codeBuffer.cpp 34.5 KB
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/*
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 * Copyright 1997-2009 Sun Microsystems, Inc.  All Rights Reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

# include "incls/_precompiled.incl"
# include "incls/_codeBuffer.cpp.incl"

// The structure of a CodeSection:
//
//    _start ->           +----------------+
//                        | machine code...|
//    _end ->             |----------------|
//                        |                |
//                        |    (empty)     |
//                        |                |
//                        |                |
//                        +----------------+
//    _limit ->           |                |
//
//    _locs_start ->      +----------------+
//                        |reloc records...|
//                        |----------------|
//    _locs_end ->        |                |
//                        |                |
//                        |    (empty)     |
//                        |                |
//                        |                |
//                        +----------------+
//    _locs_limit ->      |                |
// The _end (resp. _limit) pointer refers to the first
// unused (resp. unallocated) byte.

// The structure of the CodeBuffer while code is being accumulated:
//
//    _total_start ->    \
//    _insts._start ->              +----------------+
//                                  |                |
//                                  |     Code       |
//                                  |                |
//    _stubs._start ->              |----------------|
//                                  |                |
//                                  |    Stubs       | (also handlers for deopt/exception)
//                                  |                |
//    _consts._start ->             |----------------|
//                                  |                |
//                                  |   Constants    |
//                                  |                |
//                                  +----------------+
//    + _total_size ->              |                |
//
// When the code and relocations are copied to the code cache,
// the empty parts of each section are removed, and everything
// is copied into contiguous locations.

typedef CodeBuffer::csize_t csize_t;  // file-local definition

// external buffer, in a predefined CodeBlob or other buffer area
// Important: The code_start must be taken exactly, and not realigned.
CodeBuffer::CodeBuffer(address code_start, csize_t code_size) {
  assert(code_start != NULL, "sanity");
  initialize_misc("static buffer");
  initialize(code_start, code_size);
  assert(verify_section_allocation(), "initial use of buffer OK");
}

void CodeBuffer::initialize(csize_t code_size, csize_t locs_size) {
  // Compute maximal alignment.
  int align = _insts.alignment();
  // Always allow for empty slop around each section.
  int slop = (int) CodeSection::end_slop();

  assert(blob() == NULL, "only once");
  set_blob(BufferBlob::create(_name, code_size + (align+slop) * (SECT_LIMIT+1)));
  if (blob() == NULL) {
    // The assembler constructor will throw a fatal on an empty CodeBuffer.
    return;  // caller must test this
  }

  // Set up various pointers into the blob.
  initialize(_total_start, _total_size);

  assert((uintptr_t)code_begin() % CodeEntryAlignment == 0, "instruction start not code entry aligned");

  pd_initialize();

  if (locs_size != 0) {
    _insts.initialize_locs(locs_size / sizeof(relocInfo));
  }

  assert(verify_section_allocation(), "initial use of blob is OK");
}


CodeBuffer::~CodeBuffer() {
  // If we allocate our code buffer from the CodeCache
  // via a BufferBlob, and it's not permanent, then
  // free the BufferBlob.
  // The rest of the memory will be freed when the ResourceObj
  // is released.
  assert(verify_section_allocation(), "final storage configuration still OK");
  for (CodeBuffer* cb = this; cb != NULL; cb = cb->before_expand()) {
    // Previous incarnations of this buffer are held live, so that internal
    // addresses constructed before expansions will not be confused.
    cb->free_blob();
  }
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  // free any overflow storage
  delete _overflow_arena;

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#ifdef ASSERT
  Copy::fill_to_bytes(this, sizeof(*this), badResourceValue);
#endif
}

void CodeBuffer::initialize_oop_recorder(OopRecorder* r) {
  assert(_oop_recorder == &_default_oop_recorder && _default_oop_recorder.is_unused(), "do this once");
  DEBUG_ONLY(_default_oop_recorder.oop_size());  // force unused OR to be frozen
  _oop_recorder = r;
}

void CodeBuffer::initialize_section_size(CodeSection* cs, csize_t size) {
  assert(cs != &_insts, "insts is the memory provider, not the consumer");
#ifdef ASSERT
  for (int n = (int)SECT_INSTS+1; n < (int)SECT_LIMIT; n++) {
    CodeSection* prevCS = code_section(n);
    if (prevCS == cs)  break;
    assert(!prevCS->is_allocated(), "section allocation must be in reverse order");
  }
#endif
  csize_t slop = CodeSection::end_slop();  // margin between sections
  int align = cs->alignment();
  assert(is_power_of_2(align), "sanity");
  address start  = _insts._start;
  address limit  = _insts._limit;
  address middle = limit - size;
  middle -= (intptr_t)middle & (align-1);  // align the division point downward
  guarantee(middle - slop > start, "need enough space to divide up");
  _insts._limit = middle - slop;  // subtract desired space, plus slop
  cs->initialize(middle, limit - middle);
  assert(cs->start() == middle, "sanity");
  assert(cs->limit() == limit,  "sanity");
  // give it some relocations to start with, if the main section has them
  if (_insts.has_locs())  cs->initialize_locs(1);
}

void CodeBuffer::freeze_section(CodeSection* cs) {
  CodeSection* next_cs = (cs == consts())? NULL: code_section(cs->index()+1);
  csize_t frozen_size = cs->size();
  if (next_cs != NULL) {
    frozen_size = next_cs->align_at_start(frozen_size);
  }
  address old_limit = cs->limit();
  address new_limit = cs->start() + frozen_size;
  relocInfo* old_locs_limit = cs->locs_limit();
  relocInfo* new_locs_limit = cs->locs_end();
  // Patch the limits.
  cs->_limit = new_limit;
  cs->_locs_limit = new_locs_limit;
  cs->_frozen = true;
  if (!next_cs->is_allocated() && !next_cs->is_frozen()) {
    // Give remaining buffer space to the following section.
    next_cs->initialize(new_limit, old_limit - new_limit);
    next_cs->initialize_shared_locs(new_locs_limit,
                                    old_locs_limit - new_locs_limit);
  }
}

void CodeBuffer::set_blob(BufferBlob* blob) {
  _blob = blob;
  if (blob != NULL) {
    address start = blob->instructions_begin();
    address end   = blob->instructions_end();
    // Round up the starting address.
    int align = _insts.alignment();
    start += (-(intptr_t)start) & (align-1);
    _total_start = start;
    _total_size  = end - start;
  } else {
    #ifdef ASSERT
    // Clean out dangling pointers.
    _total_start    = badAddress;
    _insts._start   = _insts._end   = badAddress;
    _stubs._start   = _stubs._end   = badAddress;
    _consts._start  = _consts._end  = badAddress;
    #endif //ASSERT
  }
}

void CodeBuffer::free_blob() {
  if (_blob != NULL) {
    BufferBlob::free(_blob);
    set_blob(NULL);
  }
}

const char* CodeBuffer::code_section_name(int n) {
#ifdef PRODUCT
  return NULL;
#else //PRODUCT
  switch (n) {
  case SECT_INSTS:             return "insts";
  case SECT_STUBS:             return "stubs";
  case SECT_CONSTS:            return "consts";
  default:                     return NULL;
  }
#endif //PRODUCT
}

int CodeBuffer::section_index_of(address addr) const {
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    const CodeSection* cs = code_section(n);
    if (cs->allocates(addr))  return n;
  }
  return SECT_NONE;
}

int CodeBuffer::locator(address addr) const {
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    const CodeSection* cs = code_section(n);
    if (cs->allocates(addr)) {
      return locator(addr - cs->start(), n);
    }
  }
  return -1;
}

address CodeBuffer::locator_address(int locator) const {
  if (locator < 0)  return NULL;
  address start = code_section(locator_sect(locator))->start();
  return start + locator_pos(locator);
}

address CodeBuffer::decode_begin() {
  address begin = _insts.start();
  if (_decode_begin != NULL && _decode_begin > begin)
    begin = _decode_begin;
  return begin;
}


GrowableArray<int>* CodeBuffer::create_patch_overflow() {
  if (_overflow_arena == NULL) {
    _overflow_arena = new Arena();
  }
  return new (_overflow_arena) GrowableArray<int>(_overflow_arena, 8, 0, 0);
}


// Helper function for managing labels and their target addresses.
// Returns a sensible address, and if it is not the label's final
// address, notes the dependency (at 'branch_pc') on the label.
address CodeSection::target(Label& L, address branch_pc) {
  if (L.is_bound()) {
    int loc = L.loc();
    if (index() == CodeBuffer::locator_sect(loc)) {
      return start() + CodeBuffer::locator_pos(loc);
    } else {
      return outer()->locator_address(loc);
    }
  } else {
    assert(allocates2(branch_pc), "sanity");
    address base = start();
    int patch_loc = CodeBuffer::locator(branch_pc - base, index());
    L.add_patch_at(outer(), patch_loc);

    // Need to return a pc, doesn't matter what it is since it will be
    // replaced during resolution later.
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    // Don't return NULL or badAddress, since branches shouldn't overflow.
    // Don't return base either because that could overflow displacements
    // for shorter branches.  It will get checked when bound.
    return branch_pc;
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  }
}

void CodeSection::relocate(address at, RelocationHolder const& spec, int format) {
  Relocation* reloc = spec.reloc();
  relocInfo::relocType rtype = (relocInfo::relocType) reloc->type();
  if (rtype == relocInfo::none)  return;

  // The assertion below has been adjusted, to also work for
  // relocation for fixup.  Sometimes we want to put relocation
  // information for the next instruction, since it will be patched
  // with a call.
  assert(start() <= at && at <= end()+1,
         "cannot relocate data outside code boundaries");

  if (!has_locs()) {
    // no space for relocation information provided => code cannot be
    // relocated.  Make sure that relocate is only called with rtypes
    // that can be ignored for this kind of code.
    assert(rtype == relocInfo::none              ||
           rtype == relocInfo::runtime_call_type ||
           rtype == relocInfo::internal_word_type||
           rtype == relocInfo::section_word_type ||
           rtype == relocInfo::external_word_type,
           "code needs relocation information");
    // leave behind an indication that we attempted a relocation
    DEBUG_ONLY(_locs_start = _locs_limit = (relocInfo*)badAddress);
    return;
  }

  // Advance the point, noting the offset we'll have to record.
  csize_t offset = at - locs_point();
  set_locs_point(at);

  // Test for a couple of overflow conditions; maybe expand the buffer.
  relocInfo* end = locs_end();
  relocInfo* req = end + relocInfo::length_limit;
  // Check for (potential) overflow
  if (req >= locs_limit() || offset >= relocInfo::offset_limit()) {
    req += (uint)offset / (uint)relocInfo::offset_limit();
    if (req >= locs_limit()) {
      // Allocate or reallocate.
      expand_locs(locs_count() + (req - end));
      // reload pointer
      end = locs_end();
    }
  }

  // If the offset is giant, emit filler relocs, of type 'none', but
  // each carrying the largest possible offset, to advance the locs_point.
  while (offset >= relocInfo::offset_limit()) {
    assert(end < locs_limit(), "adjust previous paragraph of code");
    *end++ = filler_relocInfo();
    offset -= filler_relocInfo().addr_offset();
  }

  // If it's a simple reloc with no data, we'll just write (rtype | offset).
  (*end) = relocInfo(rtype, offset, format);

  // If it has data, insert the prefix, as (data_prefix_tag | data1), data2.
  end->initialize(this, reloc);
}

void CodeSection::initialize_locs(int locs_capacity) {
  assert(_locs_start == NULL, "only one locs init step, please");
  // Apply a priori lower limits to relocation size:
  csize_t min_locs = MAX2(size() / 16, (csize_t)4);
  if (locs_capacity < min_locs)  locs_capacity = min_locs;
  relocInfo* locs_start = NEW_RESOURCE_ARRAY(relocInfo, locs_capacity);
  _locs_start    = locs_start;
  _locs_end      = locs_start;
  _locs_limit    = locs_start + locs_capacity;
  _locs_own      = true;
}

void CodeSection::initialize_shared_locs(relocInfo* buf, int length) {
  assert(_locs_start == NULL, "do this before locs are allocated");
  // Internal invariant:  locs buf must be fully aligned.
  // See copy_relocations_to() below.
  while ((uintptr_t)buf % HeapWordSize != 0 && length > 0) {
    ++buf; --length;
  }
  if (length > 0) {
    _locs_start = buf;
    _locs_end   = buf;
    _locs_limit = buf + length;
    _locs_own   = false;
  }
}

void CodeSection::initialize_locs_from(const CodeSection* source_cs) {
  int lcount = source_cs->locs_count();
  if (lcount != 0) {
    initialize_shared_locs(source_cs->locs_start(), lcount);
    _locs_end = _locs_limit = _locs_start + lcount;
    assert(is_allocated(), "must have copied code already");
    set_locs_point(start() + source_cs->locs_point_off());
  }
  assert(this->locs_count() == source_cs->locs_count(), "sanity");
}

void CodeSection::expand_locs(int new_capacity) {
  if (_locs_start == NULL) {
    initialize_locs(new_capacity);
    return;
  } else {
    int old_count    = locs_count();
    int old_capacity = locs_capacity();
    if (new_capacity < old_capacity * 2)
      new_capacity = old_capacity * 2;
    relocInfo* locs_start;
    if (_locs_own) {
      locs_start = REALLOC_RESOURCE_ARRAY(relocInfo, _locs_start, old_capacity, new_capacity);
    } else {
      locs_start = NEW_RESOURCE_ARRAY(relocInfo, new_capacity);
      Copy::conjoint_bytes(_locs_start, locs_start, old_capacity * sizeof(relocInfo));
      _locs_own = true;
    }
    _locs_start    = locs_start;
    _locs_end      = locs_start + old_count;
    _locs_limit    = locs_start + new_capacity;
  }
}


/// Support for emitting the code to its final location.
/// The pattern is the same for all functions.
/// We iterate over all the sections, padding each to alignment.

csize_t CodeBuffer::total_code_size() const {
  csize_t code_size_so_far = 0;
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    const CodeSection* cs = code_section(n);
    if (cs->is_empty())  continue;  // skip trivial section
    code_size_so_far = cs->align_at_start(code_size_so_far);
    code_size_so_far += cs->size();
  }
  return code_size_so_far;
}

void CodeBuffer::compute_final_layout(CodeBuffer* dest) const {
  address buf = dest->_total_start;
  csize_t buf_offset = 0;
  assert(dest->_total_size >= total_code_size(), "must be big enough");

  {
    // not sure why this is here, but why not...
    int alignSize = MAX2((intx) sizeof(jdouble), CodeEntryAlignment);
    assert( (dest->_total_start - _insts.start()) % alignSize == 0, "copy must preserve alignment");
  }

  const CodeSection* prev_cs      = NULL;
  CodeSection*       prev_dest_cs = NULL;
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    // figure compact layout of each section
    const CodeSection* cs = code_section(n);
    address cstart = cs->start();
    address cend   = cs->end();
    csize_t csize  = cend - cstart;

    CodeSection* dest_cs = dest->code_section(n);
    if (!cs->is_empty()) {
      // Compute initial padding; assign it to the previous non-empty guy.
      // Cf. figure_expanded_capacities.
      csize_t padding = cs->align_at_start(buf_offset) - buf_offset;
      if (padding != 0) {
        buf_offset += padding;
        assert(prev_dest_cs != NULL, "sanity");
        prev_dest_cs->_limit += padding;
      }
      #ifdef ASSERT
      if (prev_cs != NULL && prev_cs->is_frozen() && n < SECT_CONSTS) {
        // Make sure the ends still match up.
        // This is important because a branch in a frozen section
        // might target code in a following section, via a Label,
        // and without a relocation record.  See Label::patch_instructions.
        address dest_start = buf+buf_offset;
        csize_t start2start = cs->start() - prev_cs->start();
        csize_t dest_start2start = dest_start - prev_dest_cs->start();
        assert(start2start == dest_start2start, "cannot stretch frozen sect");
      }
      #endif //ASSERT
      prev_dest_cs = dest_cs;
      prev_cs      = cs;
    }

    debug_only(dest_cs->_start = NULL);  // defeat double-initialization assert
    dest_cs->initialize(buf+buf_offset, csize);
    dest_cs->set_end(buf+buf_offset+csize);
    assert(dest_cs->is_allocated(), "must always be allocated");
    assert(cs->is_empty() == dest_cs->is_empty(), "sanity");

    buf_offset += csize;
  }

  // Done calculating sections; did it come out to the right end?
  assert(buf_offset == total_code_size(), "sanity");
  assert(dest->verify_section_allocation(), "final configuration works");
}

csize_t CodeBuffer::total_offset_of(address addr) const {
  csize_t code_size_so_far = 0;
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    const CodeSection* cs = code_section(n);
    if (!cs->is_empty()) {
      code_size_so_far = cs->align_at_start(code_size_so_far);
    }
    if (cs->contains2(addr)) {
      return code_size_so_far + (addr - cs->start());
    }
    code_size_so_far += cs->size();
  }
#ifndef PRODUCT
  tty->print_cr("Dangling address " PTR_FORMAT " in:", addr);
  ((CodeBuffer*)this)->print();
#endif
  ShouldNotReachHere();
  return -1;
}

csize_t CodeBuffer::total_relocation_size() const {
  csize_t lsize = copy_relocations_to(NULL);  // dry run only
  csize_t csize = total_code_size();
  csize_t total = RelocIterator::locs_and_index_size(csize, lsize);
  return (csize_t) align_size_up(total, HeapWordSize);
}

csize_t CodeBuffer::copy_relocations_to(CodeBlob* dest) const {
  address buf = NULL;
  csize_t buf_offset = 0;
  csize_t buf_limit = 0;
  if (dest != NULL) {
    buf = (address)dest->relocation_begin();
    buf_limit = (address)dest->relocation_end() - buf;
    assert((uintptr_t)buf % HeapWordSize == 0, "buf must be fully aligned");
    assert(buf_limit % HeapWordSize == 0, "buf must be evenly sized");
  }
  // if dest == NULL, this is just the sizing pass

  csize_t code_end_so_far = 0;
  csize_t code_point_so_far = 0;
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    // pull relocs out of each section
    const CodeSection* cs = code_section(n);
    assert(!(cs->is_empty() && cs->locs_count() > 0), "sanity");
    if (cs->is_empty())  continue;  // skip trivial section
    relocInfo* lstart = cs->locs_start();
    relocInfo* lend   = cs->locs_end();
    csize_t    lsize  = (csize_t)( (address)lend - (address)lstart );
    csize_t    csize  = cs->size();
    code_end_so_far = cs->align_at_start(code_end_so_far);

    if (lsize > 0) {
      // Figure out how to advance the combined relocation point
      // first to the beginning of this section.
      // We'll insert one or more filler relocs to span that gap.
      // (Don't bother to improve this by editing the first reloc's offset.)
      csize_t new_code_point = code_end_so_far;
      for (csize_t jump;
           code_point_so_far < new_code_point;
           code_point_so_far += jump) {
        jump = new_code_point - code_point_so_far;
        relocInfo filler = filler_relocInfo();
        if (jump >= filler.addr_offset()) {
          jump = filler.addr_offset();
        } else {  // else shrink the filler to fit
          filler = relocInfo(relocInfo::none, jump);
        }
        if (buf != NULL) {
          assert(buf_offset + (csize_t)sizeof(filler) <= buf_limit, "filler in bounds");
          *(relocInfo*)(buf+buf_offset) = filler;
        }
        buf_offset += sizeof(filler);
      }

      // Update code point and end to skip past this section:
      csize_t last_code_point = code_end_so_far + cs->locs_point_off();
      assert(code_point_so_far <= last_code_point, "sanity");
      code_point_so_far = last_code_point; // advance past this guy's relocs
    }
    code_end_so_far += csize;  // advance past this guy's instructions too

    // Done with filler; emit the real relocations:
    if (buf != NULL && lsize != 0) {
      assert(buf_offset + lsize <= buf_limit, "target in bounds");
      assert((uintptr_t)lstart % HeapWordSize == 0, "sane start");
      if (buf_offset % HeapWordSize == 0) {
        // Use wordwise copies if possible:
        Copy::disjoint_words((HeapWord*)lstart,
                             (HeapWord*)(buf+buf_offset),
                             (lsize + HeapWordSize-1) / HeapWordSize);
      } else {
        Copy::conjoint_bytes(lstart, buf+buf_offset, lsize);
      }
    }
    buf_offset += lsize;
  }

  // Align end of relocation info in target.
  while (buf_offset % HeapWordSize != 0) {
    if (buf != NULL) {
      relocInfo padding = relocInfo(relocInfo::none, 0);
      assert(buf_offset + (csize_t)sizeof(padding) <= buf_limit, "padding in bounds");
      *(relocInfo*)(buf+buf_offset) = padding;
    }
    buf_offset += sizeof(relocInfo);
  }

  assert(code_end_so_far == total_code_size(), "sanity");

  // Account for index:
  if (buf != NULL) {
    RelocIterator::create_index(dest->relocation_begin(),
                                buf_offset / sizeof(relocInfo),
                                dest->relocation_end());
  }

  return buf_offset;
}

void CodeBuffer::copy_code_to(CodeBlob* dest_blob) {
#ifndef PRODUCT
  if (PrintNMethods && (WizardMode || Verbose)) {
    tty->print("done with CodeBuffer:");
    ((CodeBuffer*)this)->print();
  }
#endif //PRODUCT

  CodeBuffer dest(dest_blob->instructions_begin(),
                  dest_blob->instructions_size());
  assert(dest_blob->instructions_size() >= total_code_size(), "good sizing");
  this->compute_final_layout(&dest);
  relocate_code_to(&dest);

  // transfer comments from buffer to blob
  dest_blob->set_comments(_comments);

  // Done moving code bytes; were they the right size?
  assert(round_to(dest.total_code_size(), oopSize) == dest_blob->instructions_size(), "sanity");

  // Flush generated code
  ICache::invalidate_range(dest_blob->instructions_begin(),
                           dest_blob->instructions_size());
}

// Move all my code into another code buffer.
// Consult applicable relocs to repair embedded addresses.
void CodeBuffer::relocate_code_to(CodeBuffer* dest) const {
  DEBUG_ONLY(address dest_end = dest->_total_start + dest->_total_size);
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    // pull code out of each section
    const CodeSection* cs = code_section(n);
    if (cs->is_empty())  continue;  // skip trivial section
    CodeSection* dest_cs = dest->code_section(n);
    assert(cs->size() == dest_cs->size(), "sanity");
    csize_t usize = dest_cs->size();
    csize_t wsize = align_size_up(usize, HeapWordSize);
    assert(dest_cs->start() + wsize <= dest_end, "no overflow");
    // Copy the code as aligned machine words.
    // This may also include an uninitialized partial word at the end.
    Copy::disjoint_words((HeapWord*)cs->start(),
                         (HeapWord*)dest_cs->start(),
                         wsize / HeapWordSize);

    if (dest->blob() == NULL) {
      // Destination is a final resting place, not just another buffer.
      // Normalize uninitialized bytes in the final padding.
      Copy::fill_to_bytes(dest_cs->end(), dest_cs->remaining(),
                          Assembler::code_fill_byte());
    }

    assert(cs->locs_start() != (relocInfo*)badAddress,
           "this section carries no reloc storage, but reloc was attempted");

    // Make the new code copy use the old copy's relocations:
    dest_cs->initialize_locs_from(cs);

    { // Repair the pc relative information in the code after the move
      RelocIterator iter(dest_cs);
      while (iter.next()) {
        iter.reloc()->fix_relocation_after_move(this, dest);
      }
    }
  }
}

csize_t CodeBuffer::figure_expanded_capacities(CodeSection* which_cs,
                                               csize_t amount,
                                               csize_t* new_capacity) {
  csize_t new_total_cap = 0;

  int prev_n = -1;
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    const CodeSection* sect = code_section(n);

    if (!sect->is_empty()) {
      // Compute initial padding; assign it to the previous non-empty guy.
      // Cf. compute_final_layout.
      csize_t padding = sect->align_at_start(new_total_cap) - new_total_cap;
      if (padding != 0) {
        new_total_cap += padding;
        assert(prev_n >= 0, "sanity");
        new_capacity[prev_n] += padding;
      }
      prev_n = n;
    }

    csize_t exp = sect->size();  // 100% increase
    if ((uint)exp < 4*K)  exp = 4*K;       // minimum initial increase
    if (sect == which_cs) {
      if (exp < amount)  exp = amount;
      if (StressCodeBuffers)  exp = amount;  // expand only slightly
    } else if (n == SECT_INSTS) {
      // scale down inst increases to a more modest 25%
      exp = 4*K + ((exp - 4*K) >> 2);
      if (StressCodeBuffers)  exp = amount / 2;  // expand only slightly
    } else if (sect->is_empty()) {
      // do not grow an empty secondary section
      exp = 0;
    }
    // Allow for inter-section slop:
    exp += CodeSection::end_slop();
    csize_t new_cap = sect->size() + exp;
    if (new_cap < sect->capacity()) {
      // No need to expand after all.
      new_cap = sect->capacity();
    }
    new_capacity[n] = new_cap;
    new_total_cap += new_cap;
  }

  return new_total_cap;
}

void CodeBuffer::expand(CodeSection* which_cs, csize_t amount) {
#ifndef PRODUCT
  if (PrintNMethods && (WizardMode || Verbose)) {
    tty->print("expanding CodeBuffer:");
    this->print();
  }

  if (StressCodeBuffers && blob() != NULL) {
    static int expand_count = 0;
    if (expand_count >= 0)  expand_count += 1;
    if (expand_count > 100 && is_power_of_2(expand_count)) {
      tty->print_cr("StressCodeBuffers: have expanded %d times", expand_count);
      // simulate an occasional allocation failure:
      free_blob();
    }
  }
#endif //PRODUCT

  // Resizing must be allowed
  {
    if (blob() == NULL)  return;  // caller must check for blob == NULL
    for (int n = 0; n < (int)SECT_LIMIT; n++) {
      guarantee(!code_section(n)->is_frozen(), "resizing not allowed when frozen");
    }
  }

  // Figure new capacity for each section.
  csize_t new_capacity[SECT_LIMIT];
  csize_t new_total_cap
    = figure_expanded_capacities(which_cs, amount, new_capacity);

  // Create a new (temporary) code buffer to hold all the new data
  CodeBuffer cb(name(), new_total_cap, 0);
  if (cb.blob() == NULL) {
    // Failed to allocate in code cache.
    free_blob();
    return;
  }

  // Create an old code buffer to remember which addresses used to go where.
  // This will be useful when we do final assembly into the code cache,
  // because we will need to know how to warp any internal address that
  // has been created at any time in this CodeBuffer's past.
  CodeBuffer* bxp = new CodeBuffer(_total_start, _total_size);
  bxp->take_over_code_from(this);  // remember the old undersized blob
  DEBUG_ONLY(this->_blob = NULL);  // silence a later assert
  bxp->_before_expand = this->_before_expand;
  this->_before_expand = bxp;

  // Give each section its required (expanded) capacity.
  for (int n = (int)SECT_LIMIT-1; n >= SECT_INSTS; n--) {
    CodeSection* cb_sect   = cb.code_section(n);
    CodeSection* this_sect = code_section(n);
    if (new_capacity[n] == 0)  continue;  // already nulled out
    if (n > SECT_INSTS) {
      cb.initialize_section_size(cb_sect, new_capacity[n]);
    }
    assert(cb_sect->capacity() >= new_capacity[n], "big enough");
    address cb_start = cb_sect->start();
    cb_sect->set_end(cb_start + this_sect->size());
    if (this_sect->mark() == NULL) {
      cb_sect->clear_mark();
    } else {
      cb_sect->set_mark(cb_start + this_sect->mark_off());
    }
  }

  // Move all the code and relocations to the new blob:
  relocate_code_to(&cb);

  // Copy the temporary code buffer into the current code buffer.
  // Basically, do {*this = cb}, except for some control information.
  this->take_over_code_from(&cb);
  cb.set_blob(NULL);

  // Zap the old code buffer contents, to avoid mistakenly using them.
  debug_only(Copy::fill_to_bytes(bxp->_total_start, bxp->_total_size,
                                 badCodeHeapFreeVal));

  _decode_begin = NULL;  // sanity

  // Make certain that the new sections are all snugly inside the new blob.
  assert(verify_section_allocation(), "expanded allocation is ship-shape");

#ifndef PRODUCT
  if (PrintNMethods && (WizardMode || Verbose)) {
    tty->print("expanded CodeBuffer:");
    this->print();
  }
#endif //PRODUCT
}

void CodeBuffer::take_over_code_from(CodeBuffer* cb) {
  // Must already have disposed of the old blob somehow.
  assert(blob() == NULL, "must be empty");
#ifdef ASSERT

#endif
  // Take the new blob away from cb.
  set_blob(cb->blob());
  // Take over all the section pointers.
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    CodeSection* cb_sect   = cb->code_section(n);
    CodeSection* this_sect = code_section(n);
    this_sect->take_over_code_from(cb_sect);
  }
  _overflow_arena = cb->_overflow_arena;
  // Make sure the old cb won't try to use it or free it.
  DEBUG_ONLY(cb->_blob = (BufferBlob*)badAddress);
}

#ifdef ASSERT
bool CodeBuffer::verify_section_allocation() {
  address tstart = _total_start;
  if (tstart == badAddress)  return true;  // smashed by set_blob(NULL)
  address tend   = tstart + _total_size;
  if (_blob != NULL) {
    assert(tstart >= _blob->instructions_begin(), "sanity");
    assert(tend   <= _blob->instructions_end(),   "sanity");
  }
  address tcheck = tstart;  // advancing pointer to verify disjointness
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    CodeSection* sect = code_section(n);
    if (!sect->is_allocated())  continue;
    assert(sect->start() >= tcheck, "sanity");
    tcheck = sect->start();
    assert((intptr_t)tcheck % sect->alignment() == 0
           || sect->is_empty() || _blob == NULL,
           "start is aligned");
    assert(sect->end()   >= tcheck, "sanity");
    assert(sect->end()   <= tend,   "sanity");
  }
  return true;
}
#endif //ASSERT

#ifndef PRODUCT

void CodeSection::dump() {
  address ptr = start();
  for (csize_t step; ptr < end(); ptr += step) {
    step = end() - ptr;
    if (step > jintSize * 4)  step = jintSize * 4;
    tty->print(PTR_FORMAT ": ", ptr);
    while (step > 0) {
      tty->print(" " PTR32_FORMAT, *(jint*)ptr);
      ptr += jintSize;
    }
    tty->cr();
  }
}


void CodeSection::decode() {
  Disassembler::decode(start(), end());
}


void CodeBuffer::block_comment(intptr_t offset, const char * comment) {
  _comments.add_comment(offset, comment);
}


class CodeComment: public CHeapObj {
 private:
  friend class CodeComments;
  intptr_t     _offset;
  const char * _comment;
  CodeComment* _next;

  ~CodeComment() {
    assert(_next == NULL, "wrong interface for freeing list");
    os::free((void*)_comment);
  }

 public:
  CodeComment(intptr_t offset, const char * comment) {
    _offset = offset;
    _comment = os::strdup(comment);
    _next = NULL;
  }

  intptr_t     offset()  const { return _offset;  }
  const char * comment() const { return _comment; }
  CodeComment* next()          { return _next; }

  void set_next(CodeComment* next) { _next = next; }

  CodeComment* find(intptr_t offset) {
    CodeComment* a = this;
    while (a != NULL && a->_offset != offset) {
      a = a->_next;
    }
    return a;
  }
};


void CodeComments::add_comment(intptr_t offset, const char * comment) {
  CodeComment* c = new CodeComment(offset, comment);
  CodeComment* insert = NULL;
  if (_comments != NULL) {
    CodeComment* c = _comments->find(offset);
    insert = c;
    while (c && c->offset() == offset) {
      insert = c;
      c = c->next();
    }
  }
  if (insert) {
    // insert after comments with same offset
    c->set_next(insert->next());
    insert->set_next(c);
  } else {
    c->set_next(_comments);
    _comments = c;
  }
}


void CodeComments::assign(CodeComments& other) {
  assert(_comments == NULL, "don't overwrite old value");
  _comments = other._comments;
}


void CodeComments::print_block_comment(outputStream* stream, intptr_t offset) {
  if (_comments != NULL) {
    CodeComment* c = _comments->find(offset);
    while (c && c->offset() == offset) {
956
      stream->bol();
D
duke 已提交
957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030
      stream->print("  ;; ");
      stream->print_cr(c->comment());
      c = c->next();
    }
  }
}


void CodeComments::free() {
  CodeComment* n = _comments;
  while (n) {
    // unlink the node from the list saving a pointer to the next
    CodeComment* p = n->_next;
    n->_next = NULL;
    delete n;
    n = p;
  }
  _comments = NULL;
}



void CodeBuffer::decode() {
  Disassembler::decode(decode_begin(), code_end());
  _decode_begin = code_end();
}


void CodeBuffer::skip_decode() {
  _decode_begin = code_end();
}


void CodeBuffer::decode_all() {
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    // dump contents of each section
    CodeSection* cs = code_section(n);
    tty->print_cr("! %s:", code_section_name(n));
    if (cs != consts())
      cs->decode();
    else
      cs->dump();
  }
}


void CodeSection::print(const char* name) {
  csize_t locs_size = locs_end() - locs_start();
  tty->print_cr(" %7s.code = " PTR_FORMAT " : " PTR_FORMAT " : " PTR_FORMAT " (%d of %d)%s",
                name, start(), end(), limit(), size(), capacity(),
                is_frozen()? " [frozen]": "");
  tty->print_cr(" %7s.locs = " PTR_FORMAT " : " PTR_FORMAT " : " PTR_FORMAT " (%d of %d) point=%d",
                name, locs_start(), locs_end(), locs_limit(), locs_size, locs_capacity(), locs_point_off());
  if (PrintRelocations) {
    RelocIterator iter(this);
    iter.print();
  }
}

void CodeBuffer::print() {
  if (this == NULL) {
    tty->print_cr("NULL CodeBuffer pointer");
    return;
  }

  tty->print_cr("CodeBuffer:");
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    // print each section
    CodeSection* cs = code_section(n);
    cs->print(code_section_name(n));
  }
}

#endif // PRODUCT