- 11 7月, 2014 15 次提交
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由 Lars Ellenberg 提交于
To be able to present timing details in debugfs, we need to track preparation/submit times of peer requests. Track peer request flags early, before they are put on the epoch_entry lists. Waiting for activity log transactions may be a major latency factor. We want to be able to present the peer_request state accurately in debugfs, and what it is waiting for. Consistently mark/unmark peer requests with EE_CALL_AL_COMPLETE_IO. Set it only *after* calling drbd_al_begin_io(), clear it as soon as we call drbd_al_complete_io(). Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
Background resynchronisation does some "side-stepping", or throttles itself, if it detects application IO activity, and the current resync rate estimate is above the configured "cmin-rate". What was not detected: if there is no application IO, because it blocks on activity log transactions. Introduce a new atomic_t ap_actlog_cnt, tracking such blocked requests, and count non-zero as application IO activity. This counter is exposed at proc_details level 2 and above. Also make sure to release the currently locked resync extent if we side-step due to such voluntary throttling. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
Record (in jiffies) how much time a request spends in which stages. Followup commits will use and present this additional timing information so we can better locate and tackle the root causes of latency spikes, or present the backlog for asynchronous replication. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
For diagnostic purposes, track intent, start time and latest submit time of meta data IO. Move separate members from struct drbd_device into the embeded struct drbd_md_io. s/md_io_(page|in_use)/md_io.\1/ Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
Keep the epoch entry lists (active_ee, read_ee, sync_ee, ...) consistently "oldest first". That way finding the oldest not yet successfully processed request is simply list_first_entry_or_null. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
We sometimes do if (list_empty(&w.list)) drbd_queue_work(&q, &w.list); Removal (list_del_init) may happen outside all locks, after all pending work entries have been moved to an on-stack local work list. For not dynamically allocated, but embeded, work structs, we must avoid to re-add until it really was removed. Move that list_empty check inside the spin_lock(&q->q_lock) within the helper function, and change to list_empty_careful(). This may have been the reason for a list_add corruption inside drbd_queue_work(). Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
We try to limit the number of "in-flight" resync requests. One condition for that is the amount of requested data should not exceed half of what can be covered by our "max-buffers" setting. However we compared number of 4k pages with number of in-flight 512 Byte sectors, and this extra throttle triggered much earlier than intended. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
If we throttle resync because the socket sendbuffer is filling up, tell TCP about it, so it may expand the sendbuffer for us. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
Checksum based resync trades CPU cycles for network bandwidth, in situations where we expect much of the to-be-resynced blocks to be actually identical on both sides already. In a "network hickup" scenario, it won't help: all to-be-resynced blocks will typically be different. The use case is for the resync of *potentially* different blocks after crash recovery -- the crash recovery had marked larger areas (those covered by the activity log) as need-to-be-resynced, just in case. Most of those blocks will be identical. This option makes it possible to configure checksum based resync, but only actually use it for the first resync after primary crash. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
The last user was al_write_transaction, if called with "delegate", and the last user to call it with "delegate = true" was the receiver thread, which has no need to delegate, but can call it himself. Finally drop the delegate parameter, drop the extra w_al_write_transaction callback, and drop drbd_queue_work_front. Do not (yet) change dequeue_work_item to dequeue_work_batch, though. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
This replaces the md_sync_work member of struct drbd_device by a new MD_SYNC "work bit" in device->flags. This replaces the resync_start_work member of struct drbd_device by a new RS_START "work bit" in device->flags. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
The recent fix to put_ldev() (correct ordering of access to local_cnt and state.disk; memory barrier in __drbd_set_state) guarantees that the cleanup happens exactly once. However it does not yet guarantee that the cleanup happens from worker context, the last put_ldev() may still happen from atomic context, which must not happen: blkdev_put() may sleep. Fix this by scheduling the cleanup to the worker instead, using a couple more bits in device->flags and a new helper, drbd_device_post_work(). Generalized the "resync progress" work to cover these new work bits. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
This fixes one recent regresion, and one long existing bug. The bug: drbd_try_clear_on_disk_bm() assumed that all "count" bits have to be accounted in the resync extent corresponding to the start sector. Since we allow application requests to cross our "extent" boundaries, this assumption is no longer true, resulting in possible misaccounting, scary messages ("BAD! sector=12345s enr=6 rs_left=-7 rs_failed=0 count=58 cstate=..."), and potentially, if the last bit to be cleared during resync would reside in previously misaccounted resync extent, the resync would never be recognized as finished, but would be "stalled" forever, even though all blocks are in sync again and all bits have been cleared... The regression was introduced by drbd: get rid of atomic update on disk bitmap works For an "empty" resync (rs_total == 0), we must not "finish" the resync on the SyncSource before the SyncTarget knows all relevant information (sync uuid). We need to wait for the full round-trip, the SyncTarget will then explicitly notify us. Also for normal, non-empty resyncs (rs_total > 0), the resync-finished condition needs to be tested before the schedule() in wait_for_work, or it is likely to be missed. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
We may implicitly call drbd_send() from inside wait_for_work(), via maybe_send_barrier(). If the "stop" signal was send just before that, drbd_send() would call flush_signals(), and we would run an unbounded schedule() afterwards. Fix: check for thread_state == RUNNING before we schedule() Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
Just trigger the occasional lazy bitmap write-out during resync from the central wait_for_work() helper. Previously, during resync, bitmap pages would be written out separately, synchronously, one at a time, at least 8 times each (every 512 bytes worth of bitmap cleared). Now we trigger "merge friendly" bulk write out of all cleared pages every two seconds during resync, and once the resync is finished. Most pages will be written out only once. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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- 10 7月, 2014 1 次提交
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由 Lars Ellenberg 提交于
Reduce the number of calls to first_peer_device(). Instead, call first_peer_device() just once to assign a local variable peer_device. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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- 01 5月, 2014 6 次提交
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由 Lars Ellenberg 提交于
Once our sender thread needs to wait_for_work(), and actually needs to schedule(), just before we do that, we already check if it is useful to implicitly close the last epoch. The condition was too strict: only implicitly close the epoch, if there have been no new (write) requests at all. The assumption was that if there were new requests, they would always be communicated one way or another, and would send necessary epoch separating barriers explicitly. This is not always true, e.g. when becoming diskless, or while explicitly starting a full resync. The last communicated epoch could stay open for a long time, locking down corresponding activity log extents. It is safe to always implicitly send that last barrier, as soon as we determin that there cannot be more requests in the last communicated epoch, even if there have been (uncommunicated) new requests in new epochs meanwhile. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com> Signed-off-by: NJens Axboe <axboe@fb.com>
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由 Lars Ellenberg 提交于
In the drbd make request function, specifically in drbd_send_and_submit(), we decide whether we want to send the actual write request, or only a "set this block out of sync" information. We do so based on the current connection state, while holding the req_lock. The connection state is not supposed to change while holding the req_lock. But in drbd_start_resync, we did change that state anyways, while only holding the global_state_lock, which is enough to change sync-after dependencies (paused vs active resync), but not good enough to change the connection state. Fix: in drbd_start_resync, first grab the req_lock to serialize with drbd_send_and_submit(), before grabbing the global_state_lock to be able to evaluate the sync-after dependencies. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com> Signed-off-by: NJens Axboe <axboe@fb.com>
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由 Lars Ellenberg 提交于
Note that I do NOT call __drbd_chk_io_error for failed REQ_DISCARD. That may be wrong, though, or needs to differ between EOPNOTSUPP and other errors... Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com> Signed-off-by: NJens Axboe <axboe@fb.com>
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由 Lars Ellenberg 提交于
If the receiver needs to serve a discard request on a queue that does not announce to be discard cabable, it falls back to do synchronous blkdev_issue_zeroout(). We expect only "reasonably" large (up to one activity log extent?) discard requests. We do this to not to not block the receiver for too long in this fallback code path, and to not set/clear too many bits inside one spinlock_irq_save() in drbd_set_in_sync/drbd_set_out_of_sync, Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com> Signed-off-by: NJens Axboe <axboe@fb.com>
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由 Lars Ellenberg 提交于
If max-buffers and socket buffer sizes are "too small" for the chosen resync rate, this could lead potentially lead to a distributed deadlock, which may or may not resolve itself via the "ko-count" and request timeout mechanism, or could be resolved by forced disconnect. One option to deal with this is proper configuration: use larger max-buffer and socket buffers settings, or reduce the resync rate. But even with bad configuration we should not deadlock, but "gracefully" recover. The issue is avoided by using only up to max-buffers/2 for resync requests, and by using max-buffers not as a hard limit for data buffer allocations, but as a throttle threshold only. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com> Signed-off-by: NJens Axboe <axboe@fb.com>
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由 Lars Ellenberg 提交于
While merging adjacent dirty blocks into resync requests, the resync rate throttle was disregarded. For very low resync rates, the effective rate may have exceeded the intended rate by a larger margin. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com> Signed-off-by: NJens Axboe <axboe@fb.com>
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- 17 2月, 2014 18 次提交
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由 Andreas Gruenbacher 提交于
in w_e_ (peer request) callbacks and in peer request I/O completion handlers Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
These functions are not used as drbd_work callbacks. Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
drbd_device_work is a work item that has a reference to a device, while drbd_work is a more generic work item that does not carry a reference to a device. All callbacks get a pointer to a drbd_work instance, those callbacks that expect a drbd_device_work use the container_of macro to get it. Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
Also move it to drbd_receiver.c and make it static. Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
These functions actually operate on a peer device, or need a peer device. drbd_prepare_command(), drbd_send_command(), drbd_send_sync_param() drbd_send_uuids(), drbd_gen_and_send_sync_uuid(), drbd_send_sizes() drbd_send_state(), drbd_send_current_state(), and drbd_send_state_req() drbd_send_sr_reply(), drbd_send_ack(), drbd_send_drequest(), drbd_send_drequest_csum(), drbd_send_ov_request(), drbd_send_dblock() drbd_send_block(), drbd_send_out_of_sync(), recv_dless_read() drbd_drain_block(), receive_bitmap_plain(), recv_resync_read() read_in_block(), read_for_csum(), drbd_alloc_pages(), drbd_alloc_peer_req() need_peer_seq(), update_peer_seq(), wait_for_and_update_peer_seq() drbd_sync_handshake(), drbd_asb_recover_{0,1,2}p(), drbd_connected() drbd_disconnected(), decode_bitmap_c() and recv_bm_rle_bits() Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
The implicit dependency on a variable inside the macro is problematic. Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
With the polymorphic drbd_() macros, we no longer need the connection specific variants. Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
DRBD was using dev_err() and similar all over the code; instead of having to write dev_err(disk_to_dev(device->vdisk), ...) to convert a drbd_device into a kernel device, a DEV macro was used which implicitly references the device variable. This is terrible; introduce separate drbd_err() and similar macros with an explicit device parameter instead. Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
Let connection->peer_devices point to peer devices; connection->volumes was pointing to devices. Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
Rename functions conn_destroy() -> drbd_destroy_connection(), drbd_minor_destroy() -> drbd_destroy_device() drbd_adm_add_minor() -> drbd_adm_add_minor() drbd_adm_delete_minor() -> drbd_adm_del_minor() Rename global variable minors to drbd_devices Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
In a setup where a device (aka volume) can replicate to multiple peers and one connection can be shared between multiple devices, we need separate objects to represent devices on peer nodes and network connections. As a first step to introduce multiple connections per device, give each drbd_device object a single drbd_peer_device object which connects it to a drbd_connection object. Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
sed -i -e 's:all_tconn:connections:g' -e 's:tconn:connection:g' Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Andreas Gruenbacher 提交于
sed -i -e 's:mdev:device:g' Signed-off-by: NAndreas Gruenbacher <agruen@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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