- 20 12月, 2013 1 次提交
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由 Thierry Reding 提交于
This commit adds support for both DSI outputs found on Tegra. Only very minimal functionality is implemented, so advanced features like ganged mode won't work. Due to the lack of other test hardware, some sections of the driver are hardcoded to work with Dalmore. Signed-off-by: NThierry Reding <treding@nvidia.com>
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- 18 12月, 2013 1 次提交
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由 Thierry Reding 提交于
Use the DRM panel framework to attach a panel to an output. If the panel attached to a connector supports supports the backlight brightness accessors, a property will be available to allow the brightness to be modified from userspace. Signed-off-by: NThierry Reding <treding@nvidia.com>
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- 12 12月, 2013 1 次提交
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由 Stephen Warren 提交于
Tegra's clock driver now provides an implementation of the common reset API (include/linux/reset.h). Use this instead of the old Tegra- specific API; that will soon be removed. Signed-off-by: NStephen Warren <swarren@nvidia.com> Acked-By: NTerje Bergstrom <tbergstrom@nvidia.com>
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- 03 12月, 2013 1 次提交
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由 Thierry Reding 提交于
When upcasting a NULL CRTC object, propagate the NULL pointer instead of some invalid pointer. This allows subsequent code to check that the cast object is valid. Signed-off-by: NThierry Reding <treding@nvidia.com>
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- 31 10月, 2013 14 次提交
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由 Thierry Reding 提交于
The gr3d engine renders images bottom-up. Allow buffers that are used for 3D content to be marked as such and implement support in the display controller to present them properly. Signed-off-by: NThierry Reding <thierry.reding@avionic-design.de> Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
The gr2d and gr3d engines work more efficiently on buffers with a tiled memory layout. Allow created buffers to be marked as tiled so that the display controller can scan them out properly. Signed-off-by: NThierry Reding <thierry.reding@avionic-design.de> Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Initialize and power the 3D unit on Tegra20, Tegra30 and Tegra114 and register a channel with the Tegra DRM driver so that the unit can be used from userspace. Signed-off-by: NThierry Reding <thierry.reding@avionic-design.de> Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Command stream submissions are the same across all devices that expose a channel to userspace, so move the code into a generic function. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Since the .init() and .exit() functions are executed whenever the DRM driver is loaded or unloaded, care must be taken not to use them for resource allocation. Otherwise deferred probing cannot be used, since the .init() and .exit() are not run at probe time. Similarly the code that frees resources must be run at .remove() time. If it is run from the .exit() function, it can release resources multiple times. To handle this more consistently, rename the tegra_output_parse_dt() function to tegra_output_probe() and introduce tegra_output_remove() which can be used to free output-related resources. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
In order to make subsystem-wide changes easier, move the Tegra DRM driver back into the DRM tree. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
The Tegra DRM driver currently uses some infrastructure to defer the DRM core initialization until all required devices have registered. The same infrastructure can potentially be used by any other driver that requires more than a single sub-device of the host1x module. Make the infrastructure more generic and keep only the DRM specific code in the DRM part of the driver. Eventually this will make it easy to move the DRM driver part back to the DRM subsystem. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
This structure derives from host1x_client. DRM-specific fields are moved from host1x_client to this structure, so that host1x_client can remain agnostic of DRM. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
In preparation to support host1x clients other than DRM, move this header into a public location. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
The structure represents a context associated with a particular process that has opened the Tegra DRM device and requested a channel. This is a very DRM-specific notion and has nothing to do with host1x. Rename the structure to more clearly mark the boundaries between the two. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
This structure extends drm_file with Tegra DRM specific fields and has nothing to do with host1x. Rename the structure to more clearly mark the boundaries between host1x and Tegra DRM. While at it, move the structure definition out of the header. It's never used outside of the drm.c source file, so it can be defined within that. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
The host1x and Tegra DRM drivers are currently tightly coupled. Renaming the structure marks the boundary more clearly. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Remove the unused host1x field from the structure and group the fields more logically. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Some of the fields in struct host1x_drm haven't been used for a while, so remove them. Signed-off-by: NThierry Reding <treding@nvidia.com>
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- 22 4月, 2013 5 次提交
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由 Terje Bergstrom 提交于
Add client driver for 2D device, and IOCTLs to pass work to host1x channel for 2D. Also adds functions that can be called to access sync points from DRM. Signed-off-by: NArto Merilainen <amerilainen@nvidia.com> Signed-off-by: NTerje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: NThierry Reding <thierry.reding@avionic-design.de> Tested-by: NThierry Reding <thierry.reding@avionic-design.de> Tested-by: NErik Faye-Lund <kusmabite@gmail.com> Signed-off-by: NThierry Reding <thierry.reding@avionic-design.de>
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由 Arto Merilainen 提交于
This patch introduces a memory manager for tegra drm and moves existing parts to use it. As cma framebuffer helpers can no more be used, this patch adds also a separate framebuffer driver for tegra. Signed-off-by: NArto Merilainen <amerilainen@nvidia.com> Signed-off-by: NTerje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: NThierry Reding <thierry.reding@avionic-design.de> Tested-by: NThierry Reding <thierry.reding@avionic-design.de> Tested-by: NErik Faye-Lund <kusmabite@gmail.com> Signed-off-by: NThierry Reding <thierry.reding@avionic-design.de>
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由 Terje Bergstrom 提交于
Remove second host1x driver, and bind tegra-drm to the new host1x driver. The logic to parse device tree and track clients is moved to drm.c. Signed-off-by: NArto Merilainen <amerilainen@nvidia.com> Signed-off-by: NTerje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: NThierry Reding <thierry.reding@avionic-design.de> Tested-by: NThierry Reding <thierry.reding@avionic-design.de> Tested-by: NErik Faye-Lund <kusmabite@gmail.com> Signed-off-by: NThierry Reding <thierry.reding@avionic-design.de>
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由 Arto Merilainen 提交于
Both host1x and drm drivers have host1x structures. This patch renames the host1x structure under drm to follow name host1x_drm. Signed-off-by: NArto Merilainen <amerilainen@nvidia.com> Signed-off-by: NTerje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: NThierry Reding <thierry.reding@avionic-design.de> Tested-by: NThierry Reding <thierry.reding@avionic-design.de> Tested-by: NErik Faye-Lund <kusmabite@gmail.com> Signed-off-by: NThierry Reding <thierry.reding@avionic-design.de>
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由 Terje Bergstrom 提交于
Make drm part of host1x driver. Signed-off-by: NArto Merilainen <amerilainen@nvidia.com> Signed-off-by: NTerje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: NThierry Reding <thierry.reding@avionic-design.de> Tested-by: NThierry Reding <thierry.reding@avionic-design.de> Tested-by: NErik Faye-Lund <kusmabite@gmail.com> Signed-off-by: NThierry Reding <thierry.reding@avionic-design.de>
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- 22 2月, 2013 4 次提交
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由 Thierry Reding 提交于
All the necessary support bits like .mode_set_base() and VBLANK are now available, so page-flipping case easily be implemented on top. Signed-off-by: NThierry Reding <thierry.reding@avionic-design.de>
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由 Thierry Reding 提交于
Implement support for the VBLANK IOCTL. Note that Tegra is somewhat special in this case because it doesn't use the generic IRQ support provided by the DRM core (DRIVER_HAVE_IRQ) but rather registers one interrupt handler for each display controller. While at it, clean up the way that interrupts are enabled to ensure that the VBLANK interrupt only gets enabled when required. Signed-off-by: NThierry Reding <thierry.reding@avionic-design.de>
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由 Thierry Reding 提交于
Add support for the B and C planes which support RGB and YUV pixel formats and can be used as overlays or hardware cursor. Currently 32-bit XRGB as well as UYVY, YUV420 and YUV422 pixel formats are advertised. Other formats should be easy to add but these are the most common ones and should cover the majority of use-cases. Signed-off-by: NThierry Reding <thierry.reding@avionic-design.de>
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由 Thierry Reding 提交于
Tegra uses the CMA FB helpers so framebuffers passed to the driver need to use the corresponding functions to access the underlying GEM objects. This used to work because struct tegra_framebuffer was sufficiently similar to struct drm_fb_cma but that isn't guaranteed to stay that way. Signed-off-by: NThierry Reding <thierry.reding@avionic-design.de>
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- 30 12月, 2012 3 次提交
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由 Dave Airlie 提交于
This reverts commit 83c0bcb6. Lucas pointed out this was a mistake, and I missed the discussion, so just revert it out to save a rebase. Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Lucas Stach 提交于
There is no gem.c anymore, those functions are implemented by the drm_cma_helpers now. Signed-off-by: NLucas Stach <dev@lynxeye.de> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Lucas Stach 提交于
Window properties are programmed through a shared aperture and have to happen atomically. Also we do the read-update-write dance on some of the shared regs. To make sure that different functions don't stumble over each other protect the register access with a mutex. Signed-off-by: NLucas Stach <dev@lynxeye.de> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 20 11月, 2012 2 次提交
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由 Thierry Reding 提交于
This commit adds support for the HDMI output on the Tegra20 SoC. Only one such output is available, but it can be driven by either of the two display controllers. A lot of work on this patch has been contributed by NVIDIA's Mark Zhang <markz@nvidia.com> and many other people at NVIDIA were very helpful in getting the HDMI support and surrounding infrastructure to work. Signed-off-by: NThierry Reding <thierry.reding@avionic-design.de> Tested-by: NStephen Warren <swarren@nvidia.com> Acked-by: NMark Zhang <markz@nvidia.com> Reviewed-by: NMark Zhang <markz@nvidia.com> Tested-by: NMark Zhang <markz@nvidia.com> Tested-and-acked-by: NAlexandre Courbot <acourbot@nvidia.com> Acked-by: NTerje Bergstrom <tbergstrom@nvidia.com> Tested-by: NTerje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thierry Reding 提交于
This commit adds a KMS driver for the Tegra20 SoC. This includes basic support for host1x and the two display controllers found on the Tegra20 SoC. Each display controller can drive a separate RGB/LVDS output. Signed-off-by: NThierry Reding <thierry.reding@avionic-design.de> Tested-by: NStephen Warren <swarren@nvidia.com> Acked-by: NMark Zhang <markz@nvidia.com> Reviewed-by: NMark Zhang <markz@nvidia.com> Tested-by: NMark Zhang <markz@nvidia.com> Tested-and-acked-by: NAlexandre Courbot <acourbot@nvidia.com> Acked-by: NTerje Bergstrom <tbergstrom@nvidia.com> Tested-by: NTerje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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