- 29 8月, 2011 3 次提交
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由 Andreas Gruenbacher 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Andreas Gruenbacher 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Andreas Gruenbacher 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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- 25 8月, 2011 12 次提交
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由 Andreas Gruenbacher 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Andreas Gruenbacher 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Andreas Gruenbacher 提交于
Factor out duplicate code in got_NegAck(). Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Andreas Gruenbacher 提交于
Get rid of the ar_id_to_req() and ack_id_to_req() wrappers. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Andreas Gruenbacher 提交于
Unify the ar_id_to_req() and ack_id_to_req() functions: make both fail if the consistency check fails. Move the request lookup code now duplicated in both functions into its own function. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Andreas Gruenbacher 提交于
Move _ar_id_to_req() to drbd_receiver.c and mark it non-inline. Remove the leading underscores from _ar_id_to_req() and _ack_id_to_req(). Mark ar_hash_slot() inline. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Andreas Gruenbacher 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Andreas Gruenbacher 提交于
This is the only place where this function is used. Make it static. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Andreas Gruenbacher 提交于
The ID_VACANT definition has become entirely irrelevant by now. The is_syncer_block_id() macro does not improve the code, so eliminated it. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Andreas Gruenbacher 提交于
Converting the constants happens at compile time. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Andreas Gruenbacher 提交于
DRBD_MAGIC has nothing to do with block ids and the funny values computed were not actually used, anyway. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Andreas Gruenbacher 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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- 30 6月, 2011 1 次提交
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由 Lars Ellenberg 提交于
If we have an asymetrically congested network, we may send P_PING, but due to congestion, the corresponding P_PING_ACK would time out, and we would drop a (congested, but otherwise) healthy connection ("PingAck did not arrive in time.") Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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- 24 5月, 2011 5 次提交
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由 Philipp Reisner 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Bart Van Assche 提交于
Found these with the help of ispell -l. Signed-off-by: NBart Van Assche <bvanassche@acm.org> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Philipp Reisner 提交于
The old (optimistic) implementation could shrink the bio size on an primary device. Shrinking the bio size on a primary device is bad. Since there we might get BIOs with the old (bigger) size shortly after we published the new size. The new implementation is more conservative, and eventually increases the max_bio_size on a primary device (which is valid). It does so, when it knows the local limit AND the remote limit. We cache the last seen max_bio_size of the peer in the meta data, and rely on that, to make the operation of single nodes more efficient. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
It seems that the real cause of all the issues where that we did not noticed in drbd_try_connect() when the other guy closes one socket if the round trip time gets higher than 100ms. There were that 100ms hard coded! Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
If there is no replication traffic within the idle timeout (ping-int seconds), DRBD will send a P_PING, and adjust the timeout to ping-timeout. If there is no P_PING_ACK received within this ping-timeout, DRBD finally drops the connection, and tries to re-establish it. To decide which timeout was active, we compared the current timeout with the ping-timeout, and dropped the connection, if that was the case. By default, ping-int is 10 seconds, ping-timeout is 500 ms. Unfortunately, if you configure ping-timeout to be the same as ping-int, expiry of the idle-timeout had been mistaken for a missing ping ack, and caused an immediate reconnection attempt. Fix: Allow both timeouts to be equal, use a local variable to store which timeout is active. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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- 31 3月, 2011 1 次提交
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由 Lucas De Marchi 提交于
Fixes generated by 'codespell' and manually reviewed. Signed-off-by: NLucas De Marchi <lucas.demarchi@profusion.mobi>
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- 10 3月, 2011 18 次提交
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由 Philipp Reisner 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
Just deal with it more gracefully, if we fail to add even a single page to an empty bio. We used to BUG_ON() there, but it has been observed in some Xen deployment, so we need to handle that case more robustly now. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
If we fail to send the information that we lost our disk, we have no connection, and no disk: no access to data anymore. That is either expected (deconfiguration), or there will be so much noise in the logs that "Sending state failed" is not useful at all. Drop it. If the reason for a shorter than expected receive was a signal, which we sent because we already decided to disconnect, these additional log messages are confusing and useless. This patch follows this pattern: - dev_warn(DEV, "short read expecting header on sock: r=%d\n", r); + if (!signal_pending(current)) + dev_warn(DEV, "short read expecting header on sock: r=%d\n", r); Also make them all dev_warn for consistency. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
Now that we do no longer in-place endian-swap the bitmap, we allow selected bitmap operations (testing bits, sometimes even settting bits) during some bulk operations. This caused us to hit a lot of FIXME asserts similar to FIXME asender in drbd_bm_count_bits, bitmap locked for 'write from resync_finished' by worker Which now is nonsense: looking at the bitmap is perfectly legal as long as it is not being resized. This cosmetic patch defines some flags to describe expectations in finer detail, so the asserts in e.g. bm_change_bits_to() can be skipped if appropriate. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
All decisions about sync, sync direction, and wether or not to allow a connect or attach are based on our set of UUIDs to tag a data generation. Log changes to the UUIDs whenever they occur, logging "new current UUID P:Q:R:S" is more useful than "Creating new current UUID". Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
The "lazy writeout" of cleared bitmap pages happens during resync, and should happen again once the resync finishes cleanly, or is aborted. If resync finished cleanly, or was aborted because of peer disk failure, we trigger the writeout from worker context in the after state change work. If resync was aborted because of connection failure, we should not immediately trigger bitmap writeout, but rather postpone the writeout to after the connection cleanup happened. We now do it in the receiver context from drbd_disconnect(). If resync was aborted because of local disk failure, well, there is nothing to write to anymore. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Protocol A has no P_WRITE_ACKs, but has P_NEG_ACKs. The master bio might already be completed, therefore the request is no longer in the collision hash. => Do not try to validate block_id as request In Protocol B we might already have got a P_RECV_ACK but then get a P_NEG_ACK after wards. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
The point is that drbd_disconnect() can be called with a cstate of WFConnection. That happens if the user issues "drbdsetup disconnect" while the drbd_connect() function executes. Then drbdd_init() will call drbdd(), which in turn will return without receiving any packets. Then drbdd_init() will end up calling drbd_disconnect() with a cstate of WFConnection. Bottom line: This assertion is wrong as it is, and we do not see value in fixing it. => Removing it. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
The test if rs_pending_cnt == 0 was too weak. Using Test for unacked_cnt == 0 instead. Moved that into the worker. Since unacked_cnt gets already increased when an P_RS_DATA_REQ comes in. Also using a timer to make Ahead -> SyncSource -> Ahead cycles slower... Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
See also commit from 2009-08-15 "drbd_uuid_compare(): Do not full sync in case a P_SYNC_UUID packet gets lost." We saw cases where the History UUIDs where not as expected. So the detection of the special case did not trigger. With the sync UUID no longer being a random number, but deducible from the previous bitmap UUID, the detection of this special case becomes more reliable. The SyncUUID now is the previous bitmap UUID + 0x1000000000000. Rule 5a: Cs = H1p & H1p + Offset = Bp Connection was lost before SyncUUID Packet came through. Corrent (peer) UUIDs: Bp = H1p H1p = H2p H2p = 0 Become Sync target. Rule 7a: Cp = H1s & H1s + Offset = Bs Connection was lost before SyncUUID Packet came through. Correct (own) UUIDs: Bs = H1s H1s = H2s H2s = 0 Become Sync source. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
We may not get from SyncSource to Ahead if we have sent some P_RS_DATA_REPLY packets to the peer and are waiting for P_WRITE_ACK. Again, this is not relevant for proper tuned systems, but makes sure that the not-tuned system does not get diverging bitmaps. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
When the sync source node replies to a P_RS_DATA_REQUEST packet when it is already in ahead mode. I.e. those two packets crossed each other on the wire, that may lead to diverging bitmaps. This never happens in a well-tuned-system. In a well-tuned- system the resync controller has reduced the resync speed to zero long before we got into ahead-mode. But we have to be prepared for the not-well-tuned-system of course as well. Because -> diverging bitmaps = non terminating resync. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
We expect to only receive the recently introduced "set out of sync" packets in specific states. If we receive them in different states, that may confuse the resync process to the point where it won't terminate, or think it made negative progress. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Andreas Gruenbacher 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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