- 08 7月, 2016 40 次提交
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由 Christian König 提交于
Flush and invalidate the HDP caches. v2: fix typo in comment Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Huang Rui 提交于
This patch changes pcie_gen_cap magic code to macro to make it more readable. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NRex Zhu <Rex.Zhu@amd.com> Signed-off-by: NHuang Rui <ray.huang@amd.com> Cc: Eric Huang <JinHuiEric.Huang@amd.com> Cc: Ken Wang <Qingqing.Wang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Not used outside of gfx7. Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
gfx8 already uses them. Remove the direct exports and use the callbacks fpr gfx7. Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
It's gfx IP specific, not asic specific, so move to a gfx callback. Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
It's gfx IP specific, not asic specific, so move to a gfx callback. Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Only used in the gmc IP modules so just call the local function directly. Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
These are not used outside of the respective gmc ip modules. Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
We don't need to validate them again if the eviction counter didn't changed. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Keep track of the number of evictions since boot. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
irq need to update when gpu reset happens. Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: Christian König christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Arindam Nath 提交于
This patch is a port of similar patch for amdgpu when PP is disabled. Since the code flow is little different when PP is enabled, we need to make sure the patch is applied for PP enabled path as well. With the current code, when we boot with the amdgpu driver enabled and loaded, the VCE also automatically remains enabled since bootup. This can be verified from the output of amdgpu_pm_info. It does not matter whether we boot into command line directly or into X, the VCE stays enabled the entire time. This patch addresses the issue and makes sure that VCE is turned on only during playback, and remains disabled otherwise. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NArindam Nath <arindam.nath@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Arindam Nath 提交于
With the current code, when we boot with the amdgpu driver enabled and loaded, the VCE also automatically remains enabled since bootup. This can be verified from the output of amdgpu_pm_info. It does not matter whether we boot into command line directly or into X, the VCE stays enabled the entire time. This patch addresses the issue and makes sure that VCE is turned on only during playback, and remains disaled otherwise. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NArindam Nath <arindam.nath@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
No need to stall the pipe when we are using firmware with the fix. Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Nicolai Hähnle 提交于
v2: do not overwrite register when bitmap is zero Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NNicolai Hähnle <nicolai.haehnle@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Nicolai Hähnle 提交于
v2: do not overwrite register when bitmap is zero Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NNicolai Hähnle <nicolai.haehnle@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Nicolai Hähnle 提交于
This parameter will allow disabling individual CUs on module load, e.g. amdgpu.disable_cu=2.0.3,2.0.4 to disable CUs 3 and 4 of SE2. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NNicolai Hähnle <nicolai.haehnle@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
On workstation cards with ECC vram, the entirety of vram is cleared to 0 on asic init to set the ECC status correctly. On non ECC boards, I don't think they do any explicit clearing, but the vram controller is reset which may cause issues with the data there. Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Arnd Bergmann 提交于
In the AMD powerplay driver, a pointer is checked for validity by comparing against an integer '0', which causes a harmless warning when building with "make W=1": drivers/gpu/drm/amd/amdgpu/../powerplay/hwmgr/processpptables.c:1502:16: error: ordered comparison of pointer with integer zero [-Werror=extra] This changes the code to the more conventional "if (pointer)" check. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NArnd Bergmann <arnd@arndb.de> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
This boosts Xonotic from 38fps to 47fps when artificially limiting VRAM to 256MB for testing. It should improve all CPU bound rendering situations where we have a lot of swapping to/from VRAM. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
When we pipeline evictions the page directory could already be moving somewhere else when grab_id is called. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Free up the memory immediately, remember the last eviction for each domain and make new allocations depend on the last eviction to be completed. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
As far as I can see no need for a custom implementation any more. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Instead of using the flag just remember the fence of the last move operation. This avoids waiting for command submissions pipelined after the move, but before accessing the BO with the CPU again. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
It isn't used and not waiting for the GPU after scheduling a move is actually quite dangerous. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Not needed any more. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Otherwise we could update the VM page tables while the move is only scheduled. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Final part to avoid pre move waits. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
That is unnecessary now. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
That is unnecessary now. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
When we want to pipeline accelerated moves we need to wait in the fallback path. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Wait for idle before moving the BO in all drivers implementing an accelerated move function. This should keep the current behavior when removing the pre move wait. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
It's pointless to only call the default implementation. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
The function is a no-op with a NULL pointer. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
ttm_tt_destroy should be the only one unbinding the object. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
It changes the way to skip newline character and also avoids warning message from some compiler. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
The soft pptable was used for re-uploading pptable as cache, but since previous commits, the generic codes for uploading pptable are used and backend is released during resetting powerplay. So it becomes redundance. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
Due to uploading pptable implementation changed, the generic codes in previous commit have been used intead of the Asic specific codes. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
Necessary for re-initializing dpm with new pptables at runtime. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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