- 07 9月, 2012 9 次提交
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由 Takashi Iwai 提交于
Assign the multi-channel map to front PCM, and other channel map to each other channel PCM. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
Simply enable the channel map according to the h/w capability. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
Just set the channel maps depending on the hardware availability. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
ALC650 has a channel swap option between surround and CLFE channels, so we need to tweak the channel maps dynamically depending on the register bit. Now struct snd_ac97 can contain chmap pointers for playback and capture. The driver may store these and let ac97 driver changing the channel mapping dynamically. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
Some old Nvidia HDMI codecs with 8ch support only 2/8 or 2/6/8 channels and with the fixed CLFE-first map. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
... instead of the standard fixed channel maps. The generic HDMI is based on the audio infoframe, and its configuration can be selected via CA bits. Thus we need a translation between the CA index and the verbose channel map list. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
Although HD-audio allows pair-wise channel configurations, only the fixed channel positions are used in this version. In future, this can be changed and allow user to modify the channel positions. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
This patch implements the basic data types for the standard channel mapping API handling. - The definitions of the channel positions and the new TLV types are added in sound/asound.h and sound/tlv.h, so that they can be referred from user-space. - Introduced a new helper function snd_pcm_add_chmap_ctls() to create control elements representing the channel maps for each PCM (sub)stream. - Some standard pre-defined channel maps are provided for convenience. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
The SNDRV_CTL_ELEM_ACCESS_VOLATILE bit flag wasn't properly inherited at creating control elements via snd_ctl_new1(). Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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- 06 9月, 2012 5 次提交
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由 Takashi Iwai 提交于
Recently the check for non-PCM stream state was added to the generic HDMI driver code. But this check should be done rather to each pin instead of each converter. Otherwise when a different converter is assigned at the next open, the audio infoframe can be inconsistent with the setup using the previous converter. For fixing this issue, this patch moves the state of the current non-PCM status from per_cvt to per_pin. (In addition an unused argument cvt_nid is stripped from hdmi_setup_channel_mapping()) Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 David Henningsson 提交于
For multiple speaker outs, the names were previously "Speaker,0", "Speaker,1", "Center"/"LFE", "Speaker,3". This is inconsistent, confusing, and is not picked up correctly by PulseAudio. Instead use "Front", "Surround", "Center"/"LFE", "Side" which is more standard. BugLink: https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1046734Signed-off-by: NDavid Henningsson <david.henningsson@canonical.com> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Wang Xingchao 提交于
For HBR stream test, use straight channel mapping way. when switched back to "speaker-test -c8", even the audio infoframe is up-to-date, there should be correct channel mapping setup. Signed-off-by: NWang Xingchao <xingchao.wang@intel.com> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Wang Xingchao 提交于
HDMI channel remapping apparently effects HBR packets on Intel's chips. For compressed non-PCM audio, use "straight-through" channel mapping. For uncompressed multi-channel pcm audio, use normal channel mapping. Signed-off-by: NWang Xingchao <xingchao.wang@intel.com> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Wang Xingchao 提交于
The array channel_allocations[] is an ordered list, add function to get correct order by ca_index. Signed-off-by: NWang Xingchao <xingchao.wang@intel.com> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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- 05 9月, 2012 2 次提交
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由 Wei Yongjun 提交于
Using list_move_tail() instead of list_del() + list_add_tail(). Signed-off-by: NWei Yongjun <yongjun_wei@trendmicro.com.cn> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Wei Yongjun 提交于
Using list_move_tail() instead of list_del() + list_add_tail(). Signed-off-by: NWei Yongjun <yongjun_wei@trendmicro.com.cn> Acked-by: NClemens Ladisch <clemens@ladisch.de> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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- 04 9月, 2012 2 次提交
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由 Jaroslav Kysela 提交于
Remove the main ALSA version number from the kernel ALSA driver. The ALSA driver package release diverges from the upstream. This may confuse users to see the same ALSA version for many kernel releases and this version lost it's original purpose and connection. The "ioctl" APIs have own version numbers, so the user space may check for specific API changes only. Signed-off-by: NJaroslav Kysela <perex@perex.cz>
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由 Daniel Mack 提交于
Playback Designs' USB devices have some hardware limitations on their USB interface. In particular: - They need a 20ms delay after each class compliant request as the hardware ACKs the USB packets before the device is actually ready for the next command. Sending data immediately will result in buffer overflows in the hardware. - The devices send bogus feedback data at the start of each stream which confuse the feedback format auto-detection. This patch introduces a new quirks hook that is called after each control packet and which adds a delay for all devices that match Playback Designs' USB VID for now. In addition, it adds a counter to snd_usb_endpoint to drop received packets on the floor. Another new quirks function that is called once an endpoint is started initializes that counter for these devices on their sync endpoint. Signed-off-by: NDaniel Mack <zonque@gmail.com> Reported-and-tested-by: NAndreas Koch <andreas@akdesigninc.com> Supported-by: NDemian Martin <demianm_1@yahoo.com> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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- 03 9月, 2012 3 次提交
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由 Marko Friedemann 提交于
Added support for Xbox Communicator to USB quirks. Signed-off-by: NMarko Friedemann <mfr@bmx-chemnitz.de> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Wei Yongjun 提交于
uinfo has been allocated in this function and should be freed before leaving from the error handling cases. spatch with a semantic match is used to found this problem. (http://coccinelle.lip6.fr/) Signed-off-by: NWei Yongjun <yongjun_wei@trendmicro.com.cn> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Josh Triplett 提交于
SNDRV_MAIN_OBJECT_FILE hasn't done anything since the pre-git days, and the only remaining reference occurs as a #define in sound/last.c. Drop that last mention of it. Signed-off-by: NJosh Triplett <josh@joshtriplett.org> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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- 31 8月, 2012 3 次提交
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由 Takashi Iwai 提交于
Just refactoring, no functional changes. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
The call of pm_notify callback in snd_hda_codec_free() should be with the check of the current state whether pm_notify(false) is called or not, instead of codec->power_on check. For improving the code readability and fixing this inconsistency, codec->d3_stop_clk_ok is renamed to codec->pm_down_notified, and this flag is set only when runtime PM down is called. The new name reflects to a more direct purpose of the flag. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=44741Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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- 30 8月, 2012 5 次提交
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由 Takashi Iwai 提交于
k1212MinADCSens and k1212MaxADCSens are defined wrongly. The max must be greater than the min by obvious reason. Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=46561Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
Move up a few bitfields to be packed into a single int. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
CONFIG_SND_HDA_POWER_SAVE is no longer an experimental feature and its behavior can be well controlled via the default value and module parameter. Let's just replace it with the standard CONFIG_PM. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
When a codec provides its own set_power_state op, the D3-clock-stop isn't checked correctly. And the recent changes for repeating the state-setting operation isn't applied to such a codec, too. This patch fixes these issues by moving the call of codec's own op to the place where the generic power-set operation is done, and move the power-state synchronization code out of snd_hda_set_power_state_to_all() so that it can be called always at the end of power-up/down sequence, and updates the D3 clock-stop flag properly. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
When the HD-audio is removed, it leaves the refcounts when codecs are powered up (usually yes) in the destructor. For fixing the unbalance, and cleaning up the code mess, this patch changes the following: - change pm_notify callback to take the explicit power on/off state, - check of D3 stop-clock and keep_link_on flags is moved to the caller side, - call pm_notify callback in snd_hda_codec_new() and snd_hda_codec_free() so that the refcounts are proprely updated. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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- 29 8月, 2012 5 次提交
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由 Takashi Iwai 提交于
The two entries are duplicated in struct snd_usb_endpoint. Seems forgotten in the last clean-up. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 David Flater 提交于
v2: Fixed result still wrong in the case of 512 KiB DRAM. Oops. Applicable to 3.5.3 mainline. In emu8000.c, size_dram determines the amount of memory on the sound card by doing write/readback tests starting at 512 KiB and incrementing by 512 KiB. On success, detected_size is updated to the successful address and testing continues. On failure, the loop is immediately exited. The resulting detected_size is 512 KiB too small except in two special cases: 1. If there is no memory, the initial 0 value of detected_size is used, which is correct. 2. If the address space wraps around, detected_size is updated before the bailout, so the result is correct. The patch corrects all cases and was tested with an AWE64 Gold. Before: EMU8000 [0x620]: 3584 Kb on-board memory detected asfxload 4GMGSMT.SF2 (4174814 B) fails. After: EMU8000 [0x620]: 4096 Kb on-board memory detected asfxload 4GMGSMT.SF2 succeeds. I do not have a card with 512 KiB to test with, but by forcibly enabling the added conditional I verified on the AWE64 Gold that it detects 512 KiB (successfully reading from the first memory location) and does not hang the card. C.f. Bug 46451 https://bugzilla.kernel.org/show_bug.cgi?id=46451Signed-off-by: NDavid Flater <dave@flaterco.com> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
These codecs seem reporting EPSS but require longer delay for the proper D3 transition. For example, D3_STOP_CLOCK_OK bit won't be set correctly even after D3. In this patch, codec->epss flag is overridden for avoid the misbehavior. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
EPSS parameter should be static, so we can read it once and remember. This also allows more easily to override the wrong EPSS capability reported from a codec by changing the flag in the codec initialization step. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Takashi Iwai 提交于
Use unsigned int to make clear that the codes required only for modules will be reduced by the compiler optimization. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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- 27 8月, 2012 1 次提交
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由 Markus Bollinger 提交于
add new sound cards VX442HR VX442e PCX442HR PCX442e VX822HR VX822e PCX822HR and PCX822e Signed-off-by: NMarkus Bollinger <bollinger@digigram.com> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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- 24 8月, 2012 2 次提交
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由 Takashi Iwai 提交于
sound/isa/cmi8328.c: In function 'snd_cmi8328_remove': sound/isa/cmi8328.c:416:24: error: 'cmi' undeclared (first use in this function) sound/isa/cmi8328.c:416:24: note: each undeclared identifier is reported only once for each function it appears in make[3]: *** [sound/isa/cmi8328.o] Error 1 Reported-by: NRandy Dunlap <rdunlap@xenotime.net> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 Mengdong Lin 提交于
The patch to support runtime PM introduced a bug: Module parameter 'power_save_controller', and the codec flag 'd3_stop_clk' 'd3_stop_clk_ok' are defined only when HDA power save is enabled in config. But there are references to them without checking macro CONFIG_SND_HDA_POWER_SAVE. This patch is to fix the bug. Signed-off-by: NMengdong Lin <mengdong.lin@intel.com> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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- 23 8月, 2012 1 次提交
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由 Mengdong Lin 提交于
Runtime PM can bring more power saving: - When the controller is suspended, its parent device will also have a chance to suspend. - PCI subsystem can choose the lowest power state the controller can signal wake up from. This state can be D3cold on platforms with ACPI PM support. And runtime PM can provide a gerneral sysfs interface for a system policy manager. Runtime PM support is based on current HDA power saving implementation. The user can enable runtime PM on platfroms that provide acceptable latency on transition from D3 to D0. Details: - When both power saving and runtime PM are enabled: -- If a codec supports 'stop-clock' in D3, it will request suspending the controller after it enters D3 and request resuming the controller before back to D0. Thus the controller will be suspended only when all codecs are suspended and support stop-clock in D3. -- User IO operations and HW wakeup signal can resume the controller back to D0. - If runtime PM is disabled, power saving just works as before. - If power saving is disabled, the controller won't be suspended because the power usage counter can never be 0. More about 'stop-clock' feature: If a codec can support targeted pass-through operations in D3 state when there is no BCLK present on the link, it will set CLKSTOP flag in the supported power states and report PS-ClkStopOk when entering D3 state. Please refer to HDA spec section 7.3.3.10 Power state and 7.3.4.12 Supported Power State. [Fixed CONFIG_PM_RUNTIME dependency in hda_intel.c by tiwai] Signed-off-by: NMengdong Lin <mengdong.lin@intel.com> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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- 22 8月, 2012 2 次提交
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由 Takashi Iwai 提交于
Instead of calling the jack sync in the init callback of each codec, call it generically at initialization and resume. By calling it at the last of resume sequence, a possible race between the jack sync and the unsol event enablement in the current code will be closed, too. Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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由 David Henningsson 提交于
This fixes an issue with a machine where there were no speakers, but GPIO0 had to be data=1 for the headphone to be functioning. I'm not sure if we need a more advanced patch to solve all possible cases, but if so, this patch would still provide a minor optimisation. BugLink: https://bugs.launchpad.net/bugs/1040077Signed-off-by: NDavid Henningsson <david.henningsson@canonical.com> Signed-off-by: NTakashi Iwai <tiwai@suse.de>
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