- 27 9月, 2012 1 次提交
-
-
由 Marek Olšák 提交于
MIP_ADDRESS should point to the resolved FMASK for an MSAA texture. Setting MIP_ADDRESS to 0 means the FMASK pointer is invalid (the GPU won't read the memory then). The userspace has to set MIP_ADDRESS to 0 and *not* emit any relocation for it. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
-
- 21 9月, 2012 1 次提交
-
-
由 Lauri Kasanen 提交于
Let's allow GCC to optimize better. This exposed some five unused functions, but this patch doesn't remove them. Signed-off-by: NLauri Kasanen <cand@gmx.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 13 8月, 2012 1 次提交
-
-
由 Marek Olšák 提交于
Most of the checking seems to be in place already. As you can see, log2(number of samples) resides in LAST_LEVEL. This is required for MSAA support (namely for depth-stencil resolve and blitting between MSAA resources). Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 09 8月, 2012 1 次提交
-
-
由 Marek Olšák 提交于
Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 11 6月, 2012 1 次提交
-
-
由 Jerome Glisse 提交于
Fix regresson since the introduction of command stream checking on evergreen (thread referenced below). Issue is cause by ddx allocating bo with formula width*height*bpp while programming the GPU command stream with ALIGN(height, 8). In some case (where page alignment does not hide the extra size bo should be according to height alignment) the kernel will reject the command stream. This patch reprogram the command stream to slice - 1 (slice is a derivative value from height) which avoid rejecting the command stream while keeping the value of command stream checking from a security point of view. This patch also fix wrong computation of layer size for 2D tiled surface. Which should fix issue when 2D color tiling is enabled. This dump the radeon KMS_DRIVER_MINOR so userspace can know if they are on a fixed kernel or not. https://lkml.org/lkml/2012/6/3/80 https://bugs.freedesktop.org/show_bug.cgi?id=50892 https://bugs.freedesktop.org/show_bug.cgi?id=50857 !!! STABLE need a custom version of this patch for 3.4 !!! v2: actually bump the minor version and add comment about stable v3: do compute the height the ddx was trying to use [airlied: drop left over debug] Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 10 5月, 2012 1 次提交
-
-
由 Jerome Glisse 提交于
No need to malloc it any more. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NChristian König <deathsimple@vodafone.de> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 26 3月, 2012 1 次提交
-
-
由 Jerome Glisse 提交于
For 6xx+. Required for mesa to use htile support for HiZ/HiS. Userspace will check radeon version 2.14 with is bumped either by tiling patch or stream out patch. This patch only add support for htile relocation which should be enough for any userspace to implement the hyperz (using htile buffer) feature. v2: Jerome: Fix size checking for htile buffer. v3: Jerome: Adapt on top of r600/evergreen cs checker changes, also check htile surface in case only stencil is present. Signed-off-by: NPierre-Eric Pelloux-Prayer <pelloux@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 20 3月, 2012 6 次提交
-
-
由 Marek Olšák 提交于
and document the other unused ones. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Marek Olšák 提交于
Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Marek Olšák 提交于
Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Marek Olšák 提交于
There are also two fixes: - In DRAW_INDEX_2, we read idx_value, but should have read idx+1. - When correcting SQ_VTX_CONSTANT_WORD1_0.SIZE, we should subtract the offset. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Marek Olšák 提交于
Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Marek Olšák 提交于
Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 16 2月, 2012 1 次提交
-
-
由 Dan Carpenter 提交于
We store stuff in texdw[7] so this array needs to have 8 elements. Signed-off-by: NDan Carpenter <dan.carpenter@oracle.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 13 2月, 2012 2 次提交
-
-
由 Jerome Glisse 提交于
evergreen and northern island gpu needs more informations for 2D tiling than previous r6xx/r7xx. Add field to tiling ioctl to allow userspace to provide those. The v8 cs checking change to track color view on r6xx/r7xx doesn't affect old userspace as old userspace always emited 0 for this register. v2 fix r6xx/r7xx 2D tiling computation v3 fix r6xx/r7xx height align for untiled surface & add support for tile split on evergreen and newer v4 improve tiling debugging output v5 fix tile split code for evergreen and newer v6 set proper tile split for crtc register v7 fix tile split limit value v8 add COLOR_VIEW checking to r6xx/r7xx checker, add evergreen cs checking, update safe reg for r600, evergreen and cayman. Evergreen checking need some work around for stencil alignment issues v9 fix tile split value range, fix compressed texture handling and mipmap calculation, allow evergreen check to be silencious in front of current broken userspace (depth/stencil alignment issue) v10 fix eg 3d texture and compressed texture, fix r600 depth array, fix r600 color view computation, add support for evergreen stencil split v11 more verbose debugging in some case Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Marek Olšák 提交于
v2: agd5f: add strmout CS checking, copy_dw register checking v3: agd5f: don't use cs_check_reg() for copy_dw checking as it will incorrectly patch the command stream for certain regs. v4: agd5f: add warning if safe reg check fails for copy_dw v5: agd5f: add stricter checking for 6xx/7xx v6: agd5f: add range checking for copy_dw on eg+, add sx_surface_sync to safe reg list for 7xx. v7: agd5f: add stricter checking for eg+ Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 13 1月, 2012 1 次提交
-
-
由 Alex Deucher 提交于
Packet2 is only one dword. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 06 1月, 2012 1 次提交
-
-
由 Jerome Glisse 提交于
Virtual address space are per drm client (opener of /dev/drm). Client are in charge of virtual address space, they need to map bo into it by calling DRM_RADEON_GEM_VA ioctl. First 16M of virtual address space is reserved by the kernel. Once using 2 level page table we should be able to have a small vram memory footprint for each pt (there would be one pt for all gart, one for all vram and then one first level for each virtual address space). Plan include using the sub allocator for a common vm page table area and using memcpy to copy vm page table in & out. Or use a gart object and copy things in & out using dma. v2: agd5f fixes: - Add vram base offset for vram pages. The GPU physical address of a vram page is FB_OFFSET + page offset. FB_OFFSET is 0 on discrete cards and the physical bus address of the stolen memory on integrated chips. - VM_CONTEXT1_PROTECTION_FAULT_DEFAULT_ADDR covers all vmid's >= 1 v3: agd5f: - integrate with the semaphore/multi-ring stuff v4: - rebase on top ttm dma & multi-ring stuff - userspace is now in charge of the address space - no more specific cs vm ioctl, instead cs ioctl has a new chunk v5: - properly handle mem == NULL case from move_notify callback - fix the vm cleanup path v6: - fix update of page table to only happen on valid mem placement v7: - add tlb flush for each vm context - add flags to define mapping property (readable, writeable, snooped) - make ring id implicit from ib->fence->ring, up to each asic callback to then do ring specific scheduling if vm ib scheduling function v8: - add query for ib limit and kernel reserved virtual space - rename vm->size to max_pfn (maximum number of page) - update gem_va ioctl to also allow unmap operation - bump kernel version to allow userspace to query for vm support v9: - rebuild page table only when bind and incrementaly depending on bo referenced by cs and that have been moved - allow virtual address space to grow - use sa allocator for vram page table - return invalid when querying vm limit on non cayman GPU - dump vm fault register on lockup v10: agd5f: - Move the vm schedule_ib callback to a standalone function, remove the callback and use the existing ib_execute callback for VM IBs. v11: - rebase on top of lastest Linus v12: agd5f: - remove spurious backslash - set IB vm_id to 0 in radeon_ib_get() v13: agd5f: - fix handling of RADEON_CHUNK_ID_FLAGS v14: - fix va destruction - fix suspend resume - forbid bo to have several different va in same vm v15: - rebase v16: - cleanup left over of vm init/fini v17: agd5f: - cs checker v18: agd5f: - reworks the CS ioctl to better support multiple rings and VM. Rather than adding a new chunk id for VM, just re-use the IB chunk id and add a new flags for VM mode. Also define additional dwords for the flags chunk id to define the what ring we want to use (gfx, compute, uvd, etc.) and the priority. v19: - fix cs fini in weird case of no ib - semi working flush fix for ni - rebase on top of sa allocator changes v20: agd5f: - further CS ioctl cleanups from Christian's comments v21: agd5f: - integrate CS checker improvements v22: agd5f: - final cleanups for release, only allow VM CS on cayman Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 02 12月, 2011 1 次提交
-
-
由 Alex Deucher 提交于
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=43191Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 20 11月, 2011 1 次提交
-
-
由 Marek Olšák 提交于
This adds a new optional chunk to the CS ioctl that specifies optional flags to the CS parser. Why this is useful is explained below. Note that some regs no longer need the NOP relocation packet if this feature is enabled. Tested on r300g and r600g with this flag disabled and enabled. Assume there are two contexts sharing the same mipmapped tiled texture. One context wants to render into the first mipmap and the other one wants to render into the last mipmap. As you probably know, the hardware has a MACRO_SWITCH feature, which turns off macro tiling for small mipmaps, but that only applies to samplers. (at least on r300-r500, though later hardware likely behaves the same) So we want to just re-set the tiling flags before rendering (writing packets), right? ... No. The contexts run in parallel, so they may set the tiling flags simultaneously and then fire their command streams also simultaneously. The last one setting the flags wins, the other one loses. Another problem is when one context wants to render into the first and the last mipmap in one CS. Impossible. It must flush before changing tiling flags and do the rendering into the smaller mipmaps in another CS. Yet another problem is that writing copy_blit in userspace would be a mess involving re-setting tiling flags to please the kernel, and causing races with other contexts at the same time. The only way out of this is to send tiling flags with each CS, ideally with each relocation. But we already do that through the registers. So let's just use what we have in the registers. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 18 10月, 2011 2 次提交
-
-
由 Andi Kleen 提交于
With the dropped inlines gccs starts warning about genuinely unused functions. Remove r600_bpe_from_format, evergreen_cs_track_validate_cb, evergreen-cs_packet_next_is_pkt3_nop which are all unused. Signed-off-by: NAndi Kleen <ak@linux.intel.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Andi Kleen 提交于
Fixes evergreen_cs_parse 4080 23124 +19044 and others compared to a non force inline kernel. Signed-off-by: NAndi Kleen <ak@linux.intel.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 04 8月, 2011 1 次提交
-
-
由 Dan Carpenter 提交于
This off by one range check was copy and pasted a couple places. It's not really harmful, but we should fix it anyway. Signed-off-by: NDan Carpenter <error27@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 21 6月, 2011 1 次提交
-
-
由 Alex Deucher 提交于
- Add some new compute regs - Add new dispatch packets for evergreen/cayman Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 31 3月, 2011 1 次提交
-
-
由 Lucas De Marchi 提交于
Fixes generated by 'codespell' and manually reviewed. Signed-off-by: NLucas De Marchi <lucas.demarchi@profusion.mobi>
-
- 17 3月, 2011 1 次提交
-
-
由 Paul Bolle 提交于
Simplify the way the return value is set a number of times (mostly on error). Signed-off-by: NPaul Bolle <pebolle@tiscali.nl> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 03 3月, 2011 2 次提交
-
-
由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Alex Deucher 提交于
Added to existing evergreen CS checker. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 01 3月, 2011 1 次提交
-
-
由 Dave Airlie 提交于
This is required for NV_conditional_render and EXT_transform_feedback. v2: add evergreen support. Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 22 7月, 2010 1 次提交
-
-
由 Dave Airlie 提交于
We only add/remove crtcs at driver load, you cannot remove when the GPU is running a CS packet since the fd is open, when GPU hotplugging on radeons actually is needed all this locking needs a review and I've started re-working kms core locking to deal with this better. But for now avoid long delays in CS processing when hotplug detect is happening in a different thread. this fixes a regression introduced with hotplug detection. Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 01 7月, 2010 1 次提交
-
-
由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 01 6月, 2010 1 次提交
-
-
由 Alex Deucher 提交于
Advanced validation is not implemented yet. The mesa code that uses this will be released soon. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-