- 13 10月, 2017 9 次提交
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由 Jon Maloy 提交于
We need a mechanism guaranteeing that group unicasts sent out from a socket are not bypassed by later sent broadcasts from the same socket. We do this as follows: - Each time a unicast is sent, we set a the broadcast method for the socket to "replicast" and "mandatory". This forces the first subsequent broadcast message to follow the same network and data path as the preceding unicast to a destination, hence preventing it from overtaking the latter. - In order to make the 'same data path' statement above true, we let group unicasts pass through the multicast link input queue, instead of as previously through the unicast link input queue. - In the first broadcast following a unicast, we set a new header flag, requiring all recipients to immediately acknowledge its reception. - During the period before all the expected acknowledges are received, the socket refuses to accept any more broadcast attempts, i.e., by blocking or returning EAGAIN. This period should typically not be longer than a few microseconds. - When all acknowledges have been received, the sending socket will open up for subsequent broadcasts, this time giving the link layer freedom to itself select the best transmission method. - The forced and/or abrupt transmission method changes described above may lead to broadcasts arriving out of order to the recipients. We remedy this by introducing code that checks and if necessary re-orders such messages at the receiving end. Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Maloy 提交于
The previously introduced message transport to all group members is based on the tipc multicast service, but is logically a broadcast service within the group, and that is what we call it. We now add functionality for sending messages to all group members having a certain identity. Correspondingly, we call this feature 'group multicast'. The service is using unicast when only one destination is found, otherwise it will use the bearer broadcast service to transfer the messages. In the latter case, the receiving members filter arriving messages by looking at the intended destination instance. If there is no match, the message will be dropped, while still being considered received and read as seen by the flow control mechanism. Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Maloy 提交于
We now make it possible to send connectionless unicast messages within a communication group. To send a message, the sender can use either a direct port address, aka port identity, or an indirect port name to be looked up. This type of messages are subject to the same start synchronization and flow control mechanism as group broadcast messages. Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Maloy 提交于
We introduce an end-to-end flow control mechanism for group broadcast messages. This ensures that no messages are ever lost because of destination receive buffer overflow, with minimal impact on performance. For now, the algorithm is based on the assumption that there is only one active transmitter at any moment in time. Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Maloy 提交于
Like with any other service, group members' availability can be subscribed for by connecting to be topology server. However, because the events arrive via a different socket than the member socket, there is a real risk that membership events my arrive out of synch with the actual JOIN/LEAVE action. I.e., it is possible to receive the first messages from a new member before the corresponding JOIN event arrives, just as it is possible to receive the last messages from a leaving member after the LEAVE event has already been received. Since each member socket is internally also subscribing for membership events, we now fix this problem by passing those events on to the user via the member socket. We leverage the already present member synch- ronization protocol to guarantee correct message/event order. An event is delivered to the user as an empty message where the two source addresses identify the new/lost member. Furthermore, we set the MSG_OOB bit in the message flags to mark it as an event. If the event is an indication about a member loss we also set the MSG_EOR bit, so it can be distinguished from a member addition event. Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Maloy 提交于
With group communication, it becomes important for a message receiver to identify not only from which socket (identfied by a node:port tuple) the message was sent, but also the logical identity (type:instance) of the sending member. We fix this by adding a second instance of struct sockaddr_tipc to the source address area when a message is read. The extra address struct is filled in with data found in the received message header (type,) and in the local member representation struct (instance.) Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Maloy 提交于
As a preparation for introducing flow control for multicast and datagram messaging we need a more strictly defined framework than we have now. A socket must be able keep track of exactly how many and which other sockets it is allowed to communicate with at any moment, and keep the necessary state for those. We therefore introduce a new concept we have named Communication Group. Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN. The call takes four parameters: 'type' serves as group identifier, 'instance' serves as an logical member identifier, and 'scope' indicates the visibility of the group (node/cluster/zone). Finally, 'flags' makes it possible to set certain properties for the member. For now, there is only one flag, indicating if the creator of the socket wants to receive a copy of broadcast or multicast messages it is sending via the socket, and if wants to be eligible as destination for its own anycasts. A group is closed, i.e., sockets which have not joined a group will not be able to send messages to or receive messages from members of the group, and vice versa. Any member of a group can send multicast ('group broadcast') messages to all group members, optionally including itself, using the primitive send(). The messages are received via the recvmsg() primitive. A socket can only be member of one group at a time. Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Maloy 提交于
In the following commits we will need to handle multiple incoming and rejected/returned buffers in the function socket.c::filter_rcv(). As a preparation for this, we generalize the function by handling buffer queues instead of individual buffers. We also introduce a help function tipc_skb_reject(), and rename filter_rcv() to tipc_sk_filter_rcv() in line with other functions in socket.c. Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Maloy 提交于
As preparation for introducing communication groups, we add the ability to issue topology subscriptions and receive topology events from kernel space. This will make it possible for group member sockets to keep track of other group members. Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 21 1月, 2017 1 次提交
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由 Jon Paul Maloy 提交于
TIPC multicast messages are currently carried over a reliable 'broadcast link', making use of the underlying media's ability to transport packets as L2 broadcast or IP multicast to all nodes in the cluster. When the used bearer is lacking that ability, we can instead emulate the broadcast service by replicating and sending the packets over as many unicast links as needed to reach all identified destinations. We now introduce a new TIPC link-level 'replicast' service that does this. Reviewed-by: NParthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com> Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 17 1月, 2017 1 次提交
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由 Parthasarathy Bhuvaragan 提交于
Until now, we allocate memory always with GFP_ATOMIC flag. When the system is under memory pressure and a user tries to send, the send fails due to low memory. However, the user application can wait for free memory if we allocate it using GFP_KERNEL flag. In this commit, we use allocate memory with GFP_KERNEL for all user allocation. Reported-by: NRune Torgersen <runet@innovsys.com> Acked-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NParthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 04 1月, 2017 1 次提交
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由 Jon Paul Maloy 提交于
The socket code currently handles link congestion by either blocking and trying to send again when the congestion has abated, or just returning to the user with -EAGAIN and let him re-try later. This mechanism is prone to starvation, because the wakeup algorithm is non-atomic. During the time the link issues a wakeup signal, until the socket wakes up and re-attempts sending, other senders may have come in between and occupied the free buffer space in the link. This in turn may lead to a socket having to make many send attempts before it is successful. In extremely loaded systems we have observed latency times of several seconds before a low-priority socket is able to send out a message. In this commit, we simplify this mechanism and reduce the risk of the described scenario happening. When a message is attempted sent via a congested link, we now let it be added to the link's backlog queue anyway, thus permitting an oversubscription of one message per source socket. We still create a wakeup item and return an error code, hence instructing the sender to block or stop sending. Only when enough space has been freed up in the link's backlog queue do we issue a wakeup event that allows the sender to continue with the next message, if any. The fact that a socket now can consider a message sent even when the link returns a congestion code means that the sending socket code can be simplified. Also, since this is a good opportunity to get rid of the obsolete 'mtu change' condition in the three socket send functions, we now choose to refactor those functions completely. Signed-off-by: NParthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com> Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 01 11月, 2016 1 次提交
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由 Parthasarathy Bhuvaragan 提交于
In this commit, we rename handle to bytes_read indicating the purpose of the member. Signed-off-by: NParthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 30 10月, 2016 1 次提交
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由 Jon Paul Maloy 提交于
In commit 2d18ac4b ("tipc: extend broadcast link initialization criteria") we tried to fix a problem with the initial synchronization of broadcast link acknowledge values. Unfortunately that solution is not sufficient to solve the issue. We have seen it happen that LINK_PROTOCOL/STATE packets with a valid non-zero unicast acknowledge number may bypass BCAST_PROTOCOL initialization, NAME_DISTRIBUTOR and other STATE packets with invalid broadcast acknowledge numbers, leading to premature opening of the broadcast link. When the bypassed packets finally arrive, they are inadvertently accepted, and the already correctly initialized acknowledge number in the broadcast receive link is overwritten by the invalid (zero) value of the said packets. After this the broadcast link goes stale. We now fix this by marking the packets where we know the acknowledge value is or may be invalid, and then ignoring the acks from those. To this purpose, we claim an unused bit in the header to indicate that the value is invalid. We set the bit to 1 in the initial BCAST_PROTOCOL synchronization packet and all initial ("bulk") NAME_DISTRIBUTOR packets, plus those LINK_PROTOCOL packets sent out before the broadcast links are fully synchronized. This minor protocol update is fully backwards compatible. Reported-by: NJohn Thompson <thompa.atl@gmail.com> Tested-by: NJohn Thompson <thompa.atl@gmail.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 03 9月, 2016 1 次提交
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由 Jon Paul Maloy 提交于
When we send broadcasts in clusters of more 70-80 nodes, we sometimes see the broadcast link resetting because of an excessive number of retransmissions. This is caused by a combination of two factors: 1) A 'NACK crunch", where loss of broadcast packets is discovered and NACK'ed by several nodes simultaneously, leading to multiple redundant broadcast retransmissions. 2) The fact that the NACKS as such also are sent as broadcast, leading to excessive load and packet loss on the transmitting switch/bridge. This commit deals with the latter problem, by moving sending of broadcast nacks from the dedicated BCAST_PROTOCOL/NACK message type to regular unicast LINK_PROTOCOL/STATE messages. We allocate 10 unused bits in word 8 of the said message for this purpose, and introduce a new capability bit, TIPC_BCAST_STATE_NACK in order to keep the change backwards compatible. Reviewed-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 23 6月, 2016 1 次提交
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由 Jon Paul Maloy 提交于
When extracting an individual message from a received "bundle" buffer, we just create a clone of the base buffer, and adjust it to point into the right position of the linearized data area of the latter. This works well for regular message reception, but during periods of extremely high load it may happen that an extracted buffer, e.g, a connection probe, is reversed and forwarded through an external interface while the preceding extracted message is still unhandled. When this happens, the header or data area of the preceding message will be partially overwritten by a MAC header, leading to unpredicatable consequences, such as a link reset. We now fix this by ensuring that the msg_reverse() function never returns a cloned buffer, and that the returned buffer always contains sufficient valid head and tail room to be forwarded. Reported-by: NErik Hugne <erik.hugne@gmail.com> Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 04 5月, 2016 1 次提交
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由 Jon Paul Maloy 提交于
There are two flow control mechanisms in TIPC; one at link level that handles network congestion, burst control, and retransmission, and one at connection level which' only remaining task is to prevent overflow in the receiving socket buffer. In TIPC, the latter task has to be solved end-to-end because messages can not be thrown away once they have been accepted and delivered upwards from the link layer, i.e, we can never permit the receive buffer to overflow. Currently, this algorithm is message based. A counter in the receiving socket keeps track of number of consumed messages, and sends a dedicated acknowledge message back to the sender for each 256 consumed message. A counter at the sending end keeps track of the sent, not yet acknowledged messages, and blocks the sender if this number ever reaches 512 unacknowledged messages. When the missing acknowledge arrives, the socket is then woken up for renewed transmission. This works well for keeping the message flow running, as it almost never happens that a sender socket is blocked this way. A problem with the current mechanism is that it potentially is very memory consuming. Since we don't distinguish between small and large messages, we have to dimension the socket receive buffer according to a worst-case of both. I.e., the window size must be chosen large enough to sustain a reasonable throughput even for the smallest messages, while we must still consider a scenario where all messages are of maximum size. Hence, the current fix window size of 512 messages and a maximum message size of 66k results in a receive buffer of 66 MB when truesize(66k) = 131k is taken into account. It is possible to do much better. This commit introduces an algorithm where we instead use 1024-byte blocks as base unit. This unit, always rounded upwards from the actual message size, is used when we advertise windows as well as when we count and acknowledge transmitted data. The advertised window is based on the configured receive buffer size in such a way that even the worst-case truesize/msgsize ratio always is covered. Since the smallest possible message size (from a flow control viewpoint) now is 1024 bytes, we can safely assume this ratio to be less than four, which is the value we are now using. This way, we have been able to reduce the default receive buffer size from 66 MB to 2 MB with maintained performance. In order to keep this solution backwards compatible, we introduce a new capability bit in the discovery protocol, and use this throughout the message sending/reception path to always select the right unit. Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 16 4月, 2016 1 次提交
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由 Jon Paul Maloy 提交于
When a link endpoint is going down locally, e.g., because its interface is being stopped, it will spontaneously send out a RESET message to its peer, informing it about this fact. This saves the peer from detecting the failure via probing, and hence gives both speedier and less resource consuming failure detection on the peer side. According to the link FSM, a receiver of a RESET message, ignoring the reason for it, must now consider the sender ready to come back up, and starts periodically sending out ACTIVATE messages to the peer in order to re-establish the link. Also, according to the FSM, the receiver of an ACTIVATE message can now go directly to state ESTABLISHED and start sending regular traffic packets. This is a well-proven and robust FSM. However, in the case of a reboot, there is a small possibilty that link endpoint on the rebooted node may have been re-created with a new bearer identity between the moment it sent its (pre-boot) RESET and the moment it receives the ACTIVATE from the peer. The new bearer identity cannot be known by the peer according to this scenario, since traffic headers don't convey such information. This is a problem, because both endpoints need to know the correct value of the peer's bearer id at any moment in time in order to be able to produce correct link events for their users. The only way to guarantee this is to enforce a full setup message exchange (RESET + ACTIVATE) even after the reboot, since those messages carry the bearer idientity in their header. In this commit we do this by introducing and setting a "stopping" bit in the header of the spontaneously generated RESET messages, informing the peer that the sender will not be immediately ready to re-establish the link. A receiver seeing this bit must act as if this were a locally detected connectivity failure, and hence has to go through a full two- way setup message exchange before any link can be re-established. Although never reported, this problem seems to have always been around. This protocol addition is fully backwards compatible. Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 08 4月, 2016 1 次提交
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由 Jon Paul Maloy 提交于
Resetting a bearer/interface, with the consequence of resetting all its pertaining links, is not an atomic action. This becomes particularly evident in very large clusters, where a lot of traffic may happen on the remaining links while we are busy shutting them down. In extreme cases, we may even see links being re-created and re-established before we are finished with the job. To solve this, we now introduce a solution where we temporarily detach the bearer from the interface when the bearer is reset. This inhibits all packet reception, while sending still is possible. For the latter, we use the fact that the device's user pointer now is zero to filter out which packets can be sent during this situation; i.e., outgoing RESET messages only. This filtering serves to speed up the neighbors' detection of the loss event, and saves us from unnecessary probing. Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 24 10月, 2015 3 次提交
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由 Jon Paul Maloy 提交于
The code path for receiving broadcast packets is currently distinct from the unicast path. This leads to unnecessary code and data duplication, something that can be avoided with some effort. We now introduce separate per-peer tipc_link instances for handling broadcast packet reception. Each receive link keeps a pointer to the common, single, broadcast link instance, and can hence handle release and retransmission of send buffers as if they belonged to the own instance. Furthermore, we let each unicast link instance keep a reference to both the pertaining broadcast receive link, and to the common send link. This makes it possible for the unicast links to easily access data for broadcast link synchronization, as well as for carrying acknowledges for received broadcast packets. Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Reviewed-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Paul Maloy 提交于
This commit simplifies the broadcast link transmission function, by leveraging previous changes to the link transmission function and the broadcast transmission link life cycle. Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Reviewed-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Paul Maloy 提交于
Realizing that unicast is just a special case of broadcast, we also see that we can go in the other direction, i.e., that modest changes to the current unicast link can make it generic enough to support broadcast. The following changes are introduced here: - A new counter ("ackers") in struct tipc_link, to indicate how many peers need to ack a packet before it can be released. - A corresponding counter in the skb user area, to keep track of how many peers a are left to ack before a buffer can be released. - A new counter ("acked"), to keep persistent track of how far a peer has acked at the moment, i.e., where in the transmission queue to start updating buffers when the next ack arrives. This is to avoid double acknowledgements from a peer, with inadvertent relase of packets as a result. - A more generic tipc_link_retrans() function, where retransmit starts from a given sequence number, instead of the first packet in the transmision queue. This is to minimize the number of retransmitted packets on the broadcast media. When the new functionality is taken into use in the next commits, we expect it to have minimal effect on unicast mode performance. Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Reviewed-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 16 10月, 2015 1 次提交
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由 Jon Paul Maloy 提交于
After the previous commits, we are guaranteed that no packets of type LINK_PROTOCOL or with illegal sequence numbers will be attempted added to the link deferred queue. This makes it possible to make some simplifications to the sorting algorithm in the function tipc_skb_queue_sorted(). We also alter the function so that it will drop packets if one with the same seqeunce number is already present in the queue. This is necessary because we have identified weird packet sequences, involving duplicate packets, where a legitimate in-sequence packet may advance to the head of the queue without being detected and de-queued. Finally, we make this function outline, since it will now be called only in exceptional cases. Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 15 10月, 2015 1 次提交
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由 Jon Paul Maloy 提交于
In commit e3eea1eb ("tipc: clean up handling of message priorities") we introduced a field in the packet header for keeping track of the priority of fragments, since this value is not present in the specified protocol header. Since the value so far only is used at the transmitting end of the link, we have not yet officially defined it as part of the protocol. Unfortunately, the field we use for keeping this value, bits 13-15 in in word 5, has turned out to be a poor choice; it is already used by the broadcast protocol for carrying the 'network id' field of the sending node. Since packet fragments also need to be transported across the broadcast protocol, the risk of conflict is obvious, and we see this happen when we use network identities larger than 2^13-1. This has escaped our testing because we have so far only been using small network id values. We now move this field to bits 0-2 in word 9, a field that is guaranteed to be unused by all involved protocols. Fixes: e3eea1eb ("tipc: clean up handling of message priorities") Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Acked-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 31 7月, 2015 3 次提交
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由 Jon Paul Maloy 提交于
After the most recent changes, all access calls to a link which may entail addition of messages to the link's input queue are postpended by an explicit call to tipc_sk_rcv(), using a reference to the correct queue. This means that the potentially hazardous implicit delivery, using tipc_node_unlock() in combination with a binary flag and a cached queue pointer, now has become redundant. This commit removes this implicit delivery mechanism both for regular data messages and for binding table update messages. Tested-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Paul Maloy 提交于
In order to facilitate future improvements to the locking structure, we want to make resetting and establishing of links non-atomic. I.e., the functions tipc_node_link_up() and tipc_node_link_down() should be called from outside the node lock context, and grab/release the node lock themselves. This requires that we can freeze the link state from the moment it is set to RESETTING or PEER_RESET in one lock context until it is set to RESET or ESTABLISHING in a later context. The recently introduced link FSM makes this possible, so we are now ready to introduce the above change. This commit implements this. Tested-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Paul Maloy 提交于
Link failover and synchronization have until now been handled by the links themselves, forcing them to have knowledge about and to access parallel links in order to make the two algorithms work correctly. In this commit, we move the control part of this functionality to the link aggregation level in node.c, which is the right location for this. As a result, the two algorithms become easier to follow, and the link implementation becomes simpler. Tested-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 27 7月, 2015 3 次提交
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由 Jon Paul Maloy 提交于
When a message is received in a socket, one of the call chains tipc_sk_rcv()->tipc_sk_enqueue()->filter_rcv()(->tipc_sk_proto_rcv()) or tipc_sk_backlog_rcv()->filter_rcv()(->tipc_sk_proto_rcv()) are followed. At each of these levels we may encounter situations where the message may need to be rejected, or a new message produced for transfer back to the sender. Despite recent improvements, the current code for doing this is perceived as awkward and hard to follow. Leveraging the two previous commits in this series, we now introduce a more uniform handling of such situations. We let each of the functions in the chain itself produce/reverse the message to be returned to the sender, but also perform the actual forwarding. This simplifies the necessary logics within each function. Reviewed-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Paul Maloy 提交于
Currently, we use the code sequence if (msg_reverse()) tipc_link_xmit_skb() at numerous locations in socket.c. The preparation of arguments for these calls, as well as the sequence itself, makes the code unecessarily complex. In this commit, we introduce a new function, tipc_sk_respond(), that performs this call combination. We also replace some, but not yet all, of these explicit call sequences with calls to the new function. Notably, we let the function tipc_sk_proto_rcv() use the new function to directly send out PROBE_REPLY messages, instead of deferring this to the calling tipc_sk_rcv() function, as we do now. Reviewed-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Paul Maloy 提交于
The shortest TIPC message header, for cluster local CONNECTED messages, is 24 bytes long. With this format, the fields "dest_node" and "orig_node" are optimized away, since they in reality are redundant in this particular case. However, the absence of these fields leads to code inconsistencies that are difficult to handle in some cases, especially when we need to reverse or reject messages at the socket layer. In this commit, we concentrate the handling of the absent fields to one place, by letting the function tipc_msg_reverse() reallocate the buffer and expand the header to 32 bytes when necessary. This means that the socket code now can assume that the two previously absent fields are present in the header when a message needs to be rejected. This opens up for some further simplifications of the socket code. Reviewed-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 21 7月, 2015 2 次提交
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由 Jon Paul Maloy 提交于
We convert packet/message reception according to the same principle we have been using for message sending and timeout handling: We move the function tipc_rcv() to node.c, hence handling the initial packet reception at the link aggregation level. The function grabs the node lock, selects the receiving link, and accesses it via a new call tipc_link_rcv(). This function appends buffers to the input queue for delivery upwards, but it may also append outgoing packets to the xmit queue, just as we do during regular message sending. The latter will happen when buffers are forwarded from the link backlog, or when retransmission is requested. Upon return of this function, and after having released the node lock, tipc_rcv() delivers/tranmsits the contents of those queues, but it may also perform actions such as link activation or reset, as indicated by the return flags from the link. This reduces the number of cpu cycles spent inside the node spinlock, and reduces contention on that lock. Reviewed-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Paul Maloy 提交于
The logics for determining when a node is permitted to establish and maintain contact with its peer node becomes non-trivial in the presence of multiple parallel links that may come and go independently. A known failure scenario is that one endpoint registers both its links to the peer lost, cleans up it binding table, and prepares for a table update once contact is re-establihed, while the other endpoint may see its links reset and re-established one by one, hence seeing no need to re-synchronize the binding table. To avoid this, a node must not allow re-establishing contact until it has confirmation that even the peer has lost both links. Currently, the mechanism for handling this consists of setting and resetting two state flags from different locations in the code. This solution is hard to understand and maintain. A closer analysis even reveals that it is not completely safe. In this commit we do instead introduce an FSM that keeps track of the conditions for when the node can establish and maintain links. It has six states and four events, and is strictly based on explicit knowledge about the own node's and the peer node's contact states. Only events leading to state change are shown as edges in the figure below. +--------------+ | SELF_UP/ | +---------------->| PEER_COMING |-----------------+ SELF_ | +--------------+ |PEER_ ESTBL_ | | |ESTBL_ CONTACT| SELF_LOST_CONTACT | |CONTACT | v | | +--------------+ | | PEER_ | SELF_DOWN/ | SELF_ | | LOST_ +--| PEER_LEAVING |<--+ LOST_ v +-------------+ CONTACT | +--------------+ | CONTACT +-----------+ | SELF_DOWN/ |<----------+ +----------| SELF_UP/ | | PEER_DOWN |<----------+ +----------| PEER_UP | +-------------+ SELF_ | +--------------+ | PEER_ +-----------+ | LOST_ +--| SELF_LEAVING/|<--+ LOST_ A | CONTACT | PEER_DOWN | CONTACT | | +--------------+ | | A | PEER_ | PEER_LOST_CONTACT | |SELF_ ESTBL_ | | |ESTBL_ CONTACT| +--------------+ |CONTACT +---------------->| PEER_UP/ |-----------------+ | SELF_COMING | +--------------+ Reviewed-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 15 5月, 2015 3 次提交
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由 Jon Paul Maloy 提交于
Currently, the packet sequence number is updated and added to each packet at the moment a packet is added to the link backlog queue. This is wasteful, since it forces the code to traverse the send packet list packet by packet when adding them to the backlog queue. It would be better to just splice the whole packet list into the backlog queue when that is the right action to do. In this commit, we do this change. Also, since the sequence numbers cannot now be assigned to the packets at the moment they are added the backlog queue, we do instead calculate and add them at the moment of transmission, when the backlog queue has to be traversed anyway. We do this in the function tipc_link_push_packet(). Reviewed-by: NErik Hugne <erik.hugne@ericsson.com> Reviewed-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Paul Maloy 提交于
The link congestion algorithm used until now implies two problems. - It is too generous towards lower-level messages in situations of high load by giving "absolute" bandwidth guarantees to the different priority levels. LOW traffic is guaranteed 10%, MEDIUM is guaranted 20%, HIGH is guaranteed 30%, and CRITICAL is guaranteed 40% of the available bandwidth. But, in the absence of higher level traffic, the ratio between two distinct levels becomes unreasonable. E.g. if there is only LOW and MEDIUM traffic on a system, the former is guaranteed 1/3 of the bandwidth, and the latter 2/3. This again means that if there is e.g. one LOW user and 10 MEDIUM users, the former will have 33.3% of the bandwidth, and the others will have to compete for the remainder, i.e. each will end up with 6.7% of the capacity. - Packets of type MSG_BUNDLER are created at SYSTEM importance level, but only after the packets bundled into it have passed the congestion test for their own respective levels. Since bundled packets don't result in incrementing the level counter for their own importance, only occasionally for the SYSTEM level counter, they do in practice obtain SYSTEM level importance. Hence, the current implementation provides a gap in the congestion algorithm that in the worst case may lead to a link reset. We now refine the congestion algorithm as follows: - A message is accepted to the link backlog only if its own level counter, and all superior level counters, permit it. - The importance of a created bundle packet is set according to its contents. A bundle packet created from messges at levels LOW to CRITICAL is given importance level CRITICAL, while a bundle created from a SYSTEM level message is given importance SYSTEM. In the latter case only subsequent SYSTEM level messages are allowed to be bundled into it. This solves the first problem described above, by making the bandwidth guarantee relative to the total number of users at all levels; only the upper limit for each level remains absolute. In the example described above, the single LOW user would use 1/11th of the bandwidth, the same as each of the ten MEDIUM users, but he still has the same guarantee against starvation as the latter ones. The fix also solves the second problem. If the CRITICAL level is filled up by bundle packets of that level, no lower level packets will be accepted any more. Suggested-by: NGergely Kiss <gergely.kiss@ericsson.com> Reviewed-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Paul Maloy 提交于
Although the sequence number in the TIPC protocol is 16 bits, we have until now stored it internally as an unsigned 32 bits integer. We got around this by always doing explicit modulo-65535 operations whenever we need to access a sequence number. We now make the incoming and outgoing sequence numbers to unsigned 16-bit integers, and remove the modulo operations where applicable. We also move the arithmetic inline functions for 16 bit integers to core.h, and the function buf_seqno() to msg.h, so they can easily be accessed from anywhere in the code. Reviewed-by: NErik Hugne <erik.hugne@ericsson.com> Reviewed-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 03 4月, 2015 1 次提交
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由 Jon Paul Maloy 提交于
When a bearer is disabled manually, all its links have to be reset and deleted. However, if there is a remaining, parallel link ready to take over a deleted link's traffic, we currently delay the delete of the removed link until the failover procedure is finished. This is because the remaining link needs to access state from the reset link, such as the last received packet number, and any partially reassembled buffer, in order to perform a successful failover. In this commit, we do instead move the state data over to the new link, so that it can fulfill the procedure autonomously, without accessing any data on the old link. This means that we can now proceed and delete all pertaining links immediately when a bearer is disabled. This saves us from some unnecessary complexity in such situations. We also choose to change the confusing definitions CHANGEOVER_PROTOCOL, ORIGINAL_MSG and DUPLICATE_MSG to the more descriptive TUNNEL_PROTOCOL, FAILOVER_MSG and SYNCH_MSG respectively. Reviewed-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 26 3月, 2015 2 次提交
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由 Jon Paul Maloy 提交于
Despite recent improvements, the establishment of dual parallel links still has a small glitch where messages can bypass each other. When the second link in a dual-link configuration is established, part of the first link's traffic will be steered over to the new link. Although we do have a mechanism to ensure that packets sent before and after the establishment of the new link arrive in sequence to the destination node, this is not enough. The arriving messages will still be delivered upwards in different threads, something entailing a risk of message disordering during the transition phase. To fix this, we introduce a synchronization mechanism between the two parallel links, so that traffic arriving on the new link cannot be added to its input queue until we are guaranteed that all pre-establishment messages have been delivered on the old, parallel link. This problem seems to always have been around, but its occurrence is so rare that it has not been noticed until recent intensive testing. Reviewed-by: NYing Xue <ying.xue@windriver.com> Reviewed-by: NErik Hugne <erik.hugne@ericsson.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Paul Maloy 提交于
After the recent changes in message importance handling it becomes possible to simplify handling of messages and sockets when we encounter link congestion. We merge the function tipc_link_cong() into link_schedule_user(), and simplify the code of the latter. The code should now be easier to follow, especially regarding return codes and handling of the message that caused the situation. In case the scheduling function is unable to pre-allocate a wakeup message buffer, it now returns -ENOBUFS, which is a more correct code than the previously used -EHOSTUNREACH. Reviewed-by: NYing Xue <ying.xue@windriver.com> Reviewed-by: NErik Hugne <erik.hugne@ericsson.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 15 3月, 2015 2 次提交
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由 Jon Paul Maloy 提交于
Messages transferred by TIPC are assigned an "importance priority", -an integer value indicating how to treat the message when there is link or destination socket congestion. There is no separate header field for this value. Instead, the message user values have been chosen in ascending order according to perceived importance, so that the message user field can be used for this. This is not a good solution. First, we have many more users than the needed priority levels, so we end up with treating more priority levels than necessary. Second, the user field cannot always accurately reflect the priority of the message. E.g., a message fragment packet should really have the priority of the enveloped user data message, and not the priority of the MSG_FRAGMENTER user. Until now, we have been working around this problem in different ways, but it is now time to implement a consistent way of handling such priorities, although still within the constraint that we cannot allocate any more bits in the regular data message header for this. In this commit, we define a new priority level, TIPC_SYSTEM_IMPORTANCE, that will be the only one used apart from the four (lower) user data levels. All non-data messages map down to this priority. Furthermore, we take some free bits from the MSG_FRAGMENTER header and allocate them to store the priority of the enveloped message. We then adjust the functions msg_importance()/msg_set_importance() so that they read/set the correct header fields depending on user type. This small protocol change is fully compatible, because the code at the receiving end of a link currently reads the importance level only from user data messages, where there is no change. Reviewed-by: NErik Hugne <erik.hugne@ericsson.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Jon Paul Maloy 提交于
struct tipc_link contains one single queue for outgoing packets, where both transmitted and waiting packets are queued. This infrastructure is hard to maintain, because we need to keep a number of fields to keep track of which packets are sent or unsent, and the number of packets in each category. A lot of code becomes simpler if we split this queue into a transmission queue, where sent/unacknowledged packets are kept, and a backlog queue, where we keep the not yet sent packets. In this commit we do this separation. Reviewed-by: NErik Hugne <erik.hugne@ericsson.com> Reviewed-by: NYing Xue <ying.xue@windriver.com> Signed-off-by: NJon Maloy <jon.maloy@ericsson.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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