1. 14 4月, 2015 4 次提交
  2. 13 4月, 2015 1 次提交
  3. 10 4月, 2015 4 次提交
  4. 09 4月, 2015 3 次提交
  5. 07 4月, 2015 2 次提交
  6. 01 4月, 2015 2 次提交
  7. 26 3月, 2015 1 次提交
  8. 20 3月, 2015 2 次提交
    • C
      drm/i915: Use down ei for manual Baytrail RPS calculations · 6f4b12f8
      Chris Wilson 提交于
      Use both up/down manual ei calcuations for symmetry and greater
      flexibility for reclocking, instead of faking the down interrupt based
      on a fixed integer number of up interrupts.
      Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
      Reviewed-by: Deepak S<deepak.s@linux.intel.com>
      Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
      6f4b12f8
    • C
      drm/i915: Improved w/a for rps on Baytrail · 43cf3bf0
      Chris Wilson 提交于
      Rewrite commit 31685c25
      Author: Deepak S <deepak.s@linux.intel.com>
      Date:   Thu Jul 3 17:33:01 2014 -0400
      
          drm/i915/vlv: WA for Turbo and RC6 to work together.
      
      Other than code clarity, the major improvement is to disable the extra
      interrupts generated when idle.  However, the reclocking remains rather
      slow under the new manual regime, in particular it fails to downclock as
      quickly as desired. The second major improvement is that for certain
      workloads, like games, we need to combine render+media activity counters
      as the work of displaying the frame is split across the engines and both
      need to be taken into account when deciding the global GPU frequency as
      memory cycles are shared.
      Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
      Cc: Deepak S <deepak.s@linux.intel.com>
      Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
      Cc: Rodrigo Vivi <rodrigo.vivi@intel.com>
      Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
      Reviewed-by: Deepak S<deepak.s@linux.intel.com>
      Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
      43cf3bf0
  9. 18 3月, 2015 18 次提交
  10. 24 2月, 2015 3 次提交