- 29 12月, 2008 1 次提交
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由 Jesse Barnes 提交于
Use the new core GEM object mapping code to allow GTT mapping of GEM objects on i915. The fault handler will make sure a fence register is allocated too, if the object in question is tiled. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 04 12月, 2008 1 次提交
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由 Eric Anholt 提交于
This fixes readpixels and buffer corruption when swapped out and in by disabling tiling on them. Now that we know that the bit 17 mode isn't just a mistake of older chipsets, we'll need to work on a clever fix so that we can get the performance of tiling on these chipsets, but that will require intrusive changes targeted at the next kernel release, not this one. Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 18 10月, 2008 3 次提交
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由 Eric Anholt 提交于
Fixes tiling swizzling mode failures that manifest in glReadPixels(). Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Eric Anholt 提交于
Fixes bad software fallback rendering in Mesa in dual-channel configurations. d9a2470012588dc5313a5ac8bb2f03575af00e99 Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Eric Anholt 提交于
GEM allows the creation of persistent buffer objects accessible by the graphics device through new ioctls for managing execution of commands on the device. The userland API is almost entirely driver-specific to ensure that any driver building on this model can easily map the interface to individual driver requirements. GEM is used by the 2d driver for managing its internal state allocations and will be used for pixmap storage to reduce memory consumption and enable zero-copy GLX_EXT_texture_from_pixmap, and in the 3d driver is used to enable GL_EXT_framebuffer_object and GL_ARB_pixel_buffer_object. Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NDave Airlie <airlied@redhat.com>
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