- 14 6月, 2012 15 次提交
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由 Ben Widawsky 提交于
Use the rsvd1 field in execbuf2 to specify the context ID associated with the workload. This will allow the driver to do the proper context switch when/if needed. v2: Add checks for context switches on rings not supporting contexts. Before the code would silently ignore such requests. Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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由 Ben Widawsky 提交于
Add the interfaces to allow user space to create and destroy contexts. Contexts are destroyed automatically if the file descriptor for the dri device is closed. Following convention as usual here causes checkpatch warnings. v2: with is_initialized, no longer need to init at create drop the context switch on create (daniel) v3: Use interruptible lock (Chris) return -ENODEV in !GEM case (Chris) Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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由 Ben Widawsky 提交于
To keep things as sane as possible, switch to the default context before idling. This should help free context objects, as well as put things in a more well defined state before suspending. v2: remove seqno from context switch call (daniel) return error on failed context switch instead of WARN+continue (daniel) v3: move idling to i915_gpu idle (from i915_gem_idle) (Chris) Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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由 Ben Widawsky 提交于
Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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由 Ben Widawsky 提交于
With the code to do HW context switches in place have the driver load the default context for the render ring when the driver loads. The default context will be an ever present context that is available to switch to at any time for the given ring. Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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由 Ben Widawsky 提交于
From http://intellinuxgraphics.org/documentation/SNB/IHD_OS_Vol1_Part3.pdf [DevSNB] If Flush TLB invalidation Mode is enabled it's the driver's responsibility to invalidate the TLBs at least once after the previous context switch after any GTT mappings changed (including new GTT entries). This can be done by a pipelined PIPE_CONTROL with TLB inv bit set immediately before MI_SET_CONTEXT. On GEN7 the invalidation mode is explicitly set, but this appears to be lacking for GEN6. Since I don't know the history on this, I've decided to dynamically read the value at ring init time, and use that value throughout. v2: better comment (daniel) Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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由 Ben Widawsky 提交于
This has showed up in several other patches. It's required for the next context workaround. I tested this one on its own and saw no differences in basic tests (performance or otherwise). This patch is relatively likely to cause regressions, hence why it's split out. Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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由 Ben Widawsky 提交于
The workaround itself applies to gen7 only (according to the docs) and as Eric Anholt points out shouldn't be required since we don't use HW scheduling features, and therefore arbitration. Though since it is a small, and simple addition, and we don't really understand the issue, just do it. FWIW, I eventually want to play with some of the arbitration stuff, and I'd hate to forget about this. Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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由 Daniel Vetter 提交于
This way round we don't introduce and ugly layering violations and use the interface as I planned to use it. Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ben Widawsky 提交于
Implement the context switch code as well as the interfaces to do the context switch. This patch also doesn't match 1:1 with the RFC patches. The main difference is that from Daniel's responses the last context object is now stored instead of the last context. This aids in allows us to free the context data structure, and context object independently. There is room for optimization: this code will pin the context object until the next context is active. The optimal way to do it is to actually pin the object, move it to the active list, do the context switch, and then unpin it. This allows the eviction code to actually evict the context object if needed. The context switch code is missing workarounds, they will be implemented in future patches. v2: actually do obj->dirty=1 in switch (daniel) Modified comment around above Remove flags to context switch (daniel) Move mi_set_context code to i915_gem_context.c (daniel) Remove seqno , use lazy request instead (daniel) v3: use i915_gem_request_next_seqno instead of outstanding_lazy_request (Daniel) remove id's from trace events (Daniel) Put the context BO in the instruction domain (Daniel) Don't unref the BO is context switch fails (Chris) Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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由 Ben Widawsky 提交于
Invent an abstraction for a hw context which is passed around through the core functions. The main bit a hw context holds is the buffer object which backs the context. The rest of the members are just helper functions. Specifically the ring member, which could likely go away if we decide to never implement whatever other hw context support exists. Of note here is the introduction of the 64k alignment constraint for the BO. If contexts become heavily used, we should consider tweaking this down to 4k. Until the contexts are merged and tested a bit though, I think 64k is a nice start (based on docs). Since we don't yet switch contexts, there is really not much complexity here. Creation/destruction works pretty much as one would expect. An idr is used to generate the context id numbers which are unique per file descriptor. v2: add DRM_DEBUG_DRIVERS to distinguish ENOMEM failures (ben) convert a BUG_ON to WARN_ON, default destruction is still fatal (ben) Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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由 Ben Widawsky 提交于
Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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由 Ben Widawsky 提交于
The GPUs can have different default context layouts, and the sizes could vary based on platform or BIOS. In order to back the context object with a properly sized BO, we must read this register in order to find out a sufficient size. Thankfully (sarcarm!), the register moves and changes meanings throughout generations. CTX and CXT differences are intentional as that is how it is in the documentation (prior to GEN6 it was CXT). Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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由 Seth Forshee 提交于
The Lenovo Thinkpad T410 has the LVDS_PIPEB_SELECT bit set in the LVDS register when booted with the lid closed, even though the LVDS hasn't really been initialized. Ignore this bit so that the VBT value will be used instead. Signed-off-by: NSeth Forshee <seth.forshee@canonical.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
As we switch on/off the primary plane if it is completely obscured by an overlapping video sprite, we also nee to make sure that we update the FBC configuration at the same time. v2: Not all crtcs are intel_crtcs, as spotted by Daniel. v3: Boot testing rules. References: https://bugs.freedesktop.org/show_bug.cgi?id=50238Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Jesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: NJani Nikula <jani.nikula@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 13 6月, 2012 9 次提交
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由 Daniel Vetter 提交于
Especially vesafb likes to map everything as uc- (yikes), and if that mapping hangs around still while we try to map the gtt as wc the kernel will downgrade our request to uc-, resulting in abyssal performance. Unfortunately we can't do this as early as readon does (i.e. as the first thing we do when initializing the hw) because our fb/mmio space region moves around on a per-gen basis. So I've had to move it below the gtt initialization, but that seems to work, too. The important thing is that we do this before we set up the gtt wc mapping. Now an altogether different question is why people compile their kernels with vesafb enabled, but I guess making things just work isn't bad per se ... v2: - s/radeondrmfb/inteldrmfb/ - fix up error handling v3: Kill #ifdef X86, this is Intel after all. Noticed by Ben Widawsky. v4: Jani Nikula complained about the pointless bool primary initialization. v5: Don't oops if we can't allocate, noticed by Chris Wilson. v6: Resolve conflicts with agp rework and fixup whitespace. Reported-and-tested-by: N"Kilarski, Bernard R" <bernard.r.kilarski@intel.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
When drm/i915 is in control of the gtt, we need to call the enable function at all the relevant places ourselves. Reviewed-by: NJani Nikula <jani.nikula@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
To be able to directly set up the intel-gtt code from drm/i915 and avoid setting up the fake-agp driver we need to prepare a few things: - pass both the bridge and gpu pci_dev to the probe function and add code to handle the gpu pdev both being present (for drm/i915) and not present (fake agp). - add refcounting to the remove function so that unloading drm/i915 doesn't kill the fake agp driver v2: Fix up the cleanup and refcount, noticed by Jani Nikula. Reviewed-by: NJani Nikula <jani.nikula@linux.intel.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
For that to work we need to export the base address of the gtt mmio window from intel-gtt. Also replace all other uses of dev->agp by values we already have at hand. Reviewed-by: NJani Nikula <jani.nikula@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
Given the havoc the missing backlight pipe select code might have caused, let's try to re-enabled pipe A support for lvds on gen4 hw. Just to see what all blows up ... Note though that commit 4add75c4 Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Sat Dec 4 17:49:46 2010 +0000 drm/i915: Allow LVDS to be on pipe A for Ironlake+ claims that this caused tons of spurious wakeups somehow. More details can be found in the old revert: commit 12e8ba25 Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Tue Sep 7 23:39:28 2010 +0100 Revert "drm/i915: Allow LVDS on pipe A on gen4+" Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=16307Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
On gen4+ we have a bitfield to specify from which pipe the backlight controller should take it's clock. For PCH split platforms we've already set these up, but only at initialization time. And without taking into account the 3rd pipe added with ivb. For gen4, we've completely ignored these. Although we do restrict lvds to the 2nd pipe, so this is only a problem on machines where we boot up with the lvds on the first pipe. So restructure the code to enable the backlight on the right pipe at modeset time. v2: For odd reasons panel_enable_backlight gets called twice in a modeset, so we can't WARN_ON in there if the backlight controller is switched on already. v3: backlight enable can also be called through dpms on, so the check in there is legit. Update the comment to reflect that. Tested-By: NKamal Mostafa <kamal@canonical.com> Bugzilla: https://bugs.launchpad.net/bugs/954661 Cc: Carsten Emde <C.Emde@osadl.org> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
- Regroup definitions for BLC_PWM_CTL so that they're all together and and ordered according to the bitfields. - Add all missing definitions for BLC_PWM_CTL2. - Use the BLM_ (for backlight modulation) prefix consistently. - Note that combination mode (i.e. also taking the legacy backlight control value from pci config space into account) is gen4 only. - Move the new registers for PCH-split machines up, they're an almost match for the gen4 defitions. Prefix the special PCH-only bits with BLM_PCH_. Also add the pipe C select bit for ivb. - Rip out the second pair of PCH polarity definitions - they're only valid on early (pre-production) ilk silicon. - Adapt the existing code to use the new definitions. This has the nice benefit of killing a magic (1 << 30) left behind be Jesse Barnes. No functional changes in this patch. Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
We already correctly ignore bit0 on gen < 4, now we also know why ;-) I've decided that losing that single bit of precision isn't worth the trouble to sprinkle IS_PINEVIEW checks all over the backlight control code - that code is way too fragile imo. Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
This function is supposed to be used at mode set time, so prevent against future mistakes by adding a WARN(). Based on a patch by Paulo Zanoni, with the check extracted into a little assert_hdmi_port_disabled helper added to make things self documenting and move the assert stuff out of line. [fixed up spelling goof-up while applying.] Cc: Paulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Reviewed-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 06 6月, 2012 4 次提交
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由 Ben Widawsky 提交于
Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ben Widawsky 提交于
Change the ns_timeout parameter of the wait ioctl to a signed value. Doing this allows the kernel to provide an infinite wait when a timeout of less than 0 is provided. This mimics select/poll. Initially the parameter was meant to match up with the GL spec 1:1, but after being made aware of how much 2^64 - 1 nanoseconds actually is, I do not think anyone will ever notice the loss of 1 bit. The infinite timeout on waiting is similar to the existing i915 userspace interface with the exception that struct_mutex is dropped while doing the wait in this ioctl. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
Let's be a bit more paranoid here. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
Bspec Vol 3, Part 3, Section 3.8.1.1, bit 30: "[DevIBX] Writing to this bit only takes effect when port is enabled. Due to hardware issue it is required that this bit be cleared when port is disabled. To clear this bit software must temporarily enable this port on transcoder A." Unfortunately the public Bspec misses totally out on the same language for HDMIB. Internal Bspec also mentions that one of the bad side-effects is that DPx can fail to light up on transcoder A if HDMIx is disabled but using transcoder B. I've found this while reviewing Bsepc. We already implement the same workaround for the DP ports. Also replace a magic 1 with PIPE_B I've found while looking through the code. v2: Implement suggestions from Chris Wilson: - add pipe variable to cut down on code noise - write the reg value twice to w/a hw issues (Bspec is unclear on which bit actually require the write twice stuff, but better be paranoid about it) - untangle the if logic Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 05 6月, 2012 4 次提交
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由 Jesse Barnes 提交于
This makes for easier benchmarking and testing. One can set a fixed frequency by setting min and max to the same value. v2: fix whitespace & comment (Eugeni) Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: NEugeni Dodonov <eugeni@dodonov.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
We should only frob adjusted_mode. This is in preparation of a massive patch by Laurent Pinchart to make the mode argument const. After the previous two prep patches the only thing left is to clean up things a bit. I've opted to pass in an adjust_mode param to dp_adjust_dithering because that way we can be sure to avoid duplicating this logic between mode_valid and mode_fixup - which was the cause behind a dp link bw calculation bug in the past. Also mark the mode argument of pch_panel_fitting const. v2: Split up the mode->clock => adjusted_mode->clock change, as suggested by Chris Wilson. Reported-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
... instead of changing mode->clock, which we should leave as-is. After the previous patch we only touch that if it's a panel, and then adjusted mode->clock equals adjusted_mode->clock. Outside of intel_dp.c we only use ajusted_mode->clock in the mode_set functions. Within intel_dp.c we only use it to calculate the dp dithering and link bw parameters, so that's the only thing we need to fix up. As a temporary ugliness (until the cleanup in the next patch) we pass the adjusted_mode into dp_dither for both parameters (because that one still looks at mode->clock). Note that we do overwrite adjusted_mode->clock with the selected dp link clock, but that only happens after we've calculated everything we need based on the dotclock of the adjusted output configuration. Outside of intel_dp.c only intel_display.c uses adjusted_mode->clock, and that stays the same after this patch (still equals the selected dp link clock). intel_display.c also needs the actual dotclock (as target_clock), but that has been fixed up in the previous patch. v2: Adjust the debug message to also use adjusted_mode->clock. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
... instead of abusing mode->clock by storing it in there - we shouldn't touch that one at all. This patch is the first prep step to constify the mode argument of the intel_dp_mode_fixup function. The next patch will stop us from modifying mode->clock. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 03 6月, 2012 1 次提交
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由 Daniel Vetter 提交于
Both busy_ioctl and the new wait_ioct need to do the same dance (or at least should). Some slight changes: - busy_ioctl now unconditionally checks for olr. Before emitting a require flush would have prevent the olr check and hence required a second call to the busy ioctl to really emit the request. - the timeout wait now also retires request. Not really required for abi-reasons, but makes a notch more sense imo. I've tested this by pimping the i-g-t test some more and also checking the polling behviour of the wait_rendering_timeout ioctl versus what busy_ioctl returns. v2: Too many people complained about unplug, new color is flush_active. v3: Kill the comment about the unplug moniker. v4: s/un-active/inactive/ Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 02 6月, 2012 1 次提交
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由 Daniel Vetter 提交于
Instead of checking for !CPT, check for IBX to make it clearer that this is a IBX-specific workaround. No functional change because we smash the PPT PCH into the HAS_PCH_CPT check and atm DP isn't enabled on the haswell LPT PCH yet. See Bspec Vol 3, Part 3, Section 4.[3-5].1 about DP[BCD], bit 30 for details of this workaround. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 01 6月, 2012 3 次提交
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由 Daniel Vetter 提交于
Positively checking for the required feature/gen is simpler than build a cascade of negative "we need to bail" checks. And the later won't scale if we add more stuff that doesn't fit in nicely. Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
This fixes an (albeit really hard to hit) race resulting in an oops: - The parity work get scheduled. - We re-init the irq state and call INIT_WORK again. - The workqueue code tries to run the work item and stumbles over a work item that should be on it's runlist. Also initiliaze the work item unconditionally like all the others, it's simpler. Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
Notice by Fengguang Wu's automatic sparse checker. Reported-by: NFengguang Wu <wfg@linux.intel.com> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 31 5月, 2012 3 次提交
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由 Dave Airlie 提交于
This is the same as the nouveau code pretty much. Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Dave Airlie 提交于
Tested sharing to udl. Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Dave Airlie 提交于
This allows udl to get a vmapping of an imported buffer for scanout. Signed-off-by: NDave Airlie <airlied@redhat.com>
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