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61b11f71
编写于
4月 05, 2011
作者:
N
never
浏览文件
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差异文件
Merge
上级
06299adb
d0701a0f
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
51 addition
and
31 deletion
+51
-31
src/share/vm/opto/loopTransform.cpp
src/share/vm/opto/loopTransform.cpp
+51
-31
未找到文件。
src/share/vm/opto/loopTransform.cpp
浏览文件 @
61b11f71
...
...
@@ -522,34 +522,40 @@ void PhaseIdealLoop::do_peeling( IdealLoopTree *loop, Node_List &old_new ) {
loop
->
record_for_igvn
();
}
#define EMPTY_LOOP_SIZE 7 // number of nodes in an empty loop
//------------------------------policy_maximally_unroll------------------------
// Return exact loop trip count, or 0 if not maximally unrolling
// Calculate exact loop trip count and return true if loop can be maximally
// unrolled.
bool
IdealLoopTree
::
policy_maximally_unroll
(
PhaseIdealLoop
*
phase
)
const
{
CountedLoopNode
*
cl
=
_head
->
as_CountedLoop
();
assert
(
cl
->
is_normal_loop
(),
""
);
if
(
!
cl
->
is_valid_counted_loop
())
return
false
;
// Malformed counted loop
Node
*
init_n
=
cl
->
init_trip
();
Node
*
limit_n
=
cl
->
limit
();
// Non-constant bounds
if
(
init_n
==
NULL
||
!
init_n
->
is_Con
()
||
limit_n
==
NULL
||
!
limit_n
->
is_Con
()
||
// protect against stride not being a constant
!
cl
->
stride_is_con
())
{
limit_n
==
NULL
||
!
limit_n
->
is_Con
())
{
return
false
;
}
int
init
=
init_n
->
get_int
();
int
limit
=
limit_n
->
get_int
();
int
span
=
limit
-
init
;
int
stride
=
cl
->
stride_con
();
// Use longs to avoid integer overflow.
int
stride_con
=
cl
->
stride_con
();
long
init_con
=
cl
->
init_trip
()
->
get_int
();
long
limit_con
=
cl
->
limit
()
->
get_int
();
int
stride_m
=
stride_con
-
(
stride_con
>
0
?
1
:
-
1
);
long
trip_cnt
=
(
limit_con
-
init_con
+
stride_m
)
/
stride_con
;
if
(
init
>=
limit
||
stride
>
span
)
{
// Note, max_jint is used to indicate unknown trip count.
if
(
trip_cnt
<=
0
||
trip_cnt
>=
(
long
)
max_jint
)
{
// return a false (no maximally unroll) and the regular unroll/peel
// route will make a small mess which CCP will fold away.
return
false
;
}
uint
trip_count
=
span
/
stride
;
// trip_count can be greater than 2 Gig.
assert
(
(
int
)
trip_count
*
stride
==
span
,
"must divide evenly"
);
uint
trip_count
=
(
uint
)
trip_cnt
;
cl
->
set_trip_count
(
trip_count
);
// Real policy: if we maximally unroll, does it get too big?
// Allow the unrolled mess to get larger than standard loop
...
...
@@ -557,15 +563,29 @@ bool IdealLoopTree::policy_maximally_unroll( PhaseIdealLoop *phase ) const {
uint
body_size
=
_body
.
size
();
uint
unroll_limit
=
(
uint
)
LoopUnrollLimit
*
4
;
assert
(
(
intx
)
unroll_limit
==
LoopUnrollLimit
*
4
,
"LoopUnrollLimit must fit in 32bits"
);
cl
->
set_trip_count
(
trip_count
);
if
(
trip_count
>
unroll_limit
||
body_size
>
unroll_limit
)
{
return
false
;
}
// Take into account that after unroll conjoined heads and tails will fold,
// otherwise policy_unroll() may allow more unrolling than max unrolling.
uint
new_body_size
=
EMPTY_LOOP_SIZE
+
(
body_size
-
EMPTY_LOOP_SIZE
)
*
trip_count
;
uint
tst_body_size
=
(
new_body_size
-
EMPTY_LOOP_SIZE
)
/
trip_count
+
EMPTY_LOOP_SIZE
;
if
(
body_size
!=
tst_body_size
)
// Check for int overflow
return
false
;
if
(
new_body_size
>
unroll_limit
||
// Unrolling can result in a large amount of node construction
new_body_size
>=
MaxNodeLimit
-
phase
->
C
->
unique
())
{
return
false
;
}
// Currently we don't have policy to optimize one iteration loops.
// Maximally unrolling transformation is used for that:
// it is peeled and the original loop become non reachable (dead).
if
(
trip_count
==
1
)
// Also fully unroll a loop with few iterations regardless next
// conditions since following loop optimizations will split
// such loop anyway (pre-main-post).
if
(
trip_count
<=
3
)
return
true
;
// Do not unroll a loop with String intrinsics code.
...
...
@@ -582,17 +602,7 @@ bool IdealLoopTree::policy_maximally_unroll( PhaseIdealLoop *phase ) const {
}
// switch
}
if
(
body_size
<=
unroll_limit
)
{
uint
new_body_size
=
body_size
*
trip_count
;
if
(
new_body_size
<=
unroll_limit
&&
body_size
==
new_body_size
/
trip_count
&&
// Unrolling can result in a large amount of node construction
new_body_size
<
MaxNodeLimit
-
phase
->
C
->
unique
())
{
return
true
;
// maximally unroll
}
}
return
false
;
// Do not maximally unroll
return
true
;
// Do maximally unroll
}
...
...
@@ -604,12 +614,15 @@ bool IdealLoopTree::policy_unroll( PhaseIdealLoop *phase ) const {
CountedLoopNode
*
cl
=
_head
->
as_CountedLoop
();
assert
(
cl
->
is_normal_loop
()
||
cl
->
is_main_loop
(),
""
);
// protect against stride not being a constant
if
(
!
cl
->
stride_is_con
())
return
false
;
if
(
!
cl
->
is_valid_counted_loop
())
return
false
;
// Malformed counted loop
// protect against over-unrolling
if
(
cl
->
trip_count
()
<=
1
)
return
false
;
// Check for stride being a small enough constant
if
(
abs
(
cl
->
stride_con
())
>
(
1
<<
3
))
return
false
;
int
future_unroll_ct
=
cl
->
unrolled_count
()
*
2
;
// Don't unroll if the next round of unrolling would push us
...
...
@@ -690,9 +703,6 @@ bool IdealLoopTree::policy_unroll( PhaseIdealLoop *phase ) const {
return
false
;
}
// Check for stride being a small enough constant
if
(
abs
(
cl
->
stride_con
())
>
(
1
<<
3
))
return
false
;
// Unroll once! (Each trip will soon do double iterations)
return
true
;
}
...
...
@@ -1086,7 +1096,11 @@ void PhaseIdealLoop::do_unroll( IdealLoopTree *loop, Node_List &old_new, bool ad
tty
->
print
(
"Unrolling "
);
loop
->
dump_head
();
}
else
if
(
TraceLoopOpts
)
{
tty
->
print
(
"Unroll %d "
,
loop_head
->
unrolled_count
()
*
2
);
if
(
loop_head
->
trip_count
()
<
LoopUnrollLimit
)
{
tty
->
print
(
"Unroll %d(%2d) "
,
loop_head
->
unrolled_count
()
*
2
,
loop_head
->
trip_count
());
}
else
{
tty
->
print
(
"Unroll %d "
,
loop_head
->
unrolled_count
()
*
2
);
}
loop
->
dump_head
();
}
#endif
...
...
@@ -1761,7 +1775,7 @@ void IdealLoopTree::adjust_loop_exit_prob( PhaseIdealLoop *phase ) {
// have on the last iteration. This will break the loop.
bool
IdealLoopTree
::
policy_do_remove_empty_loop
(
PhaseIdealLoop
*
phase
)
{
// Minimum size must be empty loop
if
(
_body
.
size
()
>
7
/*number of nodes in an empty loop*/
)
if
(
_body
.
size
()
>
EMPTY_LOOP_SIZE
)
return
false
;
if
(
!
_head
->
is_CountedLoop
())
...
...
@@ -1887,6 +1901,12 @@ bool IdealLoopTree::iteration_split_impl( PhaseIdealLoop *phase, Node_List &old_
}
}
// Skip next optimizations if running low on nodes. Note that
// policy_unswitching and policy_maximally_unroll have this check.
uint
nodes_left
=
MaxNodeLimit
-
phase
->
C
->
unique
();
if
((
2
*
_body
.
size
())
>
nodes_left
)
{
return
true
;
}
// Counted loops may be peeled, may need some iterations run up
// front for RCE, and may want to align loop refs to a cache
...
...
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