提交 6f76d88f 编写于 作者: R rasbold

Merge

...@@ -8075,6 +8075,18 @@ instruct mulL_mem_imm(rRegL dst, memory src, immL32 imm, rFlagsReg cr) ...@@ -8075,6 +8075,18 @@ instruct mulL_mem_imm(rRegL dst, memory src, immL32 imm, rFlagsReg cr)
ins_pipe(ialu_reg_mem_alu0); ins_pipe(ialu_reg_mem_alu0);
%} %}
instruct mulHiL_rReg(rdx_RegL dst, no_rax_RegL src, rax_RegL rax, rFlagsReg cr)
%{
match(Set dst (MulHiL src rax));
effect(USE_KILL rax, KILL cr);
ins_cost(300);
format %{ "imulq RDX:RAX, RAX, $src\t# mulhi" %}
opcode(0xF7, 0x5); /* Opcode F7 /5 */
ins_encode(REX_reg_wide(src), OpcP, reg_opc(src));
ins_pipe(ialu_reg_reg_alu0);
%}
instruct divI_rReg(rax_RegI rax, rdx_RegI rdx, no_rax_rdx_RegI div, instruct divI_rReg(rax_RegI rax, rdx_RegI rdx, no_rax_rdx_RegI div,
rFlagsReg cr) rFlagsReg cr)
%{ %{
......
...@@ -164,6 +164,7 @@ macro(MoveL2D) ...@@ -164,6 +164,7 @@ macro(MoveL2D)
macro(MoveD2L) macro(MoveD2L)
macro(MulD) macro(MulD)
macro(MulF) macro(MulF)
macro(MulHiL)
macro(MulI) macro(MulI)
macro(MulL) macro(MulL)
macro(Multi) macro(Multi)
......
...@@ -30,70 +30,86 @@ ...@@ -30,70 +30,86 @@
#include "incls/_divnode.cpp.incl" #include "incls/_divnode.cpp.incl"
#include <math.h> #include <math.h>
// Implement the integer constant divide -> long multiply transform found in //----------------------magic_int_divide_constants-----------------------------
// "Division by Invariant Integers using Multiplication" // Compute magic multiplier and shift constant for converting a 32 bit divide
// by Granlund and Montgomery // by constant into a multiply/shift/add series. Return false if calculations
static Node *transform_int_divide_to_long_multiply( PhaseGVN *phase, Node *dividend, int divisor ) { // fail.
//
// Borrowed almost verbatum from Hacker's Delight by Henry S. Warren, Jr. with
// minor type name and parameter changes.
static bool magic_int_divide_constants(jint d, jint &M, jint &s) {
int32_t p;
uint32_t ad, anc, delta, q1, r1, q2, r2, t;
const uint32_t two31 = 0x80000000L; // 2**31.
ad = ABS(d);
if (d == 0 || d == 1) return false;
t = two31 + ((uint32_t)d >> 31);
anc = t - 1 - t%ad; // Absolute value of nc.
p = 31; // Init. p.
q1 = two31/anc; // Init. q1 = 2**p/|nc|.
r1 = two31 - q1*anc; // Init. r1 = rem(2**p, |nc|).
q2 = two31/ad; // Init. q2 = 2**p/|d|.
r2 = two31 - q2*ad; // Init. r2 = rem(2**p, |d|).
do {
p = p + 1;
q1 = 2*q1; // Update q1 = 2**p/|nc|.
r1 = 2*r1; // Update r1 = rem(2**p, |nc|).
if (r1 >= anc) { // (Must be an unsigned
q1 = q1 + 1; // comparison here).
r1 = r1 - anc;
}
q2 = 2*q2; // Update q2 = 2**p/|d|.
r2 = 2*r2; // Update r2 = rem(2**p, |d|).
if (r2 >= ad) { // (Must be an unsigned
q2 = q2 + 1; // comparison here).
r2 = r2 - ad;
}
delta = ad - r2;
} while (q1 < delta || (q1 == delta && r1 == 0));
M = q2 + 1;
if (d < 0) M = -M; // Magic number and
s = p - 32; // shift amount to return.
return true;
}
//--------------------------transform_int_divide-------------------------------
// Convert a division by constant divisor into an alternate Ideal graph.
// Return NULL if no transformation occurs.
static Node *transform_int_divide( PhaseGVN *phase, Node *dividend, jint divisor ) {
// Check for invalid divisors // Check for invalid divisors
assert( divisor != 0 && divisor != min_jint && divisor != 1, assert( divisor != 0 && divisor != min_jint,
"bad divisor for transforming to long multiply" ); "bad divisor for transforming to long multiply" );
// Compute l = ceiling(log2(d))
// presumes d is more likely small
bool d_pos = divisor >= 0; bool d_pos = divisor >= 0;
int d = d_pos ? divisor : -divisor; jint d = d_pos ? divisor : -divisor;
unsigned ud = (unsigned)d;
const int N = 32; const int N = 32;
int l = log2_intptr(d-1)+1;
int sh_post = l;
const uint64_t U1 = (uint64_t)1;
// Cliff pointed out how to prevent overflow (from the paper)
uint64_t m_low = (((U1 << l) - ud) << N) / ud + (U1 << N);
uint64_t m_high = ((((U1 << l) - ud) << N) + (U1 << (l+1))) / ud + (U1 << N);
// Reduce to lowest terms
for ( ; sh_post > 0; sh_post-- ) {
uint64_t m_low_1 = m_low >> 1;
uint64_t m_high_1 = m_high >> 1;
if ( m_low_1 >= m_high_1 )
break;
m_low = m_low_1;
m_high = m_high_1;
}
// Result // Result
Node *q; Node *q = NULL;
// division by +/- 1
if (d == 1) { if (d == 1) {
// Filtered out as identity above // division by +/- 1
if (d_pos) if (!d_pos) {
return NULL; // Just negate the value
// Just negate the value
else {
q = new (phase->C, 3) SubINode(phase->intcon(0), dividend); q = new (phase->C, 3) SubINode(phase->intcon(0), dividend);
} }
} } else if ( is_power_of_2(d) ) {
// division by +/- a power of 2
// division by +/- a power of 2
else if ( is_power_of_2(d) ) {
// See if we can simply do a shift without rounding // See if we can simply do a shift without rounding
bool needs_rounding = true; bool needs_rounding = true;
const Type *dt = phase->type(dividend); const Type *dt = phase->type(dividend);
const TypeInt *dti = dt->isa_int(); const TypeInt *dti = dt->isa_int();
if (dti && dti->_lo >= 0) {
// we don't need to round a positive dividend // we don't need to round a positive dividend
if (dti && dti->_lo >= 0)
needs_rounding = false; needs_rounding = false;
} else if( dividend->Opcode() == Op_AndI ) {
// An AND mask of sufficient size clears the low bits and // An AND mask of sufficient size clears the low bits and
// I can avoid rounding. // I can avoid rounding.
else if( dividend->Opcode() == Op_AndI ) {
const TypeInt *andconi = phase->type( dividend->in(2) )->isa_int(); const TypeInt *andconi = phase->type( dividend->in(2) )->isa_int();
if( andconi && andconi->is_con(-d) ) { if( andconi && andconi->is_con(-d) ) {
dividend = dividend->in(1); dividend = dividend->in(1);
...@@ -102,47 +118,271 @@ static Node *transform_int_divide_to_long_multiply( PhaseGVN *phase, Node *divid ...@@ -102,47 +118,271 @@ static Node *transform_int_divide_to_long_multiply( PhaseGVN *phase, Node *divid
} }
// Add rounding to the shift to handle the sign bit // Add rounding to the shift to handle the sign bit
if( needs_rounding ) { int l = log2_intptr(d-1)+1;
Node *t1 = phase->transform(new (phase->C, 3) RShiftINode(dividend, phase->intcon(l - 1))); if (needs_rounding) {
Node *t2 = phase->transform(new (phase->C, 3) URShiftINode(t1, phase->intcon(N - l))); // Divide-by-power-of-2 can be made into a shift, but you have to do
dividend = phase->transform(new (phase->C, 3) AddINode(dividend, t2)); // more math for the rounding. You need to add 0 for positive
// numbers, and "i-1" for negative numbers. Example: i=4, so the
// shift is by 2. You need to add 3 to negative dividends and 0 to
// positive ones. So (-7+3)>>2 becomes -1, (-4+3)>>2 becomes -1,
// (-2+3)>>2 becomes 0, etc.
// Compute 0 or -1, based on sign bit
Node *sign = phase->transform(new (phase->C, 3) RShiftINode(dividend, phase->intcon(N - 1)));
// Mask sign bit to the low sign bits
Node *round = phase->transform(new (phase->C, 3) URShiftINode(sign, phase->intcon(N - l)));
// Round up before shifting
dividend = phase->transform(new (phase->C, 3) AddINode(dividend, round));
} }
// Shift for division
q = new (phase->C, 3) RShiftINode(dividend, phase->intcon(l)); q = new (phase->C, 3) RShiftINode(dividend, phase->intcon(l));
if (!d_pos) if (!d_pos) {
q = new (phase->C, 3) SubINode(phase->intcon(0), phase->transform(q)); q = new (phase->C, 3) SubINode(phase->intcon(0), phase->transform(q));
}
} else {
// Attempt the jint constant divide -> multiply transform found in
// "Division by Invariant Integers using Multiplication"
// by Granlund and Montgomery
// See also "Hacker's Delight", chapter 10 by Warren.
jint magic_const;
jint shift_const;
if (magic_int_divide_constants(d, magic_const, shift_const)) {
Node *magic = phase->longcon(magic_const);
Node *dividend_long = phase->transform(new (phase->C, 2) ConvI2LNode(dividend));
// Compute the high half of the dividend x magic multiplication
Node *mul_hi = phase->transform(new (phase->C, 3) MulLNode(dividend_long, magic));
if (magic_const < 0) {
mul_hi = phase->transform(new (phase->C, 3) RShiftLNode(mul_hi, phase->intcon(N)));
mul_hi = phase->transform(new (phase->C, 2) ConvL2INode(mul_hi));
// The magic multiplier is too large for a 32 bit constant. We've adjusted
// it down by 2^32, but have to add 1 dividend back in after the multiplication.
// This handles the "overflow" case described by Granlund and Montgomery.
mul_hi = phase->transform(new (phase->C, 3) AddINode(dividend, mul_hi));
// Shift over the (adjusted) mulhi
if (shift_const != 0) {
mul_hi = phase->transform(new (phase->C, 3) RShiftINode(mul_hi, phase->intcon(shift_const)));
}
} else {
// No add is required, we can merge the shifts together.
mul_hi = phase->transform(new (phase->C, 3) RShiftLNode(mul_hi, phase->intcon(N + shift_const)));
mul_hi = phase->transform(new (phase->C, 2) ConvL2INode(mul_hi));
}
// Get a 0 or -1 from the sign of the dividend.
Node *addend0 = mul_hi;
Node *addend1 = phase->transform(new (phase->C, 3) RShiftINode(dividend, phase->intcon(N-1)));
// If the divisor is negative, swap the order of the input addends;
// this has the effect of negating the quotient.
if (!d_pos) {
Node *temp = addend0; addend0 = addend1; addend1 = temp;
}
// Adjust the final quotient by subtracting -1 (adding 1)
// from the mul_hi.
q = new (phase->C, 3) SubINode(addend0, addend1);
}
} }
// division by something else return q;
else if (m_high < (U1 << (N-1))) { }
Node *t1 = phase->transform(new (phase->C, 2) ConvI2LNode(dividend));
Node *t2 = phase->transform(new (phase->C, 3) MulLNode(t1, phase->longcon(m_high))); //---------------------magic_long_divide_constants-----------------------------
Node *t3 = phase->transform(new (phase->C, 3) RShiftLNode(t2, phase->intcon(sh_post+N))); // Compute magic multiplier and shift constant for converting a 64 bit divide
Node *t4 = phase->transform(new (phase->C, 2) ConvL2INode(t3)); // by constant into a multiply/shift/add series. Return false if calculations
Node *t5 = phase->transform(new (phase->C, 3) RShiftINode(dividend, phase->intcon(N-1))); // fail.
//
// Borrowed almost verbatum from Hacker's Delight by Henry S. Warren, Jr. with
// minor type name and parameter changes. Adjusted to 64 bit word width.
static bool magic_long_divide_constants(jlong d, jlong &M, jint &s) {
int64_t p;
uint64_t ad, anc, delta, q1, r1, q2, r2, t;
const uint64_t two63 = 0x8000000000000000LL; // 2**63.
ad = ABS(d);
if (d == 0 || d == 1) return false;
t = two63 + ((uint64_t)d >> 63);
anc = t - 1 - t%ad; // Absolute value of nc.
p = 63; // Init. p.
q1 = two63/anc; // Init. q1 = 2**p/|nc|.
r1 = two63 - q1*anc; // Init. r1 = rem(2**p, |nc|).
q2 = two63/ad; // Init. q2 = 2**p/|d|.
r2 = two63 - q2*ad; // Init. r2 = rem(2**p, |d|).
do {
p = p + 1;
q1 = 2*q1; // Update q1 = 2**p/|nc|.
r1 = 2*r1; // Update r1 = rem(2**p, |nc|).
if (r1 >= anc) { // (Must be an unsigned
q1 = q1 + 1; // comparison here).
r1 = r1 - anc;
}
q2 = 2*q2; // Update q2 = 2**p/|d|.
r2 = 2*r2; // Update r2 = rem(2**p, |d|).
if (r2 >= ad) { // (Must be an unsigned
q2 = q2 + 1; // comparison here).
r2 = r2 - ad;
}
delta = ad - r2;
} while (q1 < delta || (q1 == delta && r1 == 0));
M = q2 + 1;
if (d < 0) M = -M; // Magic number and
s = p - 64; // shift amount to return.
return true;
}
q = new (phase->C, 3) SubINode(d_pos ? t4 : t5, d_pos ? t5 : t4); //---------------------long_by_long_mulhi--------------------------------------
// Generate ideal node graph for upper half of a 64 bit x 64 bit multiplication
static Node *long_by_long_mulhi( PhaseGVN *phase, Node *dividend, jlong magic_const) {
// If the architecture supports a 64x64 mulhi, there is
// no need to synthesize it in ideal nodes.
if (Matcher::has_match_rule(Op_MulHiL)) {
Node *v = phase->longcon(magic_const);
return new (phase->C, 3) MulHiLNode(dividend, v);
} }
// This handles that case where m_high is >= 2**(N-1). In that case, const int N = 64;
// we subtract out 2**N from the multiply and add it in later as
// "dividend" in the equation (t5). This case computes the same result Node *u_hi = phase->transform(new (phase->C, 3) RShiftLNode(dividend, phase->intcon(N / 2)));
// as the immediately preceeding case, save that rounding and overflow Node *u_lo = phase->transform(new (phase->C, 3) AndLNode(dividend, phase->longcon(0xFFFFFFFF)));
// are accounted for.
else { Node *v_hi = phase->longcon(magic_const >> N/2);
Node *t1 = phase->transform(new (phase->C, 2) ConvI2LNode(dividend)); Node *v_lo = phase->longcon(magic_const & 0XFFFFFFFF);
Node *t2 = phase->transform(new (phase->C, 3) MulLNode(t1, phase->longcon(m_high - (U1 << N))));
Node *t3 = phase->transform(new (phase->C, 3) RShiftLNode(t2, phase->intcon(N))); Node *hihi_product = phase->transform(new (phase->C, 3) MulLNode(u_hi, v_hi));
Node *t4 = phase->transform(new (phase->C, 2) ConvL2INode(t3)); Node *hilo_product = phase->transform(new (phase->C, 3) MulLNode(u_hi, v_lo));
Node *t5 = phase->transform(new (phase->C, 3) AddINode(dividend, t4)); Node *lohi_product = phase->transform(new (phase->C, 3) MulLNode(u_lo, v_hi));
Node *t6 = phase->transform(new (phase->C, 3) RShiftINode(t5, phase->intcon(sh_post))); Node *lolo_product = phase->transform(new (phase->C, 3) MulLNode(u_lo, v_lo));
Node *t7 = phase->transform(new (phase->C, 3) RShiftINode(dividend, phase->intcon(N-1)));
Node *t1 = phase->transform(new (phase->C, 3) URShiftLNode(lolo_product, phase->intcon(N / 2)));
q = new (phase->C, 3) SubINode(d_pos ? t6 : t7, d_pos ? t7 : t6); Node *t2 = phase->transform(new (phase->C, 3) AddLNode(hilo_product, t1));
Node *t3 = phase->transform(new (phase->C, 3) RShiftLNode(t2, phase->intcon(N / 2)));
Node *t4 = phase->transform(new (phase->C, 3) AndLNode(t2, phase->longcon(0xFFFFFFFF)));
Node *t5 = phase->transform(new (phase->C, 3) AddLNode(t4, lohi_product));
Node *t6 = phase->transform(new (phase->C, 3) RShiftLNode(t5, phase->intcon(N / 2)));
Node *t7 = phase->transform(new (phase->C, 3) AddLNode(t3, hihi_product));
return new (phase->C, 3) AddLNode(t7, t6);
}
//--------------------------transform_long_divide------------------------------
// Convert a division by constant divisor into an alternate Ideal graph.
// Return NULL if no transformation occurs.
static Node *transform_long_divide( PhaseGVN *phase, Node *dividend, jlong divisor ) {
// Check for invalid divisors
assert( divisor != 0L && divisor != min_jlong,
"bad divisor for transforming to long multiply" );
bool d_pos = divisor >= 0;
jlong d = d_pos ? divisor : -divisor;
const int N = 64;
// Result
Node *q = NULL;
if (d == 1) {
// division by +/- 1
if (!d_pos) {
// Just negate the value
q = new (phase->C, 3) SubLNode(phase->longcon(0), dividend);
}
} else if ( is_power_of_2_long(d) ) {
// division by +/- a power of 2
// See if we can simply do a shift without rounding
bool needs_rounding = true;
const Type *dt = phase->type(dividend);
const TypeLong *dtl = dt->isa_long();
if (dtl && dtl->_lo > 0) {
// we don't need to round a positive dividend
needs_rounding = false;
} else if( dividend->Opcode() == Op_AndL ) {
// An AND mask of sufficient size clears the low bits and
// I can avoid rounding.
const TypeLong *andconl = phase->type( dividend->in(2) )->isa_long();
if( andconl && andconl->is_con(-d)) {
dividend = dividend->in(1);
needs_rounding = false;
}
}
// Add rounding to the shift to handle the sign bit
int l = log2_long(d-1)+1;
if (needs_rounding) {
// Divide-by-power-of-2 can be made into a shift, but you have to do
// more math for the rounding. You need to add 0 for positive
// numbers, and "i-1" for negative numbers. Example: i=4, so the
// shift is by 2. You need to add 3 to negative dividends and 0 to
// positive ones. So (-7+3)>>2 becomes -1, (-4+3)>>2 becomes -1,
// (-2+3)>>2 becomes 0, etc.
// Compute 0 or -1, based on sign bit
Node *sign = phase->transform(new (phase->C, 3) RShiftLNode(dividend, phase->intcon(N - 1)));
// Mask sign bit to the low sign bits
Node *round = phase->transform(new (phase->C, 3) URShiftLNode(sign, phase->intcon(N - l)));
// Round up before shifting
dividend = phase->transform(new (phase->C, 3) AddLNode(dividend, round));
}
// Shift for division
q = new (phase->C, 3) RShiftLNode(dividend, phase->intcon(l));
if (!d_pos) {
q = new (phase->C, 3) SubLNode(phase->longcon(0), phase->transform(q));
}
} else {
// Attempt the jlong constant divide -> multiply transform found in
// "Division by Invariant Integers using Multiplication"
// by Granlund and Montgomery
// See also "Hacker's Delight", chapter 10 by Warren.
jlong magic_const;
jint shift_const;
if (magic_long_divide_constants(d, magic_const, shift_const)) {
// Compute the high half of the dividend x magic multiplication
Node *mul_hi = phase->transform(long_by_long_mulhi(phase, dividend, magic_const));
// The high half of the 128-bit multiply is computed.
if (magic_const < 0) {
// The magic multiplier is too large for a 64 bit constant. We've adjusted
// it down by 2^64, but have to add 1 dividend back in after the multiplication.
// This handles the "overflow" case described by Granlund and Montgomery.
mul_hi = phase->transform(new (phase->C, 3) AddLNode(dividend, mul_hi));
}
// Shift over the (adjusted) mulhi
if (shift_const != 0) {
mul_hi = phase->transform(new (phase->C, 3) RShiftLNode(mul_hi, phase->intcon(shift_const)));
}
// Get a 0 or -1 from the sign of the dividend.
Node *addend0 = mul_hi;
Node *addend1 = phase->transform(new (phase->C, 3) RShiftLNode(dividend, phase->intcon(N-1)));
// If the divisor is negative, swap the order of the input addends;
// this has the effect of negating the quotient.
if (!d_pos) {
Node *temp = addend0; addend0 = addend1; addend1 = temp;
}
// Adjust the final quotient by subtracting -1 (adding 1)
// from the mul_hi.
q = new (phase->C, 3) SubLNode(addend0, addend1);
}
} }
return (q); return q;
} }
//============================================================================= //=============================================================================
...@@ -164,7 +404,7 @@ Node *DivINode::Ideal(PhaseGVN *phase, bool can_reshape) { ...@@ -164,7 +404,7 @@ Node *DivINode::Ideal(PhaseGVN *phase, bool can_reshape) {
const TypeInt *ti = t->isa_int(); const TypeInt *ti = t->isa_int();
if( !ti ) return NULL; if( !ti ) return NULL;
if( !ti->is_con() ) return NULL; if( !ti->is_con() ) return NULL;
int i = ti->get_con(); // Get divisor jint i = ti->get_con(); // Get divisor
if (i == 0) return NULL; // Dividing by zero constant does not idealize if (i == 0) return NULL; // Dividing by zero constant does not idealize
...@@ -173,7 +413,7 @@ Node *DivINode::Ideal(PhaseGVN *phase, bool can_reshape) { ...@@ -173,7 +413,7 @@ Node *DivINode::Ideal(PhaseGVN *phase, bool can_reshape) {
// Dividing by MININT does not optimize as a power-of-2 shift. // Dividing by MININT does not optimize as a power-of-2 shift.
if( i == min_jint ) return NULL; if( i == min_jint ) return NULL;
return transform_int_divide_to_long_multiply( phase, in(1), i ); return transform_int_divide( phase, in(1), i );
} }
//------------------------------Value------------------------------------------ //------------------------------Value------------------------------------------
...@@ -255,85 +495,22 @@ Node *DivLNode::Ideal( PhaseGVN *phase, bool can_reshape) { ...@@ -255,85 +495,22 @@ Node *DivLNode::Ideal( PhaseGVN *phase, bool can_reshape) {
if (in(0) && remove_dead_region(phase, can_reshape)) return this; if (in(0) && remove_dead_region(phase, can_reshape)) return this;
const Type *t = phase->type( in(2) ); const Type *t = phase->type( in(2) );
if( t == TypeLong::ONE ) // Identity? if( t == TypeLong::ONE ) // Identity?
return NULL; // Skip it return NULL; // Skip it
const TypeLong *ti = t->isa_long(); const TypeLong *tl = t->isa_long();
if( !ti ) return NULL; if( !tl ) return NULL;
if( !ti->is_con() ) return NULL; if( !tl->is_con() ) return NULL;
jlong i = ti->get_con(); // Get divisor jlong l = tl->get_con(); // Get divisor
if( i ) set_req(0, NULL); // Dividing by a not-zero constant; no faulting
// Dividing by MININT does not optimize as a power-of-2 shift. if (l == 0) return NULL; // Dividing by zero constant does not idealize
if( i == min_jlong ) return NULL;
// Check for negative power of 2 divisor, if so, negate it and set a flag
// to indicate result needs to be negated. Note that negating the dividend
// here does not work when it has the value MININT
Node *dividend = in(1);
bool negate_res = false;
if (is_power_of_2_long(-i)) {
i = -i; // Flip divisor
negate_res = true;
}
// Check for power of 2
if (!is_power_of_2_long(i)) // Is divisor a power of 2?
return NULL; // Not a power of 2
// Compute number of bits to shift
int log_i = log2_long(i);
// See if we can simply do a shift without rounding
bool needs_rounding = true;
const Type *dt = phase->type(dividend);
const TypeLong *dtl = dt->isa_long();
if (dtl && dtl->_lo > 0) {
// we don't need to round a positive dividend
needs_rounding = false;
} else if( dividend->Opcode() == Op_AndL ) {
// An AND mask of sufficient size clears the low bits and
// I can avoid rounding.
const TypeLong *andconi = phase->type( dividend->in(2) )->isa_long();
if( andconi &&
andconi->is_con() &&
andconi->get_con() == -i ) {
dividend = dividend->in(1);
needs_rounding = false;
}
}
if (!needs_rounding) { set_req(0,NULL); // Dividing by a not-zero constant; no faulting
Node *result = new (phase->C, 3) RShiftLNode(dividend, phase->intcon(log_i));
if (negate_res) {
result = phase->transform(result);
result = new (phase->C, 3) SubLNode(phase->longcon(0), result);
}
return result;
}
// Divide-by-power-of-2 can be made into a shift, but you have to do // Dividing by MININT does not optimize as a power-of-2 shift.
// more math for the rounding. You need to add 0 for positive if( l == min_jlong ) return NULL;
// numbers, and "i-1" for negative numbers. Example: i=4, so the
// shift is by 2. You need to add 3 to negative dividends and 0 to
// positive ones. So (-7+3)>>2 becomes -1, (-4+3)>>2 becomes -1,
// (-2+3)>>2 becomes 0, etc.
// Compute 0 or -1, based on sign bit
Node *sign = phase->transform(new (phase->C, 3) RShiftLNode(dividend,phase->intcon(63)));
// Mask sign bit to the low sign bits
Node *round = phase->transform(new (phase->C, 3) AndLNode(sign,phase->longcon(i-1)));
// Round up before shifting
Node *sum = phase->transform(new (phase->C, 3) AddLNode(dividend,round));
// Shift for division
Node *result = new (phase->C, 3) RShiftLNode(sum, phase->intcon(log_i));
if (negate_res) {
result = phase->transform(result);
result = new (phase->C, 3) SubLNode(phase->longcon(0), result);
}
return result; return transform_long_divide( phase, in(1), l );
} }
//------------------------------Value------------------------------------------ //------------------------------Value------------------------------------------
...@@ -615,10 +792,10 @@ Node *ModINode::Ideal(PhaseGVN *phase, bool can_reshape) { ...@@ -615,10 +792,10 @@ Node *ModINode::Ideal(PhaseGVN *phase, bool can_reshape) {
hook->init_req(0, x); // Add a use to x to prevent him from dying hook->init_req(0, x); // Add a use to x to prevent him from dying
// Generate code to reduce X rapidly to nearly 2^k-1. // Generate code to reduce X rapidly to nearly 2^k-1.
for( int i = 0; i < trip_count; i++ ) { for( int i = 0; i < trip_count; i++ ) {
Node *xl = phase->transform( new (phase->C, 3) AndINode(x,divisor) ); Node *xl = phase->transform( new (phase->C, 3) AndINode(x,divisor) );
Node *xh = phase->transform( new (phase->C, 3) RShiftINode(x,phase->intcon(k)) ); // Must be signed Node *xh = phase->transform( new (phase->C, 3) RShiftINode(x,phase->intcon(k)) ); // Must be signed
x = phase->transform( new (phase->C, 3) AddINode(xh,xl) ); x = phase->transform( new (phase->C, 3) AddINode(xh,xl) );
hook->set_req(0, x); hook->set_req(0, x);
} }
// Generate sign-fixup code. Was original value positive? // Generate sign-fixup code. Was original value positive?
...@@ -675,18 +852,21 @@ Node *ModINode::Ideal(PhaseGVN *phase, bool can_reshape) { ...@@ -675,18 +852,21 @@ Node *ModINode::Ideal(PhaseGVN *phase, bool can_reshape) {
hook->init_req(0, in(1)); hook->init_req(0, in(1));
// Divide using the transform from DivI to MulL // Divide using the transform from DivI to MulL
Node *divide = phase->transform( transform_int_divide_to_long_multiply( phase, in(1), pos_con ) ); Node *result = transform_int_divide( phase, in(1), pos_con );
if (result != NULL) {
Node *divide = phase->transform(result);
// Re-multiply, using a shift if this is a power of two // Re-multiply, using a shift if this is a power of two
Node *mult = NULL; Node *mult = NULL;
if( log2_con >= 0 ) if( log2_con >= 0 )
mult = phase->transform( new (phase->C, 3) LShiftINode( divide, phase->intcon( log2_con ) ) ); mult = phase->transform( new (phase->C, 3) LShiftINode( divide, phase->intcon( log2_con ) ) );
else else
mult = phase->transform( new (phase->C, 3) MulINode( divide, phase->intcon( pos_con ) ) ); mult = phase->transform( new (phase->C, 3) MulINode( divide, phase->intcon( pos_con ) ) );
// Finally, subtract the multiplied divided value from the original // Finally, subtract the multiplied divided value from the original
Node *result = new (phase->C, 3) SubINode( in(1), mult ); result = new (phase->C, 3) SubINode( in(1), mult );
}
// Now remove the bogus extra edges used to keep things alive // Now remove the bogus extra edges used to keep things alive
if (can_reshape) { if (can_reshape) {
...@@ -748,73 +928,126 @@ Node *ModLNode::Ideal(PhaseGVN *phase, bool can_reshape) { ...@@ -748,73 +928,126 @@ Node *ModLNode::Ideal(PhaseGVN *phase, bool can_reshape) {
// Get the modulus // Get the modulus
const Type *t = phase->type( in(2) ); const Type *t = phase->type( in(2) );
if( t == Type::TOP ) return NULL; if( t == Type::TOP ) return NULL;
const TypeLong *ti = t->is_long(); const TypeLong *tl = t->is_long();
// Check for useless control input // Check for useless control input
// Check for excluding mod-zero case // Check for excluding mod-zero case
if( in(0) && (ti->_hi < 0 || ti->_lo > 0) ) { if( in(0) && (tl->_hi < 0 || tl->_lo > 0) ) {
set_req(0, NULL); // Yank control input set_req(0, NULL); // Yank control input
return this; return this;
} }
// See if we are MOD'ing by 2^k or 2^k-1. // See if we are MOD'ing by 2^k or 2^k-1.
if( !ti->is_con() ) return NULL; if( !tl->is_con() ) return NULL;
jlong con = ti->get_con(); jlong con = tl->get_con();
bool m1 = false;
if( !is_power_of_2_long(con) ) { // Not 2^k Node *hook = new (phase->C, 1) Node(1);
if( !is_power_of_2_long(con+1) ) // Not 2^k-1?
return NULL; // No interesting mod hacks
m1 = true; // Found 2^k-1
con++; // Convert to 2^k form
}
uint k = log2_long(con); // Extract k
// Expand mod // Expand mod
if( !m1 ) { // Case 2^k if( con >= 0 && con < max_jlong && is_power_of_2_long(con+1) ) {
} else { // Case 2^k-1 uint k = log2_long(con); // Extract k
// Basic algorithm by David Detlefs. See fastmod_long.java for gory details. // Basic algorithm by David Detlefs. See fastmod_long.java for gory details.
// Used to help a popular random number generator which does a long-mod // Used to help a popular random number generator which does a long-mod
// of 2^31-1 and shows up in SpecJBB and SciMark. // of 2^31-1 and shows up in SpecJBB and SciMark.
static int unroll_factor[] = { 999, 999, 61, 30, 20, 15, 12, 10, 8, 7, 6, 6, 5, 5, 4, 4, 4, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1 /*past here we assume 1 forever*/}; static int unroll_factor[] = { 999, 999, 61, 30, 20, 15, 12, 10, 8, 7, 6, 6, 5, 5, 4, 4, 4, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1 /*past here we assume 1 forever*/};
int trip_count = 1; int trip_count = 1;
if( k < ARRAY_SIZE(unroll_factor)) trip_count = unroll_factor[k]; if( k < ARRAY_SIZE(unroll_factor)) trip_count = unroll_factor[k];
if( trip_count > 4 ) return NULL; // Too much unrolling
if (ConditionalMoveLimit == 0) return NULL; // cmov is required
Node *x = in(1); // Value being mod'd // If the unroll factor is not too large, and if conditional moves are
Node *divisor = in(2); // Also is mask // ok, then use this case
if( trip_count <= 5 && ConditionalMoveLimit != 0 ) {
Node *x = in(1); // Value being mod'd
Node *divisor = in(2); // Also is mask
Node *hook = new (phase->C, 1) Node(x); hook->init_req(0, x); // Add a use to x to prevent him from dying
// Generate code to reduce X rapidly to nearly 2^k-1. // Generate code to reduce X rapidly to nearly 2^k-1.
for( int i = 0; i < trip_count; i++ ) { for( int i = 0; i < trip_count; i++ ) {
Node *xl = phase->transform( new (phase->C, 3) AndLNode(x,divisor) ); Node *xl = phase->transform( new (phase->C, 3) AndLNode(x,divisor) );
Node *xh = phase->transform( new (phase->C, 3) RShiftLNode(x,phase->intcon(k)) ); // Must be signed Node *xh = phase->transform( new (phase->C, 3) RShiftLNode(x,phase->intcon(k)) ); // Must be signed
x = phase->transform( new (phase->C, 3) AddLNode(xh,xl) ); x = phase->transform( new (phase->C, 3) AddLNode(xh,xl) );
hook->set_req(0, x); // Add a use to x to prevent him from dying hook->set_req(0, x); // Add a use to x to prevent him from dying
}
// Generate sign-fixup code. Was original value positive?
// long hack_res = (i >= 0) ? divisor : CONST64(1);
Node *cmp1 = phase->transform( new (phase->C, 3) CmpLNode( in(1), phase->longcon(0) ) );
Node *bol1 = phase->transform( new (phase->C, 2) BoolNode( cmp1, BoolTest::ge ) );
Node *cmov1= phase->transform( new (phase->C, 4) CMoveLNode(bol1, phase->longcon(1), divisor, TypeLong::LONG) );
// if( x >= hack_res ) x -= divisor;
Node *sub = phase->transform( new (phase->C, 3) SubLNode( x, divisor ) );
Node *cmp2 = phase->transform( new (phase->C, 3) CmpLNode( x, cmov1 ) );
Node *bol2 = phase->transform( new (phase->C, 2) BoolNode( cmp2, BoolTest::ge ) );
// Convention is to not transform the return value of an Ideal
// since Ideal is expected to return a modified 'this' or a new node.
Node *cmov2= new (phase->C, 4) CMoveLNode(bol2, x, sub, TypeLong::LONG);
// cmov2 is now the mod
// Now remove the bogus extra edges used to keep things alive
if (can_reshape) {
phase->is_IterGVN()->remove_dead_node(hook);
} else {
hook->set_req(0, NULL); // Just yank bogus edge during Parse phase
}
return cmov2;
} }
// Generate sign-fixup code. Was original value positive?
// long hack_res = (i >= 0) ? divisor : CONST64(1);
Node *cmp1 = phase->transform( new (phase->C, 3) CmpLNode( in(1), phase->longcon(0) ) );
Node *bol1 = phase->transform( new (phase->C, 2) BoolNode( cmp1, BoolTest::ge ) );
Node *cmov1= phase->transform( new (phase->C, 4) CMoveLNode(bol1, phase->longcon(1), divisor, TypeLong::LONG) );
// if( x >= hack_res ) x -= divisor;
Node *sub = phase->transform( new (phase->C, 3) SubLNode( x, divisor ) );
Node *cmp2 = phase->transform( new (phase->C, 3) CmpLNode( x, cmov1 ) );
Node *bol2 = phase->transform( new (phase->C, 2) BoolNode( cmp2, BoolTest::ge ) );
// Convention is to not transform the return value of an Ideal
// since Ideal is expected to return a modified 'this' or a new node.
Node *cmov2= new (phase->C, 4) CMoveLNode(bol2, x, sub, TypeLong::LONG);
// cmov2 is now the mod
// Now remove the bogus extra edges used to keep things alive
if (can_reshape) {
phase->is_IterGVN()->remove_dead_node(hook);
} else {
hook->set_req(0, NULL); // Just yank bogus edge during Parse phase
}
return cmov2;
} }
return NULL;
// Fell thru, the unroll case is not appropriate. Transform the modulo
// into a long multiply/int multiply/subtract case
// Cannot handle mod 0, and min_jint isn't handled by the transform
if( con == 0 || con == min_jlong ) return NULL;
// Get the absolute value of the constant; at this point, we can use this
jlong pos_con = (con >= 0) ? con : -con;
// integer Mod 1 is always 0
if( pos_con == 1 ) return new (phase->C, 1) ConLNode(TypeLong::ZERO);
int log2_con = -1;
// If this is a power of two, they maybe we can mask it
if( is_power_of_2_long(pos_con) ) {
log2_con = log2_long(pos_con);
const Type *dt = phase->type(in(1));
const TypeLong *dtl = dt->isa_long();
// See if this can be masked, if the dividend is non-negative
if( dtl && dtl->_lo >= 0 )
return ( new (phase->C, 3) AndLNode( in(1), phase->longcon( pos_con-1 ) ) );
}
// Save in(1) so that it cannot be changed or deleted
hook->init_req(0, in(1));
// Divide using the transform from DivI to MulL
Node *result = transform_long_divide( phase, in(1), pos_con );
if (result != NULL) {
Node *divide = phase->transform(result);
// Re-multiply, using a shift if this is a power of two
Node *mult = NULL;
if( log2_con >= 0 )
mult = phase->transform( new (phase->C, 3) LShiftLNode( divide, phase->intcon( log2_con ) ) );
else
mult = phase->transform( new (phase->C, 3) MulLNode( divide, phase->longcon( pos_con ) ) );
// Finally, subtract the multiplied divided value from the original
result = new (phase->C, 3) SubLNode( in(1), mult );
}
// Now remove the bogus extra edges used to keep things alive
if (can_reshape) {
phase->is_IterGVN()->remove_dead_node(hook);
} else {
hook->set_req(0, NULL); // Just yank bogus edge during Parse phase
}
// return the value
return result;
} }
//------------------------------Value------------------------------------------ //------------------------------Value------------------------------------------
......
...@@ -364,6 +364,25 @@ const Type *MulDNode::mul_ring(const Type *t0, const Type *t1) const { ...@@ -364,6 +364,25 @@ const Type *MulDNode::mul_ring(const Type *t0, const Type *t1) const {
return TypeD::make( t0->getd() * t1->getd() ); return TypeD::make( t0->getd() * t1->getd() );
} }
//=============================================================================
//------------------------------Value------------------------------------------
const Type *MulHiLNode::Value( PhaseTransform *phase ) const {
// Either input is TOP ==> the result is TOP
const Type *t1 = phase->type( in(1) );
const Type *t2 = phase->type( in(2) );
if( t1 == Type::TOP ) return Type::TOP;
if( t2 == Type::TOP ) return Type::TOP;
// Either input is BOTTOM ==> the result is the local BOTTOM
const Type *bot = bottom_type();
if( (t1 == bot) || (t2 == bot) ||
(t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) )
return bot;
// It is not worth trying to constant fold this stuff!
return TypeLong::LONG;
}
//============================================================================= //=============================================================================
//------------------------------mul_ring--------------------------------------- //------------------------------mul_ring---------------------------------------
// Supplied function returns the product of the inputs IN THE CURRENT RING. // Supplied function returns the product of the inputs IN THE CURRENT RING.
......
...@@ -133,6 +133,16 @@ public: ...@@ -133,6 +133,16 @@ public:
virtual uint ideal_reg() const { return Op_RegD; } virtual uint ideal_reg() const { return Op_RegD; }
}; };
//-------------------------------MulHiLNode------------------------------------
// Upper 64 bits of a 64 bit by 64 bit multiply
class MulHiLNode : public Node {
public:
MulHiLNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
virtual int Opcode() const;
virtual const Type *Value( PhaseTransform *phase ) const;
const Type *bottom_type() const { return TypeLong::LONG; }
virtual uint ideal_reg() const { return Op_RegL; }
};
//------------------------------AndINode--------------------------------------- //------------------------------AndINode---------------------------------------
// Logically AND 2 integers. Included with the MUL nodes because it inherits // Logically AND 2 integers. Included with the MUL nodes because it inherits
......
...@@ -442,6 +442,7 @@ public: ...@@ -442,6 +442,7 @@ public:
// Check for single integer // Check for single integer
int is_con() const { return _lo==_hi; } int is_con() const { return _lo==_hi; }
bool is_con(int i) const { return is_con() && _lo == i; }
jlong get_con() const { assert( is_con(), "" ); return _lo; } jlong get_con() const { assert( is_con(), "" ); return _lo; }
virtual bool is_finite() const; // Has a finite value virtual bool is_finite() const; // Has a finite value
......
...@@ -890,7 +890,7 @@ inline int log2_long(jlong x) { ...@@ -890,7 +890,7 @@ inline int log2_long(jlong x) {
i++; p *= 2; i++; p *= 2;
} }
// p = 2^(i+1) && x < p (i.e., 2^i <= x < 2^(i+1)) // p = 2^(i+1) && x < p (i.e., 2^i <= x < 2^(i+1))
// (if p = 0 then overflow occured and i = 31) // (if p = 0 then overflow occured and i = 63)
return i; return i;
} }
......
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