1. 20 10月, 2010 3 次提交
  2. 19 10月, 2010 7 次提交
  3. 08 10月, 2010 1 次提交
    • C
      drm/i915: Wait for pending flips on the GPU · e59f2bac
      Chris Wilson 提交于
      Currently, if a batch buffer refers to an object with a pending flip,
      then we sleep until that pending flip is completed (unpinned and
      signalled). This is so that a flip can be queued and the user can
      continue rendering to the backbuffer oblivious to whether the buffer is
      still pinned as the scan out. (The kernel arbitrating at the last moment
      to stall the batch and wait until the buffer is unpinned and replaced as
      the front buffer.)
      
      As we only have a queue depth of 1, we can simply wait for the current
      pending flip to complete and continue rendering. We can achieve this
      with a single WAIT_FOR_EVENT command inserted into the ring buffer prior
      to executing the batch, *without* stalling the client.
      Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
      e59f2bac
  4. 04 10月, 2010 1 次提交
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  17. 21 9月, 2010 3 次提交