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体验新版 GitCode,发现更多精彩内容 >>
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bf0c3132
编写于
2月 12, 2013
作者:
K
kmo
浏览文件
操作
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差异文件
Merge
上级
ff2223be
6f9e0690
变更
10
隐藏空白更改
内联
并排
Showing
10 changed file
with
456 addition
and
25 deletion
+456
-25
src/share/vm/opto/c2_globals.hpp
src/share/vm/opto/c2_globals.hpp
+3
-0
src/share/vm/opto/compile.cpp
src/share/vm/opto/compile.cpp
+144
-0
src/share/vm/opto/compile.hpp
src/share/vm/opto/compile.hpp
+23
-0
src/share/vm/opto/library_call.cpp
src/share/vm/opto/library_call.cpp
+4
-4
src/share/vm/opto/loopnode.cpp
src/share/vm/opto/loopnode.cpp
+227
-15
src/share/vm/opto/loopnode.hpp
src/share/vm/opto/loopnode.hpp
+23
-3
src/share/vm/opto/node.cpp
src/share/vm/opto/node.cpp
+15
-0
src/share/vm/opto/node.hpp
src/share/vm/opto/node.hpp
+6
-1
src/share/vm/opto/phaseX.cpp
src/share/vm/opto/phaseX.cpp
+3
-0
src/share/vm/opto/subnode.hpp
src/share/vm/opto/subnode.hpp
+8
-2
未找到文件。
src/share/vm/opto/c2_globals.hpp
浏览文件 @
bf0c3132
...
...
@@ -618,6 +618,9 @@
\
product(intx, LiveNodeCountInliningCutoff, 20000, \
"max number of live nodes in a method") \
\
diagnostic(bool, OptimizeExpensiveOps, true, \
"Find best control for expensive operations") \
C2_FLAGS
(
DECLARE_DEVELOPER_FLAG
,
DECLARE_PD_DEVELOPER_FLAG
,
DECLARE_PRODUCT_FLAG
,
DECLARE_PD_PRODUCT_FLAG
,
DECLARE_DIAGNOSTIC_FLAG
,
DECLARE_EXPERIMENTAL_FLAG
,
DECLARE_NOTPRODUCT_FLAG
)
...
...
src/share/vm/opto/compile.cpp
浏览文件 @
bf0c3132
...
...
@@ -409,6 +409,13 @@ void Compile::remove_useless_nodes(Unique_Node_List &useful) {
remove_macro_node
(
n
);
}
}
// Remove useless expensive node
for
(
int
i
=
C
->
expensive_count
()
-
1
;
i
>=
0
;
i
--
)
{
Node
*
n
=
C
->
expensive_node
(
i
);
if
(
!
useful
.
member
(
n
))
{
remove_expensive_node
(
n
);
}
}
// clean up the late inline lists
remove_useless_late_inlines
(
&
_string_late_inlines
,
useful
);
remove_useless_late_inlines
(
&
_late_inlines
,
useful
);
...
...
@@ -1061,6 +1068,7 @@ void Compile::Init(int aliaslevel) {
_intrinsics
=
NULL
;
_macro_nodes
=
new
(
comp_arena
())
GrowableArray
<
Node
*>
(
comp_arena
(),
8
,
0
,
NULL
);
_predicate_opaqs
=
new
(
comp_arena
())
GrowableArray
<
Node
*>
(
comp_arena
(),
8
,
0
,
NULL
);
_expensive_nodes
=
new
(
comp_arena
())
GrowableArray
<
Node
*>
(
comp_arena
(),
8
,
0
,
NULL
);
register_library_intrinsics
();
}
...
...
@@ -1927,6 +1935,10 @@ void Compile::Optimize() {
if
(
failing
())
return
;
// No more new expensive nodes will be added to the list from here
// so keep only the actual candidates for optimizations.
cleanup_expensive_nodes
(
igvn
);
// Perform escape analysis
if
(
_do_escape_analysis
&&
ConnectionGraph
::
has_candidates
(
this
))
{
if
(
has_loops
())
{
...
...
@@ -3010,6 +3022,15 @@ bool Compile::final_graph_reshaping() {
return
true
;
}
// Expensive nodes have their control input set to prevent the GVN
// from freely commoning them. There's no GVN beyond this point so
// no need to keep the control input. We want the expensive nodes to
// be freely moved to the least frequent code path by gcm.
assert
(
OptimizeExpensiveOps
||
expensive_count
()
==
0
,
"optimization off but list non empty?"
);
for
(
int
i
=
0
;
i
<
expensive_count
();
i
++
)
{
_expensive_nodes
->
at
(
i
)
->
set_req
(
0
,
NULL
);
}
Final_Reshape_Counts
frc
;
// Visit everybody reachable!
...
...
@@ -3525,3 +3546,126 @@ void Compile::dump_inlining() {
}
}
}
int
Compile
::
cmp_expensive_nodes
(
Node
*
n1
,
Node
*
n2
)
{
if
(
n1
->
Opcode
()
<
n2
->
Opcode
())
return
-
1
;
else
if
(
n1
->
Opcode
()
>
n2
->
Opcode
())
return
1
;
assert
(
n1
->
req
()
==
n2
->
req
(),
err_msg_res
(
"can't compare %s nodes: n1->req() = %d, n2->req() = %d"
,
NodeClassNames
[
n1
->
Opcode
()],
n1
->
req
(),
n2
->
req
()));
for
(
uint
i
=
1
;
i
<
n1
->
req
();
i
++
)
{
if
(
n1
->
in
(
i
)
<
n2
->
in
(
i
))
return
-
1
;
else
if
(
n1
->
in
(
i
)
>
n2
->
in
(
i
))
return
1
;
}
return
0
;
}
int
Compile
::
cmp_expensive_nodes
(
Node
**
n1p
,
Node
**
n2p
)
{
Node
*
n1
=
*
n1p
;
Node
*
n2
=
*
n2p
;
return
cmp_expensive_nodes
(
n1
,
n2
);
}
void
Compile
::
sort_expensive_nodes
()
{
if
(
!
expensive_nodes_sorted
())
{
_expensive_nodes
->
sort
(
cmp_expensive_nodes
);
}
}
bool
Compile
::
expensive_nodes_sorted
()
const
{
for
(
int
i
=
1
;
i
<
_expensive_nodes
->
length
();
i
++
)
{
if
(
cmp_expensive_nodes
(
_expensive_nodes
->
adr_at
(
i
),
_expensive_nodes
->
adr_at
(
i
-
1
))
<
0
)
{
return
false
;
}
}
return
true
;
}
bool
Compile
::
should_optimize_expensive_nodes
(
PhaseIterGVN
&
igvn
)
{
if
(
_expensive_nodes
->
length
()
==
0
)
{
return
false
;
}
assert
(
OptimizeExpensiveOps
,
"optimization off?"
);
// Take this opportunity to remove dead nodes from the list
int
j
=
0
;
for
(
int
i
=
0
;
i
<
_expensive_nodes
->
length
();
i
++
)
{
Node
*
n
=
_expensive_nodes
->
at
(
i
);
if
(
!
n
->
is_unreachable
(
igvn
))
{
assert
(
n
->
is_expensive
(),
"should be expensive"
);
_expensive_nodes
->
at_put
(
j
,
n
);
j
++
;
}
}
_expensive_nodes
->
trunc_to
(
j
);
// Then sort the list so that similar nodes are next to each other
// and check for at least two nodes of identical kind with same data
// inputs.
sort_expensive_nodes
();
for
(
int
i
=
0
;
i
<
_expensive_nodes
->
length
()
-
1
;
i
++
)
{
if
(
cmp_expensive_nodes
(
_expensive_nodes
->
adr_at
(
i
),
_expensive_nodes
->
adr_at
(
i
+
1
))
==
0
)
{
return
true
;
}
}
return
false
;
}
void
Compile
::
cleanup_expensive_nodes
(
PhaseIterGVN
&
igvn
)
{
if
(
_expensive_nodes
->
length
()
==
0
)
{
return
;
}
assert
(
OptimizeExpensiveOps
,
"optimization off?"
);
// Sort to bring similar nodes next to each other and clear the
// control input of nodes for which there's only a single copy.
sort_expensive_nodes
();
int
j
=
0
;
int
identical
=
0
;
int
i
=
0
;
for
(;
i
<
_expensive_nodes
->
length
()
-
1
;
i
++
)
{
assert
(
j
<=
i
,
"can't write beyond current index"
);
if
(
_expensive_nodes
->
at
(
i
)
->
Opcode
()
==
_expensive_nodes
->
at
(
i
+
1
)
->
Opcode
())
{
identical
++
;
_expensive_nodes
->
at_put
(
j
++
,
_expensive_nodes
->
at
(
i
));
continue
;
}
if
(
identical
>
0
)
{
_expensive_nodes
->
at_put
(
j
++
,
_expensive_nodes
->
at
(
i
));
identical
=
0
;
}
else
{
Node
*
n
=
_expensive_nodes
->
at
(
i
);
igvn
.
hash_delete
(
n
);
n
->
set_req
(
0
,
NULL
);
igvn
.
hash_insert
(
n
);
}
}
if
(
identical
>
0
)
{
_expensive_nodes
->
at_put
(
j
++
,
_expensive_nodes
->
at
(
i
));
}
else
if
(
_expensive_nodes
->
length
()
>=
1
)
{
Node
*
n
=
_expensive_nodes
->
at
(
i
);
igvn
.
hash_delete
(
n
);
n
->
set_req
(
0
,
NULL
);
igvn
.
hash_insert
(
n
);
}
_expensive_nodes
->
trunc_to
(
j
);
}
void
Compile
::
add_expensive_node
(
Node
*
n
)
{
assert
(
!
_expensive_nodes
->
contains
(
n
),
"duplicate entry in expensive list"
);
assert
(
n
->
is_expensive
(),
"expensive nodes with non-null control here only"
);
assert
(
!
n
->
is_CFG
()
&&
!
n
->
is_Mem
(),
"no cfg or memory nodes here"
);
if
(
OptimizeExpensiveOps
)
{
_expensive_nodes
->
append
(
n
);
}
else
{
// Clear control input and let IGVN optimize expensive nodes if
// OptimizeExpensiveOps is off.
n
->
set_req
(
0
,
NULL
);
}
}
src/share/vm/opto/compile.hpp
浏览文件 @
bf0c3132
...
...
@@ -314,6 +314,7 @@ class Compile : public Phase {
GrowableArray
<
CallGenerator
*>*
_intrinsics
;
// List of intrinsics.
GrowableArray
<
Node
*>*
_macro_nodes
;
// List of nodes which need to be expanded before matching.
GrowableArray
<
Node
*>*
_predicate_opaqs
;
// List of Opaque1 nodes for the loop predicates.
GrowableArray
<
Node
*>*
_expensive_nodes
;
// List of nodes that are expensive to compute and that we'd better not let the GVN freely common
ConnectionGraph
*
_congraph
;
#ifndef PRODUCT
IdealGraphPrinter
*
_printer
;
...
...
@@ -398,6 +399,13 @@ class Compile : public Phase {
GrowableArray
<
PrintInliningBuffer
>*
_print_inlining_list
;
int
_print_inlining
;
// Only keep nodes in the expensive node list that need to be optimized
void
cleanup_expensive_nodes
(
PhaseIterGVN
&
igvn
);
// Use for sorting expensive nodes to bring similar nodes together
static
int
cmp_expensive_nodes
(
Node
**
n1
,
Node
**
n2
);
// Expensive nodes list already sorted?
bool
expensive_nodes_sorted
()
const
;
public:
outputStream
*
print_inlining_stream
()
const
{
...
...
@@ -573,8 +581,10 @@ class Compile : public Phase {
int
macro_count
()
{
return
_macro_nodes
->
length
();
}
int
predicate_count
()
{
return
_predicate_opaqs
->
length
();}
int
expensive_count
()
{
return
_expensive_nodes
->
length
();
}
Node
*
macro_node
(
int
idx
)
{
return
_macro_nodes
->
at
(
idx
);
}
Node
*
predicate_opaque1_node
(
int
idx
)
{
return
_predicate_opaqs
->
at
(
idx
);}
Node
*
expensive_node
(
int
idx
)
{
return
_expensive_nodes
->
at
(
idx
);
}
ConnectionGraph
*
congraph
()
{
return
_congraph
;}
void
set_congraph
(
ConnectionGraph
*
congraph
)
{
_congraph
=
congraph
;}
void
add_macro_node
(
Node
*
n
)
{
...
...
@@ -592,6 +602,12 @@ class Compile : public Phase {
_predicate_opaqs
->
remove
(
n
);
}
}
void
add_expensive_node
(
Node
*
n
);
void
remove_expensive_node
(
Node
*
n
)
{
if
(
_expensive_nodes
->
contains
(
n
))
{
_expensive_nodes
->
remove
(
n
);
}
}
void
add_predicate_opaq
(
Node
*
n
)
{
assert
(
!
_predicate_opaqs
->
contains
(
n
),
" duplicate entry in predicate opaque1"
);
assert
(
_macro_nodes
->
contains
(
n
),
"should have already been in macro list"
);
...
...
@@ -604,6 +620,13 @@ class Compile : public Phase {
return
_predicate_opaqs
->
contains
(
n
);
}
// Are there candidate expensive nodes for optimization?
bool
should_optimize_expensive_nodes
(
PhaseIterGVN
&
igvn
);
// Check whether n1 and n2 are similar
static
int
cmp_expensive_nodes
(
Node
*
n1
,
Node
*
n2
);
// Sort expensive nodes to locate similar expensive nodes
void
sort_expensive_nodes
();
// Compilation environment.
Arena
*
comp_arena
()
{
return
&
_comp_arena
;
}
ciEnv
*
env
()
const
{
return
_env
;
}
...
...
src/share/vm/opto/library_call.cpp
浏览文件 @
bf0c3132
...
...
@@ -1653,7 +1653,7 @@ void LibraryCallKit::finish_pow_exp(Node* result, Node* x, Node* y, const TypeFu
// really odd corner cases (+/- Infinity). Just uncommon-trap them.
bool
LibraryCallKit
::
inline_exp
()
{
Node
*
arg
=
round_double_node
(
argument
(
0
));
Node
*
n
=
_gvn
.
transform
(
new
(
C
)
ExpDNode
(
0
,
arg
));
Node
*
n
=
_gvn
.
transform
(
new
(
C
)
ExpDNode
(
C
,
control
()
,
arg
));
finish_pow_exp
(
n
,
arg
,
NULL
,
OptoRuntime
::
Math_D_D_Type
(),
CAST_FROM_FN_PTR
(
address
,
SharedRuntime
::
dexp
),
"EXP"
);
...
...
@@ -1688,7 +1688,7 @@ bool LibraryCallKit::inline_pow() {
if
(
!
too_many_traps
(
Deoptimization
::
Reason_intrinsic
))
{
// Short form: skip the fancy tests and just check for NaN result.
result
=
_gvn
.
transform
(
new
(
C
)
PowDNode
(
0
,
x
,
y
));
result
=
_gvn
.
transform
(
new
(
C
)
PowDNode
(
C
,
control
()
,
x
,
y
));
}
else
{
// If this inlining ever returned NaN in the past, include all
// checks + call to the runtime.
...
...
@@ -1715,7 +1715,7 @@ bool LibraryCallKit::inline_pow() {
Node
*
complex_path
=
_gvn
.
transform
(
new
(
C
)
IfTrueNode
(
if1
)
);
// Set fast path result
Node
*
fast_result
=
_gvn
.
transform
(
new
(
C
)
PowDNode
(
0
,
x
,
y
)
);
Node
*
fast_result
=
_gvn
.
transform
(
new
(
C
)
PowDNode
(
C
,
control
()
,
x
,
y
)
);
phi
->
init_req
(
3
,
fast_result
);
// Complex path
...
...
@@ -1775,7 +1775,7 @@ bool LibraryCallKit::inline_pow() {
// abs(x)
Node
*
absx
=
_gvn
.
transform
(
new
(
C
)
AbsDNode
(
x
));
// abs(x)^y
Node
*
absxpowy
=
_gvn
.
transform
(
new
(
C
)
PowDNode
(
0
,
absx
,
y
)
);
Node
*
absxpowy
=
_gvn
.
transform
(
new
(
C
)
PowDNode
(
C
,
control
()
,
absx
,
y
)
);
// -abs(x)^y
Node
*
negabsxpowy
=
_gvn
.
transform
(
new
(
C
)
NegDNode
(
absxpowy
));
// (1&(long)y)==1?-DPow(abs(x), y):DPow(abs(x), y)
...
...
src/share/vm/opto/loopnode.cpp
浏览文件 @
bf0c3132
...
...
@@ -88,9 +88,9 @@ Node *PhaseIdealLoop::get_early_ctrl( Node *n ) {
assert
(
!
n
->
is_Phi
()
&&
!
n
->
is_CFG
(),
"this code only handles data nodes"
);
uint
i
;
Node
*
early
;
if
(
n
->
in
(
0
)
)
{
if
(
n
->
in
(
0
)
&&
!
n
->
is_expensive
()
)
{
early
=
n
->
in
(
0
);
if
(
!
early
->
is_CFG
()
)
// Might be a non-CFG multi-def
if
(
!
early
->
is_CFG
()
)
// Might be a non-CFG multi-def
early
=
get_ctrl
(
early
);
// So treat input as a straight data input
i
=
1
;
}
else
{
...
...
@@ -99,28 +99,28 @@ Node *PhaseIdealLoop::get_early_ctrl( Node *n ) {
}
uint
e_d
=
dom_depth
(
early
);
assert
(
early
,
""
);
for
(
;
i
<
n
->
req
();
i
++
)
{
for
(;
i
<
n
->
req
();
i
++
)
{
Node
*
cin
=
get_ctrl
(
n
->
in
(
i
));
assert
(
cin
,
""
);
// Keep deepest dominator depth
uint
c_d
=
dom_depth
(
cin
);
if
(
c_d
>
e_d
)
{
// Deeper guy?
if
(
c_d
>
e_d
)
{
// Deeper guy?
early
=
cin
;
// Keep deepest found so far
e_d
=
c_d
;
}
else
if
(
c_d
==
e_d
&&
// Same depth?
early
!=
cin
)
{
// If not equal, must use slower algorithm
}
else
if
(
c_d
==
e_d
&&
// Same depth?
early
!=
cin
)
{
// If not equal, must use slower algorithm
// If same depth but not equal, one _must_ dominate the other
// and we want the deeper (i.e., dominated) guy.
Node
*
n1
=
early
;
Node
*
n2
=
cin
;
while
(
1
)
{
while
(
1
)
{
n1
=
idom
(
n1
);
// Walk up until break cycle
n2
=
idom
(
n2
);
if
(
n1
==
cin
||
// Walked early up to cin
dom_depth
(
n2
)
<
c_d
)
if
(
n1
==
cin
||
// Walked early up to cin
dom_depth
(
n2
)
<
c_d
)
break
;
// early is deeper; keep him
if
(
n2
==
early
||
// Walked cin up to early
dom_depth
(
n1
)
<
c_d
)
{
if
(
n2
==
early
||
// Walked cin up to early
dom_depth
(
n1
)
<
c_d
)
{
early
=
cin
;
// cin is deeper; keep him
break
;
}
...
...
@@ -132,9 +132,108 @@ Node *PhaseIdealLoop::get_early_ctrl( Node *n ) {
// Return earliest legal location
assert
(
early
==
find_non_split_ctrl
(
early
),
"unexpected early control"
);
if
(
n
->
is_expensive
())
{
assert
(
n
->
in
(
0
),
"should have control input"
);
early
=
get_early_ctrl_for_expensive
(
n
,
early
);
}
return
early
;
}
//------------------------------get_early_ctrl_for_expensive---------------------------------
// Move node up the dominator tree as high as legal while still beneficial
Node
*
PhaseIdealLoop
::
get_early_ctrl_for_expensive
(
Node
*
n
,
Node
*
earliest
)
{
assert
(
n
->
in
(
0
)
&&
n
->
is_expensive
(),
"expensive node with control input here"
);
assert
(
OptimizeExpensiveOps
,
"optimization off?"
);
Node
*
ctl
=
n
->
in
(
0
);
assert
(
ctl
->
is_CFG
(),
"expensive input 0 must be cfg"
);
uint
min_dom_depth
=
dom_depth
(
earliest
);
#ifdef ASSERT
if
(
!
is_dominator
(
ctl
,
earliest
)
&&
!
is_dominator
(
earliest
,
ctl
))
{
dump_bad_graph
(
"Bad graph detected in get_early_ctrl_for_expensive"
,
n
,
earliest
,
ctl
);
assert
(
false
,
"Bad graph detected in get_early_ctrl_for_expensive"
);
}
#endif
if
(
dom_depth
(
ctl
)
<
min_dom_depth
)
{
return
earliest
;
}
while
(
1
)
{
Node
*
next
=
ctl
;
// Moving the node out of a loop on the projection of a If
// confuses loop predication. So once we hit a Loop in a If branch
// that doesn't branch to an UNC, we stop. The code that process
// expensive nodes will notice the loop and skip over it to try to
// move the node further up.
if
(
ctl
->
is_CountedLoop
()
&&
ctl
->
in
(
1
)
!=
NULL
&&
ctl
->
in
(
1
)
->
in
(
0
)
!=
NULL
&&
ctl
->
in
(
1
)
->
in
(
0
)
->
is_If
())
{
if
(
!
is_uncommon_trap_if_pattern
(
ctl
->
in
(
1
)
->
as_Proj
(),
Deoptimization
::
Reason_none
))
{
break
;
}
next
=
idom
(
ctl
->
in
(
1
)
->
in
(
0
));
}
else
if
(
ctl
->
is_Proj
())
{
// We only move it up along a projection if the projection is
// the single control projection for its parent: same code path,
// if it's a If with UNC or fallthrough of a call.
Node
*
parent_ctl
=
ctl
->
in
(
0
);
if
(
parent_ctl
==
NULL
)
{
break
;
}
else
if
(
parent_ctl
->
is_CountedLoopEnd
()
&&
parent_ctl
->
as_CountedLoopEnd
()
->
loopnode
()
!=
NULL
)
{
next
=
parent_ctl
->
as_CountedLoopEnd
()
->
loopnode
()
->
init_control
();
}
else
if
(
parent_ctl
->
is_If
())
{
if
(
!
is_uncommon_trap_if_pattern
(
ctl
->
as_Proj
(),
Deoptimization
::
Reason_none
))
{
break
;
}
assert
(
idom
(
ctl
)
==
parent_ctl
,
"strange"
);
next
=
idom
(
parent_ctl
);
}
else
if
(
ctl
->
is_CatchProj
())
{
if
(
ctl
->
as_Proj
()
->
_con
!=
CatchProjNode
::
fall_through_index
)
{
break
;
}
assert
(
parent_ctl
->
in
(
0
)
->
in
(
0
)
->
is_Call
(),
"strange graph"
);
next
=
parent_ctl
->
in
(
0
)
->
in
(
0
)
->
in
(
0
);
}
else
{
// Check if parent control has a single projection (this
// control is the only possible successor of the parent
// control). If so, we can try to move the node above the
// parent control.
int
nb_ctl_proj
=
0
;
for
(
DUIterator_Fast
imax
,
i
=
parent_ctl
->
fast_outs
(
imax
);
i
<
imax
;
i
++
)
{
Node
*
p
=
parent_ctl
->
fast_out
(
i
);
if
(
p
->
is_Proj
()
&&
p
->
is_CFG
())
{
nb_ctl_proj
++
;
if
(
nb_ctl_proj
>
1
)
{
break
;
}
}
}
if
(
nb_ctl_proj
>
1
)
{
break
;
}
assert
(
parent_ctl
->
is_Start
()
||
parent_ctl
->
is_MemBar
()
||
parent_ctl
->
is_Call
(),
"unexpected node"
);
assert
(
idom
(
ctl
)
==
parent_ctl
,
"strange"
);
next
=
idom
(
parent_ctl
);
}
}
else
{
next
=
idom
(
ctl
);
}
if
(
next
->
is_Root
()
||
next
->
is_Start
()
||
dom_depth
(
next
)
<
min_dom_depth
)
{
break
;
}
ctl
=
next
;
}
if
(
ctl
!=
n
->
in
(
0
))
{
_igvn
.
hash_delete
(
n
);
n
->
set_req
(
0
,
ctl
);
_igvn
.
hash_insert
(
n
);
}
return
ctl
;
}
//------------------------------set_early_ctrl---------------------------------
// Set earliest legal control
void
PhaseIdealLoop
::
set_early_ctrl
(
Node
*
n
)
{
...
...
@@ -1892,6 +1991,98 @@ void PhaseIdealLoop::eliminate_useless_predicates() {
}
}
//------------------------process_expensive_nodes-----------------------------
// Expensive nodes have their control input set to prevent the GVN
// from commoning them and as a result forcing the resulting node to
// be in a more frequent path. Use CFG information here, to change the
// control inputs so that some expensive nodes can be commoned while
// not executed more frequently.
bool
PhaseIdealLoop
::
process_expensive_nodes
()
{
assert
(
OptimizeExpensiveOps
,
"optimization off?"
);
// Sort nodes to bring similar nodes together
C
->
sort_expensive_nodes
();
bool
progress
=
false
;
for
(
int
i
=
0
;
i
<
C
->
expensive_count
();
)
{
Node
*
n
=
C
->
expensive_node
(
i
);
int
start
=
i
;
// Find nodes similar to n
i
++
;
for
(;
i
<
C
->
expensive_count
()
&&
Compile
::
cmp_expensive_nodes
(
n
,
C
->
expensive_node
(
i
))
==
0
;
i
++
);
int
end
=
i
;
// And compare them two by two
for
(
int
j
=
start
;
j
<
end
;
j
++
)
{
Node
*
n1
=
C
->
expensive_node
(
j
);
if
(
is_node_unreachable
(
n1
))
{
continue
;
}
for
(
int
k
=
j
+
1
;
k
<
end
;
k
++
)
{
Node
*
n2
=
C
->
expensive_node
(
k
);
if
(
is_node_unreachable
(
n2
))
{
continue
;
}
assert
(
n1
!=
n2
,
"should be pair of nodes"
);
Node
*
c1
=
n1
->
in
(
0
);
Node
*
c2
=
n2
->
in
(
0
);
Node
*
parent_c1
=
c1
;
Node
*
parent_c2
=
c2
;
// The call to get_early_ctrl_for_expensive() moves the
// expensive nodes up but stops at loops that are in a if
// branch. See whether we can exit the loop and move above the
// If.
if
(
c1
->
is_Loop
())
{
parent_c1
=
c1
->
in
(
1
);
}
if
(
c2
->
is_Loop
())
{
parent_c2
=
c2
->
in
(
1
);
}
if
(
parent_c1
==
parent_c2
)
{
_igvn
.
_worklist
.
push
(
n1
);
_igvn
.
_worklist
.
push
(
n2
);
continue
;
}
// Look for identical expensive node up the dominator chain.
if
(
is_dominator
(
c1
,
c2
))
{
c2
=
c1
;
}
else
if
(
is_dominator
(
c2
,
c1
))
{
c1
=
c2
;
}
else
if
(
parent_c1
->
is_Proj
()
&&
parent_c1
->
in
(
0
)
->
is_If
()
&&
parent_c2
->
is_Proj
()
&&
parent_c1
->
in
(
0
)
==
parent_c2
->
in
(
0
))
{
// Both branches have the same expensive node so move it up
// before the if.
c1
=
c2
=
idom
(
parent_c1
->
in
(
0
));
}
// Do the actual moves
if
(
n1
->
in
(
0
)
!=
c1
)
{
_igvn
.
hash_delete
(
n1
);
n1
->
set_req
(
0
,
c1
);
_igvn
.
hash_insert
(
n1
);
_igvn
.
_worklist
.
push
(
n1
);
progress
=
true
;
}
if
(
n2
->
in
(
0
)
!=
c2
)
{
_igvn
.
hash_delete
(
n2
);
n2
->
set_req
(
0
,
c2
);
_igvn
.
hash_insert
(
n2
);
_igvn
.
_worklist
.
push
(
n2
);
progress
=
true
;
}
}
}
}
return
progress
;
}
//=============================================================================
//----------------------------build_and_optimize-------------------------------
// Create a PhaseLoop. Build the ideal Loop tree. Map each Ideal Node to
...
...
@@ -1960,7 +2151,9 @@ void PhaseIdealLoop::build_and_optimize(bool do_split_ifs, bool skip_loop_opts)
}
// Nothing to do, so get out
if
(
!
C
->
has_loops
()
&&
!
skip_loop_opts
&&
!
do_split_ifs
&&
!
_verify_me
&&
!
_verify_only
)
{
bool
stop_early
=
!
C
->
has_loops
()
&&
!
skip_loop_opts
&&
!
do_split_ifs
&&
!
_verify_me
&&
!
_verify_only
;
bool
do_expensive_nodes
=
C
->
should_optimize_expensive_nodes
(
_igvn
);
if
(
stop_early
&&
!
do_expensive_nodes
)
{
_igvn
.
optimize
();
// Cleanup NeverBranches
return
;
}
...
...
@@ -2058,6 +2251,21 @@ void PhaseIdealLoop::build_and_optimize(bool do_split_ifs, bool skip_loop_opts)
return
;
}
if
(
stop_early
)
{
assert
(
do_expensive_nodes
,
"why are we here?"
);
if
(
process_expensive_nodes
())
{
// If we made some progress when processing expensive nodes then
// the IGVN may modify the graph in a way that will allow us to
// make some more progress: we need to try processing expensive
// nodes again.
C
->
set_major_progress
();
}
_igvn
.
optimize
();
return
;
}
// Some parser-inserted loop predicates could never be used by loop
// predication or they were moved away from loop during some optimizations.
// For example, peeling. Eliminate them before next loop optimizations.
...
...
@@ -2120,6 +2328,10 @@ void PhaseIdealLoop::build_and_optimize(bool do_split_ifs, bool skip_loop_opts)
NOT_PRODUCT
(
if
(
VerifyLoopOptimizations
)
verify
();
);
}
if
(
!
C
->
major_progress
()
&&
do_expensive_nodes
&&
process_expensive_nodes
())
{
C
->
set_major_progress
();
}
// Perform loop predication before iteration splitting
if
(
C
->
has_loops
()
&&
!
C
->
major_progress
()
&&
(
C
->
predicate_count
()
>
0
))
{
_ltree_root
->
_child
->
loop_predication
(
this
);
...
...
@@ -3299,7 +3511,7 @@ void PhaseIdealLoop::build_loop_late_post( Node *n ) {
#ifdef ASSERT
if
(
legal
->
is_Start
()
&&
!
early
->
is_Root
())
{
// Bad graph. Print idom path and fail.
dump_bad_graph
(
n
,
early
,
LCA
);
dump_bad_graph
(
"Bad graph detected in build_loop_late"
,
n
,
early
,
LCA
);
assert
(
false
,
"Bad graph detected in build_loop_late"
);
}
#endif
...
...
@@ -3350,8 +3562,8 @@ void PhaseIdealLoop::build_loop_late_post( Node *n ) {
}
#ifdef ASSERT
void
PhaseIdealLoop
::
dump_bad_graph
(
Node
*
n
,
Node
*
early
,
Node
*
LCA
)
{
tty
->
print_cr
(
"Bad graph detected in build_loop_late"
);
void
PhaseIdealLoop
::
dump_bad_graph
(
const
char
*
msg
,
Node
*
n
,
Node
*
early
,
Node
*
LCA
)
{
tty
->
print_cr
(
msg
);
tty
->
print
(
"n: "
);
n
->
dump
();
tty
->
print
(
"early(n): "
);
early
->
dump
();
if
(
n
->
in
(
0
)
!=
NULL
&&
!
n
->
in
(
0
)
->
is_top
()
&&
...
...
src/share/vm/opto/loopnode.hpp
浏览文件 @
bf0c3132
...
...
@@ -263,9 +263,18 @@ public:
bool
stride_is_con
()
const
{
Node
*
tmp
=
stride
();
return
(
tmp
!=
NULL
&&
tmp
->
is_Con
());
}
BoolTest
::
mask
test_trip
()
const
{
return
in
(
TestValue
)
->
as_Bool
()
->
_test
.
_test
;
}
CountedLoopNode
*
loopnode
()
const
{
// The CountedLoopNode that goes with this CountedLoopEndNode may
// have been optimized out by the IGVN so be cautious with the
// pattern matching on the graph
if
(
phi
()
==
NULL
)
{
return
NULL
;
}
Node
*
ln
=
phi
()
->
in
(
0
);
assert
(
ln
->
Opcode
()
==
Op_CountedLoop
,
"malformed loop"
);
return
(
CountedLoopNode
*
)
ln
;
}
if
(
ln
->
is_CountedLoop
()
&&
ln
->
as_CountedLoop
()
->
loopexit
()
==
this
)
{
return
(
CountedLoopNode
*
)
ln
;
}
return
NULL
;
}
#ifndef PRODUCT
virtual
void
dump_spec
(
outputStream
*
st
)
const
;
...
...
@@ -598,6 +607,7 @@ public:
// check if transform created new nodes that need _ctrl recorded
Node
*
get_late_ctrl
(
Node
*
n
,
Node
*
early
);
Node
*
get_early_ctrl
(
Node
*
n
);
Node
*
get_early_ctrl_for_expensive
(
Node
*
n
,
Node
*
earliest
);
void
set_early_ctrl
(
Node
*
n
);
void
set_subtree_ctrl
(
Node
*
root
);
void
set_ctrl
(
Node
*
n
,
Node
*
ctrl
)
{
...
...
@@ -905,6 +915,16 @@ public:
void
collect_potentially_useful_predicates
(
IdealLoopTree
*
loop
,
Unique_Node_List
&
predicate_opaque1
);
void
eliminate_useless_predicates
();
// Change the control input of expensive nodes to allow commoning by
// IGVN when it is guaranteed to not result in a more frequent
// execution of the expensive node. Return true if progress.
bool
process_expensive_nodes
();
// Check whether node has become unreachable
bool
is_node_unreachable
(
Node
*
n
)
const
{
return
!
has_node
(
n
)
||
n
->
is_unreachable
(
_igvn
);
}
// Eliminate range-checks and other trip-counter vs loop-invariant tests.
void
do_range_check
(
IdealLoopTree
*
loop
,
Node_List
&
old_new
);
...
...
@@ -1043,7 +1063,7 @@ public:
void
register_new_node
(
Node
*
n
,
Node
*
blk
);
#ifdef ASSERT
void
dump_bad_graph
(
Node
*
n
,
Node
*
early
,
Node
*
LCA
);
void
dump_bad_graph
(
const
char
*
msg
,
Node
*
n
,
Node
*
early
,
Node
*
LCA
);
#endif
#ifndef PRODUCT
...
...
src/share/vm/opto/node.cpp
浏览文件 @
bf0c3132
...
...
@@ -493,6 +493,8 @@ Node *Node::clone() const {
}
if
(
is_macro
())
compile
->
add_macro_node
(
n
);
if
(
is_expensive
())
compile
->
add_expensive_node
(
n
);
n
->
set_idx
(
compile
->
next_unique
());
// Get new unique index as well
debug_only
(
n
->
verify_construction
()
);
...
...
@@ -616,6 +618,9 @@ void Node::destruct() {
if
(
is_macro
())
{
compile
->
remove_macro_node
(
this
);
}
if
(
is_expensive
())
{
compile
->
remove_expensive_node
(
this
);
}
#ifdef ASSERT
// We will not actually delete the storage, but we'll make the node unusable.
*
(
address
*
)
this
=
badAddress
;
// smash the C++ vtbl, probably
...
...
@@ -689,6 +694,13 @@ bool Node::is_dead() const {
}
#endif
//------------------------------is_unreachable---------------------------------
bool
Node
::
is_unreachable
(
PhaseIterGVN
&
igvn
)
const
{
assert
(
!
is_Mach
(),
"doesn't work with MachNodes"
);
return
outcnt
()
==
0
||
igvn
.
type
(
this
)
==
Type
::
TOP
||
in
(
0
)
->
is_top
();
}
//------------------------------add_req----------------------------------------
// Add a new required input at the end
void
Node
::
add_req
(
Node
*
n
)
{
...
...
@@ -1246,6 +1258,9 @@ static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) {
if
(
dead
->
is_macro
())
{
igvn
->
C
->
remove_macro_node
(
dead
);
}
if
(
dead
->
is_expensive
())
{
igvn
->
C
->
remove_expensive_node
(
dead
);
}
// Kill all inputs to the dead guy
for
(
uint
i
=
0
;
i
<
dead
->
req
();
i
++
)
{
Node
*
n
=
dead
->
in
(
i
);
// Get input to dead guy
...
...
src/share/vm/opto/node.hpp
浏览文件 @
bf0c3132
...
...
@@ -378,6 +378,8 @@ protected:
bool
is_dead
()
const
;
#define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
#endif
// Check whether node has become unreachable
bool
is_unreachable
(
PhaseIterGVN
&
igvn
)
const
;
// Set a required input edge, also updates corresponding output edge
void
add_req
(
Node
*
n
);
// Append a NEW required input
...
...
@@ -646,7 +648,8 @@ public:
Flag_may_be_short_branch
=
Flag_is_dead_loop_safe
<<
1
,
Flag_avoid_back_to_back
=
Flag_may_be_short_branch
<<
1
,
Flag_has_call
=
Flag_avoid_back_to_back
<<
1
,
_max_flags
=
(
Flag_has_call
<<
1
)
-
1
// allow flags combination
Flag_is_expensive
=
Flag_has_call
<<
1
,
_max_flags
=
(
Flag_is_expensive
<<
1
)
-
1
// allow flags combination
};
private:
...
...
@@ -819,6 +822,8 @@ public:
// The node is a "macro" node which needs to be expanded before matching
bool
is_macro
()
const
{
return
(
_flags
&
Flag_is_macro
)
!=
0
;
}
// The node is expensive: the best control is set during loop opts
bool
is_expensive
()
const
{
return
(
_flags
&
Flag_is_expensive
)
!=
0
&&
in
(
0
)
!=
NULL
;
}
//----------------- Optimization
...
...
src/share/vm/opto/phaseX.cpp
浏览文件 @
bf0c3132
...
...
@@ -1203,6 +1203,9 @@ void PhaseIterGVN::remove_globally_dead_node( Node *dead ) {
if
(
dead
->
is_macro
())
{
C
->
remove_macro_node
(
dead
);
}
if
(
dead
->
is_expensive
())
{
C
->
remove_expensive_node
(
dead
);
}
if
(
recurse
)
{
continue
;
...
...
src/share/vm/opto/subnode.hpp
浏览文件 @
bf0c3132
...
...
@@ -456,7 +456,10 @@ public:
// Exponentiate a double
class
ExpDNode
:
public
Node
{
public:
ExpDNode
(
Node
*
c
,
Node
*
in1
)
:
Node
(
c
,
in1
)
{}
ExpDNode
(
Compile
*
C
,
Node
*
c
,
Node
*
in1
)
:
Node
(
c
,
in1
)
{
init_flags
(
Flag_is_expensive
);
C
->
add_expensive_node
(
this
);
}
virtual
int
Opcode
()
const
;
const
Type
*
bottom_type
()
const
{
return
Type
::
DOUBLE
;
}
virtual
uint
ideal_reg
()
const
{
return
Op_RegD
;
}
...
...
@@ -489,7 +492,10 @@ public:
// Raise a double to a double power
class
PowDNode
:
public
Node
{
public:
PowDNode
(
Node
*
c
,
Node
*
in1
,
Node
*
in2
)
:
Node
(
c
,
in1
,
in2
)
{}
PowDNode
(
Compile
*
C
,
Node
*
c
,
Node
*
in1
,
Node
*
in2
)
:
Node
(
c
,
in1
,
in2
)
{
init_flags
(
Flag_is_expensive
);
C
->
add_expensive_node
(
this
);
}
virtual
int
Opcode
()
const
;
const
Type
*
bottom_type
()
const
{
return
Type
::
DOUBLE
;
}
virtual
uint
ideal_reg
()
const
{
return
Op_RegD
;
}
...
...
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