- 23 6月, 2011 32 次提交
-
-
由 Ben Skeggs 提交于
Was previously assuming a page size of 4KiB unless a VMA was present to override it. Eventually, a buffer won't necessarily have a VMA at all at some stages of its life, so we need to store this info elsewhere. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Abuses existing gpuobj_new() chan argument for this, which in turn forces all NVOBJ_FLAG_VM allocations to be done from the global heap, not suballocated from the channel's private heap. Not a problem though in practise. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
gpuobj really needs splitting into channel/gpuobj code instead... Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Userspace hasn't passed us a channel_hint for a long long time now, and there isn't actually a need to do so anymore anyway. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
On chipsets using nouveau_vm, the virtual address stays constant, so the value set at bo creation time is fine. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Removes the need to disable IRQs to lookup channel struct on every pushbuf ioctl, among others. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
There's lots of boards (all recent ones) that don't have this anymore, so punt the message to debug loglevel. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Reported-by: NChristoph Bumiller <e0425955@student.tuwien.ac.at> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Not a clue what it is yet, but we get the same numbers as NVIDIA now. My 465 didn't seem to care to greatly *what* I bashed into these registers.. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
The ability to use NVIDIA's fuc has been retained *temporarily* in order to better debug any issues that may be lingering in our initial attempt at writing this ucode. Once I'm fairly confident we're okay, it'll be removed. There's a number of things not implemented by this fuc currently, but most of it is sets of state that our context setup would not have used anyway. No doubt we'll find out what they're for at some point, and implement it if required. This has been tested on 0xc0/0xc4 thus far, and from what I could tell it worked as well as NVIDIA's. It's also been tested on 0xc1, but even with NVIDIA's fuc that chipset doesn't work correctly with nouveau yet. 0xc3/0xc8/0xce should in theory be supported too, but I don't have the hardware to check that. There's no doubt numerous bugs to squash yet, please report any! Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
We need the physical VRAM address in vinst, even for objects mapped into a vm, as the gpuobj suspend/resume code uses PMEM to access the object. Previously, vinst was overloaded to mean "VRAM address" for !VM objects, and "VM address" for VM objects, causing the wrong data to be accessed during suspend/resume. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Until we know these should work properly, would much rather default to noaccel than risk giving people corruption/hangs out of the box.. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
There's issues with certain 3D apps still, unknown whether this is a kernel issue or not.. It does appear that it may be in the 3D driver however. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Ben Skeggs 提交于
Fixes DMAR faults during accel, more than likely a similar problem to what was solved on nv50 previously. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
由 Martin Peres 提交于
Signed-off-by: NMartin Peres <martin.peres@ensi-bourges.fr> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
- 21 6月, 2011 5 次提交
-
-
由 Alex Deucher 提交于
- Add some new compute regs - Add new dispatch packets for evergreen/cayman Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Konrad Rzeszutek Wilk 提交于
. and some comments to make it easier to understand. Ackedby: Randy Dunlap <randy.dunlap@oracle.com> [v2: Added some more updates from Randy Dunlap] Signed-off-by: NKonrad Rzeszutek Wilk <konrad.wilk@oracle.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Alex Deucher 提交于
No need to assign the same copy callback for both copy blit and dma. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Ben Skeggs 提交于
Nouveau is going to use these hooks to map/unmap objects from a client's private GPU address space. Signed-off-by: NBen Skeggs <bskeggs@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Alex Deucher 提交于
0xff01 is not an actual voltage value, but a flag for the driver. If the power state as that value, skip setting the voltage. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 20 6月, 2011 3 次提交
-
-
由 Dave Airlie 提交于
this printk isn't really useful, just drop it for now. Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Dave Airlie 提交于
Since we were calling the wptr function before checking if the IH was even enabled, or the GPU wasn't shutdown, we'd get spam in the logs when the GPU readback 0xffffffff. This reorders things so we return early in the no IH and GPU shutdown cases. Reported-and-tested-by: ManDay on #radeon Reviewed-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Alex Deucher 提交于
This is used during phy init to set up the phy for DP. This may fix DP problems on DCE3.2 cards. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-