- 03 9月, 2015 5 次提交
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由 Jammy Zhou 提交于
The insert_nop function is added to amdgpu_ring_funcs structure as well as the default implementation Signed-off-by: NJammy Zhou <Jammy.Zhou@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Jammy Zhou 提交于
This function is added to map the ring to sdma instance Signed-off-by: NJammy Zhou <Jammy.Zhou@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Jammy Zhou 提交于
Remove the hardcoded usage Signed-off-by: NJammy Zhou <Jammy.Zhou@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Jammy Zhou 提交于
The burst NOP is supported for SDMA when feature_version is >= 20. Signed-off-by: NJammy Zhou <Jammy.Zhou@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
That isn't used any more. v2: rebase Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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- 29 8月, 2015 3 次提交
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Saving the current UVD state on suspend and restoring it on resume just doesn't work reliable. Just close cleanup all sessions on suspend. Ported from radeon commit "12e49fea". v2: rebased Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
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由 Christian König 提交于
This way the scheduler doesn't wait in it's work thread any more. v2: fix race conditions Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NJammy Zhou <Jammy.Zhou@amd.com>
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- 27 8月, 2015 1 次提交
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由 Chunming Zhou 提交于
This aids handling buffers moves with the scheduler. Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com>
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- 25 8月, 2015 8 次提交
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com>
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com>
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由 Christian König 提交于
Not used any more. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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由 Christian König 提交于
Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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由 Christian König 提交于
Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com>
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由 Christian König 提交于
Simply not used any more. Only keep 32bit atomic for fence sequence numbering. v2: trivial rebase Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1) Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com> (v1) Reviewed-by: Chunming Zhou <david1.zhou@amd.com> (v1)
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com>
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由 Junwei Zhang 提交于
Rename the function and update the related code with this modified function. Add the new parameter of bool wait_all. If wait_all is true, it will return when all fences are signaled or timeout. If wait_all is false, it will return when any fence is signaled or timeout. Signed-off-by: NJunwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: NMonk Liu <monk.liu@amd.com> Reviewed-by: NJammy Zhou <Jammy.Zhou@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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- 21 8月, 2015 2 次提交
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com>
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com>
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- 18 8月, 2015 21 次提交
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由 Bas Nieuwenhuizen 提交于
Pagetables can be moved and therefore the page directory update can be necessary for the current cs even if none of the the bo's are moved. In that scenario there is no fence between the sdma0 and gfx ring, so we add one. v2 (chk): rebased Signed-off-by: NBas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Otherwise we might see corruption. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
It was just a wrapper for fence_wait anyway. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
The common kernel function does the same thing. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
scheduler fence is based on kernel fence framework. v2: squash in Christian's build fix Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com>
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com>
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由 Christian König 提交于
Avoiding a couple of casts. v2: rename c_entity to entity as well Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com>
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由 Christian König 提交于
Cleanup the kernel context handling. v2: rebased Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: Chunming Zhou <david1.zhou@amd.com> (v1)
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由 Christian König 提交于
Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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由 Christian König 提交于
We didn't initialized the mutex in the cloned bo list resulting in nice warnings from lockdep. Also fixes error handling in this function. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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由 Chunming Zhou 提交于
This way can avoid interrupt lost, and can process sched job exactly. Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NJammy Zhou <Jammy.Zhou@amd.com>
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由 Chunming Zhou 提交于
every sbumission should be able to get a fence. Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com> Reviewed-by: NJammy Zhou <jammy.zhou@amd.com>
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com> Reviewed-by: NJammy Zhou <jammy.zhou@amd.com>
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由 Christian König 提交于
It is theoretically possible that a swapped out BO gets the same GTT address, but different backing pages while being swapped in. Instead just use another VA state to note updated areas. Ported from not upstream yet radeon commit with the same name. v2: fix some bugs in the original implementation found in the radeon code. v3: squash in VCE/UVD fix Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 monk.liu 提交于
thus unnecessary wake up could be avoid between rings v2: move wait_queue_head to fence_drv from ring Signed-off-by: Nmonk.liu <monk.liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 monk.liu 提交于
origninal method will sleep/schedule at the granurarity of HZ/2 and based on seq signal method, the new implement is based on kernel fance interface, no unnecessary schedule at all v2: replace logic of original amdgpu_fence_wait_any Signed-off-by: Nmonk.liu <monk.liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com>
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由 Chunming Zhou 提交于
if enabling scheduler, then the queued seq is assigned when pushing job before emitting job. Signed-off-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian K?nig <christian.koenig@amd.com>
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由 Jammy Zhou 提交于
This option can be used to specify the max number of submissions in the active HW queue. The default value is 2 now. Signed-off-by: NJammy Zhou <Jammy.Zhou@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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由 Jammy Zhou 提交于
This option can be used to specify the max job number in the job queue, and it is 16 by default. Signed-off-by: NJammy Zhou <Jammy.Zhou@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com>
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