- 16 6月, 2018 40 次提交
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由 Boyuan Zhang 提交于
Add new packet for vcn jpeg, including condition checks, types and packet Signed-off-by: NBoyuan Zhang <boyuan.zhang@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Boyuan Zhang 提交于
Add jpeg to amdgpu_vcn v2: remove unnecessary scheduler entity Signed-off-by: NBoyuan Zhang <boyuan.zhang@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Boyuan Zhang 提交于
Add AMDGPU_RING_TYPE_VCN_JPEG ring define Signed-off-by: NBoyuan Zhang <boyuan.zhang@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Andrey Grodzovsky 提交于
With this we can now terminate jobs enqueue into SW queue the moment the task is being killed instead of waiting for last user of drm file to release it. Also stop checking for kref_read(&ctx->refcount) == 1 when calling drm_sched_entity_do_release since other task might still hold a reference to this entity but we don't care since KILL means terminate job submission regardless of what other tasks are doing. v2: Use returned remaining timeout as parameter for the next call. Rebase. v3: Switch to working with jiffies. Streamline remainder TO usage. Rebase. v4: Rebase. Signed-off-by: NAndrey Grodzovsky <andrey.grodzovsky@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Andrey Grodzovsky 提交于
Dying process might be blocked from receiving any more signals so avoid using it. Also retire enity->fini_status and just check the SW queue, if it's not empty do the fallback cleanup. Also handle entity->last_scheduled == NULL use case which happens when HW ring is already hangged whem a new entity tried to enqeue jobs. v2: Return the remaining timeout and use that as parameter for the next call. This way when we need to cleanup multiple queues we don't wait for the entire TO period for each queue but rather in total. Styling comments. Rebase. v3: Update types from unsigned to long. Work with jiffies instead of ms. Return 0 when TO expires. Rebase. v4: Remove unnecessary timeout calculation. Signed-off-by: NAndrey Grodzovsky <andrey.grodzovsky@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Michel Dänzer 提交于
Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NMichel Dänzer <michel.daenzer@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Michel Dänzer 提交于
* Fix format of return value descriptions * Document all parameters of amdgpu_bo_free_kernel * Document amdgpu_bo_get_preferred_pin_domain Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NMichel Dänzer <michel.daenzer@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Michel Dänzer 提交于
Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NMichel Dänzer <michel.daenzer@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Shirish S 提交于
This patch replaces kzalloc's flag from GFP_KERNEL to GFP_ATOMIC to avoid sleeping in atomic context. Below is the stack trace: BUG: sleeping function called from invalid context at mm/slab.h:*** in_atomic(): 1, irqs_disabled(): 0, pid: 1137, name: DrmThread CPU: 1 PID: 1137 Comm: DrmThread Tainted: G W 4.14.43 #10 Call Trace: dump_stack+0x4d/0x63 ___might_sleep+0x11f/0x12e __kmalloc+0x76/0x126 amdgpu_atom_execute_table_locked+0xfc/0x285 amdgpu_atom_execute_table+0x5d/0x72 transmitter_control_v1_5+0xef/0x11a hwss_edp_backlight_control+0x132/0x151 dce110_disable_stream+0x133/0x16e core_link_disable_stream+0x1c5/0x23b dce110_reset_hw_ctx_wrap+0xb4/0x1aa dce110_apply_ctx_to_hw+0x4e/0x6da ? generic_reg_get+0x1f/0x33 dc_commit_state+0x33f/0x3d2 amdgpu_dm_atomic_commit_tail+0x2cf/0x5d2 ? wait_for_common+0x5b/0x69 commit_tail+0x42/0x64 drm_atomic_helper_commit+0xdc/0xf9 drm_atomic_helper_set_config+0x5c/0x76 __drm_mode_set_config_internal+0x64/0x105 drm_mode_setcrtc+0x474/0x56f ? drm_mode_getcrtc+0x155/0x155 drm_ioctl_kernel+0x6c/0xa8 drm_ioctl+0x267/0x353 ? drm_mode_getcrtc+0x155/0x155 amdgpu_drm_ioctl+0x4f/0x7f vfs_ioctl+0x21/0x2f do_vfs_ioctl+0x4c4/0x4e7 ? security_file_ioctl+0x3b/0x4f SyS_ioctl+0x57/0x79 do_syscall_64+0x64/0x72 entry_SYSCALL_64_after_hwframe+0x3d/0xa2 V2: Added stack trace in commit message. Signed-off-by: NShirish S <shirish.s@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Michel Dänzer 提交于
Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NMichel Dänzer <michel.daenzer@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Michel Dänzer 提交于
Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NMichel Dänzer <michel.daenzer@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Michel Dänzer 提交于
So that it can be referenced from e.g. DOC comments. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NMichel Dänzer <michel.daenzer@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Switch hawaii and bonaire to use powerplay rather than the old dpm implementation. Powerplay supports more features and is better maintained. Ultimately, we can drop the older dpm implementation like we did for other older asics. Reviewed-by: NHuang Rui <ray.huang@amd.com> Reviewed-by: NRex Zhu <rezhu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
It's required for displays on Raven. The DCN bandwidth calcs use floating point, but DCN is APU only and it already depends on X86. Reviewed-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Just enable it always. This was leftover from feature bring up. Reviewed-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Samuel Li 提交于
Document the GEM domains exposed to userspace. Suggested-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NSamuel Li <Samuel.Li@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Samuel Li 提交于
Document the amdgpu buffer object API. v2: Add a DOC section and some more clarification. v3: Add some clarification and fix a spelling. Suggested-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NSamuel Li <Samuel.Li@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Tony Cheng 提交于
Signed-off-by: NTony Cheng <tony.cheng@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Dmytro Laktyushkin 提交于
Signed-off-by: NDmytro Laktyushkin <Dmytro.Laktyushkin@amd.com> Reviewed-by: NTony Cheng <Tony.Cheng@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Bernstein 提交于
Update MSA MISC1 bit 6 programming to handle YCbCr 4:2:0 and BT2020 cases. Signed-off-by: NEric Bernstein <eric.bernstein@amd.com> Reviewed-by: NHersen Wu <hersenxs.wu@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Reza Amini 提交于
Signed-off-by: NReza Amini <Reza.Amini@amd.com> Reviewed-by: NAric Cyr <Aric.Cyr@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Tony Cheng 提交于
Signed-off-by: NTony Cheng <tony.cheng@amd.com> Reviewed-by: NDmytro Laktyushkin <Dmytro.Laktyushkin@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Yasir Al Shekerchi 提交于
Signed-off-by: NYasir Al Shekerchi <YasirAl.Shekerchi@amd.com> Reviewed-by: NTony Cheng <Tony.Cheng@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Vitaly Prosyak 提交于
Low level calculation methods. Signed-off-by: NVitaly Prosyak <vitaly.prosyak@amd.com> Reviewed-by: NTony Cheng <Tony.Cheng@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Anthony Koo 提交于
Signed-off-by: NAnthony Koo <Anthony.Koo@amd.com> Reviewed-by: NAric Cyr <Aric.Cyr@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Krunoslav Kovac 提交于
Basic framework: - caps for reporting dynamic HDR metadata support - allocation of frame buffer memory and storage Signed-off-by: NKrunoslav Kovac <Krunoslav.Kovac@amd.com> Reviewed-by: NTony Cheng <Tony.Cheng@amd.com> Reviewed-by: NAnthony Koo <Anthony.Koo@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Nikola Cornij 提交于
DP_SINK_STATUS_ESI range data is not continual, but rather than getting it in two AUX reads, it's quicker to read more bytes in a AUX read and then memcpy the required fields (it's only 8 more bytes to read). Signed-off-by: NNikola Cornij <nikola.cornij@amd.com> Reviewed-by: NTony Cheng <Tony.Cheng@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Aric Cyr 提交于
Signed-off-by: NAric Cyr <aric.cyr@amd.com> Reviewed-by: NJun Lei <Jun.Lei@amd.com> Reviewed-by: NAric Cyr <Aric.Cyr@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Hersen Wu 提交于
Signed-off-by: NHersen Wu <hersenxs.wu@amd.com> Reviewed-by: NTony Cheng <Tony.Cheng@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Anthony Koo 提交于
Signed-off-by: NAnthony Koo <Anthony.Koo@amd.com> Reviewed-by: NAric Cyr <Aric.Cyr@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Bernstein 提交于
Signed-off-by: NEric Bernstein <eric.bernstein@amd.com> Reviewed-by: NTony Cheng <Tony.Cheng@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Hersen Wu 提交于
This change shorten wait time when HPD LOW. With HPD LOW, without this change, AUX routine delay is 450us. With this change, it is 42us. Signed-off-by: NHersen Wu <hersenxs.wu@amd.com> Reviewed-by: NTony Cheng <Tony.Cheng@amd.com> Reviewed-by: NHarry Wentland <Harry.Wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Anthony Koo 提交于
Signed-off-by: NAnthony Koo <Anthony.Koo@amd.com> Reviewed-by: NTony Cheng <Tony.Cheng@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Tony Cheng 提交于
Signed-off-by: NTony Cheng <tony.cheng@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Dmytro Laktyushkin 提交于
This change will allow the viewport overlap to apply to rotated/ mirrored surfaces. Viewport overlap results in extra pixels being added to viewport allowing the first few pixels to be scaled as if there is no cut-off(mpo or pipe split) and allows us to get matching crc's between scaled split and unsplit outputs of the same thing. Signed-off-by: NDmytro Laktyushkin <Dmytro.Laktyushkin@amd.com> Reviewed-by: NCharlene Liu <Charlene.Liu@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Charlene Liu 提交于
Signed-off-by: NCharlene Liu <charlene.liu@amd.com> Reviewed-by: NVitaly Prosyak <Vitaly.Prosyak@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Bernstein 提交于
Signed-off-by: NEric Bernstein <eric.bernstein@amd.com> Reviewed-by: NDmytro Laktyushkin <Dmytro.Laktyushkin@amd.com> Acked-by: NHarry Wentland <harry.wentland@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Nayan Deshmukh 提交于
Signed-off-by: NNayan Deshmukh <nayan26deshmukh@gmail.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Acked-by: NDaniel Vetter <daniel@ffwll.ch> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Nayan Deshmukh 提交于
convert existing raw comments into kernel-doc format as well as add new documentation v2: reword the overview Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NNayan Deshmukh <nayan26deshmukh@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Acked-by: NDaniel Vetter <daniel@ffwll.ch>
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由 Gustavo A. R. Silva 提交于
Currently, the maximum value that *counter* can reach is 255, and code at line 150: while (counter < 1000) { implies a bigger value could be expected. Fix this by changing the type of variable *counter* from uint8_t to uint16_t. Addresses-Coverity-ID: 1470030 ("Operands don't affect result") Fixes: 2b6199a1 ("drm/amd/display: replace msleep with udelay in fbc path") Signed-off-by: NGustavo A. R. Silva <gustavo@embeddedor.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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