- 11 1月, 2016 11 次提交
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由 Mauro Carvalho Chehab 提交于
The entire logic that represent graph links were developed on a time where there were no needs to dynamic remove links. So, although links are created/removed one by one via some functions, they're stored as an array inside the entity struct. As the array may grow, there's a logic inside the code that checks if the amount of space is not enough to store the needed links. If it isn't the core uses krealloc() to change the size of the link, with is bad, as it leaves the memory fragmented. So, convert links into a list. Also, currently, both source and sink entities need the link at the graph traversal logic inside media_entity. So there's a logic duplicating all links. That makes it to spend twice the memory needed. This is not a big deal for today's usage, where the number of links are not big. Yet, if during the MC workshop discussions, it was said that IIO graphs could have up to 4,000 entities. So, we may want to remove the duplication on some future. The problem is that it would require a separate linked list to store the backlinks inside the entity, or to use a more complex algorithm to do graph backlink traversal, with is something that the current graph traversal inside the core can't cope with. So, let's postpone a such change if/when it is actually needed. It should also be noticed that the media_link structure uses 44 bytes on 32-bit architectures and 84 bytes on 64-bit architecture. It will thus be allocated out of the 64-bytes and 96-bytes pools respectively. That's a 12.5% memory waste on 64-bit architectures and 31.25% on 32-bit architecture. A linked list is less efficient than an array in this case, but this could later be optimized if we can get rid of the reverse links (with would reduce memory allocation by 50%). Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Interfaces are different than entities: they represent a Kernel<->userspace interaction, while entities represent a piece of hardware/firmware/software that executes a function. Let's distinguish them by creating a separate structure to store the interfaces. Later patches should change the existing drivers and logic to split the current interface embedded inside the entity structure (device nodes) into a separate object of the graph. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Reviewed-by: NJavier Martinez Canillas <javier@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Javier Martinez Canillas 提交于
Now that the struct media_entity .parent field is unused, it can be safely removed. Since all the previous users were converted to use the .mdev field from the embedded struct media_gobj instead. Signed-off-by: NJavier Martinez Canillas <javier@osg.samsung.com> Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
With the new API, a link can be either between two PADs or between an interface and an entity. So, we need to use a better name for the function that create links between two pads. So, rename the such function to media_create_pad_link(). No functional changes. This patch was created via this shell script: for i in $(find drivers/media -name '*.[ch]' -type f) $(find drivers/staging/media -name '*.[ch]' -type f) $(find include/ -name '*.h' -type f) ; do sed s,media_entity_create_link,media_create_pad_link,g <$i >a && mv a $i; done Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Tested-by: NJavier Martinez Canillas <javier@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
It helps to check if the media controller is doing the right thing with the object creation and removal. No extra code/data will be produced if DEBUG or CONFIG_DYNAMIC_DEBUG is not enabled. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Reviewed-by: NJavier Martinez Canillas <javier@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Just like entities and pads, links also need to have unique Object IDs along a given media controller. So, let's add a media_gobj inside it and initialize the object then a new link is created. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Tested-by: NJavier Martinez Canillas <javier@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
PADs also need unique object IDs that won't conflict with the entity object IDs. The pad objects are currently created via media_entity_init() and, once created, never change. While this will likely change in the future in order to support dynamic changes, for now we'll keep PADs as arrays and initialize the media_gobj embedded structs when registering the entity. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Tested-by: NJavier Martinez Canillas <javier@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
As entities are graph objects, let's embed media_gobj on it. That ensures an unique ID for entities that can be global along the entire media controller. For now, we'll keep the already existing entity ID. Such field need to be dropped at some point, but for now, let's not do this, to avoid needing to review all drivers and the userspace apps. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Tested-by: NJavier Martinez Canillas <javier@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Due to the MC API proposed changes, we'll need to have an unique object ID for all graph objects, and have some shared fields that will be common on all media graph objects. Right now, the only common object is the object ID, but other fields will be added later on. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Reviewed-by: NJavier Martinez Canillas <javier@osg.samsung.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Instead of accessing directly entity.id, let's create a macro, as this field will be moved into a common struct later on. Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Reviewed-by: NJavier Martinez Canillas <javier@osg.samsung.com> Acked-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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由 Mauro Carvalho Chehab 提交于
Currently, media_entity_init() creates an array with the links, allocated at init time. It provides a parameter (extra_links) that would allocate more links than the current needs, but this is not used by any driver. As we want to be able to do dynamic link allocation/removal, we'll need to change the implementation of the links. So, before doing that, let's first remove that extra unused parameter, in order to cleanup the interface first. Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com> Acked-by: NSakari Ailus <sakari.ailus@linux.intel.com> Acked-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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- 02 10月, 2015 1 次提交
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由 Mauro Carvalho Chehab 提交于
Fix those sparse warnings: drivers/media/media-entity.c:238:17: warning: Variable length array is used. drivers/media/media-entity.c:239:17: warning: Variable length array is used. That allows sparse and other code check tools to verify if the function is using more stack than allowed. It also solves a bad Kernel pratice of using var length arrays at the stack. Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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- 03 4月, 2015 1 次提交
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由 Laurent Pinchart 提交于
Currently, there's no documentation for the structure. Add a kernel-doc nano documentation to it. Signed-off-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Acked-by: NSakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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- 14 2月, 2015 1 次提交
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由 Mauro Carvalho Chehab 提交于
The previous provision for DVB media controller support were to define an ID (likely meaning the adapter number) for the DVB devnodes. This is just plain wrong. Just like V4L, DVB devices (and any other device node)) are uniquely identified via a (major, minor) tuple. This is enough to uniquely identify a devnode, no matter what API it implements. So, before we go too far, let's mark the old v4l, fb, dvb and alsa "devnode" info as deprecated, and just call it as "dev". We can latter add fields specific to each API if needed. As we don't want to break compilation on already existing apps, let's just keep the old definitions as-is, adding a note that those are deprecated at media-entity.h. Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
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- 18 12月, 2013 1 次提交
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由 Sakari Ailus 提交于
DIV_ROUND_UP() is defined in kernel.h which was not included by media-entity.h. Do exactly that. Signed-off-by: NSakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: NMauro Carvalho Chehab <m.chehab@samsung.com>
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- 18 8月, 2013 1 次提交
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由 Laurent Pinchart 提交于
The graph traversal API (media_entity_graph_walk_*) doesn't support cyclic graphs and will fail to correctly walk a graph when circular links exist. Support circular graph traversal by checking whether an entity has already been visited before pushing it to the stack. Signed-off-by: NLaurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Acked-by: NSakari Ailus <sakari.ailus@iki.fi> Acked-by: NHans Verkuil <hans.verkuil@cisco.com> Signed-off-by: NMauro Carvalho Chehab <m.chehab@samsung.com>
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- 19 6月, 2013 1 次提交
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由 Sylwester Nawrocki 提交于
This function allows to remove all media entity's links to other entities, leaving no references to a media entity's links array at its remote entities. Currently, when a driver of some entity is removed it will free its media entities links[] array, leaving dangling pointers at other entities that are part of same media graph. This is troublesome when drivers of a media device entities are in separate kernel modules, removing only some modules will leave others in an incorrect state. This function is intended to be used when an entity is being unregistered from a media device. With an assumption that normally the media links should be created between media entities registered to a media device, with the graph mutex held. Signed-off-by: NSylwester Nawrocki <s.nawrocki@samsung.com> Reviewed-by: NAndrzej Hajda <a.hajda@samsung.com> Signed-off-by: NKyungmin Park <kyungmin.park@samsung.com> Acked-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: NSakari Ailus <sakari.ailus@iki.fi> Signed-off-by: NMauro Carvalho Chehab <mchehab@redhat.com>
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- 09 6月, 2013 1 次提交
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由 Andrzej Hajda 提交于
Function media_entity_remote_source actually returns the remote pad to the given one, regardless if this is the source or the sink pad. Name media_entity_remote_pad is more adequate for this function. Signed-off-by: NAndrzej Hajda <a.hajda@samsung.com> Signed-off-by: NKyungmin Park <kyungmin.park@samsung.com> Acked-by: NSakari Ailus <sakari.ailus@iki.fi> Acked-by: NSylwester Nawrocki <s.nawrocki@samsung.com> Signed-off-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@redhat.com>
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- 14 5月, 2012 1 次提交
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由 Sakari Ailus 提交于
The purpose of the link_validate() op is to allow an entity driver to ensure that the properties of the pads at the both ends of the link are suitable for starting the pipeline. link_validate is called on sink pads on active links which belong to the active part of the graph. Signed-off-by: NSakari Ailus <sakari.ailus@iki.fi> Acked-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@redhat.com>
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- 20 12月, 2011 1 次提交
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由 Clemens Ladisch 提交于
When enumerating an entity, assign the entire entity specification instead of only the first two words. (This requires giving the specification union a name.) So far, no driver actually uses more than two words, but this will be needed for ALSA entities. Signed-off-by: NClemens Ladisch <clemens@ladisch.de> [laurent.pinchart@ideasonboard.com: Rename specification to info] Signed-off-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: NMauro Carvalho Chehab <mchehab@redhat.com>
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- 22 3月, 2011 6 次提交
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由 Laurent Pinchart 提交于
Drivers often need to associate pipeline objects to entities, and to take stream state into account when configuring entities and links. The pipeline API helps drivers manage that information. When starting streaming, drivers call media_entity_pipeline_start(). The function marks all entities connected to the given entity through enabled links, either directly or indirectly, as streaming. Similarly, when stopping the stream, drivers call media_entity_pipeline_stop(). The media_entity_pipeline_start() function takes a pointer to a media pipeline and stores it in every entity in the graph. Drivers should embed the media_pipeline structure in higher-level pipeline structures and can then access the pipeline through the media_entity structure. Link configuration will fail with -EBUSY by default if either end of the link is a streaming entity, unless the link is marked with the MEDIA_LNK_FL_DYNAMIC flag. Signed-off-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@redhat.com>
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由 Laurent Pinchart 提交于
Create the following ioctl and implement it at the media device level to setup links. - MEDIA_IOC_SETUP_LINK: Modify the properties of a given link The only property that can currently be modified is the ENABLED link flag to enable/disable a link. Links marked with the IMMUTABLE link flag can not be enabled or disabled. Enabling or disabling a link has effects on entities' use count. Those changes are automatically propagated through the graph. Signed-off-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: NStanimir Varbanov <svarbanov@mm-sol.com> Signed-off-by: NSakari Ailus <sakari.ailus@iki.fi> Acked-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@redhat.com>
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由 Laurent Pinchart 提交于
Create the following two ioctls and implement them at the media device level to enumerate entities, pads and links. - MEDIA_IOC_ENUM_ENTITIES: Enumerate entities and their properties - MEDIA_IOC_ENUM_LINKS: Enumerate all pads and links for a given entity Entity IDs can be non-contiguous. Userspace applications should enumerate entities using the MEDIA_ENT_ID_FLAG_NEXT flag. When the flag is set in the entity ID, the MEDIA_IOC_ENUM_ENTITIES will return the next entity with an ID bigger than the requested one. Only forward links that originate at one of the entity's source pads are returned during the enumeration process. Signed-off-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: NSakari Ailus <sakari.ailus@iki.fi> Acked-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@redhat.com>
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由 Laurent Pinchart 提交于
Due to the wide differences between drivers regarding power management needs, the media controller does not implement power management. However, the media_entity structure includes a use_count field that media drivers can use to track the number of users of every entity for power management needs. The use_count field is owned by media drivers and must not be touched by entity drivers. Access to the field must be protected by the media device graph_mutex lock. Signed-off-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@redhat.com>
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由 Sakari Ailus 提交于
Add media entity graph traversal. The traversal follows enabled links by depth first. Traversing graph backwards is prevented by comparing the next possible entity in the graph with the previous one. Multiply connected graphs are thus not supported. Signed-off-by: NSakari Ailus <sakari.ailus@iki.fi> Signed-off-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: NVimarsh Zutshi <vimarsh.zutshi@gmail.com> Acked-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@redhat.com>
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由 Laurent Pinchart 提交于
As video hardware pipelines become increasingly complex and configurable, the current hardware description through v4l2 subdevices reaches its limits. In addition to enumerating and configuring subdevices, video camera drivers need a way to discover and modify at runtime how those subdevices are connected. This is done through new elements called entities, pads and links. An entity is a basic media hardware building block. It can correspond to a large variety of logical blocks such as physical hardware devices (CMOS sensor for instance), logical hardware devices (a building block in a System-on-Chip image processing pipeline), DMA channels or physical connectors. A pad is a connection endpoint through which an entity can interact with other entities. Data (not restricted to video) produced by an entity flows from the entity's output to one or more entity inputs. Pads should not be confused with physical pins at chip boundaries. A link is a point-to-point oriented connection between two pads, either on the same entity or on different entities. Data flows from a source pad to a sink pad. Links are stored in the source entity. To make backwards graph walk faster, a copy of all links is also stored in the sink entity. The copy is known as a backlink and is only used to help graph traversal. The entity API is made of three functions: - media_entity_init() initializes an entity. The caller must provide an array of pads as well as an estimated number of links. The links array is allocated dynamically and will be reallocated if it grows beyond the initial estimate. - media_entity_cleanup() frees resources allocated for an entity. It must be called during the cleanup phase after unregistering the entity and before freeing it. - media_entity_create_link() creates a link between two entities. An entry in the link array of each entity is allocated and stores pointers to source and sink pads. When a media device is unregistered, all its entities are unregistered automatically. The code is based on Hans Verkuil <hverkuil@xs4all.nl> initial work. Signed-off-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: NSakari Ailus <sakari.ailus@iki.fi> Acked-by: NHans Verkuil <hverkuil@xs4all.nl> Signed-off-by: NMauro Carvalho Chehab <mchehab@redhat.com>
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