- 30 3月, 2009 1 次提交
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由 Hans Verkuil 提交于
Use consistent naming for pci_dev, v4l2_device and video_device. Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@redhat.com>
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- 13 10月, 2008 1 次提交
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由 Ian Armstrong 提交于
Modified yuv register update handling to remove a potential race condition which could occur with the first video frame. Also removed a forced yuv position update, since changing the source video dimensions or interlace settings doesn't affect the frame already being displayed. Signed-off-by: NIan Armstrong <ian@iarmst.demon.co.uk> Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@redhat.com>
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- 04 9月, 2008 1 次提交
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由 Hans Verkuil 提交于
- change the work-queue to a single threaded high prio workqueue - use DMA instead of PIO for the sliced VBI data. - remove some incorrect tests - increase the internal VBI capture queue size for sliced VBI packets - ignore duplicate VBI lines With these changes it should finally be possible to get reliable closed captions. Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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- 05 6月, 2008 1 次提交
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由 Al Viro 提交于
Signed-off-by: NAl Viro <viro@zeniv.linux.org.uk> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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- 30 4月, 2008 1 次提交
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由 Hans Verkuil 提交于
When there is a lot of DMA traffic this timeout might sometimes be too low. Increase it to be on the safe side. Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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- 25 4月, 2008 1 次提交
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由 Hans Verkuil 提交于
The DMA timeout timer was started once for each set of DMA transfers, but it should be started for each single DMA transfer. Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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- 26 1月, 2008 7 次提交
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由 Richard Knutsson 提交于
Fix "warning: Using plain integer as NULL pointer". Convert 'x < y ? x : y' to use min() instead. Signed-off-by: NRichard Knutsson <ricknu-0@student.ltu.se> Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Hans Verkuil 提交于
Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Ian Armstrong 提交于
Previously, all yuv data written to /dev/video48 had only basic support with no double buffering to avoid display tearing. With this patch, yuv frames written to video48 are now handled by the existing IVTV_IOC_DMA_FRAME framework. As such, the frames are hardware buffered to avoid tearing, and honour scaling mode & field order options. Unlike the proprietary IVTV_IOC_DMA_FRAME ioctl, all parameters are controlled by the V4L2 API. Due to mpeg & yuv output restrictions being different, their V4L2 output controls have been separated. To control the yuv output, the V4L2 calls must be done via video48. If the ivtvfb module is loaded, there will be one side effect to this merge. The yuv output window will be constrained to the visible framebuffer area. In the event that a virtual framebuffer size is being used, the limit to the output size will be the virtual dimensions, but only the portion that falls within the currently visible area of the framebuffer will be shown. Like the IVTV_IOC_DMA_FRAME ioctl, the supplied frames must be padded to 720 pixels wide. However the height must only be padded up the nearest multiple of 32. This would mean an image of 102 lines must be padded to 128. As long as the true source image size is given, the padding will not be visible in the final output. Signed-off-by: NIan Armstrong <ian@iarmst.demon.co.uk> Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Ian Armstrong 提交于
Interlace mode selection code moved into the frame setup phase, so it's now run before the frame is loaded into a hardware buffer. Given that it can affect how a new frame is displayed, it was a bit stupid running it after the frame was already visible. A few stray interlace related variables which were linked to individual frames have now been moved into the yuv_frame_info struct. This means that all variables linked to a specific frame are in the same place & not scattered. Minor code reformatting in areas touched by the above changes. Signed-off-by: NIan Armstrong <ian@iarmst.demon.co.uk> Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Ian Armstrong 提交于
Inadvertently missed a line when converting code to new hardware buffering method. In some circumstances, this would lead to a frame being displayed using parameters belonging to another frame. Signed-off-by: NIan Armstrong <ian@iarmst.demon.co.uk> Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Ian Armstrong 提交于
ivtv_yuv_prep_frame is split in smaller code blocks. Modified yuv buffer handling on the PVR350 itself. We now cycle through all 8 hardware buffers. With this patch in place, driver behaviour should remain unchanged from the existing release. Signed-off-by: NIan Armstrong <ian@iarmst.demon.co.uk> Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Ian Armstrong 提交于
Currently the yuv output stream buffer is divided into blocks whose size depend on the broadcast standard selected during the driver init phase. However, the standard can be changed after the init phase. This effectively breaks the yuv output stream handler, since it relies on the different yuv planes being block aligned. This patch changes the setup, so that the block size is always the same. The decoder dma function has been modified to cope with the fact that the second yuv plane may no longer be block aligned. The start of the yuv frame must still be at the beginning of a block, so the stream write function has also been modified to ensure this is always true. Also, the stream write function will now initiate a yuv dma transfer as soon as a full frame is ready. It will not wait until the current write request has completed, or the stream buffer becomes full. Signed-off-by: NIan Armstrong <ian@iarmst.demon.co.uk> Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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- 11 10月, 2007 1 次提交
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由 Trent Piepho 提交于
Also fixed a few cases of cut&paste errors where 'buf' would be set to the first entry in the list prior to be used as the loop iterator. In one case the value of buf was used before it was changed, but the rest were unnecessary. There was one list_for_each+list_entry loop that wasn't changed, since it depending on the loop iterator being left as NULL if the list was empty. Signed-off-by: NTrent Piepho <xyzzy@speakeasy.org> CC: Hans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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- 10 10月, 2007 10 次提交
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由 Hans Verkuil 提交于
Besides some VBI cleanups this patch also fixes a subtle problem with the VBI re-insertion stream where the PIO work handler wasn't called quickly enough, resulting in occasional corrupt data. Furthermore the CC output didn't disable CC correctly and at the right time, causing duplicates to be sent. An saa7127 fix for VPS output was also added: the wrong data was sent. Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Hans Verkuil 提交于
Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Hans Verkuil 提交于
Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Hans Verkuil 提交于
- add guards - remove unused header includes - move card-specific stuff from ivtv-driver.h to ivtv-cards.h - move YUV-specific stuff from ivtv-driver.h to ivtv-yuv.h Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Hans Verkuil 提交于
- Give up frame after three retries. - When the last capture/decode ends, make sure to delete the dma_timer. Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Hans Verkuil 提交于
- Invalid VBI packets should result in an empty VBI frame, not in an zero-sized frame that causes the reader to incorrectly return a 0 (EOF) value. - PIO completion should not reset the sg_pending_size field. - The DMA offset detection code should be ignored for PIO transfers: it somehow messes up the data on the card and is not needed anyway for PIO. Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Hans Verkuil 提交于
It turns out that the cx23415/6 DMA engine cannot do scatter/gather DMA reliably. Every so often depending on the phase of the moon and your hardware configuration the cx2341x DMA engine simply chokes on it and you have to reboot to get it working again. This change replaced the scatter/gather DMA by single transfers at a time, where the driver is now responsible for DMA-ing each buffer. UDMA is still done using scatter/gather DMA, that will be fixed soon. Many thanks to Mark Bryars <mark.bryars@etvinteractive.com> for discovering the link between scatter/gather and the DMA timeouts. Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Hans Verkuil 提交于
When there are no more free buffers, then buffers are stolen from the predma queue. Buffers should be stolen from the head of that queue (which is where the most recently added buffers are) and all buffers belonging to a frame should be stolen. Otherwise 'half-frames' would remain in the queue, which leads to ugly playback and complete sync failure for YUV buffers. Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Hans Verkuil 提交于
Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Ian Armstrong 提交于
In the current driver, the field order is global. As soon as it's changed it takes immediate effect. This is a problem when the video changes order mid stream. Although it mostly works okay, the video may judder / flicker. This patch attaches the field order to the frame, so that any buffered frames will not be displayed until the correct field. In the event that the field order is changed mid stream, the driver will ensure that the previous frame is displayed for a minimum of 3 fields. These are the two original fields the frame should have occupied, plus the one extra since the new frame still has to wait for the correct field. Signed-off-by: NIan Armstrong <ian@iarmst.demon.co.uk> Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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- 21 7月, 2007 2 次提交
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由 Hans Verkuil 提交于
The VBI DMA is handled in a special way and is marked with a bit. However, that bit was set at the wrong time and could be cleared by mistake if a PCM (or other) DMA request would arrive before the VBI DMA was completed. So on completion of the VBI DMA the driver no longer knew that that DMA transfer was for VBI data. And this in turn caused havoc with the card's DMA engine. Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Mauro Carvalho Chehab 提交于
Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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- 19 7月, 2007 1 次提交
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由 Hans Verkuil 提交于
Add support for high volume debug messages, allowing them to be turned on selectively. Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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- 08 6月, 2007 1 次提交
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由 Hans Verkuil 提交于
Sliced VBI transfers use PIO instead of DMA. This was done inside the interrupt handler, but since PIO accesses are very slow this meant that a lot of time was spent inside the interrupt handler. All PIO copies are now moved to a workqueue. This should fix various issues with missing time ticks and remote key hits. Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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- 28 4月, 2007 2 次提交
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由 Hans Verkuil 提交于
Signed-off-by: NIan Armstrong <ian@iarmst.demon.co.uk> Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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由 Hans Verkuil 提交于
It took three core maintainers, over four years of work, eight new i2c modules, eleven new V4L2 ioctls, three new DVB video ioctls, a Sliced VBI API, a new MPEG encoder API, an enhanced DVB video MPEG decoding API, major YUV/OSD contributions from Ian and John, web/wiki/svn/trac support from Axel Thimm, (hardware) support from Hauppauge, support and assistance from the v4l-dvb people and the many, many users of ivtv to finally make it possible to merge this driver into the kernel. Thank you all! Signed-off-by: NKevin Thayer <nufan_wfk@yahoo.com> Signed-off-by: NChris Kennedy <c@groovy.org> Signed-off-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NJohn P Harvey <john.p.harvey@btinternet.com> Signed-off-by: NIan Armstrong <ian@iarmst.demon.co.uk> Signed-off-by: NMauro Carvalho Chehab <mchehab@infradead.org>
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