- 23 9月, 2016 3 次提交
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由 David Howells 提交于
When the last packet of data to be transmitted on a call is queued, tx_top is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this leaves a race in the ACK processing side of things because the flag affects the interpretation of tx_top and also allows us to start receiving reply data before we've finished transmitting. To fix this, make the following changes: (1) rxrpc_queue_packet() now sets a marker in the annotation buffer instead of setting the RXRPC_CALL_TX_LAST flag. (2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the same context as the routines that use it. (3) rxrpc_end_tx_phase() is simplified to just shift the call state. The Tx window must have been rotated before calling to discard the last packet. (4) rxrpc_receiving_reply() is added to handle the arrival of the first DATA packet of a reply to a client call (which is an implicit ACK of the Tx phase). (5) The last part of rxrpc_input_ack() is reordered to perform Tx rotation, then soft-ACK application and then to end the phase if we've rotated the last packet. In the event of a terminal ACK, the soft-ACK application will be skipped as nAcks should be 0. (6) rxrpc_input_ackall() now has to rotate as well as ending the phase. In addition: (7) Alter the transmit tracepoint to log the rotation of the last packet. (8) Remove the no-longer relevant queue_reqack tracepoint note. The ACK-REQUESTED packet header flag is now set as needed when we actually transmit the packet and may vary by retransmission. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
When a DATA packet has its initial transmission, we may need to start or adjust the resend timer. Without this we end up relying on being sent a NACK to initiate the resend. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Make sure that sendmsg() gets woken up if the call it is waiting for completes abnormally. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 22 9月, 2016 6 次提交
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由 David Howells 提交于
Reduce the number of ACK-Requests we set on DATA packets that we're sending to reduce network traffic. We set the flag on odd-numbered DATA packets to start off the RTT cache until we have at least three entries in it and then probe once per second thereafter to keep it topped up. This could be made tunable in future. Note that from this point, the RXRPC_REQUEST_ACK flag is set on DATA packets as we transmit them and not stored statically in the sk_buff. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
In addition to sending a PING ACK to gain RTT data, we can set the RXRPC_REQUEST_ACK flag on a DATA packet and get a REQUESTED-ACK ACK. The ACK packet contains the serial number of the packet it is in response to, so we can look through the Tx buffer for a matching DATA packet. This requires that the data packets be stamped with the time of transmission as a ktime rather than having the resend_at time in jiffies. This further requires the resend code to do the resend determination in ktimes and convert to jiffies to set the timer. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Send a PING ACK packet to the peer when we get a new incoming call from a peer we don't have a record for. The PING RESPONSE ACK packet will tell us the following about the peer: (1) its receive window size (2) its MTU sizes (3) its support for jumbo DATA packets (4) if it supports slow start (similar to RFC 5681) (5) an estimate of the RTT This is necessary because the peer won't normally send us an ACK until it gets to the Rx phase and we send it a packet, but we would like to know some of this information before we start sending packets. A pair of tracepoints are added so that RTT determination can be observed. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Add a function to track the average RTT for a peer. Sources of RTT data will be added in subsequent patches. The RTT data will be useful in the future for determining resend timeouts and for handling the slow-start part of the Rx protocol. Also add a pair of tracepoints, one to log transmissions to elicit a response for RTT purposes and one to log responses that contribute RTT data. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Add a Tx-phase annotation for packet buffers to indicate that a buffer has already been retransmitted. This will be used by future congestion management. Re-retransmissions of a packet don't affect the congestion window managment in the same way as initial retransmissions. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Don't store the rxrpc protocol header in sk_buffs on the transmit queue, but rather generate it on the fly and pass it to kernel_sendmsg() as a separate iov. This reduces the amount of storage required. Note that the security header is still stored in the sk_buff as it may get encrypted along with the data (and doesn't change with each transmission). Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 17 9月, 2016 7 次提交
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由 David Howells 提交于
Improve sk_buff tracing within AF_RXRPC by the following means: (1) Use an enum to note the event type rather than plain integers and use an array of event names rather than a big multi ?: list. (2) Distinguish Rx from Tx packets and account them separately. This requires the call phase to be tracked so that we know what we might find in rxtx_buffer[]. (3) Add a parameter to rxrpc_{new,see,get,free}_skb() to indicate the event type. (4) A pair of 'rotate' events are added to indicate packets that are about to be rotated out of the Rx and Tx windows. (5) A pair of 'lost' events are added, along with rxrpc_lose_skb() for packet loss injection recording. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Add a tracepoint to follow what recvmsg does within AF_RXRPC. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Add a tracepoint to follow the life of packets that get added to a call's receive buffer. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Add a tracepoint to follow the insertion of a packet into the transmit buffer, its transmission and its rotation out of the buffer. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Add a pair of tracepoints, one to track rxrpc_connection struct ref counting and the other to track the client connection cache state. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Add additional call tracepoint points for noting call-connected, call-released and connection-failed events. Also fix one tracepoint that was using an integer instead of the corresponding enum value as the point type. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Print a symbolic packet type name for each valid received packet in the trace output, not just a number. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 14 9月, 2016 2 次提交
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由 David Howells 提交于
call->rx_winsize should be initialised to the sysctl setting and the sysctl setting should be limited to the maximum we want to permit. Further, we need to place this in the ACK info instead of the sysctl setting. Furthermore, discard the idea of accepting the subpackets of a jumbo packet that lie beyond the receive window when the first packet of the jumbo is within the window. Just discard the excess subpackets instead. This allows the receive window to be opened up right to the buffer size less one for the dead slot. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Adjust the call ref tracepoint to show references held on a call by the kernel API separately as much as possible and add an additional trace to at the allocation point from the preallocation buffer for an incoming call. Note that this doesn't show the allocation of a client call for the kernel separately at the moment. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 08 9月, 2016 5 次提交
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由 David Howells 提交于
Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Make it possible for the data_ready handler called from the UDP transport socket to completely instantiate an rxrpc_call structure and make it immediately live by preallocating all the memory it might need. The idea is to cut out the background thread usage as much as possible. [Note that the preallocated structs are not actually used in this patch - that will be done in a future patch.] If insufficient resources are available in the preallocation buffers, it will be possible to discard the DATA packet in the data_ready handler or schedule a BUSY packet without the need to schedule an attempt at allocation in a background thread. To this end: (1) Preallocate rxrpc_peer, rxrpc_connection and rxrpc_call structs to a maximum number each of the listen backlog size. The backlog size is limited to a maxmimum of 32. Only this many of each can be in the preallocation buffer. (2) For userspace sockets, the preallocation is charged initially by listen() and will be recharged by accepting or rejecting pending new incoming calls. (3) For kernel services {,re,dis}charging of the preallocation buffers is handled manually. Two notifier callbacks have to be provided before kernel_listen() is invoked: (a) An indication that a new call has been instantiated. This can be used to trigger background recharging. (b) An indication that a call is being discarded. This is used when the socket is being released. A function, rxrpc_kernel_charge_accept() is called by the kernel service to preallocate a single call. It should be passed the user ID to be used for that call and a callback to associate the rxrpc call with the kernel service's side of the ID. (4) Discard the preallocation when the socket is closed. (5) Temporarily bump the refcount on the call allocated in rxrpc_incoming_call() so that rxrpc_release_call() can ditch the preallocation ref on service calls unconditionally. This will no longer be necessary once the preallocation is used. Note that this does not yet control the number of active service calls on a client - that will come in a later patch. A future development would be to provide a setsockopt() call that allows a userspace server to manually charge the preallocation buffer. This would allow user call IDs to be provided in advance and the awkward manual accept stage to be bypassed. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Remove the sk_buff count from the rxrpc_call struct as it's less useful once we stop queueing sk_buffs. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Convert the rxrpc_local::services list to an hlist so that it can be accessed under RCU conditions more readily. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Fix ASSERTCMP and ASSERTIFCMP to be able to handle signed values by casting both parameters to the type of the first before comparing. Without this, both values are cast to unsigned long, which means that checks for values less than zero don't work. The downside of this is that the state enum values in struct rxrpc_call and struct rxrpc_connection can't be bitfields as __typeof__ can't handle them. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 07 9月, 2016 6 次提交
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由 David Howells 提交于
Add a tracepoint for working out where local aborts happen. Each tracepoint call is labelled with a 3-letter code so that they can be distinguished - and the DATA sequence number is added too where available. rxrpc_kernel_abort_call() also takes a 3-letter code so that AFS can indicate the circumstances when it aborts a call. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
rxrpc_set_call_completion() returns bool, not int, so the ret variable should match this. rxrpc_call_completed() and __rxrpc_call_completed() should return the value of rxrpc_set_call_completion(). Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
rxrpc calls shouldn't hold refs on the sock struct. This was done so that the socket wouldn't go away whilst the call was in progress, such that the call could reach the socket's queues. However, we can mark the socket as requiring an RCU release and rely on the RCU read lock. To make this work, we do: (1) rxrpc_release_call() removes the call's call user ID. This is now only called from socket operations and not from the call processor: rxrpc_accept_call() / rxrpc_kernel_accept_call() rxrpc_reject_call() / rxrpc_kernel_reject_call() rxrpc_kernel_end_call() rxrpc_release_calls_on_socket() rxrpc_recvmsg() Though it is also called in the cleanup path of rxrpc_accept_incoming_call() before we assign a user ID. (2) Pass the socket pointer into rxrpc_release_call() rather than getting it from the call so that we can get rid of uninitialised calls. (3) Fix call processor queueing to pass a ref to the work queue and to release that ref at the end of the processor function (or to pass it back to the work queue if we have to requeue). (4) Skip out of the call processor function asap if the call is complete and don't requeue it if the call is complete. (5) Clean up the call immediately that the refcount reaches 0 rather than trying to defer it. Actual deallocation is deferred to RCU, however. (6) Don't hold socket refs for allocated calls. (7) Use the RCU read lock when queueing a message on a socket and treat the call's socket pointer according to RCU rules and check it for NULL. We also need to use the RCU read lock when viewing a call through procfs. (8) Transmit the final ACK/ABORT to a client call in rxrpc_release_call() if this hasn't been done yet so that we can then disconnect the call. Once the call is disconnected, it won't have any access to the connection struct and the UDP socket for the call work processor to be able to send the ACK. Terminal retransmission will be handled by the connection processor. (9) Release all calls immediately on the closing of a socket rather than trying to defer this. Incomplete calls will be aborted. The call refcount model is much simplified. Refs are held on the call by: (1) A socket's user ID tree. (2) A socket's incoming call secureq and acceptq. (3) A kernel service that has a call in progress. (4) A queued call work processor. We have to take care to put any call that we failed to queue. (5) sk_buffs on a socket's receive queue. A future patch will get rid of this. Whilst we're at it, we can do: (1) Get rid of the RXRPC_CALL_EV_RELEASE event. Release is now done entirely from the socket routines and never from the call's processor. (2) Get rid of the RXRPC_CALL_DEAD state. Calls now end in the RXRPC_CALL_COMPLETE state. (3) Get rid of the rxrpc_call::destroyer work item. Calls are now torn down when their refcount reaches 0 and then handed over to RCU for final cleanup. (4) Get rid of the rxrpc_call::deadspan timer. Calls are cleaned up immediately they're finished with and don't hang around. Post-completion retransmission is handled by the connection processor once the call is disconnected. (5) Get rid of the dead call expiry setting as there's no longer a timer to set. (6) rxrpc_destroy_all_calls() can just check that the call list is empty. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Cache the security index in the rxrpc_call struct so that we can get at it even when the call has been disconnected and the connection pointer cleared. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Improve the call tracking tracepoint by showing more differentiation between some of the put and get events, including: (1) Getting and putting refs for the socket call user ID tree. (2) Getting and putting refs for queueing and failing to queue the call processor work item. Note that these aren't necessarily used in this patch, but will be taken advantage of in future patches. An enum is added for the event subtype numbers rather than coding them directly as decimal numbers and a table of 3-letter strings is provided rather than a sequence of ?: operators. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Remove some whitespace. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 05 9月, 2016 2 次提交
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由 David Howells 提交于
Move enum rxrpc_command to sendmsg.c as it's now only used in that file. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Split the sendmsg code from the packet transmission code (mostly to be found in output.c). Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 02 9月, 2016 1 次提交
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由 David Howells 提交于
Don't expose skbs to in-kernel users, such as the AFS filesystem, but instead provide a notification hook the indicates that a call needs attention and another that indicates that there's a new call to be collected. This makes the following possibilities more achievable: (1) Call refcounting can be made simpler if skbs don't hold refs to calls. (2) skbs referring to non-data events will be able to be freed much sooner rather than being queued for AFS to pick up as rxrpc_kernel_recv_data will be able to consult the call state. (3) We can shortcut the receive phase when a call is remotely aborted because we don't have to go through all the packets to get to the one cancelling the operation. (4) It makes it easier to do encryption/decryption directly between AFS's buffers and sk_buffs. (5) Encryption/decryption can more easily be done in the AFS's thread contexts - usually that of the userspace process that issued a syscall - rather than in one of rxrpc's background threads on a workqueue. (6) AFS will be able to wait synchronously on a call inside AF_RXRPC. To make this work, the following interface function has been added: int rxrpc_kernel_recv_data( struct socket *sock, struct rxrpc_call *call, void *buffer, size_t bufsize, size_t *_offset, bool want_more, u32 *_abort_code); This is the recvmsg equivalent. It allows the caller to find out about the state of a specific call and to transfer received data into a buffer piecemeal. afs_extract_data() and rxrpc_kernel_recv_data() now do all the extraction logic between them. They don't wait synchronously yet because the socket lock needs to be dealt with. Five interface functions have been removed: rxrpc_kernel_is_data_last() rxrpc_kernel_get_abort_code() rxrpc_kernel_get_error_number() rxrpc_kernel_free_skb() rxrpc_kernel_data_consumed() As a temporary hack, sk_buffs going to an in-kernel call are queued on the rxrpc_call struct (->knlrecv_queue) rather than being handed over to the in-kernel user. To process the queue internally, a temporary function, temp_deliver_data() has been added. This will be replaced with common code between the rxrpc_recvmsg() path and the kernel_rxrpc_recv_data() path in a future patch. Signed-off-by: NDavid Howells <dhowells@redhat.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 30 8月, 2016 2 次提交
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由 David Howells 提交于
Add a trace event for debuging rxrpc_call struct usage. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Condense the terminal states of a call state machine to a single state, plus a separate completion type value. The value is then set, along with error and abort code values, only when the call is transitioned to the completion state. Helpers are provided to simplify this. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 24 8月, 2016 3 次提交
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由 David Howells 提交于
Improve the management and caching of client rxrpc connection objects. From this point, client connections will be managed separately from service connections because AF_RXRPC controls the creation and re-use of client connections but doesn't have that luxury with service connections. Further, there will be limits on the numbers of client connections that may be live on a machine. No direct restriction will be placed on the number of client calls, excepting that each client connection can support a maximum of four concurrent calls. Note that, for a number of reasons, we don't want to simply discard a client connection as soon as the last call is apparently finished: (1) Security is negotiated per-connection and the context is then shared between all calls on that connection. The context can be negotiated again if the connection lapses, but that involves holding up calls whilst at least two packets are exchanged and various crypto bits are performed - so we'd ideally like to cache it for a little while at least. (2) If a packet goes astray, we will need to retransmit a final ACK or ABORT packet. To make this work, we need to keep around the connection details for a little while. (3) The locally held structures represent some amount of setup time, to be weighed against their occupation of memory when idle. To this end, the client connection cache is managed by a state machine on each connection. There are five states: (1) INACTIVE - The connection is not held in any list and may not have been exposed to the world. If it has been previously exposed, it was discarded from the idle list after expiring. (2) WAITING - The connection is waiting for the number of client conns to drop below the maximum capacity. Calls may be in progress upon it from when it was active and got culled. The connection is on the rxrpc_waiting_client_conns list which is kept in to-be-granted order. Culled conns with waiters go to the back of the queue just like new conns. (3) ACTIVE - The connection has at least one call in progress upon it, it may freely grant available channels to new calls and calls may be waiting on it for channels to become available. The connection is on the rxrpc_active_client_conns list which is kept in activation order for culling purposes. (4) CULLED - The connection got summarily culled to try and free up capacity. Calls currently in progress on the connection are allowed to continue, but new calls will have to wait. There can be no waiters in this state - the conn would have to go to the WAITING state instead. (5) IDLE - The connection has no calls in progress upon it and must have been exposed to the world (ie. the EXPOSED flag must be set). When it expires, the EXPOSED flag is cleared and the connection transitions to the INACTIVE state. The connection is on the rxrpc_idle_client_conns list which is kept in order of how soon they'll expire. A connection in the ACTIVE or CULLED state must have at least one active call upon it; if in the WAITING state it may have active calls upon it; other states may not have active calls. As long as a connection remains active and doesn't get culled, it may continue to process calls - even if there are connections on the wait queue. This simplifies things a bit and reduces the amount of checking we need do. There are a couple flags of relevance to the cache: (1) EXPOSED - The connection ID got exposed to the world. If this flag is set, an extra ref is added to the connection preventing it from being reaped when it has no calls outstanding. This flag is cleared and the ref dropped when a conn is discarded from the idle list. (2) DONT_REUSE - The connection should be discarded as soon as possible and should not be reused. This commit also provides a number of new settings: (*) /proc/net/rxrpc/max_client_conns The maximum number of live client connections. Above this number, new connections get added to the wait list and must wait for an active conn to be culled. Culled connections can be reused, but they will go to the back of the wait list and have to wait. (*) /proc/net/rxrpc/reap_client_conns If the number of desired connections exceeds the maximum above, the active connection list will be culled until there are only this many left in it. (*) /proc/net/rxrpc/idle_conn_expiry The normal expiry time for a client connection, provided there are fewer than reap_client_conns of them around. (*) /proc/net/rxrpc/idle_conn_fast_expiry The expedited expiry time, used when there are more than reap_client_conns of them around. Note that I combined the Tx wait queue with the channel grant wait queue to save space as only one of these should be in use at once. Note also that, for the moment, the service connection cache still uses the old connection management code. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
The main connection list is used for two independent purposes: primarily it is used to find connections to reap and secondarily it is used to list connections in procfs. Split the procfs list out from the reap list. This allows us to stop using the reap list for client connections when they acquire a separate management strategy from service collections. The client connections will not be on a management single list, and sometimes won't be on a management list at all. This doesn't leave them floating, however, as they will also be on an rb-tree rooted on the socket so that the socket can find them to dispatch calls. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Make /proc/net/rxrpc_calls safer by stashing a copy of the peer pointer in the rxrpc_call struct and checking in the show routine that the peer pointer, the socket pointer and the local pointer obtained from the socket pointer aren't NULL before we use them. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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- 23 8月, 2016 3 次提交
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由 David Howells 提交于
Perform terminal call ACK/ABORT retransmission in the connection processor rather than in the call processor. With this change, once last_call is set, no more incoming packets will be routed to the corresponding call or any earlier calls on that channel (call IDs must only increase on a channel on a connection). Further, if a packet's callNumber is before the last_call ID or a packet is aimed at successfully completed service call then that packet is discarded and ignored. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Calculate the serial number skew in the data_ready handler when a packet has been received and a connection looked up. The skew is cached in the sk_buff's priority field. The connection highest received serial number is updated at this time also. This can be done without locks or atomic instructions because, at this point, the code is serialised by the socket. This generates more accurate skew data because if the packet is offloaded to a work queue before this is determined, more packets may come in, bumping the highest serial number and thereby increasing the apparent skew. This also removes some unnecessary atomic ops. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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由 David Howells 提交于
Set the connection expiry time when a connection becomes idle rather than doing this in rxrpc_put_connection(). This makes the put path more efficient (it is likely to be called occasionally whilst a connection has outstanding calls because active workqueue items needs to be given a ref). The time is also preset in the connection allocator in case the connection never gets used. Signed-off-by: NDavid Howells <dhowells@redhat.com>
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