- 08 10月, 2010 1 次提交
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由 Yuanhan Liu 提交于
On Sandybridge, the bit definition for hotplug on SDE has changed, so update the code to new definition. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=30378 Cc: stable@kernel.org Signed-off-by: NYuanhan Liu <yuanhan.liu@intel.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 01 10月, 2010 1 次提交
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 25 9月, 2010 2 次提交
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由 Chris Wilson 提交于
Owain Ainsworth reported an issue between the interaction of the hangcheck and userspace immediately (and permanently) falling back to s/w rasterisation. In order to break the mutex and begin resetting the GPU, we must abort the current operation (usually within the wait) and climb sufficiently far back up the call chain to drop the mutex. In his implementation, Owain has a loop within the ioctl handler to detect the hang and then sleep until the error handler has run. I've chosen to return to userspace and report an EAGAIN which should trigger the userspace ioctl handler to repeat the call (simply because it felt less invasive...). Before hitting a wedged GPU, we then wait upon completion of the error handler. Reported-by: NOwain G. Ainsworth <zerooa@googlemail.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Avoid cause latencies in other clients by not taking the global struct mutex and moving the per-client request manipulation a local per-client mutex. For example, this allows a compositor to schedule a page-flip (through X) whilst an OpenGL application is monopolising the GPU. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 21 9月, 2010 5 次提交
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由 Xiang, Haihao 提交于
This ring buffer is used for video decoding/encoding on Sandybridge. Signed-off-by: NXiang, Haihao <haihao.xiang@intel.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Previously we only tidied up the active bo lists for chipsets were we would attempt to reset the GPU. However, this action is necessary for the system to continue and reclaim the dead bo for all chipsets. Pointed out, in passing, by Owain Ainsworth. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Kenneth Graunke 提交于
Ironlake's graphics reset register has to be accessed via the MCHBAR, rather than via PCI config space, which requires some refactoring. Signed-off-by: NKenneth Graunke <kenneth@whitecape.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Kenneth Graunke 提交于
The graphics domains are listed as GRDOM in the documentation, and the GDRST PCI config register (0xc0) is only valid on I965 and GM45. Newer chips (like Sandy Bridge) have a different GDRST. Signed-off-by: NKenneth Graunke <kenneth@whitecape.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Avoid confusion between i965g meaning broadwater and the gen4+ chipset families. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 14 9月, 2010 1 次提交
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由 Chris Wilson 提交于
By reducing the hangcheck frequency we check less often, conserving resources, and still detect a lock up quickly. On a fast machine with a slow GPU (like a Core2 paired with a 945G) it is easy for the hangcheck to misfire as we check too fast. Also once hung and if we fail to completely reset the chip, we have a nasty habit of proclaming a hang many times a second and generating a strobe-like display. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 12 9月, 2010 1 次提交
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由 Chris Wilson 提交于
The purpose is to make the code much easier to read and therefore reduce the possibility for bugs. A side effect is that it also makes it much easier for the compiler, reducing the object size by 4k -- from just a few functions! Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 10 9月, 2010 1 次提交
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由 Chris Wilson 提交于
[Patch is slightly larger than is strictly necessary to fixup surrounding checkpatch.pl errors.] Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org>
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- 09 9月, 2010 1 次提交
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由 Chris Wilson 提交于
If we are busy, then we may have woken up the wait_request handler but not yet serviced it before the hang check fires. So in hang check, double check that the i915_gem_do_wait_request() is still pending the wake-up before declaring all hope lost. Fixes regression with e78d73b1. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=30073Reported-and-tested-by: NSitsofe Wheeler <sitsofe@yahoo.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 08 9月, 2010 5 次提交
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由 Chris Wilson 提交于
The GPU records whether it is currently waiting for a completion of a WAIT_FOR_EVENT in the RB_WAIT bit in the ringbuffer control registers. On third generation chipsets and later, a write of 1 to this bit breaks the hang and returns the GPU to arbitration, i.e. the GPU should continue executing the reminder of the batchbuffer and return to normal operations. By adding this to hangcheck we can avoid a full GPU reset under these conditions. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Alexander reported that the compilation of intel_overlay.c was failing due to an inclusion that was only valid with CONFIG_DEBUG_FS. As the whole error reporting is only useful with debugfs enabled, remove all the redundant error state collection code when compiling without CONFIG_DEBUG_FS. Reported-by: NAlexander Lam <lambchop468@gmail.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Fix a minor confusion between intel_page_flip_finish(pipe) and intel_page_flip_finish_plane(plane) -- should have no effect as currently we map pipe 0 to plane 0 (and pipe 1 to plane 1). Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
It's part of the generic Intel driver infrastructure so rename it in prepreparation for using it for VBT. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 07 9月, 2010 1 次提交
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由 Simon Farnsworth 提交于
When we miss the flip prepare interrupt, we never get into the software state needed to restart userspace, resulting in a freeze of a full-screen OpenGL application (such as a compositor). Work around this by checking DSPxSURF/DSPxBASE to see if the page flip has actually happened. If it has, do the work we would have done when the flip prepare interrupt comes in. Also, add debugfs information to tell us what's going on (based on the patch from Chris Wilson attached to bugs.fdo bug #29798). Signed-off-by: NSimon Farnsworth <simon.farnsworth@onelan.co.uk> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 22 8月, 2010 1 次提交
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由 Zhenyu Wang 提交于
This one is missed in last pipe control fix for sandybridge, that really unmask interrupt bit for notify in render engine IMR. Signed-off-by: NZhenyu Wang <zhenyuw@linux.intel.com> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 10 8月, 2010 3 次提交
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由 Chris Wilson 提交于
If our watchdog fires and we see that the GPU is idle, but that we are still waiting on an interrupt, forcibly wake-up the waiter. i915_do_wait_request() should not be racy, yet there are persistent reports that 945GM hangs whilst the GPU is idle. This implies that the hardware is not quite as coherent as the documentation claims - a write followed by a flush is supposed to be coherent in main memory before the flush is retired and the irq is emitted. This seems to be a sensible and elegant guard to force the wait to timeout. v2: Daniel Vetter pointed out that a warning would be useful to explain why the machine appeared to stall. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NEric Anholt <eric@anholt.net>
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由 Chris Wilson 提交于
Directly read the GTT mapping for the contents of the batch buffers rather than relying on possibly stale CPU caches. Also for completeness scan the flushing/inactive lists for the current buffers - we are collecting error state after all. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NEric Anholt <eric@anholt.net>
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由 Chris Wilson 提交于
v2: Add the interrupt status and address. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 02 8月, 2010 3 次提交
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由 Chris Wilson 提交于
References: Bug 26691 - Spurious hangcheck whilst executing a long shader over a large vertex buffer https://bugs.freedesktop.org/show_bug.cgi?id=26691Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NEric Anholt <eric@anholt.net>
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由 Jesse Barnes 提交于
Having two sets has made me think I caught a bug more than once now. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NEric Anholt <eric@anholt.net>
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由 Jesse Barnes 提交于
Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 02 7月, 2010 2 次提交
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由 Jesse Barnes 提交于
The refreshed patch had a copy & paste bug. Reported-by: NSimon Farnsworth <simon.farnsworth@onelan.com> Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
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由 Andy Lutomirski 提交于
Commit 7a772c49 has two bugs which made the hotplug problems on my laptop worse instead of better. First, it did not, in fact, disable the CRT plug interrupt -- it disabled all the other hotplug interrupts. It seems rather doubtful that that bit of the patch fixed anything, so let's just remove it. (If you want to add it back, you probably meant ~CRT_HOTPLUG_INT_EN.) Second, on at least my GM45, setting CRT_HOTPLUG_ACTIVATION_PERIOD_64 and CRT_HOTPLUG_VOLTAGE_COMPARE_50 (when they were previously unset) causes a hotplug interrupt about three seconds later. The old code never restored PORT_HOTPLUG_EN so this could only happen once, but they new code restores those registers. So just set those bits when we set up the interrupt in the first place. Signed-off-by: NAndy Lutomirski <luto@mit.edu> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 19 6月, 2010 1 次提交
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由 Jesse Barnes 提交于
Gen3 chips have slightly different flip commands, and also contain a bit that indicates whether a "flip pending" interrupt means the flip has been queued or has been completed. So implement support for the gen3 flip command, and make sure we use the flip pending interrupt correctly depending on the value of ECOSKPD bit 0. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 05 6月, 2010 1 次提交
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由 Adam Jackson 提交于
Unmask, then enable interrupts, then enable interrupt sources; matches PCH ordering. The old way (sources, enable, unmask) gives a window during which interrupt conditions would appear in ISR but would never reach IIR and thus never raise an IRQ. Since interrupts only trigger on rising edges in ISR, this would lead to conditions where (for example) output hotplugging would never fire an interrupt because it was already stuck on in ISR. Also, since we know IIR and PIPExSTAT have been cleared during irq_preinstall, don't clear them again during irq_postinstall, nothing good can come of that. Signed-off-by: NAdam Jackson <ajax@redhat.com> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 29 5月, 2010 1 次提交
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由 Chris Wilson 提交于
Only report an error if the GPU has actually detected one, otherwise we are just hung. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NEric Anholt <eric@anholt.net>
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- 27 5月, 2010 6 次提交
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由 Jesse Barnes 提交于
Add power monitoring support to the i915 driver for use by the IPS driver. Export the available power info to the IPS driver through a few new inter-driver hooks. When used together, the IPS driver and this patch can significantly increase graphics performance on Ironlake class chips. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> [anholt: Fixed 32-bit compile. stupid obfuscating div_u64()] Signed-off-by: NEric Anholt <eric@anholt.net>
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由 Zou Nan hai 提交于
The BSD (bit stream decoder) ring is used for accessing the BSD engine which decodes video bitstream for H.264 and VC1 on G45+. It is asynchronous with the render ring and has access to separate parts of the GPU from it, though the render cache is coherent between the two. Signed-off-by: NZou Nan hai <nanhai.zou@intel.com> Signed-off-by: NXiang Hai hao <haihao.xiang@intel.com> Signed-off-by: NEric Anholt <eric@anholt.net>
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由 Zou Nan hai 提交于
The active list and request list move into the ringbuffer structure, so each can track its active objects in the order they are in that ring. The flushing list does not, as it doesn't matter which ring caused data to end up in the render cache. Objects gain a pointer to the ring they are active on (if any). Signed-off-by: NZou Nan hai <nanhai.zou@intel.com> Signed-off-by: NXiang Hai hao <haihao.xiang@intel.com> Signed-off-by: NEric Anholt <eric@anholt.net>
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由 Zou Nan hai 提交于
Introduces a more complete intel_ring_buffer structure with callbacks for setup and management of a particular ringbuffer, and converts the render ring buffer consumers to use it. Signed-off-by: NZou Nan hai <nanhai.zou@intel.com> Signed-off-by: NXiang Hai hao <haihao.xiang@intel.com> [anholt: Fixed up whitespace fail and rebased against prep patches] Signed-off-by: NEric Anholt <eric@anholt.net>
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由 Eric Anholt 提交于
With the advent of the BSD ring, be clear about which ring this is. The docs are pretty consistent with calling this the Render engine at this point.
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由 Eric Anholt 提交于
This is preparation for supporting multiple ringbuffers on Ironlake. The non-copy-and-paste changes are: - de-staticing functions - I915_GEM_GPU_DOMAINS moving to i915_drv.h to be used by both files. - i915_gem_add_request had only half its implementation copy-and-pasted out of the middle of it.
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- 18 5月, 2010 1 次提交
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由 Dave Airlie 提交于
After thinking it over a lot it made more sense for the core to deal with the output polling especially so it can notify X. v2: drop plans for fake connector - per Michel's comments - fix X patch sent to xorg-devel, add intel polled/hpd setting, add initial nouveau polled/hpd settings. v3: add config lock take inside polling, add intel/nouveau poll init/fini calls v4: config lock was a bit agressive, only needed around connector list reading. otherwise it could re-enter. glisse: discard drm_helper_hpd_irq_event v3: Reviewed-by: Michel Dänzer <michel@daenzer.net> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 12 5月, 2010 1 次提交
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由 Andrew Morton 提交于
i915_error_object_create() is called from the timer interrupt and hence can corrupt the KM_USER0 slot. Use KM_IRQ0 instead. Reported-by: NJaswinder Singh Rajput <jaswinderlinux@gmail.com> Tested-by: NJaswinder Singh Rajput <jaswinderlinux@gmail.com> Acked-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Dave Airlie <airlied@linux.ie> Signed-off-by: NAndrew Morton <akpm@linux-foundation.org> Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
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- 23 4月, 2010 1 次提交
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由 Jesse Barnes 提交于
Since 965, the hardware has supported the PIPE_CONTROL command, which provides fine grained GPU cache flushing control. On recent chipsets, this instruction is required for reliable interrupt and sequence number reporting in the driver. So add support for this instruction, including workarounds, on Ironlake and Sandy Bridge hardware. https://bugs.freedesktop.org/show_bug.cgi?id=27108Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Tested-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NEric Anholt <eric@anholt.net>
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