stdafx.h 2.2 KB
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/*
 * Copyright 2008 - 2009 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Sun designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Sun in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 */

// stdafx.h : include file for standard system include files,
//      or project specific include files that are used frequently,
//      but are changed infrequently

#if !defined(AFX_STDAFX_H__FBC6C744_18F8_11D6_9DF1_0001023B10AA__INCLUDED_)
#define AFX_STDAFX_H__FBC6C744_18F8_11D6_9DF1_0001023B10AA__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define STRICT
#ifndef _WIN32_WINNT
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/* REMIND : 0x500 means Windows 2000 .. seems like we can update
 * for Windows XP when we move the SDK and build platform
 */
#define _WIN32_WINNT 0x0500
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#endif
#define _ATL_APARTMENT_THREADED

#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <atlwin.h>

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__FBC6C744_18F8_11D6_9DF1_0001023B10AA__INCLUDED)