- 22 3月, 2012 10 次提交
-
-
由 Alex Elder 提交于
Define a helper function to perform various cleanup operations. Use it both in the exit routine and in the init routine in the event of an error. Signed-off-by: NAlex Elder <elder@dreamhost.com> Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Alex Elder 提交于
The messenger workqueue has no need to be public. So give it static scope. Signed-off-by: NAlex Elder <elder@dreamhost.com> Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Alex Elder 提交于
Encapsulate the operation of adding a new chunk of data to the next open slot in a ceph_connection's out_kvec array. Also add a "reset" operation to make subsequent add operations start at the beginning of the array again. Use these routines throughout, avoiding duplicate code and ensuring all calls are handled consistently. Signed-off-by: NAlex Elder <elder@dreamhost.com> Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Alex Elder 提交于
One of the arguments to prepare_write_connect() indicates whether it is being called immediately after a call to prepare_write_banner(). Move the prepare_write_banner() call inside prepare_write_connect(), and reinterpret (and rename) the "after_banner" argument so it indicates that prepare_write_connect() should *make* the call rather than should know it has already been made. This was split out from the next patch to highlight this change in logic. Signed-off-by: NAlex Elder <elder@dreamhost.com> Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Alex Elder 提交于
This fixes some spots where a type cast to (void *) was used as as a universal type hiding mechanism. Instead, properly cast the type to the intended target type. Signed-off-by: NAlex Elder <elder@newdream.net> Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Alex Elder 提交于
This eliminates type casts in some places where they are not required. Signed-off-by: NAlex Elder <elder@newdream.net> Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Alex Elder 提交于
A spinlock is used to protect a value used for selecting an array index for a string used for formatting a socket address for human consumption. The index is reset to 0 if it ever reaches the maximum index value. Instead, use an ever-increasing atomic variable as a sequence number, and compute the array index by masking off all but the sequence number's lowest bits. Make the number of entries in the array a power of two to allow the use of such a mask (to avoid jumps in the index value when the sequence number wraps). The length of these strings is somewhat arbitrarily set at 60 bytes. The worst-case length of a string produced is 54 bytes, for an IPv6 address that can't be shortened, e.g.: [1234:5678:9abc:def0:1111:2222:123.234.210.100]:32767 Change it so we arbitrarily use 64 bytes instead; if nothing else it will make the array of these line up better in hex dumps. Rename a few things to reinforce the distinction between the number of strings in the array and the length of individual strings. Signed-off-by: NAlex Elder <elder@newdream.net> Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Alex Elder 提交于
Rearrange ceph_tcp_connect() a bit, making use of "else" rather than re-testing a value with consecutive "if" statements. Don't record a connection's socket pointer unless the connect operation is successful. Signed-off-by: NAlex Elder <elder@dreamhost.com> Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Alex Elder 提交于
Each messenger allocates a page to be used when writing zeroes out in the event of error or other abnormal condition. Instead, use the kernel ZERO_PAGE() for that purpose. Signed-off-by: NAlex Elder <elder@dreamhost.com> Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Jim Schutt 提交于
The Ceph messenger would sometimes queue multiple work items to write data to a socket when the socket buffer was full. Fix this problem by making ceph_write_space() use SOCK_NOSPACE in the same way that net/core/stream.c:sk_stream_write_space() does, i.e., clearing it only when sufficient space is available in the socket buffer. Signed-off-by: NJim Schutt <jaschut@sandia.gov> Reviewed-by: NAlex Elder <elder@dreamhost.com>
-
- 01 11月, 2011 1 次提交
-
-
由 Paul Gortmaker 提交于
These files are non modular, but need to export symbols using the macros now living in export.h -- call out the include so that things won't break when we remove the implicit presence of module.h from everywhere. Signed-off-by: NPaul Gortmaker <paul.gortmaker@windriver.com>
-
- 26 10月, 2011 3 次提交
-
-
由 Noah Watkins 提交于
Change ceph_parse_ips to take either names given as IP addresses or standard hostnames (e.g. localhost). The DNS lookup is done using the dns_resolver facility similar to its use in AFS, NFS, and CIFS. This patch defines CONFIG_CEPH_LIB_USE_DNS_RESOLVER that controls if this feature is on or off. Signed-off-by: NNoah Watkins <noahwatkins@gmail.com> Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
Any non-masked msg allocation failure should generate a warning and stack trace to the console. All of these need to eventually be replaced by safe preallocation or msgpools. Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
The pool allocation failures are masked by the pool; there is no need to spam the console about them. (That's the whole point of having the pool in the first place.) Mark msg allocations whose failure is safely handled as such. Signed-off-by: NSage Weil <sage@newdream.net>
-
- 17 9月, 2011 1 次提交
-
-
由 Jim Schutt 提交于
Commit 4cf9d544 recorded when an outgoing ceph message was ACKed, in order to avoid unnecessary connection resets when an OSD is busy. However, ack_stamp is uninitialized, so there is a window between when the message is sent and when it is ACKed in which handle_timeout() interprets the unitialized value as an expired timeout, and resets the connection unnecessarily. Close the window by initializing ack_stamp. Signed-off-by: NJim Schutt <jaschut@sandia.gov> Signed-off-by: NSage Weil <sage@newdream.net>
-
- 27 7月, 2011 1 次提交
-
-
由 Sage Weil 提交于
Keep track of when an outgoing message is ACKed (i.e., the server fully received it and, presumably, queued it for processing). Time out OSD requests only if it's been too long since they've been received. This prevents timeouts and connection thrashing when the OSDs are simply busy and are throttling the requests they read off the network. Reviewed-by: NYehuda Sadeh <yehuda@hq.newdream.net> Signed-off-by: NSage Weil <sage@newdream.net>
-
- 20 5月, 2011 5 次提交
-
-
由 Sage Weil 提交于
Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
If we get a WAIT as a client something went wrong; error out. And don't fall through to an unrelated case. Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
If there is no get_authorizer method we set the out_kvec to a bogus pointer. The length is also zero in that case, so it doesn't much matter, but it's better not to add the empty item in the first place. Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
If a connection is closed and/or reopened (ceph_con_close, ceph_con_open) it can race with a callback. con_work does various state checks for closed or reopened sockets at the beginning, but drops con->mutex before making callbacks. We need to check for state bit changes after retaking the lock to ensure we restart con_work and execute those CLOSED/OPENING tests or else we may end up operating under stale assumptions. In Jim's case, this was causing 'bad tag' errors. There are four cases where we re-take the con->mutex inside con_work: catch them all and return EAGAIN from try_{read,write} so that we can restart con_work. Reported-by: NJim Schutt <jaschut@sandia.gov> Tested-by: NJim Schutt <jaschut@sandia.gov> Signed-off-by: NSage Weil <sage@newdream.net>
-
- 04 5月, 2011 1 次提交
-
-
由 Henry C Chang 提交于
If memory allocation failed, calling ceph_msg_put() will cause GPF since some of ceph_msg variables are not initialized first. Fix Bug #970. Signed-off-by: NHenry C Chang <henry_c_chang@tcloudcomputing.com> Signed-off-by: NSage Weil <sage@newdream.net>
-
- 05 3月, 2011 3 次提交
-
-
由 Sage Weil 提交于
The standby logic used to be pretty dependent on the work requeueing behavior that changed when we switched to WQ_NON_REENTRANT. It was also very fragile. Restructure things so that: - We clear WRITE_PENDING when we set STANDBY. This ensures we will requeue work when we wake up later. - con_work backs off if STANDBY is set. There is nothing to do if we are in standby. - clear_standby() helper is called by both con_send() and con_keepalive(), the two actions that can wake us up again. Move the connect_seq++ logic here. Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
There was some broken keepalive code using a dead variable. Shift to using the proper bit flag. Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
With commit f363e45f we replaced a bunch of hacky workqueue mutual exclusion logic with the WQ_NON_REENTRANT flag. One pieces of fallout is that the exponential backoff breaks in certain cases: * con_work attempts to connect. * we get an immediate failure, and the socket state change handler queues immediate work. * con_work calls con_fault, we decide to back off, but can't queue delayed work. In this case, we add a BACKOFF bit to make con_work reschedule delayed work next time it runs (which should be immediately). Signed-off-by: NSage Weil <sage@newdream.net>
-
- 04 3月, 2011 1 次提交
-
-
由 Sage Weil 提交于
If we mark the connection CLOSED we will give up trying to reconnect to this server instance. That is appropriate for things like a protocol version mismatch that won't change until the server is restarted, at which point we'll get a new addr and reconnect. An authorization failure like this is probably due to the server not properly rotating it's secret keys, however, and should be treated as transient so that the normal backoff and retry behavior kicks in. Signed-off-by: NSage Weil <sage@newdream.net>
-
- 26 1月, 2011 2 次提交
-
-
由 Sage Weil 提交于
Pass errors from writing to the socket up the stack. If we get -EAGAIN, return 0 from the helper to simplify the callers' checks. Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
If we get EAGAIN when trying to read from the socket, it is not an error. Return 0 from the helper in this case to simplify the error handling cases in the caller (indirectly, try_read). Fix try_read to pass any error to it's caller (con_work) instead of almost always returning 0. This let's us respond to things like socket disconnects. Signed-off-by: NSage Weil <sage@newdream.net>
-
- 13 1月, 2011 1 次提交
-
-
由 Tejun Heo 提交于
ceph messenger code does a rather complex dancing around multithread workqueue to make sure the same work item isn't executed concurrently on different CPUs. This restriction can be provided by workqueue with WQ_NON_REENTRANT. Make ceph_msgr_wq non-reentrant workqueue with the default concurrency level and remove the QUEUED/BUSY logic. * This removes backoff handling in con_work() but it couldn't reliably block execution of con_work() to begin with - queue_con() can be called after the work started but before BUSY is set. It seems that it was an optimization for a rather cold path and can be safely removed. * The number of concurrent work items is bound by the number of connections and connetions are independent from each other. With the default concurrency level, different connections will be executed independently. Signed-off-by: NTejun Heo <tj@kernel.org> Cc: Sage Weil <sage@newdream.net> Cc: ceph-devel@vger.kernel.org Signed-off-by: NSage Weil <sage@newdream.net>
-
- 14 12月, 2010 1 次提交
-
-
由 Sage Weil 提交于
create_workqueue() returns NULL on failure. Signed-off-by: NSage Weil <sage@newdream.net>
-
- 10 11月, 2010 1 次提交
-
-
由 Sage Weil 提交于
The alignment used for reading data into or out of pages used to be taken from the data_off field in the message header. This only worked as long as the page alignment matched the object offset, breaking direct io to non-page aligned offsets. Instead, explicitly specify the page alignment next to the page vector in the ceph_msg struct, and use that instead of the message header (which probably shouldn't be trusted). The alloc_msg callback is responsible for filling in this field properly when it sets up the page vector. Signed-off-by: NSage Weil <sage@newdream.net>
-
- 02 11月, 2010 1 次提交
-
-
由 Sage Weil 提交于
If the client gets out of sync with the server message sequence number, we normally skip low seq messages (ones we already received). The skip code was also incrementing the expected seq, such that all subsequent messages also appeared old and got skipped, and an eventual timeout on the osd connection. This resulted in some lagging requests and console messages like [233480.882885] ceph: skipping osd22 10.138.138.13:6804 seq 2016, expected 2017 [233480.882919] ceph: skipping osd22 10.138.138.13:6804 seq 2017, expected 2018 [233480.882963] ceph: skipping osd22 10.138.138.13:6804 seq 2018, expected 2019 [233480.883488] ceph: skipping osd22 10.138.138.13:6804 seq 2019, expected 2020 [233485.219558] ceph: skipping osd22 10.138.138.13:6804 seq 2020, expected 2021 [233485.906595] ceph: skipping osd22 10.138.138.13:6804 seq 2021, expected 2022 [233490.379536] ceph: skipping osd22 10.138.138.13:6804 seq 2022, expected 2023 [233495.523260] ceph: skipping osd22 10.138.138.13:6804 seq 2023, expected 2024 [233495.923194] ceph: skipping osd22 10.138.138.13:6804 seq 2024, expected 2025 [233500.534614] ceph: tid 6023602 timed out on osd22, will reset osd Reported-by: NTheodore Ts'o <tytso@mit.edu> Signed-off-by: NSage Weil <sage@newdream.net>
-
- 21 10月, 2010 2 次提交
-
-
由 Yehuda Sadeh 提交于
This factors out protocol and low-level storage parts of ceph into a separate libceph module living in net/ceph and include/linux/ceph. This is mostly a matter of moving files around. However, a few key pieces of the interface change as well: - ceph_client becomes ceph_fs_client and ceph_client, where the latter captures the mon and osd clients, and the fs_client gets the mds client and file system specific pieces. - Mount option parsing and debugfs setup is correspondingly broken into two pieces. - The mon client gets a generic handler callback for otherwise unknown messages (mds map, in this case). - The basic supported/required feature bits can be expanded (and are by ceph_fs_client). No functional change, aside from some subtle error handling cases that got cleaned up in the refactoring process. Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Yehuda Sadeh 提交于
Allow the messenger to send/receive data in a bio. This is added so that we wouldn't need to copy the data into pages or some other buffer when doing IO for an rbd block device. We can now have trailing variable sized data for osd ops. Also osd ops encoding is more modular. Signed-off-by: NYehuda Sadeh <yehuda@hq.newdream.net> Signed-off-by: NSage Weil <sage@newdream.net>
-
- 04 8月, 2010 1 次提交
-
-
由 Sage Weil 提交于
Signed-off-by: NSage Weil <sage@newdream.net>
-
- 02 8月, 2010 2 次提交
-
-
由 Sage Weil 提交于
Specify the supported/required feature bits in super.h client code instead of using the definitions from the shared kernel/userspace headers (which will go away shortly). Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Yehuda Sadeh 提交于
Mainly fixing minor issues reported by sparse. Signed-off-by: NYehuda Sadeh <yehuda@hq.newdream.net> Signed-off-by: NSage Weil <sage@newdream.net>
-
- 10 7月, 2010 2 次提交
-
-
由 Sage Weil 提交于
Use the address family from the peer address instead of assuming IPv4. Signed-off-by: NSage Weil <sage@newdream.net>
-
由 Sage Weil 提交于
Check for brackets around the ipv6 address to avoid ambiguity with the port number. Signed-off-by: NSage Weil <sage@newdream.net>
-
- 09 7月, 2010 1 次提交
-
-
由 Sage Weil 提交于
The buffer was too small. Make it bigger, use snprintf(), put brackets around the ipv6 address to avoid mixing it up with the :port, and use the ever-so-handy %pI[46] formats. Signed-off-by: NSage Weil <sage@newdream.net>
-