- 12 9月, 2014 4 次提交
-
-
由 Daniel Vetter 提交于
Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
由 Daniel Vetter 提交于
Also sprinkle the drm_legacy_ prefix where missing. v2: Drop extern from function declarations and include "drm_legacy.h" in drm_scatter.c, spotted by David. Cc: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Also drop the unneeded EXPORT_SYMBOL and sprinkle drm_legacy_ prefixes where missing. v2: Drop the confusing _core_ and drop extern, both suggested by David. Cc: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Dave Airlie 提交于
Just move this into a separate header file, and make the two users use it. Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 11 9月, 2014 3 次提交
-
-
由 Christian König 提交于
This patch adds a new flag to the ttm_validate_buffer list to add the fence as shared to the reservation object. Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Daniel Vetter 提交于
I've read INVBL as "invalid backlight" and got mightly confused. The #defines are already fairly long and we can afford to extend them a bit more without resulting in ugly code all over. I'm not sure how useful the complicated bitmask return value of these functions really are since no one checks them. But for now let's keep things as is. Cc: Mario Kleiner <mario.kleiner.de@gmail.com> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NMario Kleiner <mario.kleiner.de@gmail.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Imo u32 hints at a register value, but in reality all callers only care whether the sampled timestamp is precise or not. So give them just a bool. Also move the declaration out of drmP.h, it's only used in drm_irq.c. v2: Also drop the EXPORT_SYMBOL, spotted by Mario. Cc: Mario Kleiner <mario.kleiner.de@gmail.com> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NMario Kleiner <mario.kleiner.de@gmail.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
- 10 9月, 2014 19 次提交
-
-
由 David Herrmann 提交于
Same as the other legacy APIs, most of this is internal, so prefix it with drm_legacy_* and move into drm_legacy.h. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
This merges all the remains of drm_usb into its only user, udl. We can then drop all the drm_usb stuff, including dev->usbdev. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
..we will not miss you.. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
One step closer to dropping all the drm_bus_* code: Add a driver->set_busid() callback and make all drivers use the generic helpers. Nouveau is the only driver that uses two different bus-types with the same drm_driver. This is totally broken if both buses are available on the same machine (unlikely, but lets be safe). Therefore, we create two different drivers for each platform during module_init() and set the set_busid() callback respectively. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
This field is unused and there is really no reason to optimize unique-allocations. Drop it. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
Including headers somewhere else but at the top is ugly, deprecated and was used in early days only to speed up compile-times. Those days are over. Make headers independent and then move the inclusions to the top. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
The sigdata structure is only used to group two fields in drm_device. Inline it and make it an unnamed object. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
DRM_DEBUG_CODE is currently always set, so distributions enable it. The only reason to keep support in code is if developers wanted to disable debug support. Sounds unlikely. All the DRM_DEBUG() printks are still guarded by a drm_debug read. So if its cacheline is read once, they're discarded pretty fast.. There should hardly be any performance penalty, it's even guarded by unlikely(). Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
It is hardly possible to review the drmP.h includes, anymore. Order them alphabetically, linux/ first, then asm/ and then local drm/ includes. Since a long time ago, kernel headers have been converted to include required headers themselves. No-one cares whether that means the compiler has to include a header multiple times. In fact, GCC already does some optimization regarding multiple inclusions if a sorrounding #ifndef is present. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Acked-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
With drm_memory.h gone, there is no header left that uses __OS_HAS_AGP. Move it into drm_agpsupport.h (which is itself included from drmP.h) to hide it harder from public eyes. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
The drm_memory.h header is only used to define PAGE_AGP, which is only used in drm_memory.c. Fold the header into drm_memory.c and drop it. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
drmP.h is internal to the kernel. No need to keep the __KERNEL__ protection. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
pte_wrprotect() is only used by drm_vm.c, so move the include there. Also include it unconditionally, all architectures provide this header! Furthermore, replace asm/current.h with sched.h, which includes asm/current.h unconditionally. This way we get the same effect and avoid direct asm/ includes. Furthermore, drop the weird __alpha__ protection. It's safe to include sched.h everywhere (and the wait.h comment doesn't apply, anyway). Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
Move drm_agp_head to drm_agpsupport.h and drm_agp_mem into drm_legacy.h. Unfortunately, drivers still heavily access drm_agp_head so we cannot move it to drm_legacy.h. However, at least it's no longer visible in drmP.h now (it's directly included from it, though). Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
This structure is unused, drop it. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
In drm_release(), we currently call drm_remove_magic() if the drm_file has a drm-magic attached. Therefore, once drm_master_release() is called, the magic-list _must_ be empty. By dropping the no-op cleanup, we can move "struct drm_magic_entry" to drm_auth.c and avoid exposing it to all of DRM. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
Make all the drm_vma_entry handling local to drm_vm.c and hide it from global headers. This requires to extract the inlined legacy drm_vma_entry cleanup into a small helper and also move a weirdly placed drm_vma_info helper into drm_vm.c. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
Move internal declarations to drm_legacy.h and add drm_legacy_*() prefix to all legacy functions. [airlied: add a bit of an explaination to drm_legacy.h] Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
Radeon UMS is the last user of drm_buffer. Move it out of sight so radeon can drop it together with UMS. Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 02 9月, 2014 1 次提交
-
-
由 Maarten Lankhorst 提交于
Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@canonical.com>
-
- 01 9月, 2014 3 次提交
-
-
由 Maarten Lankhorst 提交于
This reorders the list to keep track of what buffers are reserved, so previous members are always unreserved. This gets rid of some bookkeeping that's no longer needed, while simplifying the code some. Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@canonical.com>
-
由 Maarten Lankhorst 提交于
It seems some drivers really want this as a parameter, like vmwgfx. Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@canonical.com>
-
由 Maarten Lankhorst 提交于
No users are left, kill it off! :D Conversion to the reservation api is next on the list, after that the functionality can be restored with rcu. Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@canonical.com>
-
- 27 8月, 2014 1 次提交
-
-
由 Christian König 提交于
This allows us to more fine grained specify where to place the buffer object. v2: rebased on drm-next, add bochs changes as well Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 22 8月, 2014 3 次提交
-
-
由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
-
由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
-
由 Alex Deucher 提交于
bug: https://bugs.freedesktop.org/show_bug.cgi?id=82912Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
-
- 20 8月, 2014 1 次提交
-
-
由 Thomas Wood 提交于
Make sure plane rotation is reset correctly when restoring the fbdev configuration by using drm_mode_plane_set_obj_prop which calls the driver's set_property callback. The rotation reset feature was introduced in commit 9783de20 (drm: Resetting rotation property) and the callback issue was originally addressed in a previous version of the patch, but the fix was not present in the final version. v2: Fix documentation warning Add some more details to the commit message (Daniel Vetter) Testcase: igt/kms_rotation_crc Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82236 Cc: Sonika Jindal <sonika.jindal@intel.com> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Dave Airlie <airlied@gmail.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NThomas Wood <thomas.wood@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 11 8月, 2014 2 次提交
-
-
由 Daniel Vetter 提交于
As usual in both a crtc index and a struct drm_crtc * version. The function assumes that no one drivers their display below 10Hz, and it will complain if the vblank wait takes longer than that. v2: Also check dev->max_vblank_counter since some drivers register a fake get_vblank_counter function. v3: Use drm_vblank_count instead of calling the low-level ->get_vblank_counter callback. That way we'll get the sw-cooked counter for platforms without proper vblank support and so can ditch the max_vblank_counter check again. v4: Review from Michel Dänzer: - Restore lost notes about v3: - Spelling in kerneldoc. - Inline wait_event condition. - s/vblank_wait/wait_one_vblank/ Cc: Michel Dänzer <michel@daenzer.net> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NMatt Roper <matthew.d.roper@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
In general having this can't hurt, and the atomic helpers will need it to be able to reset the state objects properly. The overall idea is to reset in the order pixels flow, so planes -> crtcs -> encoders -> connectors. v2: Squash in fixup from Ville to correctly deference struct drm_plane instead of drm_crtc when walking the plane list. Fixes an oops in driver init and resume. Reviewed-by: NMatt Roper <matthew.d.roper@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 09 8月, 2014 1 次提交
-
-
由 Alexandre Courbot 提交于
Pages allocated using the DMA API have a coherent memory mapping. Make this mapping visible to drivers so they can decide to use it instead of creating their own redundant one. Signed-off-by: NAlexandre Courbot <acourbot@nvidia.com> Acked-by: NDavid Airlie <airlied@linux.ie> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
-
- 08 8月, 2014 2 次提交
-
-
由 Daniel Vetter 提交于
In the fbdev code we want to do trylocks only to avoid deadlocks and other ugly issues. Thus far we've only grabbed the overall modeset lock, but that already failed to exclude a pile of potential concurrent operations. With proper atomic support this will be worse. So add a trylock mode to the modeset locking code which attempts all locks only with trylocks, if possible. We need to track this in the locking functions themselves and can't restrict this to drivers since driver-private w/w mutexes must be treated the same way. There's still the issue that other driver private locks aren't handled here at all, but well can't have everything. With this we will at least not regress, even once atomic allows lots of concurrent kms activity. Aside: We should move the acquire context to stack-based allocation in the callers to get rid of that awful WARN_ON(kmalloc_failed) control flow which just blows up when memory is short. But that's material for separate patches. v2: - Fix logic inversion fumble in the fb helper. - Add proper kerneldoc. Reviewed-by: NMatt Roper <matthew.d.roper@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Atomic implemenations for legacy ioctls must be able to drop locks. Which doesn't cause havoc since we only do that while constructing the new state, so no driver or hardware state change has happened. The only troubling bit is the fb refcounting the core does - if someone else has snuck in then it might potentially unref an outdated framebuffer. To fix that move the old_fb temporary storage into struct drm_plane for all ioctls, so that the atomic helpers can update it. v2: Fix up the error case handling as suggested by Matt Roper and just grab locks uncoditionally - there's no point in optimizing the locking for when userspace gets it wrong. Cc: Matt Roper <matthew.d.roper@intel.com> Cc: Dave Airlie <airlied@redhat.com> Reviewed-by: NMatt Roper <matthew.d.roper@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-