1. 26 1月, 2012 1 次提交
    • T
      7127706: G1: re-enable survivors during the initial-mark pause · b73e0e37
      tonyp 提交于
      Summary: Re-enable survivors during the initial-mark pause. Afterwards, the concurrent marking threads have to scan them and mark everything reachable from them. The next GC will have to wait for the survivors to be scanned.
      Reviewed-by: brutisso, johnc
      b73e0e37
  2. 12 1月, 2012 1 次提交
    • J
      6484965: G1: piggy-back liveness accounting phase on marking · f13c0dfe
      johnc 提交于
      Summary: Remove the separate counting phase of concurrent marking by tracking the amount of marked bytes and the cards spanned by marked objects in marking task/worker thread local data structures, which are updated as individual objects are marked.
      Reviewed-by: brutisso, tonyp
      f13c0dfe
  3. 14 1月, 2012 1 次提交
  4. 11 1月, 2012 1 次提交
    • T
      6888336: G1: avoid explicitly marking and pushing objects in survivor spaces · a6a74fef
      tonyp 提交于
      Summary: This change simplifies the interaction between GC and concurrent marking. By disabling survivor spaces during the initial-mark pause we don't need to propagate marks of objects we copy during each GC (since we never need to copy an explicitly marked object).
      Reviewed-by: johnc, brutisso
      a6a74fef
  5. 21 6月, 2011 1 次提交
  6. 14 6月, 2011 1 次提交
    • T
      7046558: G1: concurrent marking optimizations · 2db1d718
      tonyp 提交于
      Summary: Some optimizations to improve the concurrent marking phase: specialize the main oop closure, make sure a few methods in the fast path are properly inlined, a few more bits and pieces, and some cosmetic fixes.
      Reviewed-by: stefank, johnc
      2db1d718