- 17 7月, 2012 7 次提交
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由 Christian König 提交于
Before emitting any indirect buffer, emit the offset of the next valid ring content if any. This allow code that want to resume ring to resume ring right after ib that caused GPU lockup. v2: use scratch registers instead of storing it into memory v3: skip over the surface sync for ni and si as well v4: use SET_CONFIG_REG instead of PACKET0 Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Making it easier to control when it is executed. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Just restore the page table instead. Addressing three problem with this change: 1. Calling vm_manager_suspend in the suspend path is problematic cause it wants to wait for the VM use to end, which in case of a lockup never happens. 2. In case of a locked up memory controller unbinding the VM seems to make it even more unstable, creating an unrecoverable lockup in the end. 3. If we want to backup/restore the leftover ring content we must not unbind VMs in between. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Just reinitialize the shader content on resume instead. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
The IB pool is in gart memory, so it is completely superfluous to unpin / repin it on suspend / resume. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
It's not critical, but the current code isn't 100% correct. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
For a normal suspend/resume we allready wait for the rings to be empty, and for a suspend/reasume in case of a lockup we REALLY don't want to wait for anything. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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- 21 6月, 2012 1 次提交
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由 Christian König 提交于
It is completely unnecessary to create fences before they are emitted, so remove it and a bunch of checks if fences are emitted or not. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com>
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- 16 6月, 2012 1 次提交
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由 Rafał Miłecki 提交于
After recent changes HDMI code is ready to be enabled on DCE5. This patch just changes conditions to execute already present code on DCE5. Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Tested-by: NChristian König <christian.koenig@amd.com> Tested-by: NAndre Heider <a.heider@gmail.com> Tested-by: NZoltán Böszörményi <zboszor@pr.hu> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 05 6月, 2012 1 次提交
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 02 6月, 2012 1 次提交
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由 Alex Deucher 提交于
Tiling group size is always 256bits on r6xx/r7xx/r8xx/9xx. Also fix and simplify render backend map. This now properly sets up the backend map on r6xx-9xx which should improve 3D performance. Vadim benchmarked also: Some benchmarks on juniper (5750), fullscreen 1920x1080, first result - kernel 3.4.0+ (fb21affa), second - with these patches: Lightsmark: 91 fps => 123 fps +35% Doom3: 74 fps => 101 fps +36% Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 01 6月, 2012 1 次提交
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由 Alex Deucher 提交于
While there are cards with more than 8 mem banks, the max number of banks from a tiling perspective is 8, so cap the tiling config at 8 banks. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=43448Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 29 5月, 2012 1 次提交
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由 Alex Deucher 提交于
Using the wrong union. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 17 5月, 2012 1 次提交
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由 Alex Deucher 提交于
All radeon_gem_init() does is initialize the gem objects list. radeon_device.c does this explicitly. r600+ calls radeon_gem_init() so the list gets initialized twice. Older asics don't call it at all and rely on the the init in radeon_device.c. Just call radeon_gem_init() in radeon_device.c and remove the explicit calls from all the newer asics. All asics call radeon_gem_fini() in their fini pathes. That could possibly be cleaned up too. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 10 5月, 2012 1 次提交
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由 Jerome Glisse 提交于
Directly use the suballocator to get small chunks of memory. It's equally fast and doesn't crash when we encounter a GPU reset. v2: rebased on new SA interface. Signed-off-by: NChristian König <deathsimple@vodafone.de> Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 03 5月, 2012 4 次提交
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由 Christian König 提交于
Since it is now identical to evergreen_gpu_is_lockup. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Christian König 提交于
Nothing chipset or ring specific with it, so also move it to radon_ring. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Christian König 提交于
It isn't chipset specific, so it makes no sense to have that inside r100.c. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Christian König 提交于
Removing all the different error messages and having just one standard behaviour over all chipset generations. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 21 3月, 2012 3 次提交
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由 Alex Deucher 提交于
v2: fix check for MC ucode from Tom. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 29 2月, 2012 2 次提交
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由 Alex Deucher 提交于
Each ring type may need a different variant. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König<christian.koenig@amd.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
tidy up the radeon_asic struct, handle multiple rings better. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König<christian.koenig@amd.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 22 2月, 2012 1 次提交
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由 Jerome Glisse 提交于
If accel is not working many subsystem such as the ib pool might not be initialized properly that can lead to segfault inside kernel when cs ioctl is call with non working acceleration. To avoid this make sure the accel working flag is false when an error in GPU startup happen and return EBUSY from cs ioctl if accel is not working. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 23 1月, 2012 1 次提交
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 06 1月, 2012 1 次提交
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由 Jerome Glisse 提交于
Virtual address space are per drm client (opener of /dev/drm). Client are in charge of virtual address space, they need to map bo into it by calling DRM_RADEON_GEM_VA ioctl. First 16M of virtual address space is reserved by the kernel. Once using 2 level page table we should be able to have a small vram memory footprint for each pt (there would be one pt for all gart, one for all vram and then one first level for each virtual address space). Plan include using the sub allocator for a common vm page table area and using memcpy to copy vm page table in & out. Or use a gart object and copy things in & out using dma. v2: agd5f fixes: - Add vram base offset for vram pages. The GPU physical address of a vram page is FB_OFFSET + page offset. FB_OFFSET is 0 on discrete cards and the physical bus address of the stolen memory on integrated chips. - VM_CONTEXT1_PROTECTION_FAULT_DEFAULT_ADDR covers all vmid's >= 1 v3: agd5f: - integrate with the semaphore/multi-ring stuff v4: - rebase on top ttm dma & multi-ring stuff - userspace is now in charge of the address space - no more specific cs vm ioctl, instead cs ioctl has a new chunk v5: - properly handle mem == NULL case from move_notify callback - fix the vm cleanup path v6: - fix update of page table to only happen on valid mem placement v7: - add tlb flush for each vm context - add flags to define mapping property (readable, writeable, snooped) - make ring id implicit from ib->fence->ring, up to each asic callback to then do ring specific scheduling if vm ib scheduling function v8: - add query for ib limit and kernel reserved virtual space - rename vm->size to max_pfn (maximum number of page) - update gem_va ioctl to also allow unmap operation - bump kernel version to allow userspace to query for vm support v9: - rebuild page table only when bind and incrementaly depending on bo referenced by cs and that have been moved - allow virtual address space to grow - use sa allocator for vram page table - return invalid when querying vm limit on non cayman GPU - dump vm fault register on lockup v10: agd5f: - Move the vm schedule_ib callback to a standalone function, remove the callback and use the existing ib_execute callback for VM IBs. v11: - rebase on top of lastest Linus v12: agd5f: - remove spurious backslash - set IB vm_id to 0 in radeon_ib_get() v13: agd5f: - fix handling of RADEON_CHUNK_ID_FLAGS v14: - fix va destruction - fix suspend resume - forbid bo to have several different va in same vm v15: - rebase v16: - cleanup left over of vm init/fini v17: agd5f: - cs checker v18: agd5f: - reworks the CS ioctl to better support multiple rings and VM. Rather than adding a new chunk id for VM, just re-use the IB chunk id and add a new flags for VM mode. Also define additional dwords for the flags chunk id to define the what ring we want to use (gfx, compute, uvd, etc.) and the priority. v19: - fix cs fini in weird case of no ib - semi working flush fix for ni - rebase on top of sa allocator changes v20: agd5f: - further CS ioctl cleanups from Christian's comments v21: agd5f: - integrate CS checker improvements v22: agd5f: - final cleanups for release, only allow VM CS on cayman Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 21 12月, 2011 12 次提交
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由 Jerome Glisse 提交于
Somewhat specializaed sub-allocator designed to perform sub-allocation for command buffer not only for current cs ioctl but for future command submission ioctl as well. Patch also convert current ib pool to use the sub allocator. Idea is that ib poll buffer can be share with other command buffer submission not having 64K granularity. v2 Harmonize pool handling and add suspend/resume callback to pin/unpin sa bo (tested on rv280, rv370, r420, rv515, rv610, rv710, redwood, cayman, rs480, rs690, rs880) v3 Simplify allocator v4 Fix radeon_ib_get error path to properly free fence Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <deathsimple@vodafone.de> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
cayman is wb only and doesn't have a VC. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <deathsimple@vodafone.de> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Some rptr/wptrs fields have different offsets and not all rings are pm4 so add a new nop field. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <deathsimple@vodafone.de> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
Add a start fence driver helper function which will be call once for each ring and will compute cpu/gpu addr for fence depending on wether to use wb buffer or scratch reg. This patch replace initialize fence driver separately which was broken in regard of GPU lockup. The fence list for created, emited, signaled must be initialize once and only from the asic init callback not from the startup call back which is call from the gpu reset. v2: With this in place we no longer need to know the number of rings in fence_driver_init, also writing to the scratch reg before knowing its offset is a bad idea. v3: rebase on top of change to previous patch in the serie Signed-off-by: NChristian König <deathsimple@vodafone.de> Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Christian König 提交于
That naming seems to make more sense, since we not only want to run PM4 rings with it. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Christian König 提交于
Disable the additional compute rings on cayman until their setup is fully implemented. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Christian König 提交于
Replace cp, cp1 and cp2 members with just an array of radeon_cp structs. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Christian König 提交于
Every ring seems to have the concept of read and write pointers. Make the register offset variable so we can use the functions for different types of rings. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Christian König 提交于
Give all asic and radeon_ring_* functions a radeon_cp parameter, so they know the ring to work with. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Christian König 提交于
They are used to sync between rings, while fences sync between a ring and the cpu. v2 Fix radeon_semaphore_driver_fini when no semaphore were allocated. v3 Initialize list early on to avoid issue in case or early error Signed-off-by: NChristian König <deathsimple@vodafone.de> Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
For supporting multiple CP ring buffers, async DMA engines and UVD. We still need a way to synchronize between engines. v2 initialize unused fence driver ring to avoid issue in suspend/unload Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 04 11月, 2011 1 次提交
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由 Jerome Glisse 提交于
After GPU lockup VRAM gart table is unpinned and thus its pointer becomes unvalid. This patch move the unpin code to a common helper function and set pointer to NULL so that page update code can check if it should update GPU page table or not. That way bo still bound to GART can be unbound (pci_unmap_page for all there page) properly while there is no need to update the GPU page table. V2 move the test for null gart out of the loop, small optimization Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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