1. 24 6月, 2016 1 次提交
    • T
      drm/i915: Small compaction of the engine init code · a19d6ff2
      Tvrtko Ursulin 提交于
      Effectively removes one layer of indirection between the mask of
      possible engines and the engine constructors. Instead of spelling
      out in code the mapping of HAS_<engine> to constructors, makes
      more use of the recently added data driven approach by putting
      engine constructor vfuncs into the table as well.
      
      Effect is fewer lines of source and smaller binary.
      
      At the same time simplify the error handling since engine
      destructors can run on unitialized engines anyway.
      
      Similar approach could be done for legacy submission is wanted.
      
      v2: Removed ugly BUILD_BUG_ONs in favour of newly introduced
          ENGINE_MASK and HAS_ENGINE macros.
          Also removed the forward declarations by shuffling functions
          around.
      
      v3: Warn when logical_rings table does not contain enough data
          and disable the engines which could not be initialized.
          (Chris Wilson)
      
      v4: Chris Wilson suggested a nicer engine init loop.
      Signed-off-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com>
      Cc: Chris Wilson <chris@chris-wilson.co.uk>
      Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk>
      Link: http://patchwork.freedesktop.org/patch/msgid/1466689961-23232-1-git-send-email-tvrtko.ursulin@linux.intel.com
      a19d6ff2
  2. 23 6月, 2016 5 次提交
  3. 22 6月, 2016 23 次提交
  4. 21 6月, 2016 11 次提交