- 26 8月, 2008 1 次提交
-
-
由 Masakazu Mokuno 提交于
Fix the ioremap of the spu shadow regs on the PS3. The current PS3 hypervisor requires the spu shadow regs to be mapped with the PTE page protection bits set as read-only (PP=3). This implementation uses the low level __ioremap() to bypass the page protection settings inforced by ioremap_flags() to get the needed PTE bits set for the shadow regs. This fixes a runtime failure on the PS3 introduced by the powerpc ioremap_prot rework of commit a1f242ff ("powerpc ioremap_prot"). Signed-off-by: NMasakazu Mokuno <mokuno@sm.sony.co.jp> CC: Benjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: NGeoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: NPaul Mackerras <paulus@samba.org>
-
- 01 4月, 2008 1 次提交
-
-
由 Takashi Yamamoto 提交于
Add a new routine ps3_get_speid() which returns the logical SPE ID. This ID is needed for profiling support. Signed-off-by: NTakashi Yamamoto <TakashiA.Yamamoto@jp.sony.com> Signed-off-by: NGeoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: NPaul Mackerras <paulus@samba.org>
-
- 21 12月, 2007 1 次提交
-
-
由 Masato Noguchi 提交于
Add platform specific SPU run control routines to the spufs. The current spufs implementation uses the SPU master run control bit (MFC_SR1[S]) to control SPE execution, but the PS3 hypervisor does not support the use of this feature. This change adds the run control wrapper routies spu_enable_spu() and spu_disable_spu(). The bare metal routines use the master run control bit, and the PS3 specific routines use the priv2 run control register. An outstanding enhancement for the PS3 would be to add a guard to check for incorrect access to the spu problem state when the spu context is disabled. This check could be implemented with a flag added to the spu context that would inhibit mapping problem state pages, and a routine to unmap spu problem state pages. When the spu is enabled with ps3_enable_spu() the flag would be set allowing pages to be mapped, and when the spu is disabled with ps3_disable_spu() the flag would be cleared and mapped problem state pages would be unmapped. Signed-off-by: NMasato Noguchi <Masato.Noguchi@jp.sony.com> Signed-off-by: NGeoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: NJeremy Kerr <jk@ozlabs.org> Signed-off-by: NPaul Mackerras <paulus@samba.org>
-
- 11 9月, 2007 1 次提交
-
-
由 Jeremy Kerr 提交于
At present, running any SPE program on the ps3 will trigger a BUG_ON when spufs_run_spu tries to clear the master run control bit, as lv1 does not make the master run control available to Linux. This change makes SPE apps work again by disabling changes to the master run control on PS3. Although we don't have the facility to disable a SPE with supervisor-level privileges, it's better than hitting the BUG_ON unconditionally. Signed-off-by: NJeremy Kerr <jk@ozlabs.org> Acked-by: NMasato Noguchi <Masato.Noguchi@jp.sony.com> Signed-off-by: NPaul Mackerras <paulus@samba.org>
-
- 10 8月, 2007 1 次提交
-
-
由 Andre Detsch 提交于
This patch moves affinity initialization code from spu_base.c to a new spu_management_of_ops function (init_affinity), which is empty in the case of PS3. This fixes a linking problem that was happening when compiling for PS3. Also, some small code style changes were made. Signed-off-by: NAndre Detsch <adetsch@br.ibm.com> Signed-off-by: NGeoff Levand <geoffrey.levand@am.sony.com> Acked-by: NArnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: NPaul Mackerras <paulus@samba.org>
-
- 18 7月, 2007 1 次提交
-
-
由 Geert Uytterhoeven 提交于
Let spu_management_ops.enumerate_spus() return the number of found SPEs and use that information to draw some little helper penguin logos. Signed-off-by: NGeert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: NGeoff Levand <geoffrey.levand@am.sony.com> Acked-by: NArnd Bergmann <arnd@arndb.de> Acked-By: NJames Simmons <jsimmons@infradead.org> Cc: "Antonino A. Daplas" <adaplas@pol.net> Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Cc: Paul Mackerras <paulus@samba.org> Signed-off-by: NAndrew Morton <akpm@linux-foundation.org> Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
-
- 28 6月, 2007 1 次提交
-
-
由 Geoff Levand 提交于
Use ioremap_flags() to map SPU regions as non-guarded. Change the use of _ioremap() to ioremap_flags(). CC: Arnd Bergmann <arnd.bergmann@de.ibm.com> CC: Masato Noguchi <Masato.Noguchi@jp.sony.com> CC: Takao Shinohara <shin@sm.sony.co.jp> Signed-off-by: NGeert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: NGeoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: NPaul Mackerras <paulus@samba.org>
-
- 02 5月, 2007 2 次提交
-
-
由 Geoff Levand 提交于
Fixups for the ps3 interrupt routines to support all HV device in a generic way. Signed-off-by: NGeoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: NPaul Mackerras <paulus@samba.org>
-
由 David Gibson 提交于
Since we don't have it active by default, the STRICT_MM_TYPECHECKS option has bitrotted again. This patch fixes a couple of simple build fixes if the option is selected. First, pud_t mustn't be defined in page.h on 32-bit systems, because it conflicts with the version in the generic pud-folding code. Second, pci_32.c is missing a __pgprot() wrapper call. Third, a couple of PS3 files use constants of type pgprot_t when they need the raw values, we add pgprot_val() calls to fix this. Signed-off-by: NDavid Gibson <david@gibson.dropbear.id.au> Signed-off-by: NPaul Mackerras <paulus@samba.org>
-
- 13 2月, 2007 1 次提交
-
-
由 Benjamin Herrenschmidt 提交于
Struct page are no longer needed for SPUs, so let's not create them on PS3 anymore. Signed-off-by: NBenjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: NPaul Mackerras <paulus@samba.org>
-
- 07 2月, 2007 3 次提交
-
-
由 Geoff Levand 提交于
Move the PS3 system bus routines from drivers/ps3 to arch/powerpc/platforms/ps3. Signed-off-by: NGeoff Levand <geoffrey.levand@am.sony.com> Acked-by: NBenjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: NArnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: NPaul Mackerras <paulus@samba.org>
-
由 Geoff Levand 提交于
Change the PS3 irq allocation routines to take an argument indicating which cpu (processor thread) the interrupt should be serviced on. The current system configuration favors device interrupts that are serviced on cpu0, so that is used as the default. Signed-off-by: NGeoff Levand <geoffrey.levand@am.sony.com> Acked-by: NArnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: NPaul Mackerras <paulus@samba.org>
-
由 Geoff Levand 提交于
Remove incorrect alignment attributes in PS3 platform code for struct spe_shadow, struct os_area_header, and struct os_area_params. Signed-off-by: NGeoff Levand <geoffrey.levand@am.sony.com> Acked-by: NArnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: NPaul Mackerras <paulus@samba.org>
-
- 04 12月, 2006 1 次提交
-
-
由 Geoff Levand 提交于
Adds spu support for the PS3 platform. Signed-off-by: NGeoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: NArnd Bergmann <arnd.bergmann@de.ibm.com>
-