- 22 1月, 2015 6 次提交
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由 Ben Skeggs 提交于
Switch to NVIDIA's name for the device. The namespace of NVKM is being changed to nvkm_ instead of nouveau_, which will be used for the DRM part of the driver. This is being done in order to make it very clear as to what part of the driver a given symbol belongs to, and as a minor step towards splitting the DRM driver out to be able to stand on its own (for virt). Because there's already a large amount of churn here anyway, this is as good a time as any to also switch to NVIDIA's device and chipset naming to ease collaboration with them. A comparison of objdump disassemblies proves no code changes. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Switch to NVIDIA's name for the device. The namespace of NVKM is being changed to nvkm_ instead of nouveau_, which will be used for the DRM part of the driver. This is being done in order to make it very clear as to what part of the driver a given symbol belongs to, and as a minor step towards splitting the DRM driver out to be able to stand on its own (for virt). Because there's already a large amount of churn here anyway, this is as good a time as any to also switch to NVIDIA's device and chipset naming to ease collaboration with them. A comparison of objdump disassemblies proves no code changes. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Switch to NVIDIA's name for the device. The namespace of NVKM is being changed to nvkm_ instead of nouveau_, which will be used for the DRM part of the driver. This is being done in order to make it very clear as to what part of the driver a given symbol belongs to, and as a minor step towards splitting the DRM driver out to be able to stand on its own (for virt). Because there's already a large amount of churn here anyway, this is as good a time as any to also switch to NVIDIA's device and chipset naming to ease collaboration with them. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Switch to NVIDIA's name for the device. The namespace of NVKM is being changed to nvkm_ instead of nouveau_, which will be used for the DRM part of the driver. This is being done in order to make it very clear as to what part of the driver a given symbol belongs to, and as a minor step towards splitting the DRM driver out to be able to stand on its own (for virt). Because there's already a large amount of churn here anyway, this is as good a time as any to also switch to NVIDIA's device and chipset naming to ease collaboration with them. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Switch to NVIDIA's name for the device. The namespace of NVKM is being changed to nvkm_ instead of nouveau_, which will be used for the DRM part of the driver. This is being done in order to make it very clear as to what part of the driver a given symbol belongs to, and as a minor step towards splitting the DRM driver out to be able to stand on its own (for virt). Because there's already a large amount of churn here anyway, this is as good a time as any to also switch to NVIDIA's device and chipset naming to ease collaboration with them. A comparison of objdump disassemblies proves no code changes. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
The symlinks were annoying some people, and they're not used anywhere else in the kernel tree. The include directory structure has been changed so that symlinks aren't needed anymore. NVKM has been moved from core/ to nvkm/ to make it more obvious as to what the directory is for, and as some minor prep for when NVKM gets split out into its own module (virt) at a later date. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 04 9月, 2013 1 次提交
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由 Ilia Mirkin 提交于
For NV98+, BSP/VP/PPP are all FUC-based engines. Hook them all up in the same way as NVC0, but with a couple of different values. Also make sure that the PPP engine is handled in the fifo/mc/vm. Signed-off-by: NIlia Mirkin <imirkin@alum.mit.edu> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 01 7月, 2013 7 次提交
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由 Ilia Mirkin 提交于
Signed-off-by: NIlia Mirkin <imirkin@alum.mit.edu> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ilia Mirkin 提交于
Signed-off-by: NIlia Mirkin <imirkin@alum.mit.edu> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Maarten Lankhorst 提交于
Appears to fix the regression from "drm/nvc0/vm: handle bar tlb flushes internally". nvidia always seems to do this flush after writing values. Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
These operations can take quite some time, and we really don't want to have to hold a spinlock for too long. Now that the lock ordering for vm and the gr/nv84 hw bug workaround has been reversed, it's possible to use a mutex here. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
This reverses the lock ordering between VM and gr/nv84:nvc0. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 03 10月, 2012 7 次提交
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Marcin Slusarz 提交于
Signed-off-by: NMarcin Slusarz <marcin.slusarz@gmail.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
This is a HUGE commit, but it's not nearly as bad as it looks - any problems can be isolated to a particular chipset and engine combination. It was simply too difficult to port each one at a time, the compat layers are *already* ridiculous. Most of the changes here are simply to the glue, the process for each of the engine modules was to start with a standard skeleton and copy+paste the old code into the appropriate places, fixing up variable names etc as needed. v2: Marcin Slusarz <marcin.slusarz@gmail.com> - fix find/replace bug in license header v3: Ben Skeggs <bskeggs@redhat.com> - bump indirect pushbuf size to 8KiB, 4KiB barely enough for userspace and left no space for kernel's requirements during GEM pushbuf submission. - fix duplicate assignments noticed by clang v4: Marcin Slusarz <marcin.slusarz@gmail.com> - add sparse annotations to nv04_fifo_pause/nv04_fifo_start - use ioread32_native/iowrite32_native for fifo control registers v5: Ben Skeggs <bskeggs@redhat.com> - rebase on v3.6-rc4, modified to keep copy engine fix intact - nv10/fence: unmap fence bo before destroying - fixed fermi regression when using nvidia gr fuc - fixed typo in supported dma_mask checking Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
v2 (Ben Skeggs): - some fixes for 64KiB PAGE_SIZE - fix porting issues in (currently unused) nv41/nv44 pciegart code Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Future work will be headed in the way of separating the policy supplied by the nouveau drm module from the mechanisms provided by the driver core. There will be a couple of major classes (subdev, engine) of driver modules that have clearly defined tasks, and the further directory structure change is to reflect this. No code changes here whatsoever, aside from fixing up a couple of include file pathnames. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 David Howells 提交于
Convert #include "..." to #include <path/...> in drivers/gpu/. Signed-off-by: NDavid Howells <dhowells@redhat.com> Acked-by: NDave Airlie <airlied@redhat.com> Acked-by: NArnd Bergmann <arnd@arndb.de> Acked-by: NThomas Gleixner <tglx@linutronix.de> Acked-by: NPaul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: NDave Jones <davej@redhat.com>
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- 24 5月, 2012 1 次提交
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由 Ben Skeggs 提交于
Been tested on each major revision that's relevant here, but I'm sure there are still bugs waiting to be ironed out. This is a *very* invasive change. There's a couple of pieces left that I don't like much (eg. other engines using fifo_priv for the channel count), but that's an artefact of there being a master channel list still. This is changing, slowly. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 13 3月, 2012 1 次提交
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由 Ben Skeggs 提交于
v2 (Emil Velikov <emil.l.velikov@gmail.com>): - Fixed a regression on certain nv50 IGP due to not passing the correct target type to nv50_vm_addr() Signed-off-by: NBen Skeggs <bskeggs@redhat.com> Signed-off-by: NEmil Velikov <emil.l.velikov@gmail.com> Tested-by: NJohannes Obermayr <johannesobermayr@gmx.de>
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- 21 12月, 2011 1 次提交
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由 Marcin Slusarz 提交于
This seems to be a typo... Signed-off-by: NMarcin Slusarz <marcin.slusarz@gmail.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 23 6月, 2011 1 次提交
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 16 5月, 2011 2 次提交
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由 Ben Skeggs 提交于
This needs a massive cleanup, but to catch bugs from the interface changes vs the engine code cleanup, this will be done later. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
There's lots of more-or-less independant engines present on NVIDIA GPUs these days, and we generally want to perform the same operations on them. Implementing new ones requires hooking into lots of different places, the aim of this work is to make this simpler and cleaner. NV84:NV98 PCRYPT moved over as a test. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 20 4月, 2011 1 次提交
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由 Ben Skeggs 提交于
Fixes a possible lock ordering reversal between context_switch_lock and ramin_lock. Signed-off-by: NBen Skeggs <bskeggs@redhat.com> Reviewed-by: NFrancisco Jerez <currojerez@riseup.net>
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- 08 3月, 2011 1 次提交
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由 Ben Skeggs 提交于
The per-vm mutex doesn't prevent this completely, a flush coming from the BAR VM could potentially happen at the same time as one for the channel VM. Not to mention that if/when we get per-client/channel VM, this will happen far more frequently. Signed-off-by: NBen Skeggs <bskeggs@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 25 2月, 2011 4 次提交
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
The immediate benefit of doing this is that on NV50 and up, the GPU virtual address of any buffer is now constant, regardless of what memtype they're placed in. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
This structure will also be used for GART in the near future. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 28 1月, 2011 1 次提交
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 21 12月, 2010 2 次提交
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Reported-by: NDan Carpenter <error27@gmail.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 08 12月, 2010 3 次提交
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由 Ben Skeggs 提交于
As of this commit, it's guaranteed that if an object is in VRAM that its GPU virtual address will be constant. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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