cfgnode.hpp 20.3 KB
Newer Older
D
duke 已提交
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112
/*
 * Copyright 1997-2006 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

// Portions of code courtesy of Clifford Click

// Optimization - Graph Style

class Matcher;
class Node;
class   RegionNode;
class   TypeNode;
class     PhiNode;
class   GotoNode;
class   MultiNode;
class     MultiBranchNode;
class       IfNode;
class       PCTableNode;
class         JumpNode;
class         CatchNode;
class       NeverBranchNode;
class   ProjNode;
class     CProjNode;
class       IfTrueNode;
class       IfFalseNode;
class       CatchProjNode;
class     JProjNode;
class       JumpProjNode;
class     SCMemProjNode;
class PhaseIdealLoop;

//------------------------------RegionNode-------------------------------------
// The class of RegionNodes, which can be mapped to basic blocks in the
// program.  Their inputs point to Control sources.  PhiNodes (described
// below) have an input point to a RegionNode.  Merged data inputs to PhiNodes
// correspond 1-to-1 with RegionNode inputs.  The zero input of a PhiNode is
// the RegionNode, and the zero input of the RegionNode is itself.
class RegionNode : public Node {
public:
  // Node layout (parallels PhiNode):
  enum { Region,                // Generally points to self.
         Control                // Control arcs are [1..len)
  };

  RegionNode( uint required ) : Node(required) {
    init_class_id(Class_Region);
    init_req(0,this);
  }

  Node* is_copy() const {
    const Node* r = _in[Region];
    if (r == NULL)
      return nonnull_req();
    return NULL;  // not a copy!
  }
  PhiNode* has_phi() const;        // returns an arbitrary phi user, or NULL
  PhiNode* has_unique_phi() const; // returns the unique phi user, or NULL
  // Is this region node unreachable from root?
  bool is_unreachable_region(PhaseGVN *phase) const;
  virtual int Opcode() const;
  virtual bool pinned() const { return (const Node *)in(0) == this; }
  virtual bool  is_CFG   () const { return true; }
  virtual uint hash() const { return NO_HASH; }  // CFG nodes do not hash
  virtual bool depends_only_on_test() const { return false; }
  virtual const Type *bottom_type() const { return Type::CONTROL; }
  virtual const Type *Value( PhaseTransform *phase ) const;
  virtual Node *Identity( PhaseTransform *phase );
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  virtual const RegMask &out_RegMask() const;
};

//------------------------------JProjNode--------------------------------------
// jump projection for node that produces multiple control-flow paths
class JProjNode : public ProjNode {
 public:
  JProjNode( Node* ctrl, uint idx ) : ProjNode(ctrl,idx) {}
  virtual int Opcode() const;
  virtual bool  is_CFG() const { return true; }
  virtual uint  hash() const { return NO_HASH; }  // CFG nodes do not hash
  virtual const Node* is_block_proj() const { return in(0); }
  virtual const RegMask& out_RegMask() const;
  virtual uint  ideal_reg() const { return 0; }
};

//------------------------------PhiNode----------------------------------------
// PhiNodes merge values from different Control paths.  Slot 0 points to the
// controlling RegionNode.  Other slots map 1-for-1 with incoming control flow
// paths to the RegionNode.  For speed reasons (to avoid another pass) we
// can turn PhiNodes into copys in-place by NULL'ing out their RegionNode
// input in slot 0.
class PhiNode : public TypeNode {
  const TypePtr* const _adr_type; // non-null only for Type::MEMORY nodes.
113 114 115 116
  const int _inst_id;     // Instance id of the memory slice.
  const int _inst_index;  // Alias index of the instance memory slice.
  // Array elements references have the same alias_idx but different offset.
  const int _inst_offset; // Offset of the instance memory slice.
D
duke 已提交
117 118 119 120 121 122 123 124 125 126 127 128 129 130
  // Size is bigger to hold the _adr_type field.
  virtual uint hash() const;    // Check the type
  virtual uint cmp( const Node &n ) const;
  virtual uint size_of() const { return sizeof(*this); }

  // Determine if CMoveNode::is_cmove_id can be used at this join point.
  Node* is_cmove_id(PhaseTransform* phase, int true_path);

public:
  // Node layout (parallels RegionNode):
  enum { Region,                // Control input is the Phi's region.
         Input                  // Input values are [1..len)
  };

131 132 133 134 135 136 137 138 139 140
  PhiNode( Node *r, const Type *t, const TypePtr* at = NULL,
           const int iid = TypeOopPtr::UNKNOWN_INSTANCE,
           const int iidx = Compile::AliasIdxTop,
           const int ioffs = Type::OffsetTop )
    : TypeNode(t,r->req()),
      _adr_type(at),
      _inst_id(iid),
      _inst_index(iidx),
      _inst_offset(ioffs)
  {
D
duke 已提交
141 142 143 144 145 146 147 148 149 150
    init_class_id(Class_Phi);
    init_req(0, r);
    verify_adr_type();
  }
  // create a new phi with in edges matching r and set (initially) to x
  static PhiNode* make( Node* r, Node* x );
  // extra type arguments override the new phi's bottom_type and adr_type
  static PhiNode* make( Node* r, Node* x, const Type *t, const TypePtr* at = NULL );
  // create a new phi with narrowed memory type
  PhiNode* slice_memory(const TypePtr* adr_type) const;
151
  PhiNode* split_out_instance(const TypePtr* at, PhaseIterGVN *igvn) const;
D
duke 已提交
152 153 154 155 156 157 158 159 160 161 162 163 164
  // like make(r, x), but does not initialize the in edges to x
  static PhiNode* make_blank( Node* r, Node* x );

  // Accessors
  RegionNode* region() const { Node* r = in(Region); assert(!r || r->is_Region(), ""); return (RegionNode*)r; }

  Node* is_copy() const {
    // The node is a real phi if _in[0] is a Region node.
    DEBUG_ONLY(const Node* r = _in[Region];)
    assert(r != NULL && r->is_Region(), "Not valid control");
    return NULL;  // not a copy!
  }

165 166 167 168
  // Determine a unique non-trivial input, if any.
  // Ignore casts if it helps.  Return NULL on failure.
  Node* unique_input(PhaseTransform *phase);

D
duke 已提交
169 170 171 172 173 174 175 176 177
  // Check for a simple dead loop.
  enum LoopSafety { Safe = 0, Unsafe, UnsafeLoop };
  LoopSafety simple_data_loop_check(Node *in) const;
  // Is it unsafe data loop? It becomes a dead loop if this phi node removed.
  bool is_unsafe_data_reference(Node *in) const;
  int  is_diamond_phi() const;
  virtual int Opcode() const;
  virtual bool pinned() const { return in(0) != 0; }
  virtual const TypePtr *adr_type() const { verify_adr_type(true); return _adr_type; }
178 179 180 181 182 183 184 185 186 187 188 189

  const int inst_id()     const { return _inst_id; }
  const int inst_index()  const { return _inst_index; }
  const int inst_offset() const { return _inst_offset; }
  bool is_same_inst_field(const Type* tp, int id, int index, int offset) {
    return type()->basic_type() == tp->basic_type() &&
           inst_id()     == id     &&
           inst_index()  == index  &&
           inst_offset() == offset &&
           type()->higher_equal(tp);
  }

D
duke 已提交
190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246
  virtual const Type *Value( PhaseTransform *phase ) const;
  virtual Node *Identity( PhaseTransform *phase );
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  virtual const RegMask &out_RegMask() const;
  virtual const RegMask &in_RegMask(uint) const;
#ifndef PRODUCT
  virtual void dump_spec(outputStream *st) const;
#endif
#ifdef ASSERT
  void verify_adr_type(VectorSet& visited, const TypePtr* at) const;
  void verify_adr_type(bool recursive = false) const;
#else //ASSERT
  void verify_adr_type(bool recursive = false) const {}
#endif //ASSERT
};

//------------------------------GotoNode---------------------------------------
// GotoNodes perform direct branches.
class GotoNode : public Node {
public:
  GotoNode( Node *control ) : Node(control) {
    init_flags(Flag_is_Goto);
  }
  virtual int Opcode() const;
  virtual bool pinned() const { return true; }
  virtual bool  is_CFG() const { return true; }
  virtual uint hash() const { return NO_HASH; }  // CFG nodes do not hash
  virtual const Node *is_block_proj() const { return this; }
  virtual bool depends_only_on_test() const { return false; }
  virtual const Type *bottom_type() const { return Type::CONTROL; }
  virtual const Type *Value( PhaseTransform *phase ) const;
  virtual Node *Identity( PhaseTransform *phase );
  virtual const RegMask &out_RegMask() const;
};

//------------------------------CProjNode--------------------------------------
// control projection for node that produces multiple control-flow paths
class CProjNode : public ProjNode {
public:
  CProjNode( Node *ctrl, uint idx ) : ProjNode(ctrl,idx) {}
  virtual int Opcode() const;
  virtual bool  is_CFG() const { return true; }
  virtual uint hash() const { return NO_HASH; }  // CFG nodes do not hash
  virtual const Node *is_block_proj() const { return in(0); }
  virtual const RegMask &out_RegMask() const;
  virtual uint ideal_reg() const { return 0; }
};

//---------------------------MultiBranchNode-----------------------------------
// This class defines a MultiBranchNode, a MultiNode which yields multiple
// control values. These are distinguished from other types of MultiNodes
// which yield multiple values, but control is always and only projection #0.
class MultiBranchNode : public MultiNode {
public:
  MultiBranchNode( uint required ) : MultiNode(required) {
    init_class_id(Class_MultiBranch);
  }
247 248
  // returns required number of users to be well formed.
  virtual int required_outcnt() const = 0;
D
duke 已提交
249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337
};

//------------------------------IfNode-----------------------------------------
// Output selected Control, based on a boolean test
class IfNode : public MultiBranchNode {
  // Size is bigger to hold the probability field.  However, _prob does not
  // change the semantics so it does not appear in the hash & cmp functions.
  virtual uint size_of() const { return sizeof(*this); }
public:

  // Degrees of branch prediction probability by order of magnitude:
  // PROB_UNLIKELY_1e(N) is a 1 in 1eN chance.
  // PROB_LIKELY_1e(N) is a 1 - PROB_UNLIKELY_1e(N)
#define PROB_UNLIKELY_MAG(N)    (1e- ## N ## f)
#define PROB_LIKELY_MAG(N)      (1.0f-PROB_UNLIKELY_MAG(N))

  // Maximum and minimum branch prediction probabilties
  // 1 in 1,000,000 (magnitude 6)
  //
  // Although PROB_NEVER == PROB_MIN and PROB_ALWAYS == PROB_MAX
  // they are used to distinguish different situations:
  //
  // The name PROB_MAX (PROB_MIN) is for probabilities which correspond to
  // very likely (unlikely) but with a concrete possibility of a rare
  // contrary case.  These constants would be used for pinning
  // measurements, and as measures for assertions that have high
  // confidence, but some evidence of occasional failure.
  //
  // The name PROB_ALWAYS (PROB_NEVER) is to stand for situations for which
  // there is no evidence at all that the contrary case has ever occurred.

#define PROB_NEVER              PROB_UNLIKELY_MAG(6)
#define PROB_ALWAYS             PROB_LIKELY_MAG(6)

#define PROB_MIN                PROB_UNLIKELY_MAG(6)
#define PROB_MAX                PROB_LIKELY_MAG(6)

  // Static branch prediction probabilities
  // 1 in 10 (magnitude 1)
#define PROB_STATIC_INFREQUENT  PROB_UNLIKELY_MAG(1)
#define PROB_STATIC_FREQUENT    PROB_LIKELY_MAG(1)

  // Fair probability 50/50
#define PROB_FAIR               (0.5f)

  // Unknown probability sentinel
#define PROB_UNKNOWN            (-1.0f)

  // Probability "constructors", to distinguish as a probability any manifest
  // constant without a names
#define PROB_LIKELY(x)          ((float) (x))
#define PROB_UNLIKELY(x)        (1.0f - (float)(x))

  // Other probabilities in use, but without a unique name, are documented
  // here for lack of a better place:
  //
  // 1 in 1000 probabilities (magnitude 3):
  //     threshold for converting to conditional move
  //     likelihood of null check failure if a null HAS been seen before
  //     likelihood of slow path taken in library calls
  //
  // 1 in 10,000 probabilities (magnitude 4):
  //     threshold for making an uncommon trap probability more extreme
  //     threshold for for making a null check implicit
  //     likelihood of needing a gc if eden top moves during an allocation
  //     likelihood of a predicted call failure
  //
  // 1 in 100,000 probabilities (magnitude 5):
  //     threshold for ignoring counts when estimating path frequency
  //     likelihood of FP clipping failure
  //     likelihood of catching an exception from a try block
  //     likelihood of null check failure if a null has NOT been seen before
  //
  // Magic manifest probabilities such as 0.83, 0.7, ... can be found in
  // gen_subtype_check() and catch_inline_exceptions().

  float _prob;                  // Probability of true path being taken.
  float _fcnt;                  // Frequency counter
  IfNode( Node *control, Node *b, float p, float fcnt )
    : MultiBranchNode(2), _prob(p), _fcnt(fcnt) {
    init_class_id(Class_If);
    init_req(0,control);
    init_req(1,b);
  }
  virtual int Opcode() const;
  virtual bool pinned() const { return true; }
  virtual const Type *bottom_type() const { return TypeTuple::IFBOTH; }
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  virtual const Type *Value( PhaseTransform *phase ) const;
338
  virtual int required_outcnt() const { return 2; }
D
duke 已提交
339 340 341
  virtual const RegMask &out_RegMask() const;
  void dominated_by(Node* prev_dom, PhaseIterGVN* igvn);
  int is_range_check(Node* &range, Node* &index, jint &offset);
342
  Node* fold_compares(PhaseGVN* phase);
D
duke 已提交
343 344
  static Node* up_one_dom(Node* curr, bool linear_only = false);

345 346 347 348 349
  // Takes the type of val and filters it through the test represented
  // by if_proj and returns a more refined type if one is produced.
  // Returns NULL is it couldn't improve the type.
  static const TypeInt* filtered_int_type(PhaseGVN* phase, Node* val, Node* if_proj);

D
duke 已提交
350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396
#ifndef PRODUCT
  virtual void dump_spec(outputStream *st) const;
#endif
};

class IfTrueNode : public CProjNode {
public:
  IfTrueNode( IfNode *ifnode ) : CProjNode(ifnode,1) {
    init_class_id(Class_IfTrue);
  }
  virtual int Opcode() const;
  virtual Node *Identity( PhaseTransform *phase );
};

class IfFalseNode : public CProjNode {
public:
  IfFalseNode( IfNode *ifnode ) : CProjNode(ifnode,0) {
    init_class_id(Class_IfFalse);
  }
  virtual int Opcode() const;
  virtual Node *Identity( PhaseTransform *phase );
};


//------------------------------PCTableNode------------------------------------
// Build an indirect branch table.  Given a control and a table index,
// control is passed to the Projection matching the table index.  Used to
// implement switch statements and exception-handling capabilities.
// Undefined behavior if passed-in index is not inside the table.
class PCTableNode : public MultiBranchNode {
  virtual uint hash() const;    // Target count; table size
  virtual uint cmp( const Node &n ) const;
  virtual uint size_of() const { return sizeof(*this); }

public:
  const uint _size;             // Number of targets

  PCTableNode( Node *ctrl, Node *idx, uint size ) : MultiBranchNode(2), _size(size) {
    init_class_id(Class_PCTable);
    init_req(0, ctrl);
    init_req(1, idx);
  }
  virtual int Opcode() const;
  virtual const Type *Value( PhaseTransform *phase ) const;
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  virtual const Type *bottom_type() const;
  virtual bool pinned() const { return true; }
397
  virtual int required_outcnt() const { return _size; }
D
duke 已提交
398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510
};

//------------------------------JumpNode---------------------------------------
// Indirect branch.  Uses PCTable above to implement a switch statement.
// It emits as a table load and local branch.
class JumpNode : public PCTableNode {
public:
  JumpNode( Node* control, Node* switch_val, uint size) : PCTableNode(control, switch_val, size) {
    init_class_id(Class_Jump);
  }
  virtual int   Opcode() const;
  virtual const RegMask& out_RegMask() const;
  virtual const Node* is_block_proj() const { return this; }
};

class JumpProjNode : public JProjNode {
  virtual uint hash() const;
  virtual uint cmp( const Node &n ) const;
  virtual uint size_of() const { return sizeof(*this); }

 private:
  const int  _dest_bci;
  const uint _proj_no;
  const int  _switch_val;
 public:
  JumpProjNode(Node* jumpnode, uint proj_no, int dest_bci, int switch_val)
    : JProjNode(jumpnode, proj_no), _dest_bci(dest_bci), _proj_no(proj_no), _switch_val(switch_val) {
    init_class_id(Class_JumpProj);
  }

  virtual int Opcode() const;
  virtual const Type* bottom_type() const { return Type::CONTROL; }
  int  dest_bci()    const { return _dest_bci; }
  int  switch_val()  const { return _switch_val; }
  uint proj_no()     const { return _proj_no; }
#ifndef PRODUCT
  virtual void dump_spec(outputStream *st) const;
#endif
};

//------------------------------CatchNode--------------------------------------
// Helper node to fork exceptions.  "Catch" catches any exceptions thrown by
// a just-prior call.  Looks like a PCTableNode but emits no code - just the
// table.  The table lookup and branch is implemented by RethrowNode.
class CatchNode : public PCTableNode {
public:
  CatchNode( Node *ctrl, Node *idx, uint size ) : PCTableNode(ctrl,idx,size){
    init_class_id(Class_Catch);
  }
  virtual int Opcode() const;
  virtual const Type *Value( PhaseTransform *phase ) const;
};

// CatchProjNode controls which exception handler is targetted after a call.
// It is passed in the bci of the target handler, or no_handler_bci in case
// the projection doesn't lead to an exception handler.
class CatchProjNode : public CProjNode {
  virtual uint hash() const;
  virtual uint cmp( const Node &n ) const;
  virtual uint size_of() const { return sizeof(*this); }

private:
  const int _handler_bci;

public:
  enum {
    fall_through_index =  0,      // the fall through projection index
    catch_all_index    =  1,      // the projection index for catch-alls
    no_handler_bci     = -1       // the bci for fall through or catch-all projs
  };

  CatchProjNode(Node* catchnode, uint proj_no, int handler_bci)
    : CProjNode(catchnode, proj_no), _handler_bci(handler_bci) {
    init_class_id(Class_CatchProj);
    assert(proj_no != fall_through_index || handler_bci < 0, "fall through case must have bci < 0");
  }

  virtual int Opcode() const;
  virtual Node *Identity( PhaseTransform *phase );
  virtual const Type *bottom_type() const { return Type::CONTROL; }
  int  handler_bci() const        { return _handler_bci; }
  bool is_handler_proj() const    { return _handler_bci >= 0; }
#ifndef PRODUCT
  virtual void dump_spec(outputStream *st) const;
#endif
};


//---------------------------------CreateExNode--------------------------------
// Helper node to create the exception coming back from a call
class CreateExNode : public TypeNode {
public:
  CreateExNode(const Type* t, Node* control, Node* i_o) : TypeNode(t, 2) {
    init_req(0, control);
    init_req(1, i_o);
  }
  virtual int Opcode() const;
  virtual Node *Identity( PhaseTransform *phase );
  virtual bool pinned() const { return true; }
  uint match_edge(uint idx) const { return 0; }
  virtual uint ideal_reg() const { return Op_RegP; }
};

//------------------------------NeverBranchNode-------------------------------
// The never-taken branch.  Used to give the appearance of exiting infinite
// loops to those algorithms that like all paths to be reachable.  Encodes
// empty.
class NeverBranchNode : public MultiBranchNode {
public:
  NeverBranchNode( Node *ctrl ) : MultiBranchNode(1) { init_req(0,ctrl); }
  virtual int Opcode() const;
  virtual bool pinned() const { return true; };
  virtual const Type *bottom_type() const { return TypeTuple::IFBOTH; }
511 512 513
  virtual const Type *Value( PhaseTransform *phase ) const;
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  virtual int required_outcnt() const { return 2; }
D
duke 已提交
514 515 516 517 518 519
  virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const { }
  virtual uint size(PhaseRegAlloc *ra_) const { return 0; }
#ifndef PRODUCT
  virtual void format( PhaseRegAlloc *, outputStream *st ) const;
#endif
};