- 18 5月, 2010 8 次提交
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由 Alex Deucher 提交于
Add two new sysfs attributes: - dynpm - power_state Echoing 0/1 to dynpm disables/enables dynamic power management. The driver scales the sclk dynamically based on the number of queued fences. dynpm only scales sclk dynamically in single head mode. Echoing x.y to power_state selects a static power state (x) and clock mode (y). This allows you to statically select a power state and clock mode. Selecting a static clock mode will disable dynpm. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
- pm_misc() - handles voltage, pcie lanes, and other non clock related power mode settings. Currently disabled. Needs further debugging - pm_prepare() - disables crtc mem requests right now. All memory clients need to be disabled when changing memory clocks. This function can be expanded to include disabling fb access as well. - pm_finish() - enable active memory clients. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
- remove non_clock_info struct - track power state misc flags Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
This also simplifies the code and enables reclocking with multiple heads active by tracking whether the power states are single or multi-head capable. Eventually, we will want to select a power state based on external factors (AC/DC state, user selection, etc.). (v2) Update for evergreen Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
(v2) Add evergreen vbl checks Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Useful for certain power management operations. You need to wait for the GUI engine (2D, 3D, CP, etc.) to be idle before changing clocks or adjusting engine parameters. (v2) Fix gui idle enable on pre-r6xx asics (v3) The gui idle interrrupt status bit is permanently asserted on pre-r6xx chips, but the interrrupt is still generated. workaround it in the driver. (v4) Add support for evergreen Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Check to see if the GUI engine and related blocks (2D, 3D, CP, etc) are idle or not. There are a number of cases when we need to know if the drawing engine is busy. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 20 4月, 2010 1 次提交
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由 Jerome Glisse 提交于
This patch enable the use of unmappable VRAM thanks to previous TTM infrastructure change. V2 update after io_mem_reserve/io_mem_free callback balancing Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 19 4月, 2010 1 次提交
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由 Marek Olšák 提交于
[airlied: fix V_A_N_V to not be safe and fix check to make sure only r500 - bump userspace version] Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 12 4月, 2010 1 次提交
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由 Marek Olšák 提交于
The 3rd dimension should be minified too. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 06 4月, 2010 3 次提交
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由 Jerome Glisse 提交于
This simplify and improve GPU reset for R1XX-R6XX hw, it's not 100% reliable here are result: - R1XX/R2XX works bunch of time in a row, sometimes it seems it can work indifinitly - R3XX/R3XX the most unreliable one, sometimes you will be able to reset few times, sometimes not even once - R5XX more reliable than previous hw, seems to work most of the times but once in a while it fails for no obvious reasons (same status than previous reset just no same happy ending) - R6XX/R7XX are lot more reliable with this patch, still it seems that it can fail after a bunch (reset every 2sec for 3hour bring down the GPU & computer) This have been tested on various hw, for some odd reasons i wasn't able to lockup RS480/RS690 (while they use to love locking up). Note that on R1XX-R5XX the cursor will disapear after lockup haven't checked why, switch to console and back to X will restore cursor. Next step is to record the bogus command that leaded to the lockup. V2 Fix r6xx resume path to avoid reinitializing blit module, use the gpu_lockup boolean to avoid entering inifinite waiting loop on fence while reiniting the GPU Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
Patch rename gpu_reset to asic_reset in prevision of having gpu_reset doing more stuff than just basic asic reset. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
This patch cleanup the fence code, it drops the timeout field of fence as the time to complete each IB is unpredictable and shouldn't be bound. The fence cleanup lead to GPU lockup detection improvement, this patch introduce a callback, allowing to do asic specific test for lockup detection. In this patch the CP is use as a first indicator of GPU lockup. If CP doesn't make progress during 1second we assume we are facing a GPU lockup. To avoid overhead of testing GPU lockup frequently due to fence taking time to be signaled we query the lockup callback every 500msec. There is plenty code comment explaining the design & choise inside the code. This have been tested mostly on R3XX/R5XX hw, in normal running destkop (compiz firefox, quake3 running) the lockup callback wasn't call once (1 hour session). Also tested with forcing GPU lockup and lockup was reported after the 1s CP activity timeout. V2 switch to 500ms timeout so GPU lockup get call at least 2 times in less than 2sec. V3 store last jiffies in fence struct so on ERESTART, EBUSY we keep track of how long we already wait for a given fence V4 make sure we got up to date cp read pointer so we don't have false positive Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 01 4月, 2010 2 次提交
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由 Dave Airlie 提交于
Some GPUs have an APM/ACPI PM mode selection switch and some BIOSes set this to APM. We really want this in ACPI mode for Linux. Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Dave Airlie 提交于
If we resume in a bad way, we'll get 0xffffffff in wptr, and then oops with no console. This just adds a sanity check so that we can avoid the oops and hopefully get more details out of people's systems. Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 31 3月, 2010 4 次提交
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由 Alex Deucher 提交于
- Add module option to force the display priority 0 = auto, 1 = normal, 2 = high - Default to high on r3xx/r4xx/rv515 chips Fixes flickering problems during heavy acceleration due to underflow to the display controllers - Fill in minimal support for RS600 v2 - update display priority when bandwidth is updated so the user can change the parameter at runtime and it will take affect on the next modeset. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
radeon_gart_fini might call GART unbind callback function which might try to access GART table but if gart_disable is call first the GART table will be unmapped so any access to it will oops. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
- rs780/880 were using the wrong bandwidth functions - convert r1xx-r4xx to use the same pm sclk/mclk structs as r5xx+ - move bandwidth setup to a common function Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Look up i2c bus in the power table and expose it. You'll need to load a hwmon driver for any chips on the bus, this patch just exposes the bus. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com>
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- 30 3月, 2010 1 次提交
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由 Tejun Heo 提交于
include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: NTejun Heo <tj@kernel.org> Guess-its-ok-by: NChristoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
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- 15 3月, 2010 2 次提交
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由 Daniel Vetter 提交于
In essence this creates a home for all asic specific declarations in radeon_asic.h Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
We tried to implement interruptible waiting with timeout (it was broken anyway) which was not a good idea as explained by Andrew. It's possible to avoid using additional variable but actually it inroduces using more complex in-kernel tools. So simply add one variable for condition. Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 25 2月, 2010 1 次提交
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由 Jerome Glisse 提交于
This patch properly set visible VRAM and enforce any pinned buffer to be into visible VRAM. We might later add a flag to release this constraint for some newer hw more clever than previous. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 18 2月, 2010 1 次提交
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由 Jerome Glisse 提交于
Get rid of _location and use _start/_end also simplify the computation of vram_start|end & gtt_start|end. For R1XX-R2XX we place VRAM at the same address of PCI aperture, those GPU shouldn't have much memory and seems to behave better when setup that way. For R3XX and newer we place VRAM at 0. For R6XX-R7XX AGP we place VRAM before or after AGP aperture this might limit to limit the VRAM size but it's very unlikely. For IGP we don't change the VRAM placement. Tested on (compiz,quake3,suspend/resume): PCI/PCIE:RV280,R420,RV515,RV570,RV610,RV710 AGP:RV100,RV280,R420,RV350,RV620(RPB*),RV730 IGP:RS480(RPB*),RS690,RS780(RPB*),RS880 RPB: resume previously broken V2 correct commit message to reflect more accurately the bug and move VRAM placement to 0 for most of the GPU to avoid limiting VRAM. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 11 2月, 2010 1 次提交
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由 Dave Airlie 提交于
this uses a new entrypoint to invalidate gart entries instead of using 0. Changed to rather than pointing to 0 address point empty entry to dummy page. This might help to avoid hard lockup if for some wrong reasons GPU try to access unmapped GART entry. I'm not 100% sure this is going to work, we probably need to allocate a dummy page and point all the GTT entries at it similiar to what AGP does. but we can test this first I suppose. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 09 2月, 2010 4 次提交
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由 Rafał Miłecki 提交于
This already simplifies code significally and makes it maintaible in case of adding memory reclocking plus voltage changing in future. Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
V2: reorganize functions, fix modesetting calls V3: rebase patch, use radeon's workqueue V4: enable on tested chipsets only, request VBLANK IRQs V5: enable PM on older hardware (IRQs, mode_fixup, dpms) V6: use separate dynpm module parameter V7: drop RADEON_ prefix, set minimum mode for dpms off V8: update legacy encoder call, fix order in rs600 IRQ V9: update compute_clocks call in legacy, not only DPMS_OFF Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Switch some magic numbers to their proper defines. The register header madness needs to be cleaned up at some point. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Some servers have two VGA ports but only report one in the bios connector tables. On these systems always set up the TV DAC so that it displays properly even if the bios is wrong. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 05 2月, 2010 2 次提交
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由 Jerome Glisse 提交于
In suspend path we unmap the GART table while in cleaning up path we will unbind buffer and thus try to write to unmapped GART leading to oops. In order to avoid this we don't call the suspend path in cleanup path. Cleanup path is clever enough to desactive GPU like the suspend path is doing, thus this was redondant. Tested on: RV370, R420, RV515, RV570, RV610, RV770 (all PCIE) Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Pauli Nieminen 提交于
Cache flush is required in case CPU is accessing rendered data. This fixes glean/readPixSanity test case and random rendering errors in sauerbraten and warzone2100. v2 Fix comment ordering in r100_fence_ring_emit and remove extra defines added in first version. Signed-off-by: NPauli Nieminen <suokkos@gmail.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 21 1月, 2010 1 次提交
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由 Alex Deucher 提交于
The first dword of PACKET3_3D_DRAW_IMMD maps to SE_VTX_FMT so the vertex size is part of the draw packet. This patch fixes a possible case where you have a command buffer that does not contain SE_VTX_FMT register write, but does contain PACKET3_3D_DRAW_IMMD. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@linux.ie>
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- 14 1月, 2010 1 次提交
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由 Jerome Glisse 提交于
Use same common function to disable agp so we replace the GART callback by the proper one when we do so. This fix oops if radeon_agp_init report failure. This patch also move radeon_agp_init out of *_mc_init for r600 & rv770 so that we can have a similar behavior than for previous hw, ie if agp_init fails it will fallback to GPU GART and disable AGP. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 08 1月, 2010 3 次提交
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由 Jerome Glisse 提交于
If for any reason we haven't installed handler we shouldn't try to enable IRQ/MSI on the hw so we don't get unhandled IRQ/MSI which makes the kernel sad. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
In some case we weren't releasing the AGP device at module unloading. This leaded to unfunctional AGP at next module load. This patch make sure we release the AGP bus if we acquire it. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
R300 family will hard lockup if host path read cache flush is done through MMIO to HOST_PATH_CNTL. But scheduling same flush through ring seems harmless. This patch remove the hdp_flush callback and add a flush after each fence emission which means a flush after each IB schedule. Thus we should have same behavior without the hard lockup. Tested on R100,R200,R300,R400,R500,R600,R700 family. V2: Adjust fence counts in r600_blit_prepare_copy() Signed-off-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 23 12月, 2009 1 次提交
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由 Marek Olšák 提交于
Because hardware cannot disable all colorbuffers directly to do depth-only rendering, a user should: - disable reading from a colorbuffer in blending - disable fastfill - set the color channel mask to 0 to prevent writing to a colorbuffer Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 16 12月, 2009 2 次提交
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由 Dave Airlie 提交于
This adds support for compressed textures to the r100->r500 CS checker, it lets me run openarena and the demos in mesa fine. Thanks to Maciej Cencora for initial comments. Changes since v1: fix calculations with Maciej formulas Reviewed-by: NMaciej Cencora <m.cencora@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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