提交 6cbf10fc 编写于 作者: K kevinw

Merge

......@@ -914,9 +914,20 @@ void os::free_thread(OSThread* osthread) {
//////////////////////////////////////////////////////////////////////////////
// thread local storage
// Restore the thread pointer if the destructor is called. This is in case
// someone from JNI code sets up a destructor with pthread_key_create to run
// detachCurrentThread on thread death. Unless we restore the thread pointer we
// will hang or crash. When detachCurrentThread is called the key will be set
// to null and we will not be called again. If detachCurrentThread is never
// called we could loop forever depending on the pthread implementation.
static void restore_thread_pointer(void* p) {
Thread* thread = (Thread*) p;
os::thread_local_storage_at_put(ThreadLocalStorage::thread_index(), thread);
}
int os::allocate_thread_local_storage() {
pthread_key_t key;
int rslt = pthread_key_create(&key, NULL);
int rslt = pthread_key_create(&key, restore_thread_pointer);
assert(rslt == 0, "cannot allocate thread local storage");
return (int)key;
}
......
......@@ -1074,9 +1074,20 @@ void os::free_thread(OSThread* osthread) {
//////////////////////////////////////////////////////////////////////////////
// thread local storage
// Restore the thread pointer if the destructor is called. This is in case
// someone from JNI code sets up a destructor with pthread_key_create to run
// detachCurrentThread on thread death. Unless we restore the thread pointer we
// will hang or crash. When detachCurrentThread is called the key will be set
// to null and we will not be called again. If detachCurrentThread is never
// called we could loop forever depending on the pthread implementation.
static void restore_thread_pointer(void* p) {
Thread* thread = (Thread*) p;
os::thread_local_storage_at_put(ThreadLocalStorage::thread_index(), thread);
}
int os::allocate_thread_local_storage() {
pthread_key_t key;
int rslt = pthread_key_create(&key, NULL);
int rslt = pthread_key_create(&key, restore_thread_pointer);
assert(rslt == 0, "cannot allocate thread local storage");
return (int)key;
}
......
......@@ -316,6 +316,9 @@ void VMThread::run() {
_terminate_lock->notify();
}
// Thread destructor usually does this.
ThreadLocalStorage::set_thread(NULL);
// Deletion must be done synchronously by the JNI DestroyJavaVM thread
// so that the VMThread deletion completes before the main thread frees
// up the CodeHeap.
......
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