- 26 1月, 2012 1 次提交
-
-
由 tonyp 提交于
Summary: Re-enable survivors during the initial-mark pause. Afterwards, the concurrent marking threads have to scan them and mark everything reachable from them. The next GC will have to wait for the survivors to be scanned. Reviewed-by: brutisso, johnc
-
- 12 1月, 2012 1 次提交
-
-
由 johnc 提交于
Summary: Remove the separate counting phase of concurrent marking by tracking the amount of marked bytes and the cards spanned by marked objects in marking task/worker thread local data structures, which are updated as individual objects are marked. Reviewed-by: brutisso, tonyp
-
- 11 1月, 2012 1 次提交
-
-
由 tonyp 提交于
Summary: This change simplifies the interaction between GC and concurrent marking. By disabling survivor spaces during the initial-mark pause we don't need to propagate marks of objects we copy during each GC (since we never need to copy an explicitly marked object). Reviewed-by: johnc, brutisso
-
- 24 12月, 2011 1 次提交
-
-
由 johnc 提交于
Summary: Parallelize the removal of self forwarding pointers etc. by wrapping in a HeapRegion closure, which is then wrapped inside an AbstractGangTask. Reviewed-by: tonyp, iveresov
-