, jint height)
{
    OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData);
    GLuint fbobjectID, depthID;

    J2dTraceLn2(J2D_TRACE_INFO,
                "OGLSurfaceData_initFBObject: w=%d h=%d",
                width, height);

    if (oglsdo == NULL) {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
            "OGLSurfaceData_initFBObject: ops are null");
        return JNI_FALSE;
    }

    // initialize color texture object
    if (!OGLSD_InitTextureObject(oglsdo, isOpaque, texNonPow2, texRect,
                                 width, height))
    {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
            "OGLSurfaceData_initFBObject: could not init texture object");
        return JNI_FALSE;
    }

    // initialize framebuffer object using color texture created above
    if (!OGLSD_InitFBObject(&fbobjectID, &depthID,
                            oglsdo->textureID, oglsdo->textureTarget,
                            oglsdo->textureWidth, oglsdo->textureHeight))
    {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
            "OGLSurfaceData_initFBObject: could not init fbobject");
        j2d_glDeleteTextures(1, &oglsdo->textureID);
        return JNI_FALSE;
    }

    oglsdo->drawableType = OGLSD_FBOBJECT;
    // other fields (e.g. width, height) are set in OGLSD_InitTextureObject()
    oglsdo->fbobjectID = fbobjectID;
    oglsdo->depthID = depthID;

437 438 439
    OGLSD_SetNativeDimensions(env, oglsdo,
                              oglsdo->textureWidth, oglsdo->textureHeight);

D
duke 已提交
440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488
    // framebuffer objects differ from other OpenGL surfaces in that the
    // value passed to glRead/DrawBuffer() must be GL_COLOR_ATTACHMENTn_EXT,
    // rather than GL_FRONT (or GL_BACK)
    oglsdo->activeBuffer = GL_COLOR_ATTACHMENT0_EXT;

    return JNI_TRUE;
}

/**
 * Initializes a surface in the backbuffer of a given double-buffered
 * onscreen window for use in a BufferStrategy.Flip situation.  The bounds of
 * the backbuffer surface should always be kept in sync with the bounds of
 * the underlying native window.
 */
JNIEXPORT jboolean JNICALL
Java_sun_java2d_opengl_OGLSurfaceData_initFlipBackbuffer
    (JNIEnv *env, jobject oglsd,
     jlong pData)
{
    OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData);

    J2dTraceLn(J2D_TRACE_INFO, "OGLSurfaceData_initFlipBackbuffer");

    if (oglsdo == NULL) {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
            "OGLSurfaceData_initFlipBackbuffer: ops are null");
        return JNI_FALSE;
    }

    if (oglsdo->drawableType == OGLSD_UNDEFINED) {
        if (!OGLSD_InitOGLWindow(env, oglsdo)) {
            J2dRlsTraceLn(J2D_TRACE_ERROR,
                "OGLSurfaceData_initFlipBackbuffer: could not init window");
            return JNI_FALSE;
        }
    }

    if (oglsdo->drawableType != OGLSD_WINDOW) {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
            "OGLSurfaceData_initFlipBackbuffer: drawable is not a window");
        return JNI_FALSE;
    }

    oglsdo->drawableType = OGLSD_FLIP_BACKBUFFER;
    // x/yOffset have already been set in OGLSD_InitOGLWindow()...
    // REMIND: for some reason, flipping won't work properly on IFB unless we
    //         explicitly use BACK_LEFT rather than BACK...
    oglsdo->activeBuffer = GL_BACK_LEFT;

489 490
    OGLSD_SetNativeDimensions(env, oglsdo, oglsdo->width, oglsdo->height);

D
duke 已提交
491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511
    return JNI_TRUE;
}

JNIEXPORT jint JNICALL
Java_sun_java2d_opengl_OGLSurfaceData_getTextureTarget
    (JNIEnv *env, jobject oglsd,
     jlong pData)
{
    OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData);

    J2dTraceLn(J2D_TRACE_INFO, "OGLSurfaceData_getTextureTarget");

    if (oglsdo == NULL) {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
            "OGLSurfaceData_getTextureTarget: ops are null");
        return 0;
    }

    return (jint)oglsdo->textureTarget;
}

512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550
JNIEXPORT jint JNICALL
Java_sun_java2d_opengl_OGLSurfaceData_getTextureID
    (JNIEnv *env, jobject oglsd,
     jlong pData)
{
    OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData);

    J2dTraceLn(J2D_TRACE_INFO, "OGLSurfaceData_getTextureID");

    if (oglsdo == NULL) {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
            "OGLSurfaceData_getTextureID: ops are null");
        return 0L;
    }

    return (jint)oglsdo->textureID;
}

/**
 * Initializes nativeWidth/Height fields of the surfaceData object with
 * passed arguments.
 */
void
OGLSD_SetNativeDimensions(JNIEnv *env, OGLSDOps *oglsdo,
                          jint width, jint height)
{
    jobject sdObject;

    sdObject = (*env)->NewLocalRef(env, oglsdo->sdOps.sdObject);
    if (sdObject == NULL) {
        return;
    }

    JNU_SetFieldByName(env, NULL, sdObject, "nativeWidth", "I", width);
    JNU_SetFieldByName(env, NULL, sdObject, "nativeHeight", "I", height);

    (*env)->DeleteLocalRef(env, sdObject);
}

D
duke 已提交
551
/**
552
 * Deletes native OpenGL resources associated with this surface.
D
duke 已提交
553 554
 */
void
555
OGLSD_Delete(JNIEnv *env, OGLSDOps *oglsdo)
D
duke 已提交
556
{
557
    J2dTraceLn1(J2D_TRACE_INFO, "OGLSD_Delete: type=%d",
D
duke 已提交
558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639
                oglsdo->drawableType);

    if (oglsdo->drawableType == OGLSD_TEXTURE) {
        if (oglsdo->textureID != 0) {
            j2d_glDeleteTextures(1, &oglsdo->textureID);
            oglsdo->textureID = 0;
        }
    } else if (oglsdo->drawableType == OGLSD_FBOBJECT) {
        if (oglsdo->textureID != 0) {
            j2d_glDeleteTextures(1, &oglsdo->textureID);
            oglsdo->textureID = 0;
        }
        if (oglsdo->depthID != 0) {
            j2d_glDeleteRenderbuffersEXT(1, &oglsdo->depthID);
            oglsdo->depthID = 0;
        }
        if (oglsdo->fbobjectID != 0) {
            j2d_glDeleteFramebuffersEXT(1, &oglsdo->fbobjectID);
            oglsdo->fbobjectID = 0;
        }
    } else {
        // dispose windowing system resources (pbuffer, pixmap, etc)
        OGLSD_DestroyOGLSurface(env, oglsdo);
    }
}

/**
 * This is the implementation of the general DisposeFunc defined in
 * SurfaceData.h and used by the Disposer mechanism.  It first flushes all
 * native OpenGL resources and then frees any memory allocated within the
 * native OGLSDOps structure.
 */
void
OGLSD_Dispose(JNIEnv *env, SurfaceDataOps *ops)
{
    OGLSDOps *oglsdo = (OGLSDOps *)ops;
    jlong pConfigInfo = OGLSD_GetNativeConfigInfo(oglsdo);

    JNU_CallStaticMethodByName(env, NULL, "sun/java2d/opengl/OGLSurfaceData",
                               "dispose", "(JJ)V",
                               ptr_to_jlong(ops), pConfigInfo);
}

/**
 * This is the implementation of the general surface LockFunc defined in
 * SurfaceData.h.
 */
jint
OGLSD_Lock(JNIEnv *env,
           SurfaceDataOps *ops,
           SurfaceDataRasInfo *pRasInfo,
           jint lockflags)
{
    JNU_ThrowInternalError(env, "OGLSD_Lock not implemented!");
    return SD_FAILURE;
}

/**
 * This is the implementation of the general GetRasInfoFunc defined in
 * SurfaceData.h.
 */
void
OGLSD_GetRasInfo(JNIEnv *env,
                 SurfaceDataOps *ops,
                 SurfaceDataRasInfo *pRasInfo)
{
    JNU_ThrowInternalError(env, "OGLSD_GetRasInfo not implemented!");
}

/**
 * This is the implementation of the general surface UnlockFunc defined in
 * SurfaceData.h.
 */
void
OGLSD_Unlock(JNIEnv *env,
             SurfaceDataOps *ops,
             SurfaceDataRasInfo *pRasInfo)
{
    JNU_ThrowInternalError(env, "OGLSD_Unlock not implemented!");
}

#endif /* !HEADLESS */