- 03 5月, 2012 1 次提交
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由 Chris Wilson 提交于
Rename obj->tiling_changed to obj->fence_dirty so that it is clear that it flags when the parameters for an active fence (including the no-fence) register are changed. Also, do not set this flag when the object does not have a fence register allocated currently and the gpu does not depend upon the unfence. This case works exactly like when a tiled object lost its fence and hence does not need additional handling for the tiling change in the code. v2: Use fence_dirty to better express what the flag tracks and add a few more details to the comments to serve as a reminder of how the GPU also uses the unfenced register slot. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> [danvet: Add some bikeshed to the commit message about the stricter use of fence_dirty.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 09 2月, 2012 1 次提交
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由 Daniel Vetter 提交于
We have to do this manually. Somebody had a Great Idea. I've measured speed-ups just a few percent above the noise level (below 5% for the best case), but no slowdows. Chris Wilson measured quite a bit more (10-20% above the usual snb variance) on a more recent and better tuned version of sna, but also recorded a few slow-downs on benchmarks know for uglier amounts of snb-induced variance. v2: Incorporate Ben Widawsky's preliminary review comments and elaborate a bit about the performance impact in the changelog. v3: Add a comment as to why we don't need to check the 3rd memory channel. v4: Fixup whitespace. Acked-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NEric Anholt <eric@anholt.net> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 31 1月, 2012 1 次提交
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由 Daniel Vetter 提交于
It looks like the desktop variants of i915 and i945 also have the DCC register to control dram channel interleave and cpu side bit6 swizzling. Unfortunately internal Cspec/ConfigDB documentation for these ancient chips have already been dropped and there seem to be no archives. Also somebody thought the swizzling behaviour is surely a worthy secret to keep and redacted any mention of these fields from the published Intel datasheets. I suspect the hw engineers were really proud of the page coloring they've achieved in their first dual channel dram controller with bit17 - after all Bspec explains in great length the optimal layout of page frame numbers modulo 4 for the color and depth buffers, too. Later on when they've started to work on VT-d they shamefully discoverd their stupidity and tried to cover the tracks ... Tested-by: Daniel Vetter <daniel.vetter@ffwll.ch> (i915g) Tested-by: Pavel Ondračka <pavel.ondracka@email.cz> (i945g) Tested-by: NChris Wilson <chris@chris-wilson.co.uk> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42625Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 21 10月, 2011 2 次提交
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由 Daniel Vetter 提交于
Use the helper function already employed by the pwrite/pread functions. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Daniel Vetter 提交于
Fixes tests/gem_tiled_pread on my snb. I know, mesa doesn't use this on gen6+, but I also hate failing testcases. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NKeith Packard <keithp@keithp.com>
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- 19 7月, 2011 1 次提交
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由 Chris Wilson 提交于
Align unfenced buffers on older hardware to the power-of-two object size. The docs suggest that it should be possible to align only to a power-of-two tile height, but using the already computed fence size is easier and always correct. We also have to make sure that we unbind misaligned buffers upon tiling changes. In order to prevent a repetition of this bug, we change the interface to the alignment computation routines to force the caller to provide the requested alignment and size of the GTT binding rather than assume the current values on the object. Reported-and-tested-by: NSitosfe Wheeler <sitsofe@yahoo.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36326Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NKeith Packard <keithp@keithp.com>
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- 14 5月, 2011 1 次提交
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由 Jesse Barnes 提交于
Treat it like Ironlake and Sandy Bridge. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: NKeith Packard <keithp@keithp.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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- 07 3月, 2011 1 次提交
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由 Chris Wilson 提交于
Early gen3 and gen2 chipset do not have the relaxed per-surface tiling constraints of the later chipsets, so we need to check that the GTT alignment is correct for the new tiling. If it is not, we need to rebind. Reported-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 06 3月, 2011 1 次提交
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由 Chris Wilson 提交于
This reverts commit c2e0eb16. As it turns out, userspace already depends upon being able to enable tiling on existing bo which it promises to be large enough for its purposes i.e. it will not access beyond the end of the last full-tile row. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=35016Reported-and-tested-by: NKamal Mostafa <kamal@canonical.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 24 2月, 2011 1 次提交
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由 Daniel Vetter 提交于
It looks like gen2 has a peculiar interleaved 2-row inter-tile layout. Probably inherited from i81x which had 2kb tiles (which naturally fit an even-number-of-tile-rows scheme to fit onto 4kb pages). There is no other mention of this in any docs (also not in the Intel internal documention according to Chris Wilson). Problem manifests itself in corruptions in the second half of the last tile row (if the bo has an odd number of tiles). Which can only happen with relaxed tiling (introduced in a00b10c3). So reject set_tiling calls that don't satisfy this constrain to prevent broken userspace from causing havoc. While at it, also check the size for newer chipsets. LKML: https://lkml.org/lkml/2011/2/19/5Reported-by: NIndan Zupancic <indan@nul.nu> Tested-by: NIndan Zupancic <indan@nul.nu> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 22 2月, 2011 1 次提交
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由 Chris Wilson 提交于
Dave Airlie spotted that we had a potential bug should we ever rearrange the drm_i915_gem_object so not the base drm_gem_object was not its first member. He noticed that we often convert the return of drm_gem_object_lookup() immediately into drm_i915_gem_object and then check the result for nullity. This is only valid when the base object is the first member and so the superobject has the same address. Play safe instead and use the compiler to convert back to the original return address for sanity testing. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 27 1月, 2011 1 次提交
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由 Chris Wilson 提交于
Instead of reporting EIO upfront in the entrance of an ioctl that may or may not attempt to use the GPU, defer the actual detection of an invalid ioctl to when we issue a GPU instruction. This allows us to continue to use bo in video memory (via pread/pwrite and mmap) after the GPU has hung. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 02 12月, 2010 1 次提交
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由 Chris Wilson 提交于
With this change, every batchbuffer can use all available fences (save pinned and scanout, of course) without ever stalling the gpu! In theory. Currently the actual pipelined update of the register is disabled due to some stability issues. However, just the deferred update is a significant win. Based on a series of patches by Daniel Vetter. The premise is that before every access to a buffer through the GTT we have to declare whether we need a register or not. If the access is by the GPU, a pipelined update to the register is made via the ringbuffer, and we track the last seqno of the batches that access it. If by the CPU we wait for the last GPU access and update the register (either to clear or to set it for the current buffer). One advantage of being able to pipeline changes is that we can defer the actual updating of the fence register until we first need to access the object through the GTT, i.e. we can eliminate the stall on set_tiling. This is important as the userspace bo cache does not track the tiling status of active buffers which generate frequent stalls on gen3 when enabling tiling for an already bound buffer. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 24 11月, 2010 1 次提交
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由 Chris Wilson 提交于
A glorified s/obj_priv/obj/ with a net reduction of over a 100 lines and many characters! Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 15 11月, 2010 1 次提交
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由 Chris Wilson 提交于
As we may bind an object with the correct alignment, but with an invalid size, it may pass the current checks on whether the object may be reused with a fence. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 29 10月, 2010 1 次提交
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由 Chris Wilson 提交于
So long as we adhere to the fence registers rules for alignment and no overlaps (including with unfenced accesses to linear memory) and account for the tiled access in our size allocation, we do not have to allocate the full fenced region for the object. This allows us to fight the bloat tiling imposed on pre-i965 chipsets and frees up RAM for real use. [Inside the GTT we still suffer the additional alignment constraints, so it doesn't magic allow us to render larger scenes without stalls -- we need the expanded GTT and fence pipelining to overcome those...] Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 22 10月, 2010 1 次提交
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由 Chris Wilson 提交于
So remove the redundant bit in the capabilities block and s/IS_IRONLAKE/IS_GEN5/. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 25 9月, 2010 1 次提交
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由 Chris Wilson 提交于
Owain Ainsworth reported an issue between the interaction of the hangcheck and userspace immediately (and permanently) falling back to s/w rasterisation. In order to break the mutex and begin resetting the GPU, we must abort the current operation (usually within the wait) and climb sufficiently far back up the call chain to drop the mutex. In his implementation, Owain has a loop within the ioctl handler to detect the hang and then sleep until the error handler has run. I've chosen to return to userspace and report an EAGAIN which should trigger the userspace ioctl handler to repeat the call (simply because it felt less invasive...). Before hitting a wedged GPU, we then wait upon completion of the error handler. Reported-by: NOwain G. Ainsworth <zerooa@googlemail.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 21 9月, 2010 1 次提交
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由 Chris Wilson 提交于
Avoid confusion between i965g meaning broadwater and the gen4+ chipset families. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 15 9月, 2010 1 次提交
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由 Chris Wilson 提交于
As we currently may need to acquire a fence register during a modeset, we need to be able to do so in an uninterruptible manner. So expose that parameter to the callers of the fence management code. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 08 9月, 2010 1 次提交
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由 Chris Wilson 提交于
Our usage of kmap() cannot return NULL here, so remove the unnecessary error handling. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 10 8月, 2010 1 次提交
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由 Chris Wilson 提交于
This is consistent with trying to access a filename that not exist within a directory which is a good analogy here. The main reason for the change is that it is easy to confuse the error code of EBADF as an performing an ioctl on an invalid file descriptor (rather than an unknown object). Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 02 8月, 2010 1 次提交
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由 Chris Wilson 提交于
We generally issue an error message at the point of failure, and so this warning with a fairly pointless stacktrace is superfluous and ugly. Needless to say, the common trigger for this WARN happens to be EIO where this is pure noise. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 11 5月, 2010 1 次提交
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由 Daniel Vetter 提交于
Makes no sense and complicates matters for pipelined tiling changes. So don't allow it and return -EBUSY. v2: Fix reference leak. Thanks to Owain Ainsworth for spotting this. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 19 4月, 2010 1 次提交
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由 Daniel Vetter 提交于
Current code is definitely crap: Largest pitch allowed spills into the TILING_Y bit of the fence registers ... :( I've rewritten the limits check under the assumption that 3rd gen hw has a 3d pitch limit of 8kb (like 2nd gen). This is supported by an otherwise totally misleading XXX comment. This bug mostly resulted in tiling-corrupted pixmaps because the kernel allowed too wide buffers to be tiled. Bug brought to the light by the xf86-video-intel 2.11 release because that unconditionally enabled tiling for pixmaps, relying on the kernel to check things. Tiling for the framebuffer was not affected because the ddx does some additional checks there ensure the buffer is within hw-limits. v2: Instead of computing the value that would be written into the hw fence registers and then checking the limits simply check whether the stride is above the 8kb limit. To better document the hw, add some WARN_ONs in i915_write_fence_reg like I've done for the i830 case (using the right limits). Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=27449Tested-by: NAlexander Lam <lambchop468@gmail.com> Cc: stable@kernel.org Signed-off-by: NEric Anholt <eric@anholt.net>
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- 26 3月, 2010 1 次提交
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由 Daniel Vetter 提交于
This is a purely cosmetic change to make changes in this area easier. And hey, it's not only clearer and typechecked, but actually shorter, too! [anholt: To clarify, this is a change to let us later make drm_i915_gem_object subclass drm_gem_object, instead of having drm_gem_object have a pointer to i915's private data] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Acked-by: NDave Airlie <airlied@gmail.com> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 19 3月, 2010 1 次提交
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由 Daniel Vetter 提交于
Bug introduced in commit 10ae9bd2 Author: Daniel Vetter <daniel.vetter@ffwll.ch> Date: Mon Feb 1 13:59:17 2010 +0100 drm/i915: blow away userspace mappings before fence change The problem is that when there's no fence reg assigned and the object is mapped at a fenceable offset in the gtt, the userspace mappings won't be torn down. Which happens on untiled->tiled transition quite often on 4th gen and later because there fencing does not have any special alignment constraints (as opposed to 2nd and 3rd gen on which I've tested the original commit). Bugzilla: http://bugs.freedesktop.org/show_bug.cgi?id=26993Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Tested-by: Eric Anholt <eric@anholt.net> (fixes OpenArena) Signed-off-by: NEric Anholt <eric@anholt.net>
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- 27 2月, 2010 1 次提交
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由 Eric Anholt 提交于
Signed-off-by: NEric Anholt <eric@anholt.net>
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- 23 2月, 2010 2 次提交
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由 Owain Ainsworth 提交于
i915_gem_object_fenceable was mostly just a repeat of the i915_gem_object_fence_offset_ok, but also checking the size (which was checkecd when we allowed that BO to be tiled in the first place). So instead, export the latter function and use it in place. Signed-Off-By: NOwain G. Ainsworth <oga@openbsd.org> Signed-off-by: NEric Anholt <eric@anholt.net>
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由 Daniel Vetter 提交于
This aligns it with the other user of i915_gem_clear_fence_reg, which blows away the mapping before changing the fence reg. Only affects userspace if it races against itself when changing tiling parameters, i.e. behaviour is undefined, anyway. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 17 2月, 2010 1 次提交
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由 Zhenyu Wang 提交于
As we need more and more controls within MCHBAR for memory config and power management, this trys to keep MCHBAR enabled from driver load and only tear down in driver unload. Signed-off-by: NZhenyu Wang <zhenyuw@linux.intel.com> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 11 2月, 2010 1 次提交
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由 Luca Barbieri 提交于
Mostly obvious simplifications. The i915 pread/pwrite ioctls, intel_overlay_put_image and nouveau_gem_new were incorrectly using the locked versions without locking: this is also fixed in this patch. Signed-off-by: NLuca Barbieri <luca@luca-barbieri.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 07 1月, 2010 1 次提交
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由 Jesse Barnes 提交于
This patch adds a new execbuf ioctl, execbuf2, for use by clients that want to control fence register allocation more finely. The buffer passed in to the new ioctl includes a new relocation type to indicate whether a given object needs a fence register assigned for the command buffer in question. Compatibility with the existing execbuf ioctl is implemented in terms of the new code, preserving the assumption that fence registers are required for pre-965 rendering commands. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> [ickle: Remove pre-emptive clear_fence_reg()] Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NKristian Høgsberg <krh@bitplanet.net> [anholt: Removed dmesg spam] Signed-off-by: NEric Anholt <eric@anholt.net>
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- 08 12月, 2009 1 次提交
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由 Adam Jackson 提交于
IGD* isn't a useful name. Replace with the codenames, as sourced from pci.ids. Signed-off-by: NAdam Jackson <ajax@redhat.com> [anholt: Fixed up for merge with pineview/ironlake changes] Signed-off-by: NEric Anholt <eric@anholt.net>
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- 06 11月, 2009 1 次提交
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由 Zhao Yakui 提交于
Replace the DRM_DEBUG with DRM_DEBUG_DRIVER in generic i915 driver. Then the debug info can be obtained by adding the boot option of "drm.debug=0x02". At the same time the debug info in increase/decrease clock is also printed by using DRM_DEBUG_DRIVER instead of DRM_DEBUG_KMS. Signed-off-by: NZhao Yakui <yakui.zhao@intel.com> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 08 9月, 2009 1 次提交
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由 Dave Airlie 提交于
The driver gets the bridge device in a number of places, upcoming vga arb code paths need the bridge device, however they need it in under a lock, and the pci lookup can allocate memory. So clean this code up before then and get the bridge once for the driver lifetime. Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 05 9月, 2009 1 次提交
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由 Zhenyu Wang 提交于
It seems that on IGDNG the same swizzling setup always applys. And front buffer tiling needs to set address swizzle in display arb control too. Fix plane tricle feed setting in v1 which should be disable bit, and always setup address swizzle to let hardware care for buffer tiling in all cases. Signed-off-by: NZhenyu Wang <zhenyuw@linux.intel.com> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 11 7月, 2009 1 次提交
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由 Eric Anholt 提交于
As of 52dc7d32, we could leave an old linear GTT mapping in place, so that apps trying to GTT-mapped write in tiled data wouldn't get the fence added, and garbage would get displayed. Signed-off-by: NEric Anholt <eric@anholt.net>
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- 19 6月, 2009 2 次提交
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由 Keith Packard 提交于
Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Chris Wilson 提交于
The fence register value also depends upon the stride of the object, so we need to clear the fence if that is changed as well. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> [anholt: Added 8xx and 965 paths, and renamed the confusing i915_gem_object_tiling_ok function to i915_gem_object_fence_offset_ok] Signed-off-by: NEric Anholt <eric@anholt.net>
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