- 16 3月, 2014 9 次提交
-
-
由 David Herrmann 提交于
With dev->anon_inode we have a global address_space ready for operation right from the beginning. Therefore, there is no need to do a delayed setup with TTM. Instead, set dev_mapping during initialization in ttm_bo_device_init() and remove any "if (dev_mapping)" conditions. Cc: Dave Airlie <airlied@redhat.com> Cc: Ben Skeggs <bskeggs@redhat.com> Cc: Maarten Lankhorst <maarten.lankhorst@canonical.com> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com>
-
由 David Herrmann 提交于
DRM drivers share a common address_space across all character-devices of a single DRM device. This allows simple buffer eviction and mapping-control. However, DRM core currently waits for the first ->open() on any char-dev to mark the underlying inode as backing inode of the device. This delayed initialization causes ugly conditions all over the place: if (dev->dev_mapping) do_sth(); To avoid delayed initialization and to stop reusing the inode of the char-dev, we allocate an anonymous inode for each DRM device and reset filp->f_mapping to it on ->open(). Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com>
-
由 David Herrmann 提交于
Our current DRM design uses a single address_space for all users of the same DRM device. However, there is no way to create an anonymous address_space without an underlying inode. Therefore, we wait for the first ->open() callback on a registered char-dev and take-over the inode of the char-dev. This worked well so far, but has several drawbacks: - We screw with FS internals and rely on some non-obvious invariants like inode->i_mapping being the same as inode->i_data for char-devs. - We don't have any address_space prior to the first ->open() from user-space. This leads to ugly fallback code and we cannot allocate global objects early. As pointed out by Al-Viro, fs/anon_inode.c is *not* supposed to be used by drivers for anonymous inode-allocation. Therefore, this patch follows the proposed alternative solution and adds a pseudo filesystem mount-point to DRM. We can then allocate private inodes including a private address_space for each DRM device at initialization time. Note that we could use: sysfs_get_inode(sysfs_mnt->mnt_sb, drm_device->dev->kobj.sd); to get access to the underlying sysfs-inode of a "struct device" object. However, most of this information is currently hidden and it's not clear whether this address_space is suitable for driver access. Thus, unless linux allows anonymous address_space objects or driver-core provides a public inode per device, we're left with our own private internal mount point. Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com>
-
由 David Herrmann 提交于
There is no need to initialize this variable, so drop it. Otherwise, the compiler won't warn if we use it unintialized. Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com>
-
由 David Herrmann 提交于
Lets make sure some basic expressions are always true: bpp != NULL width != NULL height != NULL stride = bpp * width < 2^32 size = stride * height < 2^32 PAGE_ALIGN(size) < 2^32 At least the udl driver doesn't check for multiplication-overflows, so lets just make sure it will never happen. These checks allow drivers to do any 32bit math without having to test for mult-overflows themselves. The two divisions might hurt performance a bit, but dumb_create() is only used for scanout-buffers, so that should be fine. We could use 64bit math to avoid the divisions, but that may be slow on 32bit machines.. Or maybe there should just be a "safe_mult32()" helper, which currently doesn't exist (I think?). Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com>
-
由 David Herrmann 提交于
All drivers currently need to clean up the vma-node manually. There is no fancy logic involved so lets just clean it up unconditionally. The vma-manager correctly catches multiple calls so we are fine. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com>
-
由 David Herrmann 提交于
Remove double-whitespace and wrong indentation. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com>
-
由 David Herrmann 提交于
Probably a typo.. we obviously need "(bpp + 7) / 8" instead of "(bpp + 1) / 8". Unlikely to be hit in any sane code, but lets be safe. Use DIV_ROUND_UP() to avoid the problem entirely and make the core more readable. Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com>
-
由 David Herrmann 提交于
We need to call dma_buf_end_cpu_access() in case a damage-request. Unlikely, but might happen during device unplug. Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com>
-
- 04 3月, 2014 1 次提交
-
-
由 Christian König 提交于
Just move all fields into radeon_cs_reloc, removing unused/duplicated fields. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 03 3月, 2014 13 次提交
-
-
由 Christian König 提交于
Not needed any more. Signed-off-by: NChristian König <christian.koenig@amd.com>
-
由 Christian König 提交于
Not needed any more. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
No need to make it more complicated than necessary, just allocate the page tables as normal BO and flush whenever the address change. v2: update comments and function name v3: squash bug fixes, page directory and tables patch v4: rebased on Mareks changes Signed-off-by: NChristian König <christian.koenig@amd.com>
-
由 Christian König 提交于
Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
Both are complex enough on their own. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
Signed-off-by: NChristian König <christian.koenig@amd.com>
-
由 Christian König 提交于
Signed-off-by: NChristian König <christian.koenig@amd.com>
-
由 Marek Olšák 提交于
Signed-off-by: NMarek Olšák <marek.olsak@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
-
由 Marek Olšák 提交于
Userspace should set the first 4 bits of drm_radeon_cs_reloc::flags to a number from 0 to 15. The higher the number, the higher the priority, which means a buffer with a higher number will be validated sooner. The old behavior is preserved: Buffers used for write are prioritized over read-only buffers if the userspace doesn't set the number. v2: add buffers to buckets directly, then concatenate them v3: use a stable sort Signed-off-by: NMarek Olšák <marek.olsak@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
-
由 Marek Olšák 提交于
Signed-off-by: NMarek Olšák <marek.olsak@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
-
由 Marek Olšák 提交于
Signed-off-by: NMarek Olšák <marek.olsak@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
-
由 Marek Olšák 提交于
The statistics are: - VRAM usage in bytes - GTT usage in bytes - number of bytes moved by TTM The last one is actually a counter, so you need to sample it before and after command submission and take the difference. This is useful for finding performance bottlenecks. Userspace queries are also added. v2: use atomic64_t Signed-off-by: NMarek Olšák <marek.olsak@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
-
由 Marek Olšák 提交于
When passing buffers between processes, the receiving process needs to know the original buffer domain, so that it doesn't accidentally move the buffer. v2: reserve the buffer Signed-off-by: NMarek Olšák <marek.olsak@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
-
- 28 2月, 2014 3 次提交
-
-
由 Alex Deucher 提交于
Now that Christian fixed the performance problems with the feedback buffer in mesa, we can enable variable UVD clocks. There are multiple UVD power states associated with different types and numbers of streams. This uses the appropriate state based on that information rather than always using the fastest UVD clocks which saves some power. One possible downside is that this may adversely affect decode benchmarks since these power states target specific playback requirements rather than maximum performance. If that becomes an issue, we can add a sysfs attribute to force the max UVD state. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
-
由 Christian König 提交于
We no longer need to take the ring lock while checking for a gpu lockup, so just cleanup the code. Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Christian König 提交于
Use atomics and jiffies_64, so that we don't need to have the ring mutex locked any more and avoid wrap arounds. v2: fix some checkpatch warnings Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 27 2月, 2014 4 次提交
-
-
由 Thierry Reding 提交于
Implements an I2C-over-AUX I2C adapter on top of the generic drm_dp_aux infrastructure. It extracts the retry logic from existing drivers, which should help in porting those drivers to this new helper. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NJani Nikula <jani.nikula@intel.com> Signed-off-by: NThierry Reding <treding@nvidia.com> --- Changes in v5: - move comments partially to to header file - keep MOT set between I2C messages - return -EPROTO on short reads Changes in v4: - fix typo "bitrate" -> "bit rate" Changes in v3: - add back DRM_DEBUG_KMS and DRM_ERROR messages - embed i2c_adapter within struct drm_dp_aux - fix typo in comment
-
由 Thierry Reding 提交于
Add a helper to probe a DP link (read out the supported DPCD revision, maximum rate, link count and capabilities) as well as power up the DP link and configure it accordingly. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NJani Nikula <jani.nikula@intel.com> Signed-off-by: NThierry Reding <treding@nvidia.com> --- Changes in v5: - export helpers Changes in v4: - fix a couple of typos in comments as pointed out by Alex Deucher Changes in v3: - split into drm_dp_link_power_up() and drm_dp_link_configure() - do not change sink state for DPCD versions earlier than 1.1 - sleep for 1-2 ms after setting local sink to D0 state - read and write consecutive registers where possible - read DPCD revision when link is probed - remove duplicate kerneldoc
-
由 Thierry Reding 提交于
The function reads the link status (6 bytes starting at offset 0x202) from the DPCD so that it can be conveniently passed to other DPCD helpers. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NJani Nikula <jani.nikula@intel.com> Signed-off-by: NThierry Reding <treding@nvidia.com>
-
由 Thierry Reding 提交于
This is a superset of the current i2c_dp_aux bus functionality and can be used to transfer native AUX in addition to I2C-over-AUX messages. Helpers are provided to read and write the DPCD, either blockwise or byte-wise. Many of the existing helpers for DisplayPort take a copy of a portion of the DPCD and operate on that, without a way to write data back to the DPCD (e.g. for configuration of the link). Subsequent patches will build upon this infrastructure to provide common functionality in a generic way. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NJani Nikula <jani.nikula@intel.com> Signed-off-by: NThierry Reding <treding@nvidia.com> --- Changes in v5: - move comments partially to struct drm_dp_aux_msg in header file - return -EPROTO on short reads in DPCD helpers Changes in v4: - fix a typo in a comment Changes in v3: - reorder drm_dp_dpcd_writeb() arguments to be more intuitive - return number of bytes transferred in drm_dp_dpcd_write() - factor out drm_dp_dpcd_access() - describe error codes
-
- 21 2月, 2014 1 次提交
-
-
由 Jiang Liu 提交于
Fix regression caused by commit b072e53b, which breaks loading nouveau driver on optimus laptops. On some platforms, ACPI _DSM method (nouveau_op_dsm_muid, function 0) has special requirements on the fourth parameter, which is different from ACPI specifications. So revert to the private implementation to check availability of _DSM functions instead of using common acpi_check_dsm() interface. Fixes: b072e53b (ACPI / nouveau: replace open-coded _DSM code with helper functions) Reported-and-tested-by: NMaarten Lankhorst <maarten.lankhorst@canonical.com> [rjw: Subject] Signed-off-by: NJiang Liu <jiang.liu@linux.intel.com> Signed-off-by: NRafael J. Wysocki <rafael.j.wysocki@intel.com>
-
- 19 2月, 2014 9 次提交
-
-
由 Alex Deucher 提交于
inverted logic. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
-
由 Alex Deucher 提交于
inverted logic. Noticed-by: NSylvain BERTRAND <sylware@legeek.net> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
-
由 Christian König 提交于
The CP semaphore queue on CIK has a bug that triggers if uncompleted waits use the same address while a signal is still pending. Work around this by using different addresses for each sync. Signed-off-by: NChristian König <christian.koenig@amd.com> Cc: stable@vger.kernel.org Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Dan Carpenter 提交于
Static checkers complain that probably curly braces were intended here, but actually it makes more sense to remove the extra tab. Signed-off-by: NDan Carpenter <dan.carpenter@oracle.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Alex Deucher 提交于
Apply the same logic as CI to SI for setting up the display tiling parameters. The num banks may vary per tiling index just like CI. Bugs: https://bugs.freedesktop.org/show_bug.cgi?id=71488 https://bugs.freedesktop.org/show_bug.cgi?id=73946 https://bugs.freedesktop.org/show_bug.cgi?id=74927Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
-
由 Alex Deucher 提交于
Most laptops seems to have a vblank period of less than 300 and mclk switching works fine. Drop the quirk and set the default threshold to 200. bug: https://bugzilla.kernel.org/show_bug.cgi?id=70701Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Alex Deucher 提交于
CIK parts are 128x128, older parts are 64x64. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Alex Deucher 提交于
Some hardware may not support standard 64x64 cursors. Add a drm cap to query the cursor size from the kernel. Some examples include radeon CIK parts (128x128 cursors) and armada (32x64 or 64x32). This allows things like device specific ddxes to remove asics specific logic and also allows xf86-video-modesetting to work properly with hw cursors on this hardware. Default to 64 if the driver doesn't specify a size. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NRob Clark <robdclark@gmail.com>
-
由 Alex Deucher 提交于
We were already storing the bpc (bits per color) information in radeon_crtc, so just use that everywhere rather than calculating it everywhere we use it. This also allows us to change it in one place if we ever want to override it. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-