- 20 7月, 2016 7 次提交
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由 Chris Wilson 提交于
Ultimately wraps kref_get(), so adopt its nomenclature for consistency with other subsystems. s/drm_gem_object_reference/i915_gem_object_get/ Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1469005202-9659-5-git-send-email-chris@chris-wilson.co.ukReviewed-by: NDave Gordon <david.s.gordon@intel.com> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1469017917-15134-4-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
For symmetry with a forthcoming i915_gem_object_get() and i915_gem_object_put(). Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1469005202-9659-4-git-send-email-chris@chris-wilson.co.ukReviewed-by: NDave Gordon <david.s.gordon@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1469017917-15134-3-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Now that we derive requests from struct fence, swap over to its nomenclature for references. It's shorter and more idiomatic across the kernel. s/i915_gem_request_reference/i915_gem_request_get/ s/i915_gem_request_unreference/i915_gem_request_put/ Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1469005202-9659-2-git-send-email-chris@chris-wilson.co.uk Link: http://patchwork.freedesktop.org/patch/msgid/1469017917-15134-1-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
When transitioning to the GTT or CPU domain we wait on all rendering from i915 to complete (with the optimisation of allowing concurrent read access by both the GPU and client). We don't yet ensure all rendering from third parties (tracked by implicit fences on the dma-buf) is complete. Since implicitly tracked rendering by third parties will ignore our cache-domain tracking, we have to always wait upon rendering from third-parties when transitioning to direct access to the backing store. We still rely on clients notifying us of cache domain changes (i.e. they need to move to the GTT read or write domain after doing a CPU access before letting the third party render again). v2: This introduces a potential WARN_ON into i915_gem_object_free() as the current i915_vma_unbind() calls i915_gem_object_wait_rendering(). To hit this path we first need to render with the GPU, have a dma-buf attached with an unsignaled fence and then interrupt the wait. It does get fixed later in the series (when i915_vma_unbind() only waits on the active VMA and not all, including third-party, rendering. To offset that risk, use the __i915_vma_unbind_no_wait hack. Testcase: igt/prime_vgem/basic-fence-read Testcase: igt/prime_vgem/basic-fence-mmap Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1469002875-2335-8-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Since commit a6f766f3 ("drm/i915: Limit ring synchronisation (sw sempahores) RPS boosts") and commit bcafc4e3 ("drm/i915: Limit mmio flip RPS boosts") we have limited the waitboosting for semaphores and flips. Ideally we do not want to boost in either of these instances as no userspace consumer is waiting upon the results (though a userspace producer may be stalled trying to submit an execbuf - but in this case the producer is being throttled due to the engine being saturated with work). With the introduction of NO_WAITBOOST in the previous patch, we can finally disable these needless boosts. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1469002875-2335-6-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Following a GPU reset upon hang, we retire all the requests and then mark them all as complete. If we mark them as complete first, we both keep the normal retirement order (completed first then retired) and provide a small optimisation for concurrent lookups. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1469002875-2335-3-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Migrate the request operations out of the main body of i915_gem.c and into their own C file for easier expansion. v2: Move __i915_add_request() across as well Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Acked-by: NMika Kuoppala <mika.kuoppala@intel.com> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1469002875-2335-1-git-send-email-chris@chris-wilson.co.uk
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- 19 7月, 2016 2 次提交
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由 Daniel Vetter 提交于
Not sure why so much slips through when 0day is catching these. Hopefully the much faster sphinx toolchain helps in unlazying people. Acked-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1468612088-9721-10-git-send-email-daniel.vetter@ffwll.ch
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由 Chris Wilson 提交于
Even after adding individual page support for GTT mmaping, we can still fail to find any space within the mappable region, and drm_mm_insert_node() will then report ENOSPC. We have to then handle this error by using the shmem access to the pages. Fixes: b50a5371 ("drm/i915: Support for pread/pwrite ... objects") Testcase: igt/gem_concurrent_blit Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Ankitprasad Sharma <ankitprasad.r.sharma@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com Link: http://patchwork.freedesktop.org/patch/msgid/1468690956-23480-1-git-send-email-chris@chris-wilson.co.ukReviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 16 7月, 2016 1 次提交
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由 Chris Wilson 提交于
Before suspend, and especially before building the hibernation image, we need to context image to be coherent in memory. To do this we require that we perform a context switch to a disposable context (i.e. the dev_priv->kernel_context) - when that switch is complete, all other context images will be complete. This leaves the kernel_context image as incomplete, but fortunately that is disposable and we can do a quick fixup of the logical state after resuming. v2: Share the nearly identical code to switch to the kernel context with eviction. v3: Explain why we need the switch and reset. Testcase: igt/gem_exec_suspend # bsw References: https://bugs.freedesktop.org/show_bug.cgi?id=96526Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Tested-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1468590980-6186-2-git-send-email-chris@chris-wilson.co.uk
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- 14 7月, 2016 4 次提交
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由 Chris Wilson 提交于
Some hardware requires a valid render context before it can initiate rc6 power gating of the GPU; the default state of the GPU is not sufficient and may lead to undefined behaviour. The first execution of any batch will load the "golden render state", at which point it is safe to enable rc6. As we do not forcibly load the kernel context at resume, we have to hook into the batch submission to be sure that the render state is setup before enabling rc6. However, since we don't enable powersaving until that first batch, we queued a delayed task in order to guarantee that the batch is indeed submitted. v2: Rearrange intel_disable_gt_powersave() to match. v3: Apply user specified cur_freq (or idle_freq if not set). v4: Give in, and supply a delayed work to autoenable rc6 v5: Mika suggested a couple of better names for delayed_resume_work v6: Rebalance rpm_put around the autoenable task Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1468397438-21226-7-git-send-email-chris@chris-wilson.co.ukReviewed-by: NMika Kuoppala <mika.kuoppala@intel.com>
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由 Chris Wilson 提交于
Upon resetting the GPU, we force the engines to be idle by clearing their request lists. However, I neglected to clear the GT active status and so the next request following the reset was not marking the device as busy again. (We had to wait until any outstanding retire worker finally ran and cleared the active status.) Fixes: 67d97da3 ("drm/i915: Only start retire worker when idle") Testcase: igt/pm_rps/reset Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1468397438-21226-1-git-send-email-chris@chris-wilson.co.ukReviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com>
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由 Matthew Auld 提交于
This should already be handled by drm_gem_object_release, which is called later on. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NMatthew Auld <matthew.auld@intel.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1467720019-31876-1-git-send-email-matthew.auld@intel.com
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由 Tvrtko Ursulin 提交于
With the unified common engine setup done, and the execlist engine initialization loop clearly split into two phases, we can eliminate the separate legacy engine initialization code. v2: Fix cleanup path for legacy. v3: Rename constructors. (Chris Wilson) Signed-off-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Chris Wilson <chris-wilson.co.uk>
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- 11 7月, 2016 2 次提交
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由 Chris Wilson 提交于
Let's ensure that we cannot run indefinitely without the hangcheck worker being queued. We removed it from being kicked on every request because we were kicking it a few millions times in every hangcheck interval and only once is necessary! However, that leaves us with the issue of what if userspace never waits for a request, or runs out of resources, what if userspace just issues a request then spins on BUSY_IOCTL? Testcase: igt/gem_busy Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1468055535-19740-3-git-send-email-chris@chris-wilson.co.ukReviewed-by: NMika Kuoppala <mika.kuoppala@intel.com>
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由 Chris Wilson 提交于
Never go to sleep waiting on the GPU without first ensuring that we will get woken up. We have a choice of queuing the hangcheck before every schedule() or the first time we wakeup. In order to simply accommodate both the signaler and the ordinary waiter, move the queuing to the common point of enabling the irq. We lose the paranoid safety of ensuring that the hangcheck is active before the sleep, but avoid code duplication (and redundant hangcheck queuing). Testcase: igt/prime_busy Fixes: c81d4613 ("drm/i915: Convert trace-irq to the breadcrumb waiter") Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1468055535-19740-2-git-send-email-chris@chris-wilson.co.ukReviewed-by: NMika Kuoppala <mika.kuoppala@intel.com>
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- 05 7月, 2016 2 次提交
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由 Chris Wilson 提交于
Since drm_i915_private is now a subclass of drm_device we do not need to chase the drm_i915_private->dev backpointer and can instead simply access drm_i915_private->drm directly. text data bss dec hex filename 1068757 4565 416 1073738 10624a drivers/gpu/drm/i915/i915.ko 1066949 4565 416 1071930 105b3a drivers/gpu/drm/i915/i915.ko Created by the coccinelle script: @@ struct drm_i915_private *d; identifier i; @@ ( - d->dev->i + d->drm.i | - d->dev + &d->drm ) and for good measure the dev_priv->dev backpointer was removed entirely. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NMatthew Auld <matthew.auld@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1467711623-2905-4-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
After Joonas complained about using READ_ONCE() on the only use of the variable in the function, where the intent was to simply document that the read was intentionally racy and unlocked, I switched the READ_ONCE() over to lockless_dereference(). However, in linux-next that has a stronger type-check to only allow pointers and is no longer interchangeable with READ_ONCE(), see commit 331b6d8c ("locking/barriers: Validate lockless_dereference() is used on a pointer type") Reported-by: NStephen Rothwell <sfr@canb.auug.org.au> Fixes: 67d97da3 ("drm/i915: Only start retire worker when idle") Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1467705276-707-1-git-send-email-chris@chris-wilson.co.ukReviewed-by: NMika Kuoppala <mika.kuoppala@intel.com>
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- 04 7月, 2016 8 次提交
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由 Dave Gordon 提交于
Also remove some redundant dev and dev_priv locals Signed-off-by: NDave Gordon <david.s.gordon@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1467626365-29871-1-git-send-email-david.s.gordon@intel.comReviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1467628477-25379-2-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Since we now subclass struct drm_device, we can save pointer dances by noting the equivalence of struct drm_device and struct drm_i915_private, i.e. by using to_i915(). text data bss dec hex filename 1073824 4562 416 1078802 107612 drivers/gpu/drm/i915/i915.ko 1068976 4562 416 1073954 106322 drivers/gpu/drm/i915/i915.ko Created by the coccinelle script: @@ expression E; identifier p; @@ - struct drm_i915_private *p = E->dev_private; + struct drm_i915_private *p = to_i915(E); Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDave Gordon <david.s.gordon@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1467628477-25379-1-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Now that we have (near) universal GPU recovery code, we can inject a real hang from userspace and not need any fakery. Not only does this mean that the testing is far more realistic, but we can simplify the kernel in the process. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NArun Siluvery <arun.siluvery@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-7-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Describe the intent of boosting the GPU frequency to maximum before waiting on the GPU. RPS waitboosting was introduced with commit b29c19b6 ("drm/i915: Boost RPS frequency for CPU stalls") but lacked a concise comment in the code to explain itself. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-5-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Ideally, we want to automagically have the GPU respond to the instantaneous load by reclocking itself. However, reclocking occurs relatively slowly, and to the client waiting for a result from the GPU, too late. To compensate and reduce the client latency, we allow the first wait from a client to boost the GPU clocks to maximum. This overcomes the lag in autoreclocking, at the expense of forcing the GPU clocks too high. So to offset the excessive power usage, we currently allow a client to only boost the clocks once before we detect the GPU is idle again. This works reasonably for say the first frame in a benchmark, but for many more synchronous workloads (like OpenCL) we find the GPU clocks remain too low. By noting a wait which would idle the GPU (i.e. we just waited upon the last known request), we can give that client the idle boost credit (for their next wait) without the 100ms delay required for us to detect the GPU idle state. The intention is to boost clients that are stalling in the process of feeding the GPU more work (and who in doing so let the GPU idle), without granting boost credits to clients that are throttling themselves (such as compositors). Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: "Zou, Nanhai" <nanhai.zou@intel.com> Cc: Jesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-4-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
We know, by design, that whilst the GPU is active (and thus we are throttling) the retire_worker is queued. Therefore attempting to requeue it with queue_delayed_work() is a no-op and we can safely remove it. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-3-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Rather than persistently postponing the idle-work everytime somebody calls i915_gem_retire_requests() (potentially ensuring that we never reach the idle state), queue the work the first time we detect all requests are complete. Then if in 100ms, more requests have been queued, we will abort the idle-worker and wait again until all the new requests have been completed. Of course, this does depend upon the idle worker cancelling itself gracefully from the previous patch. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-2-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
The retire worker is a low frequency task that makes sure we retire outstanding requests if userspace is being lax. We only need to start it once as it remains active until the GPU is idle, so do a cheap test before the more expensive queue_work(). A consequence of this is that we need correct locking in the worker to make the hot path of request submission cheap. To keep the symmetry and keep hangcheck strictly bound by the GPU's wakelock, we move the cancel_sync(hangcheck) to the idle worker before dropping the wakelock. v2: Guard against RCU fouling the breadcrumbs bottom-half whilst we kick the waiter. v3: Remove the wakeref assertion squelching (now we hold a wakeref for the hangcheck, any rpm error there is genuine). v4: To prevent excess work when retiring requests, we split the busy flag into two, a boolean to denote whether we hold the wakeref and a bitmask of active engines. v5: Reorder cancelling hangcheck upon idling to avoid a race where we might cancel a hangcheck after being preempted by a new task Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> References: https://bugs.freedesktop.org/show_bug.cgi?id=88437Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-1-git-send-email-chris@chris-wilson.co.uk
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- 02 7月, 2016 6 次提交
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由 Chris Wilson 提交于
If we convert the tracing over from direct use of ring->irq_get() and over to the breadcrumb infrastructure, we only have a single user of the ring->irq_get and so we will be able to simplify the driver routines (eliminating the redundant validation and irq refcounting). Process context is preferred over softirq (or even hardirq) for a couple of reasons: - we already utilize process context to have fast wakeup of a single client (i.e. the client waiting for the GPU inspects the seqno for itself following an interrupt to avoid the overhead of a context switch before it returns to userspace) - engine->irq_seqno() is not suitable for use from an softirq/hardirq context as we may require long waits (100-250us) to ensure the seqno write is posted before we read it from the CPU A signaling framework is a requirement for enabling dma-fences. v2: Move to a signaling framework based upon the waiter. v3: Track the first-signal to avoid having to walk the rbtree everytime. v4: Mark the signaler thread as RT priority to reduce latency in the indirect wakeups. v5: Make failure to allocate the thread fatal. v6: Rename kthreads to i915/signal:%u Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-16-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
We have testcases to ensure that seqno wraparound works fine, so we can forgo forcing everyone to encounter seqno wraparound during early uptime. seqno wraparound incurs a full GPU stall so not forcing it will eliminate one jitter from the early system. Using the testcases, we have very deterministic testing which given how difficult it would be to debug an issue (GPU hang) stemming from a wraparound using pure postmortem analysis I see no value in forcing a wrap during boot. Advancing the global next_seqno after a GPU reset is equally pointless. References? https://bugs.freedesktop.org/show_bug.cgi?id=95023Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-15-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
When waiting for an interrupt (waiting for the engine to complete some work), we know we are the only waiter to be woken on this engine. We also know when the GPU has nearly completed our request (or at least started processing it), so after being woken and we detect that the GPU is active and working on our request, allow us the bottom-half (the first waiter who wakes up to handle checking the seqno after the interrupt) to spin for a very short while to reduce client latencies. The impact is minimal, there was an improvement to the realtime-vs-many clients case, but exporting the function proves useful later. However, it is tempting to adjust irq_seqno_barrier to include the spin. The problem is first ensuring that the "start-of-request" seqno is coherent as we use that as our basis for judging when it is ok to spin. If we could, spinning there could dramatically shorten some sleeps, and allow us to make the barriers more conservative to handle missed seqno writes on more platforms (all gen7+ are known to have the occasional issue, at least). Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-7-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
One particularly stressful scenario consists of many independent tasks all competing for GPU time and waiting upon the results (e.g. realtime transcoding of many, many streams). One bottleneck in particular is that each client waits on its own results, but every client is woken up after every batchbuffer - hence the thunder of hooves as then every client must do its heavyweight dance to read a coherent seqno to see if it is the lucky one. Ideally, we only want one client to wake up after the interrupt and check its request for completion. Since the requests must retire in order, we can select the first client on the oldest request to be woken. Once that client has completed his wait, we can then wake up the next client and so on. However, all clients then incur latency as every process in the chain may be delayed for scheduling - this may also then cause some priority inversion. To reduce the latency, when a client is added or removed from the list, we scan the tree for completed seqno and wake up all the completed waiters in parallel. Using igt/benchmarks/gem_latency, we can demonstrate this effect. The benchmark measures the number of GPU cycles between completion of a batch and the client waking up from a call to wait-ioctl. With many concurrent waiters, with each on a different request, we observe that the wakeup latency before the patch scales nearly linearly with the number of waiters (before external factors kick in making the scaling much worse). After applying the patch, we can see that only the single waiter for the request is being woken up, providing a constant wakeup latency for every operation. However, the situation is not quite as rosy for many waiters on the same request, though to the best of my knowledge this is much less likely in practice. Here, we can observe that the concurrent waiters incur extra latency from being woken up by the solitary bottom-half, rather than directly by the interrupt. This appears to be scheduler induced (having discounted adverse effects from having a rbtree walk/erase in the wakeup path), each additional wake_up_process() costs approximately 1us on big core. Another effect of performing the secondary wakeups from the first bottom-half is the incurred delay this imposes on high priority threads - rather than immediately returning to userspace and leaving the interrupt handler to wake the others. To offset the delay incurred with additional waiters on a request, we could use a hybrid scheme that did a quick read in the interrupt handler and dequeued all the completed waiters (incurring the overhead in the interrupt handler, not the best plan either as we then incur GPU submission latency) but we would still have to wake up the bottom-half every time to do the heavyweight slow read. Or we could only kick the waiters on the seqno with the same priority as the current task (i.e. in the realtime waiter scenario, only it is woken up immediately by the interrupt and simply queues the next waiter before returning to userspace, minimising its delay at the expense of the chain, and also reducing contention on its scheduler runqueue). This is effective at avoid long pauses in the interrupt handler and at avoiding the extra latency in realtime/high-priority waiters. v2: Convert from a kworker per engine into a dedicated kthread for the bottom-half. v3: Rename request members and tweak comments. v4: Use a per-engine spinlock in the breadcrumbs bottom-half. v5: Fix race in locklessly checking waiter status and kicking the task on adding a new waiter. v6: Fix deciding when to force the timer to hide missing interrupts. v7: Move the bottom-half from the kthread to the first client process. v8: Reword a few comments v9: Break the busy loop when the interrupt is unmasked or has fired. v10: Comments, unnecessary churn, better debugging from Tvrtko v11: Wake all completed waiters on removing the current bottom-half to reduce the latency of waking up a herd of clients all waiting on the same request. v12: Rearrange missed-interrupt fault injection so that it works with igt/drv_missed_irq_hang v13: Rename intel_breadcrumb and friends to intel_wait in preparation for signal handling. v14: RCU commentary, assert_spin_locked v15: Hide BUG_ON behind the compiler; report on gem_latency findings. v16: Sort seqno-groups by priority so that first-waiter has the highest task priority (and so avoid priority inversion). v17: Add waiters to post-mortem GPU hang state. v18: Return early for a completed wait after acquiring the spinlock. Avoids adding ourselves to the tree if the is already complete, and skips the awkward question of why we don't do completion wakeups for waits earlier than or equal to ourselves. v19: Prepare for init_breadcrumbs to fail. Later patches may want to allocate during init, so be prepared to propagate back the error code. Testcase: igt/gem_concurrent_blit Testcase: igt/benchmarks/gem_latency Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com> Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Cc: Dave Gordon <david.s.gordon@intel.com> Cc: "Goel, Akash" <akash.goel@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18 Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Currently __i915_wait_request uses a per-engine wait_queue_t for the dual purpose of waking after the GPU advances or for waking after an error. In the future, we may add even more wake sources and require greater separation, but for now we can conceptually simplify wakeups by separating the two sources. In particular, this allows us to use different wait-queues (e.g. one on the engine advancement, a global one for errors and one on each requests) without any hassle. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-5-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
We can forgo queuing the hangcheck from the start of every request to until we wait upon a request. This reduces the overhead of every request, but may increase the latency of detecting a hang. However, if nothing every waits upon a hang, did it ever hang? It also improves the robustness of the wait-request by ensuring that the hangchecker is indeed running before we sleep indefinitely (and thereby ensuring that we never actually sleep forever waiting for a dead GPU). As pointed out by Tvrtko, it is possible for a GPU hang to go unnoticed for as long as nobody is waiting for the GPU. Though this rare, during that time we may be consuming more power than if we had promptly recovered, and in the most extreme case we may exhaust all memory before forcing the hangcheck. Something to be wary off in future. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-2-git-send-email-chris@chris-wilson.co.uk
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- 30 6月, 2016 1 次提交
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由 Chris Wilson 提交于
Since commit 2ed53a94 ("drm/i915: On GPU reset, set the HWS breadcrumb to the last seqno") once a hang is completed, the seqno is advanced past all current requests. With this we know that if we wake up from waiting for a request, if a hang has occurred and reset completed, our request will be considered complete (i.e. i915_gem_request_completed() returns true). Therefore we only need to worry about the situation where a hang has occurred, but not yet reset, where we may need to release our struct_mutex. Since we don't need to detect the completed reset using the global gpu_error->reset_counter anymore, we do not need to track the reset_counter epoch inside the request. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Arun Siluvery <arun.siluvery@linux.intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1467211874-11552-1-git-send-email-chris@chris-wilson.co.ukReviewed-by: NArun Siluvery <arun.siluvery@linux.intel.com>
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- 24 6月, 2016 2 次提交
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由 Chris Wilson 提交于
We only need to force a switch to the kernel context placeholder during eviction. All other uses of i915_gpu_idle() just want to wait until existing work on the GPU is idle. Rename i915_gpu_idle() to i915_gem_wait_for_idle() to avoid any implications about "parking" the context first. v2: Tweak an error message if the wait fails for the ilk vtd w/a Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1466776558-21516-6-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
During suspend (or module unload), if we have never accessed the engine (i.e. userspace never submitted a batch to it), the engine is idle. Then we attempt to idle the engine by forcing it to the default context, which actually means we submit a render batch to setup the golden context state and then wait for it to complete. We can skip this entirely as we know the engine is idle. v2: Drop incorrect comment. References: https://bugs.freedesktop.org/show_bug.cgi?id=95634Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NJoonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1466776558-21516-1-git-send-email-chris@chris-wilson.co.uk
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- 21 6月, 2016 1 次提交
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由 Chris Wilson 提交于
... instead of the previous ORIGIN_GTT. This should actually invalidate FBC once something is written on the frontbuffer using WC mmaps. The problem with ORIGIN_GTT is that the automatic hardware tracking is not able to detect the WC writes as it can detect the GTT writes. This should help fix the SKL bug where nothing happens when you type your username/password on lightdm. This patch was originally pasted on an email by Chris and converted to an actual git patch by Paulo. v2 (from Paulo): - Make it a full variable instead of a bit-field (Daniel) - Use WRITE_ONCE (Chris) v3 (from Paulo): - Remove huge comment since now we have WRITE_ONCE (Chris) - Remove uneeded new line (Chris) - Add Chris' Signed-off-by, authorized via IRC Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1466185599-26401-1-git-send-email-paulo.r.zanoni@intel.com
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- 20 6月, 2016 2 次提交
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由 Chris Wilson 提交于
The idea behind relaxing the restriction for pread/pwrite was to handle !obj->base.flip, i.e. non-shmemfs backed objects, which only requires that the object provide struct pages. v2: Remove excess (). Note enough editing after copy'n'paste. v3: Use new i915_gem_object_has_struct_page() Testcase: igt/prime_vgem/read Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Ankitprasad Sharma <ankitprasad.r.sharma@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1466431552-17860-2-git-send-email-chris@chris-wilson.co.uk
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由 Chris Wilson 提交于
Currently to see if an object is backed by struct pages (as opposed to being a simple pointer to stolen memory, for example) we do a manual check on the obj->ops->flags. This is quite shouty and before adding more checks in future, we should make it a bit calmer. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1466431552-17860-1-git-send-email-chris@chris-wilson.co.uk
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- 13 6月, 2016 2 次提交
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由 Ankitprasad Sharma 提交于
This patch adds support for extending the pread/pwrite functionality for objects not backed by shmem. The access will be made through gtt interface. This will cover objects backed by stolen memory as well as other non-shmem backed objects. v2: Drop locks around slow_user_access, prefault the pages before access (Chris) v3: Rebased to the latest drm-intel-nightly (Ankit) v4: Moved page base & offset calculations outside the copy loop, corrected data types for size and offset variables, corrected if-else braces format (Tvrtko/kerneldocs) v5: Enabled pread/pwrite for all non-shmem backed objects including without tiling restrictions (Ankit) v6: Using pwrite_fast for non-shmem backed objects as well (Chris) v7: Updated commit message, Renamed i915_gem_gtt_read to i915_gem_gtt_copy, added pwrite slow path for non-shmem backed objects (Chris/Tvrtko) v8: Updated v7 commit message, mutex unlock around pwrite slow path for non-shmem backed objects (Tvrtko) v9: Corrected check during pread_ioctl, to avoid shmem_pread being called for non-shmem backed objects (Tvrtko) v10: Moved the write_domain check to needs_clflush and tiling mode check to pwrite_fast (Chris) v11: Use pwrite_fast fallback for all objects (shmem and non-shmem backed), call fast_user_write regardless of pagefault in previous iteration v12: Use page-by-page copy for slow user access too (Chris) v13: Handled EFAULT, Avoid use of WARN_ON, put_fence only if whole obj pinned (Chris) v14: Corrected datatypes/initializations (Tvrtko) Testcase: igt/gem_stolen, igt/gem_pread, igt/gem_pwrite Signed-off-by: NAnkitprasad Sharma <ankitprasad.r.sharma@intel.com> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1465548783-19712-1-git-send-email-ankitprasad.r.sharma@intel.com
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由 Ankitprasad Sharma 提交于
In pwrite_fast, map an object page by page if obj_ggtt_pin fails. First, we try a nonblocking pin for the whole object (since that is fastest if reused), then failing that we try to grab one page in the mappable aperture. It also allows us to handle objects larger than the mappable aperture (e.g. if we need to pwrite with vGPU restricting the aperture to a measely 8MiB or something like that). v2: Pin pages before starting pwrite, Combined duplicate loops (Chris) v3: Combined loops based on local patch by Chris (Chris) v4: Added i915 wrapper function for drm_mm_insert_node_in_range (Chris) v5: Renamed wrapper function for drm_mm_insert_node_in_range (Chris) v5: Added wrapper for drm_mm_remove_node() (Chris) v6: Added get_pages call before pinning the pages (Tvrtko) Added remove_mappable_node() wrapper for drm_mm_remove_node() (Chris) v7: Added size argument for insert_mappable_node (Tvrtko) v8: Do not put_pages after pwrite, do memset of node in the wrapper function (insert_mappable_node) (Chris) v9: Rebase (Ankit) Signed-off-by: NAnkitprasad Sharma <ankitprasad.r.sharma@intel.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: NTvrtko Ursulin <tvrtko.ursulin@intel.com>
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