- 14 3月, 2016 2 次提交
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由 Alexander Duyck 提交于
This patch updates csum_ipv6_magic so that it correctly recognizes that protocol is a unsigned 8 bit value. This will allow us to better understand what limitations may or may not be present in how we handle the data. For example there are a number of places that call htonl on the protocol value. This is likely not necessary and can be replaced with a multiplication by ntohl(1) which will be converted to a shift by the compiler. Signed-off-by: NAlexander Duyck <aduyck@mirantis.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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由 Alexander Duyck 提交于
This patch updates all instances of csum_tcpudp_magic and csum_tcpudp_nofold to reflect the types that are usually used as the source inputs. For example the protocol field is populated based on nexthdr which is actually an unsigned 8 bit value. The length is usually populated based on skb->len which is an unsigned integer. This addresses an issue in which the IPv6 function csum_ipv6_magic was generating a checksum using the full 32b of skb->len while csum_tcpudp_magic was only using the lower 16 bits. As a result we could run into issues when attempting to adjust the checksum as there was no protocol agnostic way to update it. With this change the value is still truncated as many architectures use "(len + proto) << 8", however this truncation only occurs for values greater than 16776960 in length and as such is unlikely to occur as we stop the inner headers at ~64K in size. I did have to make a few minor changes in the arm, mn10300, nios2, and score versions of the function in order to support these changes as they were either using things such as an OR to combine the protocol and length, or were using ntohs to convert the length which would have truncated the value. I also updated a few spots in terms of whitespace and type differences for the addresses. Most of this was just to make sure all of the definitions were in sync going forward. Signed-off-by: NAlexander Duyck <aduyck@mirantis.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 02 8月, 2008 1 次提交
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由 Tony Luck 提交于
After moving the the include files there were a few clean-ups: 1) Some files used #include <asm-ia64/xyz.h>, changed to <asm/xyz.h> 2) Some comments alerted maintainers to look at various header files to make matching updates if certain code were to be changed. Updated these comments to use the new include paths. 3) Some header files mentioned their own names in initial comments. Just deleted these self references. Signed-off-by: NTony Luck <tony.luck@intel.com>
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- 24 1月, 2007 1 次提交
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由 Al Viro 提交于
Signed-off-by: NAl Viro <viro@zeniv.linux.org.uk> Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
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- 08 12月, 2006 1 次提交
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由 Chen, Kenneth W 提交于
The asm version is 4.4 times faster than the generic C version and 10X smaller in code size. Signed-off-by: NKen Chen <kenneth.w.chen@intel.com> Signed-off-by: NTony Luck <tony.luck@intel.com>
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- 03 12月, 2006 1 次提交
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由 Al Viro 提交于
* sanitize prototypes, annotate * ntohs -> shift in checksum calculations * kill access_ok() in csum_partial_copy_from_user * collapse do_csum_partial_copy_from_user Signed-off-by: NAl Viro <viro@zeniv.linux.org.uk> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 17 4月, 2005 1 次提交
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由 Linus Torvalds 提交于
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
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