提交 687b8bf8 编写于 作者: K kvn

6910664: C2: java/util/Arrays/Sorting.java fails with DeoptimizeALot flag

Summary: Matcher::float_in_double should be true only when FPU is used for floats.
Reviewed-by: never, twisti
上级 78f83aa2
......@@ -1803,8 +1803,9 @@ void Matcher::pd_implicit_null_fixup(MachNode *node, uint idx) {
// to implement the UseStrictFP mode.
const bool Matcher::strict_fp_requires_explicit_rounding = false;
// Do floats take an entire double register or just half?
const bool Matcher::float_in_double = false;
// Are floats conerted to double when stored to stack during deoptimization?
// Sparc does not handle callee-save floats.
bool Matcher::float_in_double() { return false; }
// Do ints take an entire long register or just half?
// Note that we if-def off of _LP64.
......
......@@ -1444,8 +1444,10 @@ void Matcher::pd_implicit_null_fixup(MachNode *node, uint idx) {
// to implement the UseStrictFP mode.
const bool Matcher::strict_fp_requires_explicit_rounding = true;
// Do floats take an entire double register or just half?
const bool Matcher::float_in_double = true;
// Are floats conerted to double when stored to stack during deoptimization?
// On x32 it is stored with convertion only when FPU is used for floats.
bool Matcher::float_in_double() { return (UseSSE == 0); }
// Do ints take an entire long register or just half?
const bool Matcher::int_in_long = false;
......
......@@ -2074,8 +2074,10 @@ void Matcher::pd_implicit_null_fixup(MachNode *node, uint idx) {}
// implement the UseStrictFP mode.
const bool Matcher::strict_fp_requires_explicit_rounding = true;
// Do floats take an entire double register or just half?
const bool Matcher::float_in_double = true;
// Are floats conerted to double when stored to stack during deoptimization?
// On x64 it is stored without convertion so we can use normal access.
bool Matcher::float_in_double() { return false; }
// Do ints take an entire long register or just half?
const bool Matcher::int_in_long = true;
......
......@@ -373,8 +373,8 @@ public:
// to implement the UseStrictFP mode.
static const bool strict_fp_requires_explicit_rounding;
// Do floats take an entire double register or just half?
static const bool float_in_double;
// Are floats conerted to double when stored to stack during deoptimization?
static bool float_in_double();
// Do ints take an entire long register or just half?
static const bool int_in_long;
......
......@@ -678,7 +678,7 @@ void Compile::FillLocArray( int idx, MachSafePointNode* sfpt, Node *local,
#endif //_LP64
else if( (t->base() == Type::FloatBot || t->base() == Type::FloatCon) &&
OptoReg::is_reg(regnum) ) {
array->append(new_loc_value( _regalloc, regnum, Matcher::float_in_double
array->append(new_loc_value( _regalloc, regnum, Matcher::float_in_double()
? Location::float_in_dbl : Location::normal ));
} else if( t->base() == Type::Int && OptoReg::is_reg(regnum) ) {
array->append(new_loc_value( _regalloc, regnum, Matcher::int_in_long
......
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