1. 11 10月, 2007 1 次提交
  2. 01 10月, 2006 1 次提交
  3. 27 6月, 2006 1 次提交
  4. 24 6月, 2005 1 次提交
  5. 22 6月, 2005 1 次提交
    • I
      [PATCH] smp_processor_id() cleanup · 39c715b7
      Ingo Molnar 提交于
      This patch implements a number of smp_processor_id() cleanup ideas that
      Arjan van de Ven and I came up with.
      
      The previous __smp_processor_id/_smp_processor_id/smp_processor_id API
      spaghetti was hard to follow both on the implementational and on the
      usage side.
      
      Some of the complexity arose from picking wrong names, some of the
      complexity comes from the fact that not all architectures defined
      __smp_processor_id.
      
      In the new code, there are two externally visible symbols:
      
       - smp_processor_id(): debug variant.
      
       - raw_smp_processor_id(): nondebug variant. Replaces all existing
         uses of _smp_processor_id() and __smp_processor_id(). Defined
         by every SMP architecture in include/asm-*/smp.h.
      
      There is one new internal symbol, dependent on DEBUG_PREEMPT:
      
       - debug_smp_processor_id(): internal debug variant, mapped to
                                   smp_processor_id().
      
      Also, i moved debug_smp_processor_id() from lib/kernel_lock.c into a new
      lib/smp_processor_id.c file.  All related comments got updated and/or
      clarified.
      
      I have build/boot tested the following 8 .config combinations on x86:
      
       {SMP,UP} x {PREEMPT,!PREEMPT} x {DEBUG_PREEMPT,!DEBUG_PREEMPT}
      
      I have also build/boot tested x64 on UP/PREEMPT/DEBUG_PREEMPT.  (Other
      architectures are untested, but should work just fine.)
      Signed-off-by: NIngo Molnar <mingo@elte.hu>
      Signed-off-by: NArjan van de Ven <arjan@infradead.org>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      39c715b7
  6. 17 4月, 2005 1 次提交
    • L
      Linux-2.6.12-rc2 · 1da177e4
      Linus Torvalds 提交于
      Initial git repository build. I'm not bothering with the full history,
      even though we have it. We can create a separate "historical" git
      archive of that later if we want to, and in the meantime it's about
      3.2GB when imported into git - space that would just make the early
      git days unnecessarily complicated, when we don't have a lot of good
      infrastructure for it.
      
      Let it rip!
      1da177e4