- 11 1月, 2016 40 次提交
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由 Sakari Ailus 提交于
Initialise a given graph walk object once, and then keep using it whilst the same pipeline is running. Once the pipeline is stopped, release the graph walk object. Signed-off-by: NSakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Sakari Ailus 提交于
This will also mean that the necessary graph related data structures will be allocated dynamically, removing the need for maximum ID checks. Signed-off-by: NSakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Sakari Ailus 提交于
Add media_entity_graph_walk_init() and media_entity_graph_walk_cleanup() functions in order to dynamically allocate memory for the graph. This is not done in media_entity_graph_walk_start() as there are situations where e.g. correct error handling, that itself may not fail, requires successful graph walk. Signed-off-by: NSakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Sakari Ailus 提交于
The struct media_entity_graph was allocated in the stack, limiting the number of entities that could be reasonably allocated. Instead, move the struct to struct media_pipeline which is typically allocated using kmalloc() instead. The intent is to keep the enumeration around for later use for the duration of the streaming. As streaming is eventually stopped, an unfortunate memory allocation failure would prevent stopping the streaming. As no memory will need to be allocated, the problem is avoided altogether. Signed-off-by: NSakari Ailus <sakari.ailus@linux.intel.com> Reviewed-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Sakari Ailus 提交于
KernelDoc doesn't appear to handle anonymous structs defined inside another gracefully. As the struct is internal to the framework graph walk algorithm, detailed documentation isn't seen very important. Signed-off-by: NSakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Sakari Ailus 提交于
It will be needed in struct media_pipeline shortly. Signed-off-by: NSakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Sakari Ailus 提交于
This is useful in e.g. knowing whether certain operations have already been performed for an entity. The users include the framework itself (for graph walking) and a number of drivers. Signed-off-by: NSakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Sakari Ailus 提交于
The internal index can be used internally by the framework in order to keep track of entities for a purpose or another. The internal index is constant while it's registered to a media device, but the same index may be re-used once the entity having that index is unregistered. Signed-off-by: NSakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Add a basic documentation for most ancillary functions. Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Several additional functions are described at media-entity.c. Moving them to the header file, to make the code cleaner and to have all such macros at the same place. Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Those media_obj_* functions are actually creating/destroying media graph objects. So, rename them to better represent what they're actually doing. No functional changes. This was created via this small shell script: for i in $(git grep -l media_gobj_init); do sed s,media_gobj_init,media_gobj_create,g <$i >a && mv a $i; done for i in $(git grep -l media_gobj_remove); do sed s,media_gobj_remove,media_gobj_destroy,g <$i >a && mv a $i; done Suggested-by: NSakari Ailus <sakari.ailus@iki.fi> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Now that we moved the content of the media-framework.txt into the kerneldoc documentation, move the per-function specific documentation to the corresponding functions and clean it up. It would be good if we had already the markdown kernel-doc patches merged upstream, but, while we doesn't have it, let's make it less ugly at device-drivers.xml. Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
This function was used in the past to free the links that were allocated by the media controller core. However, this is not needed anymore. We should likely get rid of the funcion on some function, but, for now, let's just convert into an inlined function and let the compiler to get rid of it. Suggested-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Both revision and group_id fields were never used and were always initialized to zero. Remove them. Suggested-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
With the MC next gen rework, what's left for media_entity_init() is to just initialize the PADs. However, certain devices, like a FLASH led/light doesn't have any input or output PAD. So, there's no reason why calling media_entity_init() would be mandatory. Also, despite its name, what this function actually does is to initialize the PADs data. So, rename it to media_entity_pads_init() in order to reflect that. The media entity actual init happens during entity register, at media_device_register_entity(). We should move init of num_links and num_backlinks to it. Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
We should not be creating device nodes at IRQ contexts. So, the only flags we'll be using will be GFP_KERNEL. Let's remove the gfp_flags, in order to make the interface simpler. If we ever need it, it would be easy to revert those changes. While here, remove an extra blank line. Suggested-by: NSakari Ailus <sakari.ailus@iki.fi> Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Rename the userspace types from MEDIA_ENT_T_ to MEDIA_ENT_F_ and add the backward compatibility bits. The changes at the .c files was generated by the following coccinelle script: @@ @@ -MEDIA_ENT_T_UNKNOWN +MEDIA_ENT_F_UNKNOWN @@ @@ -MEDIA_ENT_T_DVB_BASE +MEDIA_ENT_F_DVB_BASE @@ @@ -MEDIA_ENT_T_V4L2_BASE +MEDIA_ENT_F_V4L2_BASE @@ @@ -MEDIA_ENT_T_V4L2_SUBDEV_BASE +MEDIA_ENT_F_V4L2_SUBDEV_BASE @@ @@ -MEDIA_ENT_T_CONNECTOR_BASE +MEDIA_ENT_F_CONNECTOR_BASE @@ @@ -MEDIA_ENT_T_V4L2_VIDEO +MEDIA_ENT_F_IO_V4L @@ @@ -MEDIA_ENT_T_V4L2_VBI +MEDIA_ENT_F_IO_VBI @@ @@ -MEDIA_ENT_T_V4L2_SWRADIO +MEDIA_ENT_F_IO_SWRADIO @@ @@ -MEDIA_ENT_T_V4L2_SUBDEV_UNKNOWN +MEDIA_ENT_F_V4L2_SUBDEV_UNKNOWN @@ @@ -MEDIA_ENT_T_CONN_RF +MEDIA_ENT_F_CONN_RF @@ @@ -MEDIA_ENT_T_CONN_SVIDEO +MEDIA_ENT_F_CONN_SVIDEO @@ @@ -MEDIA_ENT_T_CONN_COMPOSITE +MEDIA_ENT_F_CONN_COMPOSITE @@ @@ -MEDIA_ENT_T_CONN_TEST +MEDIA_ENT_F_CONN_TEST @@ @@ -MEDIA_ENT_T_V4L2_SUBDEV_SENSOR +MEDIA_ENT_F_CAM_SENSOR @@ @@ -MEDIA_ENT_T_V4L2_SUBDEV_FLASH +MEDIA_ENT_F_FLASH @@ @@ -MEDIA_ENT_T_V4L2_SUBDEV_LENS +MEDIA_ENT_F_LENS @@ @@ -MEDIA_ENT_T_V4L2_SUBDEV_DECODER +MEDIA_ENT_F_ATV_DECODER @@ @@ -MEDIA_ENT_T_V4L2_SUBDEV_TUNER +MEDIA_ENT_F_TUNER @@ @@ -MEDIA_ENT_T_DVB_DEMOD +MEDIA_ENT_F_DTV_DEMOD @@ @@ -MEDIA_ENT_T_DVB_DEMUX +MEDIA_ENT_F_TS_DEMUX @@ @@ -MEDIA_ENT_T_DVB_TSOUT +MEDIA_ENT_F_IO_DTV @@ @@ -MEDIA_ENT_T_DVB_CA +MEDIA_ENT_F_DTV_CA @@ @@ -MEDIA_ENT_T_DVB_NET_DECAP +MEDIA_ENT_F_DTV_NET_DECAP Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Entities should have one or more functions. Calling it as a type proofed to not be correct, as an entity could eventually have more than one type. So, rename the field as function. Please notice that this patch doesn't extend support for multiple function entities. Such change will happen when we have real case drivers using it. No functional changes. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Drivers should check if media_create_pad_link() actually worked. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Drivers should check if interfaces and interface links were created. Add a must_check for them. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Due to the graph traversal algorithm currently in usage, we need a copy of all data links. Those backlinks should not be send to userspace, as otherwise, all links there will be duplicated. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Only a few structs are documented on kernel-doc-nano format (the ones added by the MC next gen patches). Add a documentation for all structs, and ensure that they'll be producing the documentation at the Kernel's device driver DocBook. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Just like what's done with entities, when the media controller is unregistered, release any interface and interface links that might still be there. Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Add functions to explicitly unregister all entity links. This function is called automatically when an entity link is destroyed. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Let's control the topology changes inside the graph_object. So, move the addition and removal of interfaces/entities from the mdev lists to media_gobj_init() and media_gobj_remove(). The main reason is that mdev should have lists for all object types, as the new MC api will require to store objects in separate places. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Add a new ioctl that will report the entire topology on one go. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Don't use anymore the type/subtype entity data/macros inside the Kernel. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Acked-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
As we'll be removing entity subtypes from the Kernel, we need to provide a way for drivers and core to check if a given entity is represented by a V4L2 subdev or if it is an V4L2 I/O entity (typically with DMA). Drivers that create entities that don't belong to any defined subdev category should use MEDIA_ENT_T_V4L2_SUBDEV_UNKNOWN. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
The media device should list the interface objects, so add a linked list for those interfaces in struct media_device. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Now that we have a new graph object called "interfaces", we need to be able to link them to the entities. Add a linked list to the interfaces to allow them to be linked to the entities. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
By adding an union at media_link, we get for free a way to represent interface->entity links. No need to change anything at the code, just at the internal header file. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
The entire logic that represent graph links were developed on a time where there were no needs to dynamic remove links. So, although links are created/removed one by one via some functions, they're stored as an array inside the entity struct. As the array may grow, there's a logic inside the code that checks if the amount of space is not enough to store the needed links. If it isn't the core uses krealloc() to change the size of the link, with is bad, as it leaves the memory fragmented. So, convert links into a list. Also, currently, both source and sink entities need the link at the graph traversal logic inside media_entity. So there's a logic duplicating all links. That makes it to spend twice the memory needed. This is not a big deal for today's usage, where the number of links are not big. Yet, if during the MC workshop discussions, it was said that IIO graphs could have up to 4,000 entities. So, we may want to remove the duplication on some future. The problem is that it would require a separate linked list to store the backlinks inside the entity, or to use a more complex algorithm to do graph backlink traversal, with is something that the current graph traversal inside the core can't cope with. So, let's postpone a such change if/when it is actually needed. It should also be noticed that the media_link structure uses 44 bytes on 32-bit architectures and 84 bytes on 64-bit architecture. It will thus be allocated out of the 64-bytes and 96-bytes pools respectively. That's a 12.5% memory waste on 64-bit architectures and 31.25% on 32-bit architecture. A linked list is less efficient than an array in this case, but this could later be optimized if we can get rid of the reverse links (with would reduce memory allocation by 50%). Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Interfaces are different than entities: they represent a Kernel<->userspace interaction, while entities represent a piece of hardware/firmware/software that executes a function. Let's distinguish them by creating a separate structure to store the interfaces. Later patches should change the existing drivers and logic to split the current interface embedded inside the entity structure (device nodes) into a separate object of the graph. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Reviewed-by: NJavier Martinez Canillas <javier@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Javier Martinez Canillas 提交于
Now that the struct media_entity .parent field is unused, it can be safely removed. Since all the previous users were converted to use the .mdev field from the embedded struct media_gobj instead. Signed-off-by: NJavier Martinez Canillas <javier@osg.samsung.com> Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
With the new API, a link can be either between two PADs or between an interface and an entity. So, we need to use a better name for the function that create links between two pads. So, rename the such function to media_create_pad_link(). No functional changes. This patch was created via this shell script: for i in $(find drivers/media -name '*.[ch]' -type f) $(find drivers/staging/media -name '*.[ch]' -type f) $(find include/ -name '*.h' -type f) ; do sed s,media_entity_create_link,media_create_pad_link,g <$i >a && mv a $i; done Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Tested-by: NJavier Martinez Canillas <javier@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
It helps to check if the media controller is doing the right thing with the object creation and removal. No extra code/data will be produced if DEBUG or CONFIG_DYNAMIC_DEBUG is not enabled. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Reviewed-by: NJavier Martinez Canillas <javier@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Just like entities and pads, links also need to have unique Object IDs along a given media controller. So, let's add a media_gobj inside it and initialize the object then a new link is created. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Tested-by: NJavier Martinez Canillas <javier@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
PADs also need unique object IDs that won't conflict with the entity object IDs. The pad objects are currently created via media_entity_init() and, once created, never change. While this will likely change in the future in order to support dynamic changes, for now we'll keep PADs as arrays and initialize the media_gobj embedded structs when registering the entity. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Tested-by: NJavier Martinez Canillas <javier@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
As entities are graph objects, let's embed media_gobj on it. That ensures an unique ID for entities that can be global along the entire media controller. For now, we'll keep the already existing entity ID. Such field need to be dropped at some point, but for now, let's not do this, to avoid needing to review all drivers and the userspace apps. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Tested-by: NJavier Martinez Canillas <javier@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Due to the MC API proposed changes, we'll need to have an unique object ID for all graph objects, and have some shared fields that will be common on all media graph objects. Right now, the only common object is the object ID, but other fields will be added later on. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Reviewed-by: NJavier Martinez Canillas <javier@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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