- 14 2月, 2011 1 次提交
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由 Marek Olšák 提交于
The colorbuffer, zbuffer, and texture states are checked only once when they get changed. This improves performance in the apps which emit lots of draw packets and few state changes. This drops performance in glxgears by a 1% or so, but glxgears is not a benchmark we care about. The time spent in the kernel when running Torcs dropped from 33% to 23% and the frame rate is higher, which is a good thing. r600 might need something like this as well. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 28 10月, 2010 1 次提交
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由 Alex Deucher 提交于
There are cases when multiple texture units have to be enabled, but not actually used to sample. This patch checks to see if the lookup_disable bit is set and if so, skips the texture check. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=25544Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Cc: stable@kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 01 7月, 2010 2 次提交
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由 Roland Scheidegger 提交于
Code did not handle projected 2d and depth coordinates, meaning potentially set 3d or cube special handling might stick. (Not sure what depth coord actually does, but I guess handling it like a normal coordinate is the right thing to do.) Might be related to https://bugs.freedesktop.org/show_bug.cgi?id=26428 Signed-off-by: sroland@vmware.com Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Cc: stable <stable@kernel.org> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Roland Scheidegger 提交于
fixes: https://bugs.freedesktop.org/show_bug.cgi?id=28459 agd5f: apply to r1xx/r2xx as well. Signed-off-by: NRoland Scheidegger <sroland@vmware.com> Cc: stable@kernel.org Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 15 3月, 2010 1 次提交
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由 Daniel Vetter 提交于
In essence this creates a home for all asic specific declarations in radeon_asic.h Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 18 2月, 2010 1 次提交
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由 Pauli Nieminen 提交于
r200 cards have dma engine which can be used to tranfer data between vram and system memory. r300 dma engine registers match r200 dma engine. Enabling dma copy for r200 is simple as hooking r200 asic to already existing function r300_copy_dma. Rename r300_dma_copy to r200_dma_copyto reflect that supports starts from r200 cards. v2: Created a new asic object for r200 cards. Signed-off-by: NPauli Nieminen <suokkos@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 21 1月, 2010 1 次提交
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由 Andrew Randrianasulu 提交于
The checks for CUBE and 3D textures were inverted. fixes fdo bug 24159 agd5f: added comments for clarity. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@linux.ie>
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- 16 12月, 2009 1 次提交
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由 Dave Airlie 提交于
This adds support for compressed textures to the r100->r500 CS checker, it lets me run openarena and the demos in mesa fine. Thanks to Maciej Cencora for initial comments. Changes since v1: fix calculations with Maciej formulas Reviewed-by: NMaciej Cencora <m.cencora@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 02 10月, 2009 1 次提交
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由 Jerome Glisse 提交于
New init path allow to simply asic initialization and make easier to trace what happen on each different asic. We are removing most callback. More cleanup should happen latter to remove even more callback. Also cleanup register specific to R100,RV200,RV250. Version 2 correct the placement on IGP of the VRAM inside GPU address space to match the stollen RAM placement of IGP. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 25 9月, 2009 1 次提交
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由 Dave Airlie 提交于
This avoids needing to do a kmalloc > PAGE_SIZE for the main indirect buffer chunk, it adds an accessor for all reads from the chunk and caches a single page at a time for subsequent reads. changes since v1: Use a two page pool which should be the most common case a single packet spanning > PAGE_SIZE will be hit, but I'm having trouble seeing anywhere we currently generate anything like that. hopefully proper short page copying at end added parser_error flag to set deep errors instead of having to test every ib value fetch. fixed bug in patch that went to list. Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 08 9月, 2009 1 次提交
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由 Dave Airlie 提交于
This adds the command stream checker for the RN50, R100 and R200 cards. It stops any access to 3D registers on RN50, and does checks on buffer sizes on the r100/r200 cards. It also fixes some texture sizing checks on r300. Signed-off-by: NDave Airlie <airlied@redhat.com>
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