View.java 51.4 KB
Newer Older
D
duke 已提交
1
/*
2
 * Copyright (c) 1997, 2006, Oracle and/or its affiliates. All rights reserved.
D
duke 已提交
3 4 5 6
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
7
 * published by the Free Software Foundation.  Oracle designates this
D
duke 已提交
8
 * particular file as subject to the "Classpath" exception as provided
9
 * by Oracle in the LICENSE file that accompanied this code.
D
duke 已提交
10 11 12 13 14 15 16 17 18 19 20
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
21 22 23
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
D
duke 已提交
24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119
 */
package javax.swing.text;

import java.awt.*;
import javax.swing.SwingConstants;
import javax.swing.event.*;

/**
 * <p>
 * A very important part of the text package is the <code>View</code> class.
 * As the name suggests it represents a view of the text model,
 * or a piece of the text model.
 * It is this class that is responsible for the look of the text component.
 * The view is not intended to be some completely new thing that one must
 * learn, but rather is much like a lightweight component.
 * <p>
By default, a view is very light.  It contains a reference to the parent
view from which it can fetch many things without holding state, and it
contains a reference to a portion of the model (<code>Element</code>).
A view does not
have to exactly represent an element in the model, that is simply a typical
and therefore convenient mapping.  A view can alternatively maintain a couple
of Position objects to maintain its location in the model (i.e. represent
a fragment of an element).  This is typically the result of formatting where
views have been broken down into pieces.  The convenience of a substantial
relationship to the element makes it easier to build factories to produce the
views, and makes it easier  to keep track of the view pieces as the model is
changed and the view must be changed to reflect the model.  Simple views
therefore represent an Element directly and complex views do not.
<p>
A view has the following responsibilities:
  <dl>

    <dt><b>Participate in layout.</b>
    <dd>
    <p>The view has a <code>setSize</code> method which is like
    <code>doLayout</code> and <code>setSize</code> in <code>Component</code> combined.
    The view has a <code>preferenceChanged</code> method which is
    like <code>invalidate</code> in <code>Component</code> except that one can
    invalidate just one axis
    and the child requesting the change is identified.
    <p>A View expresses the size that it would like to be in terms of three
    values, a minimum, a preferred, and a maximum span.  Layout in a view is
    can be done independently upon each axis.  For a properly functioning View
    implementation, the minimum span will be &lt;= the preferred span which in turn
    will be &lt;= the maximum span.
    </p>
    <p align=center><img src="doc-files/View-flexibility.jpg"
                     alt="The above text describes this graphic.">
    <p>The minimum set of methods for layout are:
    <ul>
    <li><a href="#getMinimumSpan(int)">getMinimumSpan</a>
    <li><a href="#getPreferredSpan(int)">getPreferredSpan</a>
    <li><a href="#getMaximumSpan(int)">getMaximumSpan</a>
    <li><a href="#getAlignment(int)">getAlignment</a>
    <li><a href="#preferenceChanged(javax.swing.text.View, boolean, boolean)">preferenceChanged</a>
    <li><a href="#setSize(float, float)">setSize</a>
    </ul>

  <p>The <code>setSize</code> method should be prepared to be called a number of times
    (i.e. It may be called even if the size didn't change).
    The <code>setSize</code> method
    is generally called to make sure the View layout is complete prior to trying
    to perform an operation on it that requires an up-to-date layout.  A view's
    size should <em>always</em> be set to a value within the minimum and maximum
    span specified by that view.  Additionally, the view must always call the
    <code>preferenceChanged</code> method on the parent if it has changed the
    values for the
    layout it would like, and expects the parent to honor.  The parent View is
    not required to recognize a change until the <code>preferenceChanged</code>
    has been sent.
    This allows parent View implementations to cache the child requirements if
    desired.  The calling sequence looks something like the following:
    </p>
    <p align=center>
      <img src="doc-files/View-layout.jpg"
       alt="Sample calling sequence between parent view and child view:
       setSize, getMinimum, getPreferred, getMaximum, getAlignment, setSize">
    <p>The exact calling sequence is up to the layout functionality of
    the parent view (if the view has any children).  The view may collect
    the preferences of the children prior to determining what it will give
    each child, or it might iteratively update the children one at a time.
    </p>

    <dt><b>Render a portion of the model.</b>
    <dd>
    <p>This is done in the paint method, which is pretty much like a component
    paint method.  Views are expected to potentially populate a fairly large
    tree.  A <code>View</code> has the following semantics for rendering:
    </p>
    <ul>
    <li>The view gets its allocation from the parent at paint time, so it
    must be prepared to redo layout if the allocated area is different from
    what it is prepared to deal with.
    <li>The coordinate system is the same as the hosting <code>Component</code>
    (i.e. the <code>Component</code> returned by the
120
    {@link #getContainer getContainer} method).
D
duke 已提交
121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182
    This means a child view lives in the same coordinate system as the parent
    view unless the parent has explicitly changed the coordinate system.
    To schedule itself to be repainted a view can call repaint on the hosting
    <code>Component</code>.
    <li>The default is to <em>not clip</em> the children.  It is more efficient
    to allow a view to clip only if it really feels it needs clipping.
    <li>The <code>Graphics</code> object given is not initialized in any way.
    A view should set any settings needed.
    <li>A <code>View</code> is inherently transparent.  While a view may render into its
    entire allocation, typically a view does not.  Rendering is performed by
    tranversing down the tree of <code>View</code> implementations.
    Each <code>View</code> is responsible
    for rendering its children.  This behavior is depended upon for thread
    safety.  While view implementations do not necessarily have to be implemented
    with thread safety in mind, other view implementations that do make use of
    concurrency can depend upon a tree traversal to guarantee thread safety.
    <li>The order of views relative to the model is up to the implementation.
    Although child views will typically be arranged in the same order that they
    occur in the model, they may be visually arranged in an entirely different
    order.  View implementations may have Z-Order associated with them if the
    children are overlapping.
    </ul>
    <p>The methods for rendering are:
    <ul>
    <li><a href="#paint(java.awt.Graphics, java.awt.Shape)">paint</a>
    </ul>
    <p>

    <dt><b>Translate between the model and view coordinate systems.</b>
    <dd>
    <p>Because the view objects are produced from a factory and therefore cannot
    necessarily be counted upon to be in a particular pattern, one must be able
    to perform translation to properly locate spatial representation of the model.
    The methods for doing this are:
    <ul>
    <li><a href="#modelToView(int, javax.swing.text.Position.Bias, int, javax.swing.text.Position.Bias, java.awt.Shape)">modelToView</a>
    <li><a href="#viewToModel(float, float, java.awt.Shape, javax.swing.text.Position.Bias[])">viewToModel</a>
    <li><a href="#getDocument()">getDocument</a>
    <li><a href="#getElement()">getElement</a>
    <li><a href="#getStartOffset()">getStartOffset</a>
    <li><a href="#getEndOffset()">getEndOffset</a>
    </ul>
    <p>The layout must be valid prior to attempting to make the translation.
    The translation is not valid, and must not be attempted while changes
    are being broadcasted from the model via a <code>DocumentEvent</code>.
    </p>

    <dt><b>Respond to changes from the model.</b>
    <dd>
    <p>If the overall view is represented by many pieces (which is the best situation
    if one want to be able to change the view and write the least amount of new code),
    it would be impractical to have a huge number of <code>DocumentListener</code>s.
    If each
    view listened to the model, only a few would actually be interested in the
    changes broadcasted at any given time.   Since the model has no knowledge of
    views, it has no way to filter the broadcast of change information.  The view
    hierarchy itself is instead responsible for propagating the change information.
    At any level in the view hierarchy, that view knows enough about its children to
    best distribute the change information further.   Changes are therefore broadcasted
    starting from the root of the view hierarchy.
    The methods for doing this are:
    <ul>
183 184 185
    <li>{@link #insertUpdate insertUpdate}
    <li>{@link #removeUpdate removeUpdate}
    <li>{@link #changedUpdate changedUpdate}
D
duke 已提交
186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672
    </ul>
    <p>
</dl>
 *
 * @author  Timothy Prinzing
 */
public abstract class View implements SwingConstants {

    /**
     * Creates a new <code>View</code> object.
     *
     * @param elem the <code>Element</code> to represent
     */
    public View(Element elem) {
        this.elem = elem;
    }

    /**
     * Returns the parent of the view.
     *
     * @return the parent, or <code>null</code> if none exists
     */
    public View getParent() {
        return parent;
    }

    /**
     *  Returns a boolean that indicates whether
     *  the view is visible or not.  By default
     *  all views are visible.
     *
     *  @return always returns true
     */
    public boolean isVisible() {
        return true;
    }


    /**
     * Determines the preferred span for this view along an
     * axis.
     *
     * @param axis may be either <code>View.X_AXIS</code> or
     *          <code>View.Y_AXIS</code>
     * @return   the span the view would like to be rendered into.
     *           Typically the view is told to render into the span
     *           that is returned, although there is no guarantee.
     *           The parent may choose to resize or break the view
     * @see View#getPreferredSpan
     */
    public abstract float getPreferredSpan(int axis);

    /**
     * Determines the minimum span for this view along an
     * axis.
     *
     * @param axis may be either <code>View.X_AXIS</code> or
     *          <code>View.Y_AXIS</code>
     * @return  the minimum span the view can be rendered into
     * @see View#getPreferredSpan
     */
    public float getMinimumSpan(int axis) {
        int w = getResizeWeight(axis);
        if (w == 0) {
            // can't resize
            return getPreferredSpan(axis);
        }
        return 0;
    }

    /**
     * Determines the maximum span for this view along an
     * axis.
     *
     * @param axis may be either <code>View.X_AXIS</code> or
     *          <code>View.Y_AXIS</code>
     * @return  the maximum span the view can be rendered into
     * @see View#getPreferredSpan
     */
    public float getMaximumSpan(int axis) {
        int w = getResizeWeight(axis);
        if (w == 0) {
            // can't resize
            return getPreferredSpan(axis);
        }
        return Integer.MAX_VALUE;
    }

    /**
     * Child views can call this on the parent to indicate that
     * the preference has changed and should be reconsidered
     * for layout.  By default this just propagates upward to
     * the next parent.  The root view will call
     * <code>revalidate</code> on the associated text component.
     *
     * @param child the child view
     * @param width true if the width preference has changed
     * @param height true if the height preference has changed
     * @see javax.swing.JComponent#revalidate
     */
    public void preferenceChanged(View child, boolean width, boolean height) {
        View parent = getParent();
        if (parent != null) {
            parent.preferenceChanged(this, width, height);
        }
    }

    /**
     * Determines the desired alignment for this view along an
     * axis.  The desired alignment is returned.  This should be
     * a value >= 0.0 and <= 1.0, where 0 indicates alignment at
     * the origin and 1.0 indicates alignment to the full span
     * away from the origin.  An alignment of 0.5 would be the
     * center of the view.
     *
     * @param axis may be either <code>View.X_AXIS</code> or
     *          <code>View.Y_AXIS</code>
     * @return the value 0.5
     */
    public float getAlignment(int axis) {
        return 0.5f;
    }

    /**
     * Renders using the given rendering surface and area on that
     * surface.  The view may need to do layout and create child
     * views to enable itself to render into the given allocation.
     *
     * @param g the rendering surface to use
     * @param allocation the allocated region to render into
     */
    public abstract void paint(Graphics g, Shape allocation);

    /**
     * Establishes the parent view for this view.  This is
     * guaranteed to be called before any other methods if the
     * parent view is functioning properly.  This is also
     * the last method called, since it is called to indicate
     * the view has been removed from the hierarchy as
     * well. When this method is called to set the parent to
     * null, this method does the same for each of its children,
     * propogating the notification that they have been
     * disconnected from the view tree. If this is
     * reimplemented, <code>super.setParent()</code> should
     * be called.
     *
     * @param parent the new parent, or <code>null</code> if the view is
     *          being removed from a parent
     */
    public void setParent(View parent) {
        // if the parent is null then propogate down the view tree
        if (parent == null) {
            for (int i = 0; i < getViewCount(); i++) {
                if (getView(i).getParent() == this) {
                    // in FlowView.java view might be referenced
                    // from two super-views as a child. see logicalView
                    getView(i).setParent(null);
                }
            }
        }
        this.parent = parent;
    }

    /**
     * Returns the number of views in this view.  Since
     * the default is to not be a composite view this
     * returns 0.
     *
     * @return the number of views >= 0
     * @see View#getViewCount
     */
    public int getViewCount() {
        return 0;
    }

    /**
     * Gets the <i>n</i>th child view.  Since there are no
     * children by default, this returns <code>null</code>.
     *
     * @param n the number of the view to get, >= 0 && < getViewCount()
     * @return the view
     */
    public View getView(int n) {
        return null;
    }


    /**
     * Removes all of the children.  This is a convenience
     * call to <code>replace</code>.
     *
     * @since 1.3
     */
    public void removeAll() {
        replace(0, getViewCount(), null);
    }

    /**
     * Removes one of the children at the given position.
     * This is a convenience call to <code>replace</code>.
     * @since 1.3
     */
    public void remove(int i) {
        replace(i, 1, null);
    }

    /**
     * Inserts a single child view.  This is a convenience
     * call to <code>replace</code>.
     *
     * @param offs the offset of the view to insert before >= 0
     * @param v the view
     * @see #replace
     * @since 1.3
     */
    public void insert(int offs, View v) {
        View[] one = new View[1];
        one[0] = v;
        replace(offs, 0, one);
    }

    /**
     * Appends a single child view.  This is a convenience
     * call to <code>replace</code>.
     *
     * @param v the view
     * @see #replace
     * @since 1.3
     */
    public void append(View v) {
        View[] one = new View[1];
        one[0] = v;
        replace(getViewCount(), 0, one);
    }

    /**
     * Replaces child views.  If there are no views to remove
     * this acts as an insert.  If there are no views to
     * add this acts as a remove.  Views being removed will
     * have the parent set to <code>null</code>, and the internal reference
     * to them removed so that they can be garbage collected.
     * This is implemented to do nothing, because by default
     * a view has no children.
     *
     * @param offset the starting index into the child views to insert
     *   the new views.  This should be a value >= 0 and <= getViewCount
     * @param length the number of existing child views to remove
     *   This should be a value >= 0 and <= (getViewCount() - offset).
     * @param views the child views to add.  This value can be
     *   <code>null</code> to indicate no children are being added
     *   (useful to remove).
     * @since 1.3
     */
    public void replace(int offset, int length, View[] views) {
    }

    /**
     * Returns the child view index representing the given position in
     * the model.  By default a view has no children so this is implemented
     * to return -1 to indicate there is no valid child index for any
     * position.
     *
     * @param pos the position >= 0
     * @return  index of the view representing the given position, or
     *   -1 if no view represents that position
     * @since 1.3
     */
    public int getViewIndex(int pos, Position.Bias b) {
        return -1;
    }

    /**
     * Fetches the allocation for the given child view.
     * This enables finding out where various views
     * are located, without assuming how the views store
     * their location.  This returns <code>null</code> since the
     * default is to not have any child views.
     *
     * @param index the index of the child, >= 0 && <
     *          <code>getViewCount()</code>
     * @param a  the allocation to this view
     * @return the allocation to the child
     */
    public Shape getChildAllocation(int index, Shape a) {
        return null;
    }

    /**
     * Provides a way to determine the next visually represented model
     * location at which one might place a caret.
     * Some views may not be visible,
     * they might not be in the same order found in the model, or they just
     * might not allow access to some of the locations in the model.
     *
     * @param pos the position to convert >= 0
     * @param a the allocated region in which to render
     * @param direction the direction from the current position that can
     *  be thought of as the arrow keys typically found on a keyboard.
     *  This will be one of the following values:
     * <ul>
     * <li>SwingConstants.WEST
     * <li>SwingConstants.EAST
     * <li>SwingConstants.NORTH
     * <li>SwingConstants.SOUTH
     * </ul>
     * @return the location within the model that best represents the next
     *  location visual position
     * @exception BadLocationException
     * @exception IllegalArgumentException if <code>direction</code>
     *          doesn't have one of the legal values above
     */
    public int getNextVisualPositionFrom(int pos, Position.Bias b, Shape a,
                                         int direction, Position.Bias[] biasRet)
      throws BadLocationException {

        biasRet[0] = Position.Bias.Forward;
        switch (direction) {
        case NORTH:
        case SOUTH:
        {
            if (pos == -1) {
                pos = (direction == NORTH) ? Math.max(0, getEndOffset() - 1) :
                    getStartOffset();
                break;
            }
            JTextComponent target = (JTextComponent) getContainer();
            Caret c = (target != null) ? target.getCaret() : null;
            // YECK! Ideally, the x location from the magic caret position
            // would be passed in.
            Point mcp;
            if (c != null) {
                mcp = c.getMagicCaretPosition();
            }
            else {
                mcp = null;
            }
            int x;
            if (mcp == null) {
                Rectangle loc = target.modelToView(pos);
                x = (loc == null) ? 0 : loc.x;
            }
            else {
                x = mcp.x;
            }
            if (direction == NORTH) {
                pos = Utilities.getPositionAbove(target, pos, x);
            }
            else {
                pos = Utilities.getPositionBelow(target, pos, x);
            }
        }
            break;
        case WEST:
            if(pos == -1) {
                pos = Math.max(0, getEndOffset() - 1);
            }
            else {
                pos = Math.max(0, pos - 1);
            }
            break;
        case EAST:
            if(pos == -1) {
                pos = getStartOffset();
            }
            else {
                pos = Math.min(pos + 1, getDocument().getLength());
            }
            break;
        default:
            throw new IllegalArgumentException("Bad direction: " + direction);
        }
        return pos;
    }

    /**
     * Provides a mapping, for a given character,
     * from the document model coordinate space
     * to the view coordinate space.
     *
     * @param pos the position of the desired character (>=0)
     * @param a the area of the view, which encompasses the requested character
     * @param b the bias toward the previous character or the
     *  next character represented by the offset, in case the
     *  position is a boundary of two views; <code>b</code> will have one
     *  of these values:
     * <ul>
     * <li> <code>Position.Bias.Forward</code>
     * <li> <code>Position.Bias.Backward</code>
     * </ul>
     * @return the bounding box, in view coordinate space,
     *          of the character at the specified position
     * @exception BadLocationException  if the specified position does
     *   not represent a valid location in the associated document
     * @exception IllegalArgumentException if <code>b</code> is not one of the
     *          legal <code>Position.Bias</code> values listed above
     * @see View#viewToModel
     */
    public abstract Shape modelToView(int pos, Shape a, Position.Bias b) throws BadLocationException;

    /**
     * Provides a mapping, for a given region,
     * from the document model coordinate space
     * to the view coordinate space. The specified region is
     * created as a union of the first and last character positions.
     *
     * @param p0 the position of the first character (>=0)
     * @param b0 the bias of the first character position,
     *  toward the previous character or the
     *  next character represented by the offset, in case the
     *  position is a boundary of two views; <code>b0</code> will have one
     *  of these values:
     * <ul>
     * <li> <code>Position.Bias.Forward</code>
     * <li> <code>Position.Bias.Backward</code>
     * </ul>
     * @param p1 the position of the last character (>=0)
     * @param b1 the bias for the second character position, defined
     *          one of the legal values shown above
     * @param a the area of the view, which encompasses the requested region
     * @return the bounding box which is a union of the region specified
     *          by the first and last character positions
     * @exception BadLocationException  if the given position does
     *   not represent a valid location in the associated document
     * @exception IllegalArgumentException if <code>b0</code> or
     *          <code>b1</code> are not one of the
     *          legal <code>Position.Bias</code> values listed above
     * @see View#viewToModel
     */
    public Shape modelToView(int p0, Position.Bias b0, int p1, Position.Bias b1, Shape a) throws BadLocationException {
        Shape s0 = modelToView(p0, a, b0);
        Shape s1;
        if (p1 == getEndOffset()) {
            try {
                s1 = modelToView(p1, a, b1);
            } catch (BadLocationException ble) {
                s1 = null;
            }
            if (s1 == null) {
                // Assume extends left to right.
                Rectangle alloc = (a instanceof Rectangle) ? (Rectangle)a :
                                  a.getBounds();
                s1 = new Rectangle(alloc.x + alloc.width - 1, alloc.y,
                                   1, alloc.height);
            }
        }
        else {
            s1 = modelToView(p1, a, b1);
        }
        Rectangle r0 = s0.getBounds();
        Rectangle r1 = (s1 instanceof Rectangle) ? (Rectangle) s1 :
                                                   s1.getBounds();
        if (r0.y != r1.y) {
            // If it spans lines, force it to be the width of the view.
            Rectangle alloc = (a instanceof Rectangle) ? (Rectangle)a :
                              a.getBounds();
            r0.x = alloc.x;
            r0.width = alloc.width;
        }
        r0.add(r1);
        return r0;
    }

    /**
     * Provides a mapping from the view coordinate space to the logical
     * coordinate space of the model.  The <code>biasReturn</code>
     * argument will be filled in to indicate that the point given is
     * closer to the next character in the model or the previous
     * character in the model.
     *
     * @param x the X coordinate >= 0
     * @param y the Y coordinate >= 0
     * @param a the allocated region in which to render
     * @return the location within the model that best represents the
     *  given point in the view >= 0.  The <code>biasReturn</code>
     *  argument will be
     * filled in to indicate that the point given is closer to the next
     * character in the model or the previous character in the model.
     */
    public abstract int viewToModel(float x, float y, Shape a, Position.Bias[] biasReturn);

    /**
     * Gives notification that something was inserted into
     * the document in a location that this view is responsible for.
     * To reduce the burden to subclasses, this functionality is
     * spread out into the following calls that subclasses can
     * reimplement:
     * <ol>
673
     * <li>{@link #updateChildren updateChildren} is called
D
duke 已提交
674 675 676 677 678
     * if there were any changes to the element this view is
     * responsible for.  If this view has child views that are
     * represent the child elements, then this method should do
     * whatever is necessary to make sure the child views correctly
     * represent the model.
679
     * <li>{@link #forwardUpdate forwardUpdate} is called
D
duke 已提交
680
     * to forward the DocumentEvent to the appropriate child views.
681
     * <li>{@link #updateLayout updateLayout} is called to
D
duke 已提交
682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713
     * give the view a chance to either repair its layout, to reschedule
     * layout, or do nothing.
     * </ol>
     *
     * @param e the change information from the associated document
     * @param a the current allocation of the view
     * @param f the factory to use to rebuild if the view has children
     * @see View#insertUpdate
     */
    public void insertUpdate(DocumentEvent e, Shape a, ViewFactory f) {
        if (getViewCount() > 0) {
            Element elem = getElement();
            DocumentEvent.ElementChange ec = e.getChange(elem);
            if (ec != null) {
                if (! updateChildren(ec, e, f)) {
                    // don't consider the element changes they
                    // are for a view further down.
                    ec = null;
                }
            }
            forwardUpdate(ec, e, a, f);
            updateLayout(ec, e, a);
        }
    }

    /**
     * Gives notification that something was removed from the document
     * in a location that this view is responsible for.
     * To reduce the burden to subclasses, this functionality is
     * spread out into the following calls that subclasses can
     * reimplement:
     * <ol>
714
     * <li>{@link #updateChildren updateChildren} is called
D
duke 已提交
715 716 717 718 719
     * if there were any changes to the element this view is
     * responsible for.  If this view has child views that are
     * represent the child elements, then this method should do
     * whatever is necessary to make sure the child views correctly
     * represent the model.
720
     * <li>{@link #forwardUpdate forwardUpdate} is called
D
duke 已提交
721
     * to forward the DocumentEvent to the appropriate child views.
722
     * <li>{@link #updateLayout updateLayout} is called to
D
duke 已提交
723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754
     * give the view a chance to either repair its layout, to reschedule
     * layout, or do nothing.
     * </ol>
     *
     * @param e the change information from the associated document
     * @param a the current allocation of the view
     * @param f the factory to use to rebuild if the view has children
     * @see View#removeUpdate
     */
    public void removeUpdate(DocumentEvent e, Shape a, ViewFactory f) {
        if (getViewCount() > 0) {
            Element elem = getElement();
            DocumentEvent.ElementChange ec = e.getChange(elem);
            if (ec != null) {
                if (! updateChildren(ec, e, f)) {
                    // don't consider the element changes they
                    // are for a view further down.
                    ec = null;
                }
            }
            forwardUpdate(ec, e, a, f);
            updateLayout(ec, e, a);
        }
    }

    /**
     * Gives notification from the document that attributes were changed
     * in a location that this view is responsible for.
     * To reduce the burden to subclasses, this functionality is
     * spread out into the following calls that subclasses can
     * reimplement:
     * <ol>
755
     * <li>{@link #updateChildren updateChildren} is called
D
duke 已提交
756 757 758 759 760
     * if there were any changes to the element this view is
     * responsible for.  If this view has child views that are
     * represent the child elements, then this method should do
     * whatever is necessary to make sure the child views correctly
     * represent the model.
761
     * <li>{@link #forwardUpdate forwardUpdate} is called
D
duke 已提交
762
     * to forward the DocumentEvent to the appropriate child views.
763
     * <li>{@link #updateLayout updateLayout} is called to
D
duke 已提交
764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188
     * give the view a chance to either repair its layout, to reschedule
     * layout, or do nothing.
     * </ol>
     *
     * @param e the change information from the associated document
     * @param a the current allocation of the view
     * @param f the factory to use to rebuild if the view has children
     * @see View#changedUpdate
     */
    public void changedUpdate(DocumentEvent e, Shape a, ViewFactory f) {
        if (getViewCount() > 0) {
            Element elem = getElement();
            DocumentEvent.ElementChange ec = e.getChange(elem);
            if (ec != null) {
                if (! updateChildren(ec, e, f)) {
                    // don't consider the element changes they
                    // are for a view further down.
                    ec = null;
                }
            }
            forwardUpdate(ec, e, a, f);
            updateLayout(ec, e, a);
        }
    }

    /**
     * Fetches the model associated with the view.
     *
     * @return the view model, <code>null</code> if none
     * @see View#getDocument
     */
    public Document getDocument() {
        return elem.getDocument();
    }

    /**
     * Fetches the portion of the model for which this view is
     * responsible.
     *
     * @return the starting offset into the model >= 0
     * @see View#getStartOffset
     */
    public int getStartOffset() {
        return elem.getStartOffset();
    }

    /**
     * Fetches the portion of the model for which this view is
     * responsible.
     *
     * @return the ending offset into the model >= 0
     * @see View#getEndOffset
     */
    public int getEndOffset() {
        return elem.getEndOffset();
    }

    /**
     * Fetches the structural portion of the subject that this
     * view is mapped to.  The view may not be responsible for the
     * entire portion of the element.
     *
     * @return the subject
     * @see View#getElement
     */
    public Element getElement() {
        return elem;
    }

    /**
     * Fetch a <code>Graphics</code> for rendering.
     * This can be used to determine
     * font characteristics, and will be different for a print view
     * than a component view.
     *
     * @return a <code>Graphics</code> object for rendering
     * @since 1.3
     */
    public Graphics getGraphics() {
        // PENDING(prinz) this is a temporary implementation
        Component c = getContainer();
        return c.getGraphics();
    }

    /**
     * Fetches the attributes to use when rendering.  By default
     * this simply returns the attributes of the associated element.
     * This method should be used rather than using the element
     * directly to obtain access to the attributes to allow
     * view-specific attributes to be mixed in or to allow the
     * view to have view-specific conversion of attributes by
     * subclasses.
     * Each view should document what attributes it recognizes
     * for the purpose of rendering or layout, and should always
     * access them through the <code>AttributeSet</code> returned
     * by this method.
     */
    public AttributeSet getAttributes() {
        return elem.getAttributes();
    }

    /**
     * Tries to break this view on the given axis.  This is
     * called by views that try to do formatting of their
     * children.  For example, a view of a paragraph will
     * typically try to place its children into row and
     * views representing chunks of text can sometimes be
     * broken down into smaller pieces.
     * <p>
     * This is implemented to return the view itself, which
     * represents the default behavior on not being
     * breakable.  If the view does support breaking, the
     * starting offset of the view returned should be the
     * given offset, and the end offset should be less than
     * or equal to the end offset of the view being broken.
     *
     * @param axis may be either <code>View.X_AXIS</code> or
     *          <code>View.Y_AXIS</code>
     * @param offset the location in the document model
     *   that a broken fragment would occupy >= 0.  This
     *   would be the starting offset of the fragment
     *   returned
     * @param pos the position along the axis that the
     *  broken view would occupy >= 0.  This may be useful for
     *  things like tab calculations
     * @param len specifies the distance along the axis
     *  where a potential break is desired >= 0
     * @return the fragment of the view that represents the
     *  given span, if the view can be broken.  If the view
     *  doesn't support breaking behavior, the view itself is
     *  returned.
     * @see ParagraphView
     */
    public View breakView(int axis, int offset, float pos, float len) {
        return this;
    }

    /**
     * Creates a view that represents a portion of the element.
     * This is potentially useful during formatting operations
     * for taking measurements of fragments of the view.  If
     * the view doesn't support fragmenting (the default), it
     * should return itself.
     *
     * @param p0 the starting offset >= 0.  This should be a value
     *   greater or equal to the element starting offset and
     *   less than the element ending offset.
     * @param p1 the ending offset > p0.  This should be a value
     *   less than or equal to the elements end offset and
     *   greater than the elements starting offset.
     * @return the view fragment, or itself if the view doesn't
     *   support breaking into fragments
     * @see LabelView
     */
    public View createFragment(int p0, int p1) {
        return this;
    }

    /**
     * Determines how attractive a break opportunity in
     * this view is.  This can be used for determining which
     * view is the most attractive to call <code>breakView</code>
     * on in the process of formatting.  A view that represents
     * text that has whitespace in it might be more attractive
     * than a view that has no whitespace, for example.  The
     * higher the weight, the more attractive the break.  A
     * value equal to or lower than <code>BadBreakWeight</code>
     * should not be considered for a break.  A value greater
     * than or equal to <code>ForcedBreakWeight</code> should
     * be broken.
     * <p>
     * This is implemented to provide the default behavior
     * of returning <code>BadBreakWeight</code> unless the length
     * is greater than the length of the view in which case the
     * entire view represents the fragment.  Unless a view has
     * been written to support breaking behavior, it is not
     * attractive to try and break the view.  An example of
     * a view that does support breaking is <code>LabelView</code>.
     * An example of a view that uses break weight is
     * <code>ParagraphView</code>.
     *
     * @param axis may be either <code>View.X_AXIS</code> or
     *          <code>View.Y_AXIS</code>
     * @param pos the potential location of the start of the
     *   broken view >= 0.  This may be useful for calculating tab
     *   positions
     * @param len specifies the relative length from <em>pos</em>
     *   where a potential break is desired >= 0
     * @return the weight, which should be a value between
     *   ForcedBreakWeight and BadBreakWeight
     * @see LabelView
     * @see ParagraphView
     * @see #BadBreakWeight
     * @see #GoodBreakWeight
     * @see #ExcellentBreakWeight
     * @see #ForcedBreakWeight
     */
    public int getBreakWeight(int axis, float pos, float len) {
        if (len > getPreferredSpan(axis)) {
            return GoodBreakWeight;
        }
        return BadBreakWeight;
    }

    /**
     * Determines the resizability of the view along the
     * given axis.  A value of 0 or less is not resizable.
     *
     * @param axis may be either <code>View.X_AXIS</code> or
     *          <code>View.Y_AXIS</code>
     * @return the weight
     */
    public int getResizeWeight(int axis) {
        return 0;
    }

    /**
     * Sets the size of the view.  This should cause
     * layout of the view along the given axis, if it
     * has any layout duties.
     *
     * @param width the width >= 0
     * @param height the height >= 0
     */
    public void setSize(float width, float height) {
    }

    /**
     * Fetches the container hosting the view.  This is useful for
     * things like scheduling a repaint, finding out the host
     * components font, etc.  The default implementation
     * of this is to forward the query to the parent view.
     *
     * @return the container, <code>null</code> if none
     */
    public Container getContainer() {
        View v = getParent();
        return (v != null) ? v.getContainer() : null;
    }

    /**
     * Fetches the <code>ViewFactory</code> implementation that is feeding
     * the view hierarchy.  Normally the views are given this
     * as an argument to updates from the model when they
     * are most likely to need the factory, but this
     * method serves to provide it at other times.
     *
     * @return the factory, <code>null</code> if none
     */
    public ViewFactory getViewFactory() {
        View v = getParent();
        return (v != null) ? v.getViewFactory() : null;
    }

    /**
     * Returns the tooltip text at the specified location. The default
     * implementation returns the value from the child View identified by
     * the passed in location.
     *
     * @since 1.4
     * @see JTextComponent#getToolTipText
     */
    public String getToolTipText(float x, float y, Shape allocation) {
        int viewIndex = getViewIndex(x, y, allocation);
        if (viewIndex >= 0) {
            allocation = getChildAllocation(viewIndex, allocation);
            Rectangle rect = (allocation instanceof Rectangle) ?
                             (Rectangle)allocation : allocation.getBounds();
            if (rect.contains(x, y)) {
                return getView(viewIndex).getToolTipText(x, y, allocation);
            }
        }
        return null;
    }

    /**
     * Returns the child view index representing the given position in
     * the view. This iterates over all the children returning the
     * first with a bounds that contains <code>x</code>, <code>y</code>.
     *
     * @param x the x coordinate
     * @param y the y coordinate
     * @param allocation current allocation of the View.
     * @return  index of the view representing the given location, or
     *   -1 if no view represents that position
     * @since 1.4
     */
    public int getViewIndex(float x, float y, Shape allocation) {
        for (int counter = getViewCount() - 1; counter >= 0; counter--) {
            Shape childAllocation = getChildAllocation(counter, allocation);

            if (childAllocation != null) {
                Rectangle rect = (childAllocation instanceof Rectangle) ?
                         (Rectangle)childAllocation : childAllocation.getBounds();

                if (rect.contains(x, y)) {
                    return counter;
                }
            }
        }
        return -1;
    }

    /**
     * Updates the child views in response to receiving notification
     * that the model changed, and there is change record for the
     * element this view is responsible for.  This is implemented
     * to assume the child views are directly responsible for the
     * child elements of the element this view represents.  The
     * <code>ViewFactory</code> is used to create child views for each element
     * specified as added in the <code>ElementChange</code>, starting at the
     * index specified in the given <code>ElementChange</code>.  The number of
     * child views representing the removed elements specified are
     * removed.
     *
     * @param ec the change information for the element this view
     *  is responsible for.  This should not be <code>null</code> if
     *  this method gets called
     * @param e the change information from the associated document
     * @param f the factory to use to build child views
     * @return whether or not the child views represent the
     *  child elements of the element this view is responsible
     *  for.  Some views create children that represent a portion
     *  of the element they are responsible for, and should return
     *  false.  This information is used to determine if views
     *  in the range of the added elements should be forwarded to
     *  or not
     * @see #insertUpdate
     * @see #removeUpdate
     * @see #changedUpdate
     * @since 1.3
     */
    protected boolean updateChildren(DocumentEvent.ElementChange ec,
                                         DocumentEvent e, ViewFactory f) {
        Element[] removedElems = ec.getChildrenRemoved();
        Element[] addedElems = ec.getChildrenAdded();
        View[] added = null;
        if (addedElems != null) {
            added = new View[addedElems.length];
            for (int i = 0; i < addedElems.length; i++) {
                added[i] = f.create(addedElems[i]);
            }
        }
        int nremoved = 0;
        int index = ec.getIndex();
        if (removedElems != null) {
            nremoved = removedElems.length;
        }
        replace(index, nremoved, added);
        return true;
    }

    /**
     * Forwards the given <code>DocumentEvent</code> to the child views
     * that need to be notified of the change to the model.
     * If there were changes to the element this view is
     * responsible for, that should be considered when
     * forwarding (i.e. new child views should not get
     * notified).
     *
     * @param ec changes to the element this view is responsible
     *  for (may be <code>null</code> if there were no changes).
     * @param e the change information from the associated document
     * @param a the current allocation of the view
     * @param f the factory to use to rebuild if the view has children
     * @see #insertUpdate
     * @see #removeUpdate
     * @see #changedUpdate
     * @since 1.3
     */
    protected void forwardUpdate(DocumentEvent.ElementChange ec,
                                      DocumentEvent e, Shape a, ViewFactory f) {
        Element elem = getElement();
        int pos = e.getOffset();
        int index0 = getViewIndex(pos, Position.Bias.Forward);
        if (index0 == -1 && e.getType() == DocumentEvent.EventType.REMOVE &&
            pos >= getEndOffset()) {
            // Event beyond our offsets. We may have represented this, that is
            // the remove may have removed one of our child Elements that
            // represented this, so, we should foward to last element.
            index0 = getViewCount() - 1;
        }
        int index1 = index0;
        View v = (index0 >= 0) ? getView(index0) : null;
        if (v != null) {
            if ((v.getStartOffset() == pos) && (pos > 0)) {
                // If v is at a boundary, forward the event to the previous
                // view too.
                index0 = Math.max(index0 - 1, 0);
            }
        }
        if (e.getType() != DocumentEvent.EventType.REMOVE) {
            index1 = getViewIndex(pos + e.getLength(), Position.Bias.Forward);
            if (index1 < 0) {
                index1 = getViewCount() - 1;
            }
        }
        int hole0 = index1 + 1;
        int hole1 = hole0;
        Element[] addedElems = (ec != null) ? ec.getChildrenAdded() : null;
        if ((addedElems != null) && (addedElems.length > 0)) {
            hole0 = ec.getIndex();
            hole1 = hole0 + addedElems.length - 1;
        }

        // forward to any view not in the forwarding hole
        // formed by added elements (i.e. they will be updated
        // by initialization.
        index0 = Math.max(index0, 0);
        for (int i = index0; i <= index1; i++) {
            if (! ((i >= hole0) && (i <= hole1))) {
                v = getView(i);
                if (v != null) {
                    Shape childAlloc = getChildAllocation(i, a);
                    forwardUpdateToView(v, e, childAlloc, f);
                }
            }
        }
    }

    /**
     * Forwards the <code>DocumentEvent</code> to the give child view.  This
     * simply messages the view with a call to <code>insertUpdate</code>,
     * <code>removeUpdate</code>, or <code>changedUpdate</code> depending
     * upon the type of the event.  This is called by
1189
     * {@link #forwardUpdate forwardUpdate} to forward
D
duke 已提交
1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343
     * the event to children that need it.
     *
     * @param v the child view to forward the event to
     * @param e the change information from the associated document
     * @param a the current allocation of the view
     * @param f the factory to use to rebuild if the view has children
     * @see #forwardUpdate
     * @since 1.3
     */
    protected void forwardUpdateToView(View v, DocumentEvent e,
                                           Shape a, ViewFactory f) {
        DocumentEvent.EventType type = e.getType();
        if (type == DocumentEvent.EventType.INSERT) {
            v.insertUpdate(e, a, f);
        } else if (type == DocumentEvent.EventType.REMOVE) {
            v.removeUpdate(e, a, f);
        } else {
            v.changedUpdate(e, a, f);
        }
    }

    /**
     * Updates the layout in response to receiving notification of
     * change from the model.  This is implemented to call
     * <code>preferenceChanged</code> to reschedule a new layout
     * if the <code>ElementChange</code> record is not <code>null</code>.
     *
     * @param ec changes to the element this view is responsible
     *  for (may be <code>null</code> if there were no changes)
     * @param e the change information from the associated document
     * @param a the current allocation of the view
     * @see #insertUpdate
     * @see #removeUpdate
     * @see #changedUpdate
     * @since 1.3
     */
    protected void updateLayout(DocumentEvent.ElementChange ec,
                                    DocumentEvent e, Shape a) {
        if ((ec != null) && (a != null)) {
            // should damage more intelligently
            preferenceChanged(null, true, true);
            Container host = getContainer();
            if (host != null) {
                host.repaint();
            }
        }
    }

    /**
     * The weight to indicate a view is a bad break
     * opportunity for the purpose of formatting.  This
     * value indicates that no attempt should be made to
     * break the view into fragments as the view has
     * not been written to support fragmenting.
     *
     * @see #getBreakWeight
     * @see #GoodBreakWeight
     * @see #ExcellentBreakWeight
     * @see #ForcedBreakWeight
     */
    public static final int BadBreakWeight = 0;

    /**
     * The weight to indicate a view supports breaking,
     * but better opportunities probably exist.
     *
     * @see #getBreakWeight
     * @see #BadBreakWeight
     * @see #ExcellentBreakWeight
     * @see #ForcedBreakWeight
     */
    public static final int GoodBreakWeight = 1000;

    /**
     * The weight to indicate a view supports breaking,
     * and this represents a very attractive place to
     * break.
     *
     * @see #getBreakWeight
     * @see #BadBreakWeight
     * @see #GoodBreakWeight
     * @see #ForcedBreakWeight
     */
    public static final int ExcellentBreakWeight = 2000;

    /**
     * The weight to indicate a view supports breaking,
     * and must be broken to be represented properly
     * when placed in a view that formats its children
     * by breaking them.
     *
     * @see #getBreakWeight
     * @see #BadBreakWeight
     * @see #GoodBreakWeight
     * @see #ExcellentBreakWeight
     */
    public static final int ForcedBreakWeight = 3000;

    /**
     * Axis for format/break operations.
     */
    public static final int X_AXIS = HORIZONTAL;

    /**
     * Axis for format/break operations.
     */
    public static final int Y_AXIS = VERTICAL;

    /**
     * Provides a mapping from the document model coordinate space
     * to the coordinate space of the view mapped to it. This is
     * implemented to default the bias to <code>Position.Bias.Forward</code>
     * which was previously implied.
     *
     * @param pos the position to convert >= 0
     * @param a the allocated region in which to render
     * @return the bounding box of the given position is returned
     * @exception BadLocationException  if the given position does
     *   not represent a valid location in the associated document
     * @see View#modelToView
     * @deprecated
     */
    @Deprecated
    public Shape modelToView(int pos, Shape a) throws BadLocationException {
        return modelToView(pos, a, Position.Bias.Forward);
    }


    /**
     * Provides a mapping from the view coordinate space to the logical
     * coordinate space of the model.
     *
     * @param x the X coordinate >= 0
     * @param y the Y coordinate >= 0
     * @param a the allocated region in which to render
     * @return the location within the model that best represents the
     *  given point in the view >= 0
     * @see View#viewToModel
     * @deprecated
     */
    @Deprecated
    public int viewToModel(float x, float y, Shape a) {
        sharedBiasReturn[0] = Position.Bias.Forward;
        return viewToModel(x, y, a, sharedBiasReturn);
    }

    // static argument available for viewToModel calls since only
    // one thread at a time may call this method.
    static final Position.Bias[] sharedBiasReturn = new Position.Bias[1];

    private View parent;
    private Element elem;

};