- 16 7月, 2016 4 次提交
-
-
由 Dan Carpenter 提交于
copy_to/from_user returns the number of bytes remaining to be copied but we want to return -EFAULT. Signed-off-by: NDan Carpenter <dan.carpenter@oracle.com> Signed-off-by: NRob Clark <robdclark@gmail.com>
-
由 Rob Clark 提交于
By default, if using $debugfs/.../rd to log cmdstream, only the cmdstream buffers themselves are logged. But in some cases we want to capture other buffers in the submit (to see VBO's or shaders). So add a mod-param knob to control this. Signed-off-by: NRob Clark <robdclark@gmail.com>
-
由 Rob Clark 提交于
(reduce the noise in next patch) Signed-off-by: NRob Clark <robdclark@gmail.com>
-
由 Rob Clark 提交于
Before we can add vmap shrinking, we really need to know which vmap'ings are currently being used. So switch to get/put interface. Stubbed put fxns for now. Signed-off-by: NRob Clark <robdclark@gmail.com>
-
- 05 6月, 2016 1 次提交
-
-
由 Rob Clark 提交于
Some, but not all, callers of obj->vmap() would check if return IS_ERR(). So let's actually return an error if vmap() fails. And fixup the call-sites that were not handling this properly. Signed-off-by: NRob Clark <robdclark@gmail.com>
-
- 08 5月, 2016 1 次提交
-
-
由 Rob Clark 提交于
Signed-off-by: NRob Clark <robdclark@gmail.com>
-
- 02 6月, 2014 1 次提交
-
-
由 Rob Clark 提交于
To ease debugging, add debugfs file which can be cat/tail'd to log submits, along with fence #. If GPU hangs, you can look at 'gpu' debugfs file to find last completed fence and current register state, and compare with logged rd file to narrow down the DRAW_INDX which triggered the GPU hang. Signed-off-by: NRob Clark <robdclark@gmail.com>
-