- 28 8月, 2015 8 次提交
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
This is purely preparation for upcoming commits, there should be no code changes here. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
This is purely preparation for upcoming commits, there should be no code changes here. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
This is purely preparation for upcoming commits, there should be no code changes here. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Pretty much every subdev/engine is going to need access to nvkm_device shortly to touch registers and/or output messages. The odd placement of the includes is necessary to work around some inter-dependencies that currently exist. This will be fixed later. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 22 1月, 2015 4 次提交
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由 Ben Skeggs 提交于
The namespace of NVKM is being changed to nvkm_ instead of nouveau_, which will be used for the DRM part of the driver. This is being done in order to make it very clear as to what part of the driver a given symbol belongs to, and as a minor step towards splitting the DRM driver out to be able to stand on its own (for virt). Because there's already a large amount of churn here anyway, this is as good a time as any to also switch to NVIDIA's device and chipset naming to ease collaboration with them. A comparison of objdump disassemblies proves no code changes. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
The namespace of NVKM is being changed to nvkm_ instead of nouveau_, which will be used for the DRM part of the driver. This is being done in order to make it very clear as to what part of the driver a given symbol belongs to, and as a minor step towards splitting the DRM driver out to be able to stand on its own (for virt). Because there's already a large amount of churn here anyway, this is as good a time as any to also switch to NVIDIA's device and chipset naming to ease collaboration with them. A comparison of objdump disassemblies proves no code changes. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Shorter device name, match Tegra and our existing enums. The namespace of NVKM is being changed to nvkm_ instead of nouveau_, which will be used for the DRM part of the driver. This is being done in order to make it very clear as to what part of the driver a given symbol belongs to, and as a minor step towards splitting the DRM driver out to be able to stand on its own (for virt). Because there's already a large amount of churn here anyway, this is as good a time as any to also switch to NVIDIA's device and chipset naming to ease collaboration with them. A comparison of objdump disassemblies proves no code changes. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
The symlinks were annoying some people, and they're not used anywhere else in the kernel tree. The include directory structure has been changed so that symlinks aren't needed anymore. NVKM has been moved from core/ to nvkm/ to make it more obvious as to what the directory is for, and as some minor prep for when NVKM gets split out into its own module (virt) at a later date. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 10 8月, 2014 1 次提交
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由 Ben Skeggs 提交于
The full object interfaces are about to be exposed to userspace, so we need to check for any security-related issues and version the structs to make it easier to handle any changes we may need in the future. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 08 11月, 2013 1 次提交
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由 Ilia Mirkin 提交于
NV1A is numerically higher than NV17 but generationally lower. Use the new card type to help disambiguate. Signed-off-by: NIlia Mirkin <imirkin@alum.mit.edu> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 20 2月, 2013 3 次提交
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由 Marcin Slusarz 提交于
...and fix all warnings Signed-off-by: NMarcin Slusarz <marcin.slusarz@gmail.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Marcin Slusarz 提交于
Signed-off-by: NMarcin Slusarz <marcin.slusarz@gmail.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Marcin Slusarz 提交于
Signed-off-by: NMarcin Slusarz <marcin.slusarz@gmail.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 29 11月, 2012 1 次提交
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 03 10月, 2012 7 次提交
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由 Marcin Slusarz 提交于
Signed-off-by: NMarcin Slusarz <marcin.slusarz@gmail.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
This is a HUGE commit, but it's not nearly as bad as it looks - any problems can be isolated to a particular chipset and engine combination. It was simply too difficult to port each one at a time, the compat layers are *already* ridiculous. Most of the changes here are simply to the glue, the process for each of the engine modules was to start with a standard skeleton and copy+paste the old code into the appropriate places, fixing up variable names etc as needed. v2: Marcin Slusarz <marcin.slusarz@gmail.com> - fix find/replace bug in license header v3: Ben Skeggs <bskeggs@redhat.com> - bump indirect pushbuf size to 8KiB, 4KiB barely enough for userspace and left no space for kernel's requirements during GEM pushbuf submission. - fix duplicate assignments noticed by clang v4: Marcin Slusarz <marcin.slusarz@gmail.com> - add sparse annotations to nv04_fifo_pause/nv04_fifo_start - use ioread32_native/iowrite32_native for fifo control registers v5: Ben Skeggs <bskeggs@redhat.com> - rebase on v3.6-rc4, modified to keep copy engine fix intact - nv10/fence: unmap fence bo before destroying - fixed fermi regression when using nvidia gr fuc - fixed typo in supported dma_mask checking Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
These currently just call the existing ones in nouveau_drv.c, but will be extended in upcoming commits. This needed to be separated from the current code as there will be some header clashes until things are ported. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Future work will be headed in the way of separating the policy supplied by the nouveau drm module from the mechanisms provided by the driver core. There will be a couple of major classes (subdev, engine) of driver modules that have clearly defined tasks, and the further directory structure change is to reflect this. No code changes here whatsoever, aside from fixing up a couple of include file pathnames. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 David Howells 提交于
Convert #include "..." to #include <path/...> in drivers/gpu/. Signed-off-by: NDavid Howells <dhowells@redhat.com> Acked-by: NDave Airlie <airlied@redhat.com> Acked-by: NArnd Bergmann <arnd@arndb.de> Acked-by: NThomas Gleixner <tglx@linutronix.de> Acked-by: NPaul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: NDave Jones <davej@redhat.com>
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由 David Howells 提交于
Remove redundant DRM UAPI header #inclusions from drivers/gpu/. Remove redundant #inclusions of core DRM UAPI headers (drm.h, drm_mode.h and drm_sarea.h). They are now #included via drmP.h and drm_crtc.h via a preceding patch. Without this patch and the patch to make include the UAPI headers from the core headers, after the UAPI split, the DRM C sources cannot find these UAPI headers because the DRM code relies on specific -I flags to make #include "..." work on headers in include/drm/ - but that does not work after the UAPI split without adding more -I flags. Signed-off-by: NDavid Howells <dhowells@redhat.com> Acked-by: NDave Airlie <airlied@redhat.com> Acked-by: NArnd Bergmann <arnd@arndb.de> Acked-by: NThomas Gleixner <tglx@linutronix.de> Acked-by: NPaul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: NDave Jones <davej@redhat.com>
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- 24 5月, 2012 2 次提交
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由 Ben Skeggs 提交于
Been tested on each major revision that's relevant here, but I'm sure there are still bugs waiting to be ironed out. This is a *very* invasive change. There's a couple of pieces left that I don't like much (eg. other engines using fifo_priv for the channel count), but that's an artefact of there being a master channel list still. This is changing, slowly. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Just a cleanup more or less, and to remove the need for special handling of software objects. This removes a heap of documentation on dma/graph object formats. The info is very out of date with our current understanding, and is far better documented in rnndb in envytools git. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 25 7月, 2011 3 次提交
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
It may not be necessary to fail in certain cases (such as failing to idle) on module unload, whereas on suspend it's important to ensure a consistent state can be restored on resume. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 16 5月, 2011 3 次提交
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由 Ben Skeggs 提交于
In the very least VPE (PMPEG and friends) also has this style of tile region regs, lets make them just work if/when they get added. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Like nv20-nv50, needs cleanup. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Emil Velikov 提交于
Fix 'ERROR: that open brace { should be on the previous line' Fix 'ERROR: else should follow close brace }' Signed-off-by: NEmil Velikov <emil.l.velikov@gmail.com> Signed-off-by: NFrancisco Jerez <currojerez@riseup.net>
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- 08 12月, 2010 1 次提交
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由 Francisco Jerez 提交于
nvxx_graph_isr is already taking care of it. In some cases this could've made you miss PGRAPH interrupts (e.g. when you were supposed to get several IRQs of the same kind in a row). Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 03 12月, 2010 6 次提交
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由 Ben Skeggs 提交于
Reviewed-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
The point is to share more code between the PFB/PGRAPH tile region hooks, and give the hardware specific functions a chance to allocate per-region resources. Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Francisco Jerez 提交于
nv0x-nv4x should be mostly fine, nv50 doesn't work yet. Signed-off-by: NFrancisco Jerez <currojerez@riseup.net> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
We previously added all the available classes for the entire generation, even though the objects wouldn't work on the hardware. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
The structs themselves, as well as the non-sw object creation function are probably very misnamed now. That's a problem for later :) Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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