- 17 4月, 2014 2 次提交
-
-
由 Tomi Valkeinen 提交于
Instead of having fbdev framework core files at the root fbdev directory, mixed with random fbdev device drivers, move the fbdev core files to a separate core directory. This makes it much clearer which of the files are actually part of the fbdev framework, and which are part of device drivers. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com> Acked-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: NGeert Uytterhoeven <geert@linux-m68k.org> Acked-by: NRob Clark <robdclark@gmail.com> Acked-by: NJingoo Han <jg1.han@samsung.com> Acked-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Tomi Valkeinen 提交于
The drivers/video directory is a mess. It contains generic video related files, directories for backlight, console, linux logo, lots of fbdev device drivers, fbdev framework files. Make some order into the chaos by creating drivers/video/fbdev directory, and move all fbdev related files there. No functionality is changed, although I guess it is possible that some subtle Makefile build order related issue could be created by this patch. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com> Acked-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: NGeert Uytterhoeven <geert@linux-m68k.org> Acked-by: NRob Clark <robdclark@gmail.com> Acked-by: NJingoo Han <jg1.han@samsung.com> Acked-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 30 10月, 2013 1 次提交
-
-
由 Joe Perches 提交于
These aren't necessary after switch, for, and if blocks. Signed-off-by: NJoe Perches <joe@perches.com> Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
-
- 28 4月, 2008 2 次提交
-
-
由 Harvey Harrison 提交于
__FUNCTION__ is gcc-specific, use __func__ Signed-off-by: NHarvey Harrison <harvey.harrison@gmail.com> Cc: "Antonino A. Daplas" <adaplas@pol.net> Cc: Krzysztof Helt <krzysztof.h1@wp.pl> Cc: Antonino Daplas <adaplas@gmail.com> Cc: Antonino A. Daplas <adaplas@gmail.com> Cc: Antonino Daplas <adaplas@pol.net> Cc: Richard Purdie <rpurdie@rpsys.net> Cc: Jean Delvare <khali@linux-fr.org> Cc: Adrian Bunk <bunk@stusta.de> Cc: Russell King <rmk+kernel@arm.linux.org.uk> Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Cc: Ben Dooks <ben-linux@fluff.org> Signed-off-by: NAndrew Morton <akpm@linux-foundation.org> Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
-
由 Anton Vorontsov 提交于
Add support for the framebuffers with non-native endianness. This is done via FBINFO_FOREIGN_ENDIAN flag that will be used by the drivers. Depending on the host endianness this flag will be overwritten by FBINFO_BE_MATH internal flag, or cleared. Tested to work on MPC8360E-RDK (BE) + Fujitsu MINT framebuffer (LE). Signed-off-by: NAnton Vorontsov <avorontsov@ru.mvista.com> Cc: "Antonino A. Daplas" <adaplas@pol.net> Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Cc: Paul Mackerras <paulus@samba.org> Cc: <Valdis.Kletnieks@vt.edu> Cc: Clemens Koller <clemens.koller@anagramm.de> Cc: Krzysztof Helt <krzysztof.h1@poczta.fm> Cc: Geert Uytterhoeven <geert@linux-m68k.org> Signed-off-by: NAndrew Morton <akpm@linux-foundation.org> Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
-
- 09 5月, 2007 1 次提交
-
-
由 Antonino A. Daplas 提交于
The generic drawing functions (cfbimgblt, cfbcopyarea, cfbfillrect) assume that the framebuffer is in IO memory. However, we have 3 drivers (hecubafb, arcfb, and vfb) where the framebuffer is allocated from system RAM (via vmalloc). Using _raw_read/write and family for these drivers (as used in the cfb* functions) is illegal, especially in other platforms. Create 3 new drawing functions, based almost entirely from the original except that the framebuffer memory is assumed to be in system RAM. These are named as sysimgblt, syscopyarea, and sysfillrect. Signed-off-by: NAntonino Daplas <adaplas@gmail.com> Signed-off-by: NAndrew Morton <akpm@linux-foundation.org> Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
-
- 09 12月, 2006 1 次提交
-
-
由 Helge Deller 提交于
- move some structs and arrays to the read-only (.rodata) section [akpm@osdl.org: build fix] Signed-off-by: NHelge Deller <deller@gmx.de> Acked-by: NJames Simmons <jsimmons@infradead.org> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
-
- 01 7月, 2006 1 次提交
-
-
由 Jörn Engel 提交于
Signed-off-by: NJörn Engel <joern@wohnheim.fh-wedel.de> Signed-off-by: NAdrian Bunk <bunk@stusta.de>
-
- 27 6月, 2006 1 次提交
-
-
由 Antonino A. Daplas 提交于
It's a false positive, but let's suppress it anyway. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
-
- 01 4月, 2006 1 次提交
-
-
由 Antonino A. Daplas 提交于
The monochrome->color expansion routine that handles bitmaps which have (widths % 8) != 0 (slow_imageblit) produces corrupt characters in big-endian. This is caused by a bogus bit test in slow_imageblit(). Fix. This patch may deserve to go to the stable tree. The code has already been well tested in little-endian machines. It's only in big-endian where there is uncertainty and Herbert confirmed that this is the correct way to go. It should not introduce regressions. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Acked-by: NHerbert Poetzl <herbert@13thfloor.at> Cc: <stable@kernel.org> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
-
- 13 12月, 2005 2 次提交
-
-
由 Antonino A. Daplas 提交于
The drawing function cfbfillrect does not work correctly when access is not unsigned-long aligned. It manifests as extra lines of pixels that are not complete drawn. Reversing the shift operator solves the problem, so I would presume that this bug would manifest only on little endian machines. The function cfbcopyarea may also have this bug. Aligned access should present no problems. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
-
由 Antonino A. Daplas 提交于
In slow imageblit, the pixel value is shifted by a certain amount (dependent on the bpp and endianness) for each iteration. This is inefficient. Better do the shifting once before going into the loop. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
-
- 09 11月, 2005 1 次提交
-
-
由 Antonino A. Daplas 提交于
Fix possible endian bug(?) when bit testing in slow_imageblit(). This function is rarely called (only if (width * bpp) % 32 != 0) thus the bug is not triggered. However, if the console is rotated at 90 or 270 degrees, the height becomes the width, and a variety of fonts have heights that will force a call to slow_imageblit(). Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
-
- 07 11月, 2005 1 次提交
-
-
由 Antonino A. Daplas 提交于
Remove software clipping from imageblit, fillrect and copyarea. Clipping is not needed because the console layer assures that reads/writes doest not happen beyond the extents of the framebuffer. And software clipping tends to hide bugs, if they do exist. Signed-off-by: NAntonino Daplas <adaplas@pol.net> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
-
- 17 4月, 2005 1 次提交
-
-
由 Linus Torvalds 提交于
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
-