提交 ad497b3b 编写于 作者: H hseigel

7158805: Better rewriting of nested subroutine calls

Reviewed-by: mschoene, coleenp
上级 89681ac7
/*
* Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
......@@ -248,7 +248,7 @@ class ChunkPool: public CHeapObj<mtInternal> {
ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; }
// Allocate a new chunk from the pool (might expand the pool)
_NOINLINE_ void* allocate(size_t bytes) {
_NOINLINE_ void* allocate(size_t bytes, AllocFailType alloc_failmode) {
assert(bytes == _size, "bad size");
void* p = NULL;
// No VM lock can be taken inside ThreadCritical lock, so os::malloc
......@@ -258,9 +258,9 @@ class ChunkPool: public CHeapObj<mtInternal> {
p = get_first();
}
if (p == NULL) p = os::malloc(bytes, mtChunk, CURRENT_PC);
if (p == NULL)
if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) {
vm_exit_out_of_memory(bytes, "ChunkPool::allocate");
}
return p;
}
......@@ -357,7 +357,7 @@ class ChunkPoolCleaner : public PeriodicTask {
//--------------------------------------------------------------------------------------
// Chunk implementation
void* Chunk::operator new(size_t requested_size, size_t length) {
void* Chunk::operator new (size_t requested_size, AllocFailType alloc_failmode, size_t length) {
// requested_size is equal to sizeof(Chunk) but in order for the arena
// allocations to come out aligned as expected the size must be aligned
// to expected arean alignment.
......@@ -365,13 +365,14 @@ void* Chunk::operator new(size_t requested_size, size_t length) {
assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment");
size_t bytes = ARENA_ALIGN(requested_size) + length;
switch (length) {
case Chunk::size: return ChunkPool::large_pool()->allocate(bytes);
case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes);
case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes);
case Chunk::size: return ChunkPool::large_pool()->allocate(bytes, alloc_failmode);
case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes, alloc_failmode);
case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes, alloc_failmode);
default: {
void *p = os::malloc(bytes, mtChunk, CALLER_PC);
if (p == NULL)
void* p = os::malloc(bytes, mtChunk, CALLER_PC);
if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) {
vm_exit_out_of_memory(bytes, "Chunk::new");
}
return p;
}
}
......@@ -425,7 +426,7 @@ NOT_PRODUCT(volatile jint Arena::_instance_count = 0;)
Arena::Arena(size_t init_size) {
size_t round_size = (sizeof (char *)) - 1;
init_size = (init_size+round_size) & ~round_size;
_first = _chunk = new (init_size) Chunk(init_size);
_first = _chunk = new (AllocFailStrategy::EXIT_OOM, init_size) Chunk(init_size);
_hwm = _chunk->bottom(); // Save the cached hwm, max
_max = _chunk->top();
set_size_in_bytes(init_size);
......@@ -433,7 +434,7 @@ Arena::Arena(size_t init_size) {
}
Arena::Arena() {
_first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size);
_first = _chunk = new (AllocFailStrategy::EXIT_OOM, Chunk::init_size) Chunk(Chunk::init_size);
_hwm = _chunk->bottom(); // Save the cached hwm, max
_max = _chunk->top();
set_size_in_bytes(Chunk::init_size);
......@@ -540,12 +541,9 @@ void* Arena::grow(size_t x, AllocFailType alloc_failmode) {
size_t len = MAX2(x, (size_t) Chunk::size);
Chunk *k = _chunk; // Get filled-up chunk address
_chunk = new (len) Chunk(len);
_chunk = new (alloc_failmode, len) Chunk(len);
if (_chunk == NULL) {
if (alloc_failmode == AllocFailStrategy::EXIT_OOM) {
signal_out_of_memory(len * Chunk::aligned_overhead_size(), "Arena::grow");
}
return NULL;
}
if (k) k->set_next(_chunk); // Append new chunk to end of linked list
......
/*
* Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
......@@ -274,7 +274,7 @@ class Chunk: CHeapObj<mtChunk> {
Chunk* _next; // Next Chunk in list
const size_t _len; // Size of this Chunk
public:
void* operator new(size_t size, size_t length);
void* operator new(size_t size, AllocFailType alloc_failmode, size_t length);
void operator delete(void* p);
Chunk(size_t length);
......@@ -337,10 +337,15 @@ protected:
void signal_out_of_memory(size_t request, const char* whence) const;
void check_for_overflow(size_t request, const char* whence) const {
bool check_for_overflow(size_t request, const char* whence,
AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) const {
if (UINTPTR_MAX - request < (uintptr_t)_hwm) {
if (alloc_failmode == AllocFailStrategy::RETURN_NULL) {
return false;
}
signal_out_of_memory(request, whence);
}
return true;
}
public:
......@@ -364,7 +369,8 @@ protected:
assert(is_power_of_2(ARENA_AMALLOC_ALIGNMENT) , "should be a power of 2");
x = ARENA_ALIGN(x);
debug_only(if (UseMallocOnly) return malloc(x);)
check_for_overflow(x, "Arena::Amalloc");
if (!check_for_overflow(x, "Arena::Amalloc", alloc_failmode))
return NULL;
NOT_PRODUCT(inc_bytes_allocated(x);)
if (_hwm + x > _max) {
return grow(x, alloc_failmode);
......@@ -378,7 +384,8 @@ protected:
void *Amalloc_4(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
debug_only(if (UseMallocOnly) return malloc(x);)
check_for_overflow(x, "Arena::Amalloc_4");
if (!check_for_overflow(x, "Arena::Amalloc_4", alloc_failmode))
return NULL;
NOT_PRODUCT(inc_bytes_allocated(x);)
if (_hwm + x > _max) {
return grow(x, alloc_failmode);
......@@ -399,7 +406,8 @@ protected:
size_t delta = (((size_t)_hwm + DALIGN_M1) & ~DALIGN_M1) - (size_t)_hwm;
x += delta;
#endif
check_for_overflow(x, "Arena::Amalloc_D");
if (!check_for_overflow(x, "Arena::Amalloc_D", alloc_failmode))
return NULL;
NOT_PRODUCT(inc_bytes_allocated(x);)
if (_hwm + x > _max) {
return grow(x, alloc_failmode); // grow() returns a result aligned >= 8 bytes.
......@@ -539,6 +547,9 @@ class ResourceObj ALLOCATION_SUPER_CLASS_SPEC {
#define NEW_RESOURCE_ARRAY(type, size)\
(type*) resource_allocate_bytes((size) * sizeof(type))
#define NEW_RESOURCE_ARRAY_RETURN_NULL(type, size)\
(type*) resource_allocate_bytes((size) * sizeof(type), AllocFailStrategy::RETURN_NULL)
#define NEW_RESOURCE_ARRAY_IN_THREAD(thread, type, size)\
(type*) resource_allocate_bytes(thread, (size) * sizeof(type))
......
......@@ -642,11 +642,21 @@ int GenerateOopMap::next_bb_start_pc(BasicBlock *bb) {
// CellType handling methods
//
// Allocate memory and throw LinkageError if failure.
#define ALLOC_RESOURCE_ARRAY(var, type, count) \
var = NEW_RESOURCE_ARRAY_RETURN_NULL(type, count); \
if (var == NULL) { \
report_error("Cannot reserve enough memory to analyze this method"); \
return; \
}
void GenerateOopMap::init_state() {
_state_len = _max_locals + _max_stack + _max_monitors;
_state = NEW_RESOURCE_ARRAY(CellTypeState, _state_len);
ALLOC_RESOURCE_ARRAY(_state, CellTypeState, _state_len);
memset(_state, 0, _state_len * sizeof(CellTypeState));
_state_vec_buf = NEW_RESOURCE_ARRAY(char, MAX3(_max_locals, _max_stack, _max_monitors) + 1/*for null terminator char */);
int count = MAX3(_max_locals, _max_stack, _max_monitors) + 1/*for null terminator char */;
ALLOC_RESOURCE_ARRAY(_state_vec_buf, char, count);
}
void GenerateOopMap::make_context_uninitialized() {
......@@ -905,7 +915,7 @@ void GenerateOopMap::init_basic_blocks() {
// But cumbersome since we don't know the stack heights yet. (Nor the
// monitor stack heights...)
_basic_blocks = NEW_RESOURCE_ARRAY(BasicBlock, _bb_count);
ALLOC_RESOURCE_ARRAY(_basic_blocks, BasicBlock, _bb_count);
// Make a pass through the bytecodes. Count the number of monitorenters.
// This can be used an upper bound on the monitor stack depth in programs
......@@ -976,8 +986,8 @@ void GenerateOopMap::init_basic_blocks() {
return;
}
CellTypeState *basicBlockState =
NEW_RESOURCE_ARRAY(CellTypeState, bbNo * _state_len);
CellTypeState *basicBlockState;
ALLOC_RESOURCE_ARRAY(basicBlockState, CellTypeState, bbNo * _state_len);
memset(basicBlockState, 0, bbNo * _state_len * sizeof(CellTypeState));
// Make a pass over the basicblocks and assign their state vectors.
......
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