- 25 5月, 2017 40 次提交
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由 Monk Liu 提交于
We don't need a scheduler for KIQ. Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Monk Liu 提交于
Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Monk Liu 提交于
that way we can know which job cause hang and can do per sched reset/recovery instead of all sched. Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Monk Liu 提交于
because we don't want to do sriov-gpu-reset under certain cases, so just split those two funtion and don't invoke sr-iov one from bare-metal one. V2: remove debugfs_gpu_reset routine on SRIOV case. Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
before that, we have function to check if reset happens by using reset count. v2: always update reset count after vm flush Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
v2: directly return for 'if' case. Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
this is an improvement for previous patch, the sched_sync is to store fence that could be skipped as scheduled, when job is executed, we didn't need pipeline_sync if all fences in sched_sync are signalled, otherwise insert pipeline_sync still. v2: handle error when adding fence to sync failed. Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com> (v1) Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
This kind of reset handling was removed a long time ago. v2: fix warning (Alex) Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NRoger.He <Hongbo.He@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
the root cause is vram content is lost completely after pci reset. Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NRoger.He <Hongbo.He@amd.com> Acked-by: NChristian König <christian.koenig@amd.com> Acked-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Roger.He 提交于
to cover below case: 1. A task gart bind/unbind but not add to adev->gtt_list yet 2. at this time gpu reset, gtt only recover those gtt in adev->gtt_list Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NRoger.He <Hongbo.He@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Xie 提交于
Signed-off-by: NAlex Xie <AlexBin.Xie@amd.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Xie 提交于
Signed-off-by: NAlex Xie <AlexBin.Xie@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
rather than defining it locally. Reviewed-by: NJunwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Nikola Pajkovsky 提交于
else branch is pointless if it's right at the end of function and use unlikely() on err path. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NNikola Pajkovsky <npajkovsky@suse.cz> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Monk Liu 提交于
Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Monk Liu 提交于
AI affected: CP/HW team requires KMD insert FRAME_CONTROL(end) after the last IB and before the fence of this DMAframe. this is to make sure the cache are flushed, and it's a must change no matter MCBP/SR-IOV or bare-metal case because new CP hw won't do the cache flush for each IB anymore, it just leaves it to KMD now. with this patch, certain MCBP hang issue when rendering vulkan/chained-ib are resolved. v2: drop gfx8 changes. gfx8 is not affected (Alex) Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Monk Liu 提交于
TMZ package will be used for VULKAN/CHAINED-IB MCBP Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Monk Liu 提交于
According to CP/hw team requirment, to support PAL/CHAINED-IB MCBP, kernel driver must guarantee DE_META must be inserted right prior to the work_load DE IB (with PREEMPT flag), there cannot be any non-work_load DE IB between-in DE_META and work_load DE IB. Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Monk Liu 提交于
Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Monk Liu 提交于
Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Frank Min 提交于
According to HW design, need to clean doorbell after setup MMSCH table. Signed-off-by: NFrank Min <Frank.Min@amd.com> Signed-off-by: NXiangliang Yu <Xiangliang.Yu@amd.com> Reviewed-by: NMonk Liu <Monk.Liu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Xiangliang Yu 提交于
Change message to debug level as VI does. Signed-off-by: NXiangliang Yu <Xiangliang.Yu@amd.com> Reviewed-by: NMonk Liu <Monk.Liu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Xiangliang Yu 提交于
If psp version doesn't match asd version, asd loading will be failed. Add workaround to bypass it for sriov. Signed-off-by: NDaniel Wang <Daniel.Wang2@amd.com> Signed-off-by: NXiangliang Yu <Xiangliang.Yu@amd.com> Reviewed-by: NMonk Liu <Monk.Liu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Trigger Huang 提交于
On vega10, some hw finish operations should not be applied in SR-IOV case. This works as workaround to fix multi-VFs reboot/shutdown issues. Signed-off-by: NTrigger Huang <trigger.huang@amd.com> Reviewed-by: NXiangliang Yu <Xiangliang.Yu@amd.com> Reviewed-by: NMonk Liu <monk.liu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Monk Liu 提交于
1,this way we make those routines compatible with the sequence requirment for both Tonga and Vega10 2,ignore PSP hw init when doing TDR, because for SR-IOV device the ucode won't get lost after VF FLR, so no need to invoke PSP doing the ucode reloading again. v2: squash in ARRAY_SIZE fix Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NXiangliang Yu <Xiangliang.Yu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Monk Liu 提交于
if sriov gpu reset is invoked by job timeout, it is run in a global work-queue which is very slow and better not call msleep ortherwise it takes long time to get back CPU. so make below changes: 1: Change msleep 1 to mdelay 5 2: Ignore the ack fail from pf after time out, because VF FLR will clear ack, sometime VF FLR is done prior to the beginning of poll_ack so we can ignore this ack TODO: Put job_timedout (and the following gpu reset) in a driver thread, instead of the global work_struct. Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NXiangliang Yu <Xiangliang.Yu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Monk Liu 提交于
Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NXiangliang Yu <Xiangliang.Yu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Monk Liu 提交于
this is to prevent fence forever waiting if FLR occured during register accessing. v2: use define instead of hardcode for the timeout msec Signed-off-by: NMonk Liu <Monk.Liu@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
We need to make sure the various init sequences submitted to KIQ complete before testing the rings. Reviewed-by: Nmonk liu <monk.liu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Rather than magic numbers. Reviewed-by: Nmonk liu <monk.liu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Will be used in subsequent commits rather rather than magic numbers. Reviewed-by: Nmonk liu <monk.liu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
To be consistent with gfx8. Reviewed-by: Nmonk liu <monk.liu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
And properly synchronize them with the master during queue init. Reviewed-by: Nmonk liu <monk.liu@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Shaoyun Liu 提交于
The usage of kiq should not depend on the virtualization. Signed-off-by: NShaoyun Liu <Shaoyun.Liu@amd.com> Reviewed-by: NAndres Rodriquez <andresx7@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
Interface to reserve a vmid for a specific process to add in shader debugging that requries a fixed vmid. Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NJunwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
Implement the vmid reservation. v2: move sync waiting only when flush needs v3: fix racy v4: peek fence instead of get fence, and fix potential context starved. Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NJunwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
Limit reserved vmids to 1 to avoid taking too many out of commission and starving the system. v2: move #define to amdgpu_vm.h v3: move reserved vmid counter to id_manager, and increase counter before allocating vmid v4: rename to reserved_vmid_num Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NJunwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
add reserve/unreserve vmid funtions. Used to reserve vmids for certain shader debugging functionality that required a fixed vmid for the life of the debug. v3: only reserve vmid from gfxhub v4: fix racy condition Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NJunwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
v2: rename dedicated_vmid to reserved_vmid Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NJunwei Zhang <Jerry.Zhang@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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