1. 27 3月, 2006 1 次提交
  2. 22 3月, 2006 1 次提交
    • C
      [PATCH] slab: Remove SLAB_NO_REAP option · ac2b898c
      Christoph Lameter 提交于
      SLAB_NO_REAP is documented as an option that will cause this slab not to be
      reaped under memory pressure.  However, that is not what happens.  The only
      thing that SLAB_NO_REAP controls at the moment is the reclaim of the unused
      slab elements that were allocated in batch in cache_reap().  Cache_reap()
      is run every few seconds independently of memory pressure.
      
      Could we remove the whole thing?  Its only used by three slabs anyways and
      I cannot find a reason for having this option.
      
      There is an additional problem with SLAB_NO_REAP.  If set then the recovery
      of objects from alien caches is switched off.  Objects not freed on the
      same node where they were initially allocated will only be reused if a
      certain amount of objects accumulates from one alien node (not very likely)
      or if the cache is explicitly shrunk.  (Strangely __cache_shrink does not
      check for SLAB_NO_REAP)
      
      Getting rid of SLAB_NO_REAP fixes the problems with alien cache freeing.
      Signed-off-by: NChristoph Lameter <clameter@sgi.com>
      Cc: Pekka Enberg <penberg@cs.helsinki.fi>
      Cc: Manfred Spraul <manfred@colorfullife.com>
      Cc: Mark Fasheh <mark.fasheh@oracle.com>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      ac2b898c
  3. 05 2月, 2006 4 次提交
  4. 15 1月, 2006 9 次提交
  5. 13 1月, 2006 1 次提交
  6. 16 12月, 2005 1 次提交
  7. 14 12月, 2005 7 次提交
  8. 21 9月, 2005 7 次提交
  9. 06 8月, 2005 1 次提交